Chaosforge Forum

  • December 04, 2024, 20:04
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: [1]

Author Topic: [0.9.9a|M|AoB|Te|YAVP] New Blademaster is even more fun!  (Read 3370 times)

CrashGordon94

  • Sergeant
  • *
  • Offline Offline
  • Posts: 60
  • Lost Soul
    • View Profile

I found this challenge generally wasn't bad except for the painful earlygame. Once you've got Bladedancer and a pair of knives it stops hurting so bad and from there it totally snowballs. Running into a Mk2 Manufacture Station on Callisto 6 and picking up a pair of AV2 Katanas did me some favors too. ;)

For my route choices, I went with Mimir Habitat for hopes for an ADV blade (and I got one! AV3 Machete I think it was, but I didn't use it for long because of the aforementioned Katanas), Biolabs for the ENV armor and then CRI Labs because I had like 5 Keycards!

I ended up with more mods than I could physically put on all of my gear, so I ended up dumping them.

I didn't get 100% kills because I kept getting crashes on CRI Labs 2 when I walked into an area near a particular turret, thankfully it saved a file both time sbut I eneded up just running to Armory quickly on the third boot up.

I also kept running into awesome Exotic guns I couldn't use befcause of the challenge. :|


Crash Gordon, level 18 Technician, defeated
The Summoner against all odds.
He survived for 9584 turns.
The run time was 1h 50m 12s.
He scored 4531 points.
He took MEDIUM risks.
He was an Angel of Berserk!

CALLISTO L2 - Low Power
CALLISTO L2 -> Mimir Habitat L1
Mimir Habitat L1 - Lockdown
Mimir Habitat L3 -> CalSec Central
CalSec Central - cleared
EUROPA L2 -> Conamara Chaos Biolabs L1
Conamara Chaos Biolabs L1 - Low Power
Conamara Chaos Biolabs L3 -> Containment Area
Containment Area - cleared
Io Nexus -> CRI Laboratory L1
CRI Laboratory L1 - Lockdown
CRI Laboratory L2 -> CRI Armory
CRI Armory - cleared
The Shattered Abyss - cleared
BEYOND L2 -> Limbo
Limbo - cleared
BEYOND L3 - Exalted Summons

Awards
  Explorer Ribbon (+50)
   * Visited all encountered special levels
  Conqueror Ribbon (+100)
   * Completed all encountered special levels
  Berserker Bronze Badge
   * Reach Io on Angel of Berserk
  Berserker Silver Badge
   * Complete Angel of Berserk (AoB)

He killed 481 out of 482 enemies.

  8 corrupted commandos
  22 reavers
  21 ice fiends
  9 CRI commandos
  1 CRI bot MkII
  6 CRI sergeants
  1 hellish sergeant
  21 fiends
  13 CRI turrets
  9 cryoreavers
  23 security drones
  3 exalted ravagers
  6 toxibeross
  6 armored ravagers
  5 hellish soldiers
  3 corrupted grunts
  53 former grunts
  11 exalted reavers
  1 corrupted heavy
  4 CRI soldiers
  2 combat drones
  1 kerberos
  1 hellish commando
  19 CRI bots
  1 guardian bot
  10 plasma ravagers
  3 former CRI sergeants
  14 former guards
  9 former sergeants
  2 corrupted guards
  34 CRI marines
  14 ravagers
  2 corrupted sergeants
  12 fire fiends
  4 former CRI grunts
  1 Summoner
  6 siege ravagers
  2 former CRI heavys
  15 turrets
  1 former heavy
  5 cryobeross
  4 CalSec bots
  3 security bots
  2 former CRI commandos
  10 toxic reavers
  3 CRI guards
  28 archreavers
  6 exalted soldiers
  6 exalted fiends
  7 security sentrys
  13 rocket turrets
  11 CalSec sentrys
  1 Swordmaster
  9 corrupted soldiers
  11 former soldiers
  1 former CRI soldier
  3 toxic fiends

Traits
  Whizkid L3
  Powerjack L2
  Juggernaut L3
  Toxicologist L3
  Bladedancer L3
  BLADEMASTER L3

Trait order
  Jgn->Bda->Bda->Bda->Jgn->Whk->MBM->Jgn->
  Whk->MBM->Whk->Pow->MBM->Tox->Tox->Tox->
  Pow

Equipment
  Slot #1 : AV3 katana PBA
   * Guard shield
   * Hunter 5
   * Critical 25
   * Guarded 15
   * Freezing 2

  Slot #2 : AV2 katana +PB
   * Surrounded
   * Hunter 5
   * Auto-calibrated
   * Ripper 30
   * Resilient

  Slot #3 : demonic sword
   * Frenzy 10
   * Vampiric 5

  Body    : CRI combat armor PBA
   * Plated
   * Metabolic boost
   * Durable

  Head    : vaporscan helmet PB
   * Durable
   * Plated
   * Smoke screamer

  Utility : AV2 utility AMP
   * Auto-med 10
   * Powerful


Inventory
  plasma grenade (x1)
  gas grenade (x3)
  gas grenade (x1)
  frag grenade (x2)
  CRI phase kit (x1)
  multitool (x5)
  stimpack (x3)
  stimpack (x2)
  small medkit (x2)
  large medkit
  red keycard (x2)
Logged

PsihoKekec

  • Lance Corporal
  • *
  • Offline Offline
  • Posts: 21
  • Lost Soul
    • View Profile
Re: [0.9.9a|M|AoB|Te|YAVP] New Blademaster is even more fun!
« Reply #1 on: May 14, 2021, 10:09 »

Yeah, currently Blademaster is beyond brutal once you reach proper level. I love it how you can just run past your enemies and they fall apart, packs of enemies become ''how to carve them in fewest turn'' challenge.
Logged

CrashGordon94

  • Sergeant
  • *
  • Offline Offline
  • Posts: 60
  • Lost Soul
    • View Profile
Re: [0.9.9a|M|AoB|Te|YAVP] New Blademaster is even more fun!
« Reply #2 on: May 14, 2021, 17:52 »

Yeah, currently Blademaster is beyond brutal once you reach proper level. I love it how you can just run past your enemies and they fall apart, packs of enemies become ''how to carve them in fewest turn'' challenge.

Kind of interesting how there's a skill like that for each class but they do it with different weapon types (Marine Onslaught with all autos, Scout Gun Kata with Pistols/SMGs and Technician Blademaster with melee).
Logged
Pages: [1]