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Author Topic: [0.9.7b|M|AoLT|Te|YAAM] First non-Marine win, first time with 100% kills!  (Read 2877 times)

CrashGordon94

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I thought for AoLT I should use a melee build, I used Vampyre back in DoomRL due to the combo of not needing ammo and another healing source, but I was pointed to Blademaster here due to the nice defensive bonuses. Worked out better, I think!

Was tricky deciding which guns to have before melee got going, I'll admit.

Stressed a bit about mods since they were kind of important but I found what I picked worked well.

Sometimes it seemed a bit strange when I seemed to get or not get my defensive bonuses but generally I was blazing through things once I had a pair of katanas!

I somehow got two special levels on Europa. I wanted to go to CRI Amory for all the loot... But there was only one Red Keycard. >:( Will note not to go there again unless I use a stash already.

First time visiting Shattered Abyss and I one-shot the Swordmaster! The Demonic Sword might not be compatible with dual-wielding but Frenzy and a higher Vampiric rating gave it niche uses... Still mostly stuck with my katanas though.

I finally got 100% kills, I thought I might've gotten screwed over by a minor enemy still being alive when I finished the Summoner but it seems not!

Crash Gordon, level 19 Technician, defeated
The Summoner against all odds.
He survived for 7831 turns.
The run time was 2h 37m 31s.
He scored 4899 points.
He took MEDIUM risks.
He was an Angel of Light Travel!

CALLISTO L2 -> Callisto Rift L1
Callisto Rift L1 - The Hunt
Callisto Rift L3 -> The Rift
The Rift - cleared
EUROPA L2 -> Asterius Habitat L1
Asterius Habitat L1 - Exalted Summons
Asterius Habitat L2 -> Asterius Breach
Asterius Breach - cleared
EUROPA L5 -> The Pit
The Pit - cleared
IO L2 - Lockdown
IO L3 -> CRI Laboratory L1
CRI Laboratory L2 - Secure Vault
CRI Laboratory L2 -> CRI Armory
CRI Armory - cleared
The Shattered Abyss - cleared
BEYOND L2 -> Limbo
Limbo - cleared
BEYOND L3 - The Hunt

Awards
  Medal of Prejudice (+200)
   * Won with 100% kills
  Explorer Ribbon (+50)
   * Visited all encountered special levels
  Conqueror Ribbon (+100)
   * Completed all encountered special levels
  CRI Bronze Badge
   * Win any game with 100% kills
  CRI Silver Badge
   * Win a MEDIUM or higher game with 100% kills
  Lightfoot Bronze Badge
   * Reach Io on Angel of Light Travel
  Lightfoot Silver Badge
   * Complete Angel of Light Travel

He killed 549 out of 549 enemies.

  23 corrupted commandos
  28 reavers
  32 ice fiends
  4 CRI commandos
  1 CRI bot MkII
  4 CRI sergeants
  2 hellish sergeants
  2 former CRI guards
  51 fiends
  15 CRI turrets
  17 cryoreavers
  9 security drones
  9 military sentrys
  6 toxibeross
  7 armored ravagers
  3 corrupted grunts
  1 CRI heavy
  29 former grunts
  3 exalted reavers
  1 corrupted heavy
  2 CRI soldiers
  12 combat drones
  8 kerbeross
  26 CRI bots
  2 guardian bots
  5 plasma ravagers
  3 former CRI sergeants
  9 former guards
  10 former sergeants
  6 corrupted guards
  24 CRI marines
  10 ravagers
  3 corrupted sergeants
  16 fire fiends
  1 former CRI grunt
  1 Summoner
  10 siege ravagers
  9 turrets
  3 cryobeross
  3 former commandos
  2 military drones
  7 CalSec bots
  6 security bots
  4 former CRI commandos
  19 toxic reavers
  4 CRI guards
  37 archreavers
  2 exalted fiends
  6 security sentrys
  6 rocket turrets
  1 Swordmaster
  4 CalSec sentrys
  27 corrupted soldiers
  9 CRI grunts
  7 former soldiers
  3 former CRI soldiers
  3 toxic fiends

Traits
  Skilled L3
  Whizkid L3
  Powerjack L1
  Juggernaut L3
  Toxicologist L2
  Bladedancer L3
  BLADEMASTER L3

Trait order


Equipment
  Slot #1 : CRI plasma launcher
  Slot #2 : demonic sword
   * Frenzy 10
   * Vampiric 5

  Slot #3 : AV2 katana B2A
   * Disruptive 3
   * Guarded 10
   * Critical 25
   * Vampiric 2
   * Barbed 3

  Slot #4 : AV2 katana BA
   * Critical 25
   * Disruptive 3
   * Surrounded
   * Barbed 3

  Body    : AV2 combat armor PBA3
   * Metabolic boost
   * Swift
   * Critical 10
   * Carrier
   * Durable
   * Powered
   * Smoke-gen

  Head    : combat helmet P2BA
   * Plated
   * Crit Enhancer 25
   * Critical 10
   * Durable

  Utility : AV3 utility AMP
   * Auto-med 10
   * Pockets
   * Metabolic boost


Inventory
  energy cell (x100)
  multitool (x1)
  stimpack (x1)
  small medkit (x1)
  large medkit
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Tormuse

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Nice win!  :)

I've found that Vampyre hasn't been as strong a contender as it was back in DRL, though it's possible I'm just not using it right or something.  (This game has some very different strategizing to it)  One thing I think is a must in these latest versions for melee games is some kind of bleeding protection, since the late game melee enemies' bleeding attacks hurt a lot.  Looks like you made do without it, though.  Did the Reavers and Kerberos's give you trouble?
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Apostle Chaos Lt. General (0.9.9.7)
[26/26/26/26/18/9]
Check out my Youtube channel for videos of me playing DRL!  :)
https://www.youtube.com/channel/UCXOijubEijdnrOja0kxXTKQ/videos

PsihoKekec

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I found Scout wit Assasinate is also very useful in doing the AoLt as once it gets going the enemy will have a hard time landing a hit on you and you ca one-shot them most of the time.
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CrashGordon94

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Nice win!  :)

I've found that Vampyre hasn't been as strong a contender as it was back in DRL, though it's possible I'm just not using it right or something.  (This game has some very different strategizing to it)  One thing I think is a must in these latest versions for melee games is some kind of bleeding protection, since the late game melee enemies' bleeding attacks hurt a lot.  Looks like you made do without it, though.  Did the Reavers and Kerberos's give you trouble?

I guess I did, avoid the hits probably helped a lot. :P

Honestly, I didn't make a connection of which enemy types actually threatened me, some did land some heavy hits but I didn't even really pay attention to what kind of enemy... Outside of robots so I knew not to try walking into them.

I found Scout wit Assasinate is also very useful in doing the AoLt as once it gets going the enemy will have a hard time landing a hit on you and you ca one-shot them most of the time.

I was considering that one too. I might give it a try another time.
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