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Author Topic: [0.9.9b|H|AoCo|Sc|YAAM] Living on the edge  (Read 2657 times)


  • Lance Corporal
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[0.9.9b|H|AoCo|Sc|YAAM] Living on the edge
« on: May 30, 2021, 14:35 »

Well, jump from medium to hard was kind of hard for me. After multiple fails, including couple of promising runs that I lost due to my tunnel vision, I decided to do it a bit differently. I usually decide in advance what kind of playstyle will I use, but this time I choose it depending on the guns my enemies dropped on the first level (sniper rifle and smg), while also making myself armor. This proved good decision because the first armor I would have found otherwise was on Europ Ruins 2. Inbetween I had a 7,62 smg made in the next manufacturing station I found, so there was no problem with ammo. 
There was a big problem with lack of healing items, I was on the edge all the way to Infernal Lock, where I fond a vampiric mod, which a happily slapped on my trusty sniper rifle, the murder healing greatly reducing the demand for healing items, allowing me to build up a bit of a reserve. The few grenades that I found at the start were a real lifesavers, before the traits really kicked in, but I reckon i kind of overdid their hoarding later on, when I started really splattering the enemies with the rifle. Still, there were some close calls before the end, but I finally made it through.

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Mark Taggart, level 16 Scout, defeated
The Summoner against all odds.
He survived for 7945 turns.
The run time was 1h 36m 46s.
He scored 5383 points.
He liked it HARD!
He was an Angel of Confidence!

EUROPA L2 -> Europa Ruins L1
Europa Ruins L2 - The Hunt
Europa Ruins L3 -> Frozen Temple
Frozen Temple - cleared
IO L2 - Low Power
IO L5 -> Infernal Lock
Infernal Lock - cleared
BEYOND L2 -> Limbo
Limbo - cleared
BEYOND L3 - Exalted Summons

  Medal of Prejudice (+200)
   * Won with 100% kills
  Confident Gold Badge
   * Complete AoCo on Hard

He killed 407 out of 407 enemies.

  3 former CRI soldiers
  1 guardian bot
  9 reavers
  3 hellish soldiers
  34 ice fiends
  11 corrupted soldiers
  17 turrets
  12 exalted fiends
  12 armored ravagers
  15 plasma ravagers
  5 siege ravagers
  2 CRI bots
  16 CRI marines
  8 exalted ravagers
  1 Summoner
  19 fiends
  3 fire fiends
  7 exalted reavers
  22 toxic reavers
  2 corrupted guards
  3 corrupted grunts
  24 ravagers
  45 archreavers
  6 former CRI commandos
  9 toxic fiends
  1 former CRI grunt
  7 hellish commandos
  8 corrupted commandos
  3 corrupted sergeants
  3 security bots
  1 hellish sergeant
  8 corrupted heavys
  6 military bots
  6 military sentrys
  2 hellish heavys
  3 kerbeross
  8 security sentrys
  6 former CRI sergeants
  12 cryobeross
  3 toxibeross
  11 rocket turrets
  4 combat drones
  28 cryoreavers
  3 cybeross

  Skilled L1
  Eagle Eye L1
  Juggler L1
  Hoarder L2
  Whizkid L3
  Energy leech L1
  Deadly precision L3

Trait order

  Slot #1 : 7.62 sniper rifle +PBAV
   * Vampiric 3
   * Hunter 4
   * Balanced 1
   * Extended Mag 4
   * Auto-calibrated

  Slot #2 : 7.62 assault SMG P
   * Frenzy 1

  Slot #3 : 7.62 gatling
   * Peacekeeper
   * Critical 30
   * Spin-up

  Body    : AV3 combat armor P2
   * Acid shield
   * Carrier
   * Durable
   * Powered

  Head    : combat helmet PB2A2
   * Durable
   * Aim assist
   * Heatvision 3
   * Crit Enhancer 25
   * Health Monitor

  Utility : AV3 auto AMP
   * Auto long-range tracking
   * Auto crit system

  7.62 ammo (x100)
  7.62 ammo (x66)
  plasma grenade (x1)
  EMP grenade (x3)
  krak grenade (x3)
  krak grenade (x1)
  frag grenade (x3)
  CRI phase kit (x1)
  multitool (x5)
  multitool (x2)
  stimpack (x3)
  small medkit (x3)
  large medkit
  large medkit


  • Sergeant
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Re: [0.9.9b|H|AoCo|Sc|YAAM] Living on the edge
« Reply #1 on: May 31, 2021, 15:14 »

Definitely an interesting build for this, it certainly makes sense to me.
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