I built a Sharpshooter. I don't know how people play melee in JH.
Europa was really tough because I was stupid enough to only have a SMG of 9mm weapons. Surely, I lacked ammo BADLY, had to use a random rifle on each level.
I had a .44 SMG that I thought would take me out of dire situations! Well, it wasn't so good.
At Refueling Base, I thought that's the end, b/c by the end of it I only had the ammo for a 7.62 rifle - everything else was out of ammo. I also ate all three of my medpacks.
But I made it through, and got a Backpack - that was the only useful loot there.
Just what an Ao-not-so-LT needs.
Somehow I managed to make it to Io, where I happily grabbed a plasma pistol, and lived happily ever since.
Funny screenshot with exalted blessing attached.
Flynn Taggart, level 15 Technician, defeated
The Summoner against all odds.
He survived for 12714 turns.
The run time was 2h 31m 7s.
He scored 5080 points.
He liked it HARD!
He was an Angel of Light Travel!
CALLISTO L5 - Infestation
EUROPA L3 - Low Power
EUROPA L4 -> Refueling Base
Refueling Base - cleared
IO L4 -> Io Warehouse
Io Warehouse - cleared
IO L5 - Low Power
BEYOND L2 -> Limbo
Limbo - cleared
BEYOND L3 - Exalted Curse
Awards
Medal of Prejudice (+200)
* Won with 100% kills
CRI Star (bronze cluster) (+25)
* 25+ kills without taking damage
JoviSec Silver Badge
* Win a game
JoviSec Gold Badge
* Win a game on at least HARD
CRI Bronze Badge
* Win any game with 100% kills
CRI Silver Badge
* Win a MEDIUM or higher game with 100% kills
Lightfoot Bronze Badge
* Reach Io on Angel of Light Travel
Lightfoot Silver Badge
* Complete Angel of Light Travel
Lightfoot Gold Badge
* Complete Angel of Light Travel on Hard
He killed 439 out of 439 enemies.
38 archreavers
38 fiends
6 exalted ravagers
3 plasma ravagers
18 exalted fiends
13 rocket turrets
16 turrets
3 security sentrys
4 former CRI grunts
4 CalSec bots
10 exalted reavers
3 former CRI soldiers
1 Summoner
3 exalted kerbeross
3 corrupted sergeants
43 ravagers
2 combat drones
5 former soldiers
17 former guards
1 former heavy
53 fire fiends
8 siege ravagers
10 former sergeants
4 exalted soldiers
4 cryobeross
2 corrupted heavys
19 CRI marines
1 guardian bot
3 hellish heavys
2 former CRI commandos
8 corrupted soldiers
2 former CRI heavys
2 hellish commandos
4 former grunts
6 toxic reavers
3 former CRI sergeants
12 armored ravagers
8 CRI bots
24 reavers
4 corrupted commandos
3 cybeross
6 security drones
5 cryoreavers
2 kerbeross
8 former commandos
9 CalSec sentrys
3 toxibeross
2 security bots
Traits
Son of a Gun L2
Whizkid L1
Hacker L2
Hunker down
Juggernaut L2
Remote Hack
Headshot
Incoming!
SHARPSHOOTER L3
Trait order
SoG->SoG->Hsh->Hak->Whk->MSS->Hak->RHa->
MSS->HDw->Inc->MSS->Jgn->Jgn
Equipment
Slot #1 : CRI plasma pistol P2B
Slot #2 : JS .44 revolver BA
Slot #3 : AV1 energy pistol V
Slot #4 : AV1 rocket launcher
Body : AV3 combat armor PA
Head : AV1 combat headset A
Utility : CRI backpack
Inventory
energy cell (x93)
.44 ammo (x50)
CRI phase kit (x1)
multitool (x5)
stimpack (x3)