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Author Topic: [0.9.9b|H|AoLT|Sc|YAVP] Assassins travel light  (Read 2539 times)

CrashGordon94

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[0.9.9b|H|AoLT|Sc|YAVP] Assassins travel light
« on: May 31, 2021, 12:14 »

I'd been trying this build on this challenge a few times now without success but now I finally did it! Not only my Lightfoot Gold earner and my first Assassinate win but also my first Scout win as any build other than Gun Kata!

I actually passed up or ended up ditching a lot of nice guns (JAC SMG, Storm SMG, Nail Gun, AV3 Sustain Rocket Launcher and 3 different Bio Launchers) because it seemed a lot better to focus on melee fully and not take up space with ammo here. Grenades and more healing seemed like a better use of my inventory.

Skill-wise I knew from experience that while Dodgemaster 1 is a good idea, 2 and 3 would be a waste. After that Skilled 1 (2 would be redundant, I had Silent and I don't think it stacks) and then Energy Leech 3 (wonderful synergy with Assassinate Level 3 and Silent - if you start with 30 Energy then you can Stealth and Assassinate twice and get most of that Energy back!). Dash 2 and 3 didn't do much here given I wasn't often running around un-stealthed with enemies around but I couldn't think of better uses for the perk points.

The Demonic Sword was actually pretty awesome here, doing great damage and a bit of welcome healing! Much better when your build is fully compatible with it unlike Blademaster.

Only didn't get 100% kills because I left Beyond L1 early due to getting confused by the teleporter sigil this time.

Crash Gordon, level 18 Scout, defeated
The Summoner against all odds.
He survived for 6306 turns.
The run time was 1h 39m 9s.
He scored 5810 points.
He liked it HARD!
He was an Angel of Light Travel!

CALLISTO L2 -> Valhalla Terminal L1
Valhalla Terminal L1 - Lockdown
Valhalla Terminal L3 -> Valhalla Command
Valhalla Command - cleared
EUROPA L3 - Volatile Storage
EUROPA L3 -> Europa Dig Zone L1
Europa Dig Zone L1 - The Hunt
Europa Dig Zone L3 -> Tyre Outpost
Tyre Outpost - cleared
IO L2 -> Mephitic Mines L1
Mephitic Mines L1 - Exalted Summons
Mephitic Mines L3 -> Noxious Hollow
Noxious Hollow - cleared
IO L6 - Secure Vault
The Shattered Abyss - cleared
BEYOND L2 -> Limbo
Limbo - cleared
BEYOND L3 - Exalted Curse

Awards
  CRI Star (bronze cluster) (+25)
   * 25+ kills without taking damage
  Explorer Ribbon (+50)
   * Visited all encountered special levels
  Conqueror Ribbon (+100)
   * Completed all encountered special levels
  Lightfoot Gold Badge
   * Complete Angel of Light Travel on Hard

He killed 573 out of 598 enemies.

  9 corrupted commandos
  14 reavers
  26 ice fiends
  2 cybeross
  1 hellish sergeant
  28 fiends
  15 cryoreavers
  16 security drones
  6 military sentrys
  5 exalted ravagers
  6 toxibeross
  16 armored ravagers
  10 hellish soldiers
  6 corrupted grunts
  51 former grunts
  22 exalted reavers
  3 corrupted heavys
  6 exalted kerbeross
  1 combat drone
  2 kerbeross
  18 hellish commandos
  2 military bots
  7 CRI bots
  2 guardian bots
  7 plasma ravagers
  4 former CRI sergeants
  11 former guards
  8 former sergeants
  2 corrupted guards
  11 CRI marines
  21 ravagers
  8 corrupted sergeants
  4 fire fiends
  4 former CRI grunts
  1 Summoner
  1 siege ravager
  8 turrets
  1 former heavy
  12 cryobeross
  2 former commandos
  11 CalSec bots
  3 security bots
  9 former CRI commandos
  38 toxic reavers
  37 archreavers
  9 exalted soldiers
  13 exalted fiends
  6 security sentrys
  11 rocket turrets
  10 CalSec sentrys
  1 Swordmaster
  13 corrupted soldiers
  11 former soldiers
  2 hellish heavys
  16 former CRI soldiers
  13 toxic fiends

Traits
  Skilled L1
  Dash L3
  Hellrunner L3
  Executioner L3
  Dodgemaster L1
  Energy leech L3
  ASSASSINATE L3

Trait order
  Exe->Exe->Exe->Das->Hr->Hr->MAS->Dm->
  Hr->MAS->Skl->EnL->MAS->EnL->EnL->Das->
  Das

Equipment
  Slot #1 : AV3 katana BA
   * Resilient
   * Guard shield
   * Guarded 15
   * Deadly 20

  Slot #2 : demonic sword
   * Frenzy 10
   * Vampiric 5

  Slot #3 : chainsaw +PA
   * Ripper 5
   * Auto-calibrating 0%
   * Resilient

  Body    : AV3 combat armor BA
   * Durable
   * Swift
   * Compartments
   * Silent

  Head    : ENV helmet P
   * Danger Monitor
   * Heatvision 6
   * Darkvision
   * Sealed
   * Fire-resistant
   * Padded

  Utility : AV2 utility AMP
   * Metabolic boost
   * Energetic


Inventory
  gas grenade (x3)
  krak grenade (x1)
  CRI phase kit (x3)
  multitool (x2)
  stimpack (x3)
  small medkit (x2)
Logged
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