Chaosforge Forum

  • August 03, 2021, 16:40
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: [1]

Author Topic: [0.9.9b|H|AoC|Ma|YAVP] Army of Hardness, Part 1  (Read 159 times)

CrashGordon94

  • Corporal
  • *
  • Offline Offline
  • Posts: 57
  • Lost Soul
    • View Profile
[0.9.9b|H|AoC|Ma|YAVP] Army of Hardness, Part 1
« on: May 16, 2021, 17:04 »

This took more attempts than I would have liked for something that shouldn't be THAT difficult, mostly just issues with either getting things stuck in my face or accidentally blowing myself up. The big things this run:

1) I got an AV3 Rocket Launcher with Toxic from CalSec Central, which was my main weapon for this run. It was quite useful but putting it to use without Sealed was often scary, I kept having to avoid my own poison. Biolabs didn't show up this run so the ENV suit was out too. :( I ended up getting an Adrenal Helmet with Filtered that helped a bit with partial protection and being able to clear poison with Adrenaline.
2) When I got to Beyond, the Toxic Reavers and Toxberoses were a real pain with ignoring my Poison (and thus much of the damage I was doing) as well as getting up in my face. It made Beyond L1 harder than it should have been and it made me bail out of Beyond L3 early, as well as leading to...
3) The final battle ended up being tricky because the above enemies getting spawned, I ended up basically corned at the end with no more medkits, low health and the final boss too close for comfort, I ended up blowing him up seemingly at the same time as myself leading to a weird sequence of the death screen, then "CONNECTION LOST", the Beyond episode end screen, my score listed as a win and (while I didn't get a notification) I appear to have the Rocket Gold Badge and GOG Achievement. Though it DID seem to wipe my armor, Inventory and slot 1 (equipped) weapon in my Mortem, which is why that might seem odd.

Crash Gordon, level 17 Marine, defeated
The Summoner against all odds.
He survived for 9627 turns.
The run time was 1h 58m 7s.
He scored 5676 points.
He liked it HARD!
He was an Angel of Carnage!

CALLISTO L2 - Volatile Storage
CALLISTO L2 -> Mimir Habitat L1
Mimir Habitat L2 - Low Power
Mimir Habitat L3 - Secure Vault
Mimir Habitat L3 -> CalSec Central
CalSec Central - cleared
EUROPA L3 -> Europa Dig Zone L1
Europa Dig Zone L3 - Exalted Summons
Europa Dig Zone L3 -> Tyre Outpost
Tyre Outpost - cleared
IO L2 -> Io Black Site L1
Io Black Site L2 - Secure Vault
Io Black Site L3 -> Black Site Vaults
Black Site Vaults - cleared
IO L6 - Lockdown
BEYOND L2 -> Limbo
Limbo - cleared
BEYOND L3 - The Hunt

Awards
  Explorer Ribbon (+50)
   * Visited all encountered special levels
  Conqueror Ribbon (+100)
   * Completed all encountered special levels

He killed 591 out of 596 enemies.

  10 corrupted commandos
  17 reavers
  17 ice fiends
  4 cybeross
  4 hellish sergeants
  27 fiends
  22 cryoreavers
  15 security drones
  4 military sentrys
  8 exalted ravagers
  11 toxibeross
  15 armored ravagers
  21 hellish soldiers
  3 corrupted grunts
  38 former grunts
  7 exalted reavers
  6 corrupted heavys
  4 combat drones
  3 exalted kerbeross
  3 kerbeross
  9 hellish commandos
  8 CRI bots
  1 guardian bot
  3 plasma ravagers
  4 former CRI sergeants
  28 former guards
  5 former sergeants
  2 corrupted guards
  6 CRI marines
  24 ravagers
  1 corrupted sergeant
  16 fire fiends
  1 former CRI grunt
  1 Summoner
  7 siege ravagers
  38 turrets
  8 cryobeross
  1 former commando
  2 military drones
  5 CalSec bots
  4 security bots
  4 former CRI commandos
  17 toxic reavers
  49 archreavers
  16 exalted soldiers
  30 exalted fiends
  4 security sentrys
  12 rocket turrets
  8 CalSec sentrys
  20 corrupted soldiers
  17 former soldiers
  4 hellish heavys
  3 former CRI soldiers
  7 toxic fiends

Traits
  Ironman L2
  Hellrunner L3
  Reloader L3
  Army Surplus L1
  Field Medic L1
  Whizkid L3
  ARMY OF DARKNESS L3

Trait order
  Rel->Rel->Rel->Arm->Whk->Iro->MAD->Whk->
  Whk->MAD->Iro->Hr->MAD->Hr->Hr->FMc->


Equipment
  Slot #1- NONE -
  Slot #2 : CRI bio launcher
   * Epidemic

  Slot #3 : CRI bio launcher
   * Epidemic

  Body    :  - NONE -
  Head    :  - NONE -
  Utility :  - NONE -

Inventory
Logged
Pages: [1]