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Author Topic: [0.9.10c|N!|Sc|YASD] Buckle those swashes  (Read 450 times)

Tormuse

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[0.9.10c|N!|Sc|YASD] Buckle those swashes
« on: June 24, 2021, 23:47 »

So I decided to record myself playing a Nightmare game, seeing if I can get the Jovisec and CRI Diamond badges.  Sadly, I didn't make it, largely due to a bug that caused the game to crash twice, forcing me to play one of the levels three times.  By that point, I was getting impatient and frustrated, and died in a very avoidable way.  (Though still pretty unlikely;  the RNG was against me in the final second of the game)  :P

Here's the video series anyway.  (Fair warning, the video and audio go way out of sync after the second crash)

I wanted to see if I could make the Swashbuckler trait work, and built the game around that.  It took a while to get off the ground, but a lucky AV2 katana in Europa was a big help.  (As was the extended mag chaingun I found in Callisto)  The katana had frenzy 20, and I discovered that (as far as I can tell) this caused each of the chaingun's bullets to do 20 extra damage once the katana triggered the frenzy effect, which gave me the glorious opportunity a few times to whack someone with the sword to trigger frenzy and the 100% critical chance from Swashbuckler 3, then insta-switch to the chaingun to absolutely shred anything nearby, even gibbing ravagers with the opening volley!  :o

This game should've been in the bag.  I had plenty of ammo and supplies, with a good collection of weapons.  There was no reason to take that last swing at the "deadly" exalted reaver at the end when I did.  I had a bazillion options available, including simply taking a step back to let the pain dissipate before taking that second swing, so he couldn't hit me again.  I just didn't realize how much damage he was doing;  two moves before I died, I had almost full health, and didn't expect him to do that much.  The whole game up 'til that point had been slow and plodding, being careful with every move, and I'm 100% sure that if the game hadn't crashed repeatedly, I wouldn't have been so thrown off as to make that mistake.  Oh well...

Tormuse, level 16 Scout, killed on
IO L6 by a exalted reaver.

He survived for 13228 turns.
The run time was 5h 7m 0s.
World seed was 2809.
He scored 5690 points.
He opposed the NIGHTMARE!

CALLISTO L5 - Secure Vault
CALLISTO L5 -> Military Barracks
EUROPA L3 - Infestation
Europa Concourse -> Europa Dig Zone L1
Europa Dig Zone L2 -> Tyre Outpost
Tyre Outpost - cleared
IO L2 -> Mephitic Mines L1
Mephitic Mines L2 - The Hunt
Mephitic Mines L3 - Low Power
Mephitic Mines L3 -> Noxious Hollow
Noxious Hollow - cleared

Awards
  CRI Star (bronze cluster) (+25)
   * 25+ kills without taking damage

He killed 720 out of 781 enemies.

  14 archreavers
  4 plasma ravagers
  23 exalted ravagers
  21 fiends
  56 exalted fiends
  16 turrets
  12 rocket turrets
  10 military sentrys
  1 former CRI grunt
  12 security sentrys
  84 exalted reavers
  11 CalSec bots
  1 former CRI soldier
  2 corrupted sergeants
  23 exalted kerbeross
  7 ravagers
  3 hellish sergeants
  2 medusas
  14 former soldiers
  17 former guards
  2 exalted medusas
  16 fire fiends
  2 former heavys
  85 exalted soldiers
  3 former sergeants
  6 CRI marines
  4 corrupted heavys
  20 cryobeross
  8 hellish soldiers
  3 former CRI commandos
  4 hellish heavys
  2 military drones
  19 corrupted soldiers
  25 ice fiends
  40 toxic reavers
  40 former grunts
  8 hellish commandos
  6 armored ravagers
  5 former CRI sergeants
  3 CRI bots
  14 reavers
  8 corrupted commandos
  9 toxic fiends
  11 security drones
  18 cryoreavers
  4 kerbeross
  6 CalSec sentrys
  6 former commandos
  3 security bots
  8 toxibeross

Traits
  Skilled L2
  Dash L2
  Executioner L1
  Swashbuckler L3
  Hoarder L3
  Scavenger L1
  Energy leech L3

Trait order
  Hor->Swa->Swa->Das->Skl->Skl->EnL->Swa->
  Hor->EnL->EnL->Das->Hor->Exe->Scv

Equipment
  Slot #1 : AV1 chaingun +PA
   * Auto-calibrated
   * Ripper 1
   * Calibrated 1
   * Extended Mag 30
   * Spin-up

  Slot #2 : AV2 katana AV
   * Exalted bane
   * Vampiric 3
   * Resilient
   * Frenzy 20

  Slot #3 : JAC .44 SMG A
   * Calibrated 1
   * Splatter

  Body    : duramesh scout armor P
   * Meshed
   * Duramesh

  Head    : ENV helmet
   * Heatvision 6
   * Darkvision
   * Sealed
   * Fire-resistant
   * Padded

  Utility : AV2 utility AMP
   * Energetic
   * Metabolic boost


Inventory
  7.62 ammo (x100)
  7.62 ammo (x100)
  7.62 ammo (x100)
  7.62 ammo (x34)
  .44 ammo (x3)
  gas grenade (x2)
  EMP grenade (x1)
  krak grenade (x2)
  frag grenade (x2)
  smoke grenade (x2)
  CRI phase kit (x1)
  multitool (x2)
  stimpack (x3)
  small medkit (x2)
  large medkit
  large medkit
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Check out my Youtube channel for videos of me playing DRL!  :)
https://www.youtube.com/channel/UCXOijubEijdnrOja0kxXTKQ/videos

scotherns

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Re: [0.9.10c|N!|Sc|YASD] Buckle those swashes
« Reply #1 on: June 25, 2021, 01:19 »

Frustration and impatience are responsible for many roguelike deaths. I've never had a JH crash, must have been super annoying.
The Frenzy trick is a very nice find, love hearing about little tips like this, thanks!

I'm sure we'll be seeing you get the Diamonds at some point in the future, looking forward to it.
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