I've run almost exclusively Scout for the last 6 months. Yesterday I decided to branch out a bit and try Technician. Ho-lee-sheet! Compared to Scout, it was easymode deluxe. Headshot carried me all the way to the end and the ability to reshuffle mods made each weapon I picked up be instantly useful. That Plasma Pistol allowed me to oneshot even Armored Ravagers. The Summoner went down in three shots.
Oddly enough, Pinpoint is supposed to do something similar for Scout, but I never felt this incredibly powerful as Gunslinger Scout as I did with Tech.
Flynn Taggart, level 15 Technician, defeated
The Summoner against all odds.
He survived for 10720 turns.
The run time was 1h 32m 45s.
He scored 4270 points.
He took MEDIUM risks.
CALLISTO L2 -> Mimir Habitat L1
Mimir Habitat L3 -> CalSec Central
CalSec Central - cleared
EUROPA L2 -> Europa Dig Zone L1
Europa Dig Zone L3 -> Tyre Outpost
Tyre Outpost - cleared
IO L2 -> CRI Laboratory L1
CRI Laboratory L2 -> CRI Armory
CRI Armory - cleared
BEYOND L2 -> Limbo
Limbo - cleared
Awards
Medal of Prejudice (+200)
* Won with 100% kills
Explorer Ribbon (+50)
* Visited all encountered special levels
Conqueror Ribbon (+100)
* Completed all encountered special levels
He killed 420 out of 420 enemies.
23 archreavers
5 plasma ravagers
41 fiends
7 rocket turrets
9 turrets
3 CRI grunts
5 security sentrys
1 former CRI grunt
5 CalSec bots
3 exalted reavers
4 CRI soldiers
2 CRI guards
9 former CRI soldiers
1 Summoner
2 corrupted sergeants
1 CRI bot MkII
3 hellish sergeants
23 ravagers
11 CRI turrets
15 former soldiers
19 former guards
1 former heavy
29 fire fiends
8 siege ravagers
7 former sergeants
3 exalted soldiers
5 cryobeross
4 corrupted heavys
10 CRI commandos
26 CRI marines
4 hellish soldiers
1 hellish heavy
1 military drone
14 corrupted soldiers
8 hellish commandos
19 former grunts
1 toxic reaver
2 former CRI sergeants
6 armored ravagers
31 CRI bots
9 reavers
1 corrupted commando
4 cybeross
1 CRI sergeant
8 security drones
13 cryoreavers
4 kerbeross
4 former commandos
13 CalSec sentrys
4 toxibeross
2 security bots
Traits
Skilled L2
Son of a Gun L2
Whizkid L2
Hunker down
Juggernaut L1
Tinkerer
Headshot
Incoming!
SHARPSHOOTER L3
Trait order
SoG->SoG->Hsh->Whk->Whk->MSS->Skl->Tin->
MSS->Skl->HDw->MSS->Inc->Jgn
Equipment
Slot #1 : AV3 7.62 sidearm P3A
Slot #2 : CRI plasma pistol P2A
Slot #3 : micro launcher P
Body : CRI combat armor A
Head : combat helmet PBA
Utility : CRI pistol power control
Inventory
energy cell (x100)
energy cell (x100)
energy cell (x100)
energy cell (x100)
energy cell (x98)
7.62 ammo (x100)
gas grenade (x1)
CRI phase kit (x3)
multitool (x5)
small medkit (x3)
small medkit (x3)
large medkit