So I decided to record myself playing a Nightmare game, seeing if I can get the Jovisec and CRI Diamond badges. Sadly, I didn't make it, largely due to a bug that caused the game to crash twice, forcing me to play one of the levels three times. By that point, I was getting impatient and frustrated, and died in a very avoidable way. (Though still pretty unlikely; the RNG was against me in the final second of the game) :P
Here's the video series anyway. (Fair warning, the video and audio go way out of sync after the second crash)
I wanted to see if I could make the Swashbuckler trait work, and built the game around that. It took a while to get off the ground, but a lucky AV2 katana in Europa was a big help. (As was the extended mag chaingun I found in Callisto) The katana had frenzy 20, and I discovered that (as far as I can tell) this caused each of the chaingun's bullets to do 20 extra damage once the katana triggered the frenzy effect, which gave me the glorious opportunity a few times to whack someone with the sword to trigger frenzy and the 100% critical chance from Swashbuckler 3, then insta-switch to the chaingun to absolutely shred anything nearby, even gibbing ravagers with the opening volley! :o
This game should've been in the bag. I had plenty of ammo and supplies, with a good collection of weapons. There was no reason to take that last swing at the "deadly" exalted reaver at the end when I did. I had a bazillion options available, including simply taking a step back to let the pain dissipate before taking that second swing, so he couldn't hit me again. I just didn't realize how much damage he was doing; two moves before I died, I had almost full health, and didn't expect him to do that much. The whole game up 'til that point had been slow and plodding, being careful with every move, and I'm 100% sure that if the game hadn't crashed repeatedly, I wouldn't have been so thrown off as to make that mistake. Oh well...
Tormuse, level 16 Scout, killed on
IO L6 by a exalted reaver.
He survived for 13228 turns.
The run time was 5h 7m 0s.
World seed was 2809.
He scored 5690 points.
He opposed the NIGHTMARE!
CALLISTO L5 - Secure Vault
CALLISTO L5 -> Military Barracks
EUROPA L3 - Infestation
Europa Concourse -> Europa Dig Zone L1
Europa Dig Zone L2 -> Tyre Outpost
Tyre Outpost - cleared
IO L2 -> Mephitic Mines L1
Mephitic Mines L2 - The Hunt
Mephitic Mines L3 - Low Power
Mephitic Mines L3 -> Noxious Hollow
Noxious Hollow - cleared
Awards
CRI Star (bronze cluster) (+25)
* 25+ kills without taking damage
He killed 720 out of 781 enemies.
14 archreavers
4 plasma ravagers
23 exalted ravagers
21 fiends
56 exalted fiends
16 turrets
12 rocket turrets
10 military sentrys
1 former CRI grunt
12 security sentrys
84 exalted reavers
11 CalSec bots
1 former CRI soldier
2 corrupted sergeants
23 exalted kerbeross
7 ravagers
3 hellish sergeants
2 medusas
14 former soldiers
17 former guards
2 exalted medusas
16 fire fiends
2 former heavys
85 exalted soldiers
3 former sergeants
6 CRI marines
4 corrupted heavys
20 cryobeross
8 hellish soldiers
3 former CRI commandos
4 hellish heavys
2 military drones
19 corrupted soldiers
25 ice fiends
40 toxic reavers
40 former grunts
8 hellish commandos
6 armored ravagers
5 former CRI sergeants
3 CRI bots
14 reavers
8 corrupted commandos
9 toxic fiends
11 security drones
18 cryoreavers
4 kerbeross
6 CalSec sentrys
6 former commandos
3 security bots
8 toxibeross
Traits
Skilled L2
Dash L2
Executioner L1
Swashbuckler L3
Hoarder L3
Scavenger L1
Energy leech L3
Trait order
Hor->Swa->Swa->Das->Skl->Skl->EnL->Swa->
Hor->EnL->EnL->Das->Hor->Exe->Scv
Equipment
Slot #1 : AV1 chaingun +PA
* Auto-calibrated
* Ripper 1
* Calibrated 1
* Extended Mag 30
* Spin-up
Slot #2 : AV2 katana AV
* Exalted bane
* Vampiric 3
* Resilient
* Frenzy 20
Slot #3 : JAC .44 SMG A
* Calibrated 1
* Splatter
Body : duramesh scout armor P
* Meshed
* Duramesh
Head : ENV helmet
* Heatvision 6
* Darkvision
* Sealed
* Fire-resistant
* Padded
Utility : AV2 utility AMP
* Energetic
* Metabolic boost
Inventory
7.62 ammo (x100)
7.62 ammo (x100)
7.62 ammo (x100)
7.62 ammo (x34)
.44 ammo (x3)
gas grenade (x2)
EMP grenade (x1)
krak grenade (x2)
frag grenade (x2)
smoke grenade (x2)
CRI phase kit (x1)
multitool (x2)
stimpack (x3)
small medkit (x2)
large medkit
large medkit