Decided to the Sniper route, got lucky and found hunting rifle already on the Mimir 1, so at the CalSec I got AV3 hunting rifle which was kind of meh and Jackhammer that saved me in multiple close encounters. On Europa 1 I made common 7,62 sniper rifle, due to it's more bountiful ammo, of course couple of enemies dropped the same weapon on the next level. On Asterius 1 I found vampire pack and held on it until Asterius Breach in hope of some good weapon there. My hopes dashed, I slapped it on my sniper rifle. It greatly cut down on the need for healing.
On IO 3 (or was it 4?) I skipped the doors blasting and got surprise by a pack of of reavers from behind the door and pack kerberos from behind the corner, using a CRI pack to escape and then pick them off from the distance. On the Hub I got a near DRL experience as I ran into two packs of enemie two steps out of elevator, a close shave.
On the IO 5 I got sandwiched between incoming lockdown bots and CRI commandos, with no CRI pack I used stealth to sneak behind commandos, who were quickly dispatched by the bots, into corner, from where I started to plink the bots, but then on the other side a pack of arch and toxic reavers broke down the doors of the vault. I was saved by appearance of a single CRI marine who distracted the long enough for me to take out the last CRI bot, got into cover against the reavers and started plinking them. Found another vampiric mod in the vault which I slapped on the Jackhammer. Then I took the elevator to storage area, where my impatience got me into hard fight from three directions, used my last stimpack to ward off heavy poisoning. Found a really snappy AV3 plasma rifle that served me to the end.
Gateway and beyond went rather well, with no mayor hiccups, Summoner went down damageless.
PsihoKekec, level 17 Scout, defeated
The Summoner against all odds.
He survived for 11655 turns.
The run time was 2h 29m 58s.
He scored 5955 points.
He liked it HARD!
CALLISTO L2 -> Mimir Habitat L1
Mimir Habitat L1 - Low Power
Mimir Habitat L3 -> CalSec Central
CalSec Central - cleared
EUROPA L2 - Volatile Storage
EUROPA L3 -> Asterius Habitat L1
Asterius Habitat L2 - Low Power
Asterius Habitat L2 -> Asterius Breach
Asterius Breach - cleared
IO L3 - Volatile Storage
IO L5 - Lockdown
IO L5 -> Infernal Lock
Infernal Lock - cleared
BEYOND L2 - Exalted Summons
BEYOND L2 -> Limbo
Limbo - cleared
Awards
Medal of Prejudice (+200)
* Won with 100% kills
Explorer Ribbon (+50)
* Visited all encountered special levels
Conqueror Ribbon (+100)
* Completed all encountered special levels
He killed 614 out of 604 enemies.
41 archreavers
3 exalted ravagers
18 corrupted grunts
35 fiends
4 plasma ravagers
10 military bots
9 exalted fiends
26 rocket turrets
16 turrets
6 military sentrys
18 security sentrys
1 former CRI grunt
3 exalted reavers
5 CalSec bots
8 former CRI soldiers
2 corrupted guards
1 Summoner
4 corrupted sergeants
18 ravagers
12 combat drones
9 former soldiers
17 former guards
1 former heavy
10 fire fiends
10 siege ravagers
11 former sergeants
8 exalted soldiers
6 cryobeross
4 corrupted heavys
10 CRI marines
2 guardian bots
13 former CRI commandos
31 corrupted soldiers
2 former CRI heavys
3 hellish commandos
66 former grunts
22 toxic reavers
23 ice fiends
3 former CRI sergeants
17 armored ravagers
14 CRI bots
23 reavers
7 corrupted commandos
8 toxic fiends
4 cybeross
9 security drones
12 cryoreavers
8 kerbeross
4 former commandos
8 CalSec sentrys
3 toxibeross
11 security bots
Traits
Eagle Eye L1
Hellrunner L2
Juggler L1
Hoarder L2
Dodgemaster L1
Whizkid L3
Deadly precision L3
SNIPER L3
Trait order
EE->PP->Hor->PP->Hor->Whk->Whk->MSN->
Whk->MSN->PP->Jug->MSN->Hr->Hr->Dm->
Equipment
Slot #1 : 7.62 sniper rifle PBA2V
* Critical 25
* Vampiric 3
* Hunter 4
* Balanced 1
* Extended Mag 4
Slot #2 : 12ga jackhammer PV
* Vampiric 3
* Point Blank 8
* Jackhammer
* Calibrated 2
Slot #3 : AV3 plasma rifle BA2
* Balanced 1
* Extended Mag 6
* Calibrated 1
* Barbed 4
* Deadly 6
Body : AV2 combat armor B3
* Fire-resistant
* Loading feed
* Durable
* Compartments
* Painkiller
Head : battle helmet PA
* Crit Enhancer 25
* Aim assist
* Battle hardened
Utility : AV2 utility AMP
* Auto-med 10
* Carrier
Inventory
energy cell (x28)
12ga shell (x50)
7.62 ammo (x100)
7.62 ammo (x69)
plasma grenade (x1)
EMP grenade (x3)
krak grenade (x1)
CRI phase kit (x2)
multitool (x4)
stimpack (x1)
small medkit (x3)
small medkit (x3)
small medkit (x1)
large medkit
large medkit
large medkit
large medkit