So I took another shot at the Angel on New York Reload. I really don't like this challenge, but I figured that going the Wizard path, with Grenadier and Toxicologist would be doable. My memory may be faulty, but I think only zombies and CRI troops dropped the guns a few updates ago and now all enemies do.
I was doing fairly well until I decided to visit the CRI Lab, regretting the decision immediately, I have forgotten how tough the CRI Marines are, when you have damage dealing traits and no weapon upgrades and they were felling the hacked CRI bots with gusto. Most of the time I activated my poisonous smoke to get them close, so the bots could chainsaw them. The first level made a great dent in my heal items stores and yet I still went for the armory, despite not having any red cards. Award was really not worth it. Eventually I arrived to only 3 multi tools, hacking at least dozen CRI bots along the way. I wish they would stop walking through the barrels though.
I restocked somewhat through the Beyond, going a bit grenade crazy on lvl.3 and then shot the Summoner in the end.
PsihoKekec, level 17 Technician, defeated
The Summoner against all odds.
He survived for 10922 turns.
The run time was 2h 51m 19s.
He scored 4604 points.
He took MEDIUM risks.
He was an Angel of New York Reload!
CALLISTO L2 - Infestation
CALLISTO L3 -> Valhalla Terminal L1
Valhalla Terminal L3 - Lockdown
Valhalla Terminal L3 -> Valhalla Command
Valhalla Command - cleared
Europa Concourse - Lockdown
Europa Concourse -> Europa Dig Zone L1
Europa Dig Zone L2 -> Tyre Outpost
Tyre Outpost - cleared
Io Nexus -> CRI Laboratory L1
CRI Laboratory L2 - Low Power
CRI Laboratory L2 -> CRI Armory
CRI Armory - cleared
BEYOND L2 - Exalted Summons
BEYOND L2 -> Limbo
Limbo - cleared
Awards
Medal of Prejudice (+200)
* Won with 100% kills
CRI Star (bronze cluster) (+25)
* 25+ kills without taking damage
Explorer Ribbon (+50)
* Visited all encountered special levels
Conqueror Ribbon (+100)
* Completed all encountered special levels
He killed 429 out of 426 enemies.
4 corrupted commandos
10 reavers
23 ice fiends
10 CRI commandos
1 CRI bot MkII
1 CRI sergeant
3 cybeross
1 hellish sergeant
4 former CRI guards
25 fiends
6 CRI turrets
13 cryoreavers
15 security drones
9 toxibeross
11 armored ravagers
9 hellish soldiers
3 corrupted grunts
1 CRI heavy
24 former grunts
2 exalted reavers
4 corrupted heavys
8 CRI soldiers
12 combat drones
10 kerbeross
5 hellish commandos
19 CRI bots
2 guardian bots
2 plasma ravagers
2 former CRI sergeants
15 former guards
12 former sergeants
30 CRI marines
15 ravagers
1 corrupted sergeant
11 fire fiends
1 former CRI grunt
1 Summoner
8 siege ravagers
4 turrets
6 cryobeross
3 former commandos
2 military drones
11 CalSec bots
5 security bots
8 toxic reavers
25 archreavers
2 exalted soldiers
15 exalted fiends
19 security sentrys
6 rocket turrets
11 CalSec sentrys
3 corrupted soldiers
8 former soldiers
2 hellish heavys
3 former CRI soldiers
13 toxic fiends
Traits
Skilled L2
Powerjack L1
Hacker L3
Hoarder L1
Toxicologist L3
Remote Hack L2
Grenadier L1
WIZARD L3
Trait order
Hor->Gre->Pow->Skl->Hak->Hak->MWZ->Tox->
RHa->MWZ->Hak->Tox->Tox->RHa->MWZ->Skl->
Equipment
Slot #1 : Golden Gun
Slot #2 : 7.62 assault SMG
Slot #3 : CRI plasma launcher
Slot #4 : .44 hunter rifle
Body : AV3 combat armor PBA
* Swift
* Carrier
* Durable
* Heated
* Auto-med 6
* Meshed
Head : AV2 marine helmet PBA
* Danger Monitor
* Aim assist
* Durable
* Meshed
* Nightvision
Utility : AV3 utility AMP
* Pockets
* Smoke-gen
* Powerful
Inventory
gas grenade (x2)
krak grenade (x3)
krak grenade (x1)
CRI phase kit (x3)
multitool (x5)
military stimpack
military stimpack
military stimpack
stimpack (x3)
small medkit (x1)
large medkit