I found this challenge generally wasn't bad except for the painful earlygame. Once you've got Bladedancer and a pair of knives it stops hurting so bad and from there it totally snowballs. Running into a Mk2 Manufacture Station on Callisto 6 and picking up a pair of AV2 Katanas did me some favors too. ;)
For my route choices, I went with Mimir Habitat for hopes for an ADV blade (and I got one! AV3 Machete I think it was, but I didn't use it for long because of the aforementioned Katanas), Biolabs for the ENV armor and then CRI Labs because I had like 5 Keycards!
I ended up with more mods than I could physically put on all of my gear, so I ended up dumping them.
I didn't get 100% kills because I kept getting crashes on CRI Labs 2 when I walked into an area near a particular turret, thankfully it saved a file both time sbut I eneded up just running to Armory quickly on the third boot up.
I also kept running into awesome Exotic guns I couldn't use befcause of the challenge. :|
Crash Gordon, level 18 Technician, defeated
The Summoner against all odds.
He survived for 9584 turns.
The run time was 1h 50m 12s.
He scored 4531 points.
He took MEDIUM risks.
He was an Angel of Berserk!
CALLISTO L2 - Low Power
CALLISTO L2 -> Mimir Habitat L1
Mimir Habitat L1 - Lockdown
Mimir Habitat L3 -> CalSec Central
CalSec Central - cleared
EUROPA L2 -> Conamara Chaos Biolabs L1
Conamara Chaos Biolabs L1 - Low Power
Conamara Chaos Biolabs L3 -> Containment Area
Containment Area - cleared
Io Nexus -> CRI Laboratory L1
CRI Laboratory L1 - Lockdown
CRI Laboratory L2 -> CRI Armory
CRI Armory - cleared
The Shattered Abyss - cleared
BEYOND L2 -> Limbo
Limbo - cleared
BEYOND L3 - Exalted Summons
Awards
Explorer Ribbon (+50)
* Visited all encountered special levels
Conqueror Ribbon (+100)
* Completed all encountered special levels
Berserker Bronze Badge
* Reach Io on Angel of Berserk
Berserker Silver Badge
* Complete Angel of Berserk (AoB)
He killed 481 out of 482 enemies.
8 corrupted commandos
22 reavers
21 ice fiends
9 CRI commandos
1 CRI bot MkII
6 CRI sergeants
1 hellish sergeant
21 fiends
13 CRI turrets
9 cryoreavers
23 security drones
3 exalted ravagers
6 toxibeross
6 armored ravagers
5 hellish soldiers
3 corrupted grunts
53 former grunts
11 exalted reavers
1 corrupted heavy
4 CRI soldiers
2 combat drones
1 kerberos
1 hellish commando
19 CRI bots
1 guardian bot
10 plasma ravagers
3 former CRI sergeants
14 former guards
9 former sergeants
2 corrupted guards
34 CRI marines
14 ravagers
2 corrupted sergeants
12 fire fiends
4 former CRI grunts
1 Summoner
6 siege ravagers
2 former CRI heavys
15 turrets
1 former heavy
5 cryobeross
4 CalSec bots
3 security bots
2 former CRI commandos
10 toxic reavers
3 CRI guards
28 archreavers
6 exalted soldiers
6 exalted fiends
7 security sentrys
13 rocket turrets
11 CalSec sentrys
1 Swordmaster
9 corrupted soldiers
11 former soldiers
1 former CRI soldier
3 toxic fiends
Traits
Whizkid L3
Powerjack L2
Juggernaut L3
Toxicologist L3
Bladedancer L3
BLADEMASTER L3
Trait order
Jgn->Bda->Bda->Bda->Jgn->Whk->MBM->Jgn->
Whk->MBM->Whk->Pow->MBM->Tox->Tox->Tox->
Pow
Equipment
Slot #1 : AV3 katana PBA
* Guard shield
* Hunter 5
* Critical 25
* Guarded 15
* Freezing 2
Slot #2 : AV2 katana +PB
* Surrounded
* Hunter 5
* Auto-calibrated
* Ripper 30
* Resilient
Slot #3 : demonic sword
* Frenzy 10
* Vampiric 5
Body : CRI combat armor PBA
* Plated
* Metabolic boost
* Durable
Head : vaporscan helmet PB
* Durable
* Plated
* Smoke screamer
Utility : AV2 utility AMP
* Auto-med 10
* Powerful
Inventory
plasma grenade (x1)
gas grenade (x3)
gas grenade (x1)
frag grenade (x2)
CRI phase kit (x1)
multitool (x5)
stimpack (x3)
stimpack (x2)
small medkit (x2)
large medkit
red keycard (x2)