I guess playstyle that goes with Scout Sniper agrees the most with me. Getting a hunting rifle for long range work and smg for close up was not difficult and .44 ammo was not an issue past the first few levels. I could handle multiple close call by either going invisible or using a poison grenade, the accurate and resilient/armored exalted opponent being the biggest reason why I was low on healing items through most of Callisto. There was Manofacturing station Mk. II on Mimir Habitat 2 and decided I'll have Marine armor AV2, but pressed helmet instead. Oh well, it served me to the end, but at that moment I'd kick my own ass if the chair was not in the way.
CalSec rewarded me with Jackhammer and a nice hunting rifle which served me until Tyre outpost, where I made myself a really nice sniper rifle. Thus with my mighty gun and traits kicking in, every monster got a ticket on the pain train. I don't think I saw this many single shot kills and splattered ravagers since playing on easy. There were multiple close calls though, especially towards the end when I was encountering 8-10 strong packs of enemies and on couple of occasions I got so carried away splattering the enemy after enemy, that I completely forgot to monitor my health and noticed only at the last moment that I needed healing or GTFO via CRI phase kit.
PsihoKekec, level 16 Scout, defeated
The Summoner against all odds.
He survived for 10864 turns.
The run time was 2h 8m 37s.
He scored 7233 points.
He was ULTRAVIOLENT!
CALLISTO L3 - Low Power
CALLISTO L3 -> Mimir Habitat L1
Mimir Habitat L3 - Low Power
Mimir Habitat L3 -> CalSec Central
CalSec Central - cleared
EUROPA L2 -> Europa Dig Zone L1
Europa Dig Zone L3 - Exalted Curse
Europa Dig Zone L3 -> Tyre Outpost
Tyre Outpost - cleared
EUROPA L6 - Secure Vault
IO L5 - Lockdown
IO L5 -> Infernal Lock
Infernal Lock - cleared
BEYOND L2 - Exalted Summons
BEYOND L2 -> Limbo
Limbo - cleared
Awards
Medal of Prejudice (+200)
* Won with 100% kills
Explorer Ribbon (+50)
* Visited all encountered special levels
Conqueror Ribbon (+100)
* Completed all encountered special levels
CRI Gold Badge
* Win a UV or higher game with 100% kills
He killed 672 out of 662 enemies.
68 archreavers
6 exalted ravagers
37 fiends
20 plasma ravagers
5 military bots
40 exalted fiends
18 rocket turrets
26 turrets
4 military sentrys
5 security sentrys
1 former CRI grunt
11 CalSec bots
13 exalted reavers
5 former CRI soldiers
2 corrupted guards
1 Summoner
6 exalted kerbeross
2 corrupted sergeants
3 hellish sergeants
18 ravagers
12 former soldiers
23 former guards
3 former heavys
15 fire fiends
11 siege ravagers
5 former sergeants
20 exalted soldiers
8 cryobeross
1 corrupted heavy
13 CRI marines
2 guardian bots
3 hellish soldiers
1 hellish heavy
6 former CRI commandos
6 corrupted soldiers
12 hellish commandos
40 former grunts
15 toxic reavers
21 ice fiends
2 former CRI sergeants
13 armored ravagers
11 CRI bots
20 reavers
9 corrupted commandos
21 toxic fiends
13 cybeross
10 security drones
35 cryoreavers
12 kerbeross
3 former commandos
16 CalSec sentrys
7 toxibeross
Traits
Eagle Eye L1
Hellrunner L2
Juggler L1
Hoarder L2
Whizkid L3
Deadly precision L3
SNIPER L3
Trait order
EE->PP->PP->Whk->Whk->Hor->MSN->Whk->
PP->Hor->MSN->Jug->MSN->Hr->Hr
Equipment
Slot #1 : AV3 7.62 sniper rifle +BA
* Critical 25
* Extended Mag 4
* Auto-calibrated
* Hunter 7
* Deadly 9
Slot #2 : 7.62 pierce rifle BA
* Extended Mag 6
* Critical 25
* Anti-armor
* Calibrated 2
Slot #3 : 12ga jackhammer PA
* Point Blank 8
* Critical 25
* Jackhammer
* Autoloader
Body : duramesh scout armor P
* Carrier
* Duramesh
* Padded
Head : AV2 marine helmet PBA
* Health Monitor
* Heatvision 3
* Crit Enhancer 25
* Filtered
* Durable
Utility : AV3 auto AMP
* Auto gyro-stabilizer
* Auto booster
Inventory
12ga shell (x50)
7.62 ammo (x100)
7.62 ammo (x100)
7.62 ammo (x67)
plasma grenade (x1)
EMP grenade (x3)
krak grenade (x2)
CRI phase kit (x1)
multitool (x4)
military stimpack
stimpack (x3)
stimpack (x2)
small medkit (x1)
large medkit
large medkit