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Author Topic: [0.9.9b|U|Sc|YAAM] My first UV win  (Read 2118 times)


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[0.9.9b|U|Sc|YAAM] My first UV win
« on: May 23, 2021, 03:20 »

I guess playstyle that goes with Scout Sniper agrees the most with me. Getting a hunting rifle for long range work and smg for close up was not difficult and .44 ammo was not an issue past the first few levels. I could handle multiple close call by either going invisible or using a poison grenade, the accurate and resilient/armored exalted opponent being the biggest reason why I was low on healing items through most of Callisto. There was Manofacturing station Mk. II on Mimir Habitat 2 and decided I'll have Marine armor AV2, but pressed helmet instead. Oh well, it served me to the end, but at that moment I'd kick my own ass if the chair was not in the way.

CalSec rewarded me with Jackhammer and a nice hunting rifle which served me until Tyre outpost, where I made myself a really nice sniper rifle. Thus with my mighty gun and traits kicking in, every monster got a ticket on the pain train. I don't think I saw this many single shot kills and splattered ravagers since playing on easy. There were multiple close calls though, especially towards the end when I was encountering 8-10 strong packs of enemies and on couple of occasions I got so carried away splattering the enemy after enemy, that I completely forgot to monitor my health and noticed only at the last moment that I needed healing or GTFO via CRI phase kit.

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PsihoKekec, level 16 Scout, defeated
The Summoner against all odds.
He survived for 10864 turns.
The run time was 2h 8m 37s.
He scored 7233 points.

CALLISTO L3 - Low Power
CALLISTO L3 -> Mimir Habitat L1
Mimir Habitat L3 - Low Power
Mimir Habitat L3 -> CalSec Central
CalSec Central - cleared
EUROPA L2 -> Europa Dig Zone L1
Europa Dig Zone L3 - Exalted Curse
Europa Dig Zone L3 -> Tyre Outpost
Tyre Outpost - cleared
EUROPA L6 - Secure Vault
IO L5 - Lockdown
IO L5 -> Infernal Lock
Infernal Lock - cleared
BEYOND L2 - Exalted Summons
BEYOND L2 -> Limbo
Limbo - cleared

  Medal of Prejudice (+200)
   * Won with 100% kills
  Explorer Ribbon (+50)
   * Visited all encountered special levels
  Conqueror Ribbon (+100)
   * Completed all encountered special levels
  CRI Gold Badge
   * Win a UV or higher game with 100% kills

He killed 672 out of 662 enemies.

  68 archreavers
  6 exalted ravagers
  37 fiends
  20 plasma ravagers
  5 military bots
  40 exalted fiends
  18 rocket turrets
  26 turrets
  4 military sentrys
  5 security sentrys
  1 former CRI grunt
  11 CalSec bots
  13 exalted reavers
  5 former CRI soldiers
  2 corrupted guards
  1 Summoner
  6 exalted kerbeross
  2 corrupted sergeants
  3 hellish sergeants
  18 ravagers
  12 former soldiers
  23 former guards
  3 former heavys
  15 fire fiends
  11 siege ravagers
  5 former sergeants
  20 exalted soldiers
  8 cryobeross
  1 corrupted heavy
  13 CRI marines
  2 guardian bots
  3 hellish soldiers
  1 hellish heavy
  6 former CRI commandos
  6 corrupted soldiers
  12 hellish commandos
  40 former grunts
  15 toxic reavers
  21 ice fiends
  2 former CRI sergeants
  13 armored ravagers
  11 CRI bots
  20 reavers
  9 corrupted commandos
  21 toxic fiends
  13 cybeross
  10 security drones
  35 cryoreavers
  12 kerbeross
  3 former commandos
  16 CalSec sentrys
  7 toxibeross

  Eagle Eye L1
  Hellrunner L2
  Juggler L1
  Hoarder L2
  Whizkid L3
  Deadly precision L3

Trait order

  Slot #1 : AV3 7.62 sniper rifle +BA
   * Critical 25
   * Extended Mag 4
   * Auto-calibrated
   * Hunter 7
   * Deadly 9

  Slot #2 : 7.62 pierce rifle BA
   * Extended Mag 6
   * Critical 25
   * Anti-armor
   * Calibrated 2

  Slot #3 : 12ga jackhammer PA
   * Point Blank 8
   * Critical 25
   * Jackhammer
   * Autoloader

  Body    : duramesh scout armor P
   * Carrier
   * Duramesh
   * Padded

  Head    : AV2 marine helmet PBA
   * Health Monitor
   * Heatvision 3
   * Crit Enhancer 25
   * Filtered
   * Durable

  Utility : AV3 auto AMP
   * Auto gyro-stabilizer
   * Auto booster

  12ga shell (x50)
  7.62 ammo (x100)
  7.62 ammo (x100)
  7.62 ammo (x67)
  plasma grenade (x1)
  EMP grenade (x3)
  krak grenade (x2)
  CRI phase kit (x1)
  multitool (x4)
  military stimpack
  stimpack (x3)
  stimpack (x2)
  small medkit (x1)
  large medkit
  large medkit
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