DRL > Discussion
What more would you like to see on the Player Page?
TFoN:
--- Quote from: Zeb on May 17, 2007, 17:16 ---On the subject of mortems, can we bring back the small descriptions of each level you were on in the mortem? I liked looking back at the end and seeing what kind of levels I got and where.
As for the actual player page, causes of death and their frequencies would be really cool (killed 33 times by an imp, 11 by a hell knight, 21 by an arachnotron, 13 by exploding barrels, etc.)
--- End quote ---
Seconded.
Ischaldirh:
I'd agree. A percentage of each would be nice. Maybe the main page could shot favorite weapon (most time spent wielding) and bane (most times killed by it).
Only other thing I can think of is like... I dunno. A medals page. With random miscellaneous ego-rewards for things like "Played 100 games" or "Won 10 times", or some such.
HouseCat:
Okay, This idea probably wont be any good...But possible a vanity picture with a page to itself?
Just ASCII art like the 'M'ore function when aiming, Except carrying your most-used weapon, or the weapon carried when you died. Possibly affected by traits...like, the hellrunner trait may have removed the helmet and shoulder pads of his armor for extra speed? Reloader might have an extra couple of clips on his shoulder, or a few shells on his shotgun?
I dunno, I guess i'm just vain.
DisaffectedBeta:
Just for curiosity's sake I wouldn't mind seeing how many barrels were exploded in total, how many wall sections were destroyed, how many levers were pulled (and what happened when they were pulled). Odd stuff like that.
Star Weaver:
If you did want to add more data fields to the statistics:
* Count of number of items picked up (or used, for powerups / AoI), dropped, destroyed by player fire, monster fire, barrel; generated, left behind (still on level when descending).
* Total monsters generated, also per type.
* Counts for monsters revived by arch-viles, and by being on N!.
* Total floors visited.
* Total special floors visted (or count for each one).
* Total # tiles illuminated (Would also allow a global exploration percentage).
. . .
I'm out. People already mentioned barrels exploded and levers pulled and such. Maybe add barrels generated and levers generated. (I could see things to go for in a mortem being 100% of exporation, levers, barrels killed, etc, just for fun.)
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