Jupiter Hell > Post Mortem
[1.4f|U|Sc|AoB|YAAM] Quad Ghost
(1/1)
Tormuse:
For no particular reason, I felt like playing an Angel of Berserk game with a Ghost build. :)
Leaning into the Scout's stealthing ability was a very shaky strategy in the early game, and for a time, I was living med kit to med kit, and very uncertain if I'd be able to win. The Shadow Blade that I found mid-Europa was a big help, letting me do triple damage with my stealth strikes, (and quadruple damage once I got Executioner) and getting the Demonblood effect from the Dark Cathedral helped considerably, and that was when I knew I had the game in the bag.
That was also around the time I found the armour with the "silent" perk, which helped me get more out of my stealthing. I was using the melee amp I found in Frozen Temple (that gave a damage and guard boost) up until the end of Dante Inferno, where I couldn't resist switching it up for a utility amp that also had "silent," so my two silent perks, combined with Skilled 2, meant that for the last two levels, I was getting four stealth strikes per stealth, (if there were enough enemies present) and since Ghost 3 made my stealth cost 12, and I was getting 3 energy back per kill thanks to Energy Leech 3, I was able to break even for each of my stealths. :)
I got the Medusa's Fang toward the end, which instantly kills damaged biological enemies at the cost of permanently reducing your health, and I almost got rid of it, figuring I didn't want my health reduced, until I realized that it only triggers the health reduction if you deal non-fatal damage... and my quad damage from the Shadow Blade was pretty good at one-shotting everything, and once Soulstealer was leveled up with smaller enemies, it was able to one-shot pretty much everything too, so I don't think I ever actually activated the Medusa's Fang ability at all.
In the end, Harbinger didn't even see me coming. I ran up to him while stealthed, whacked him for four stealth strikes, then stealthed again, and whacked him for four more stealth strikes. He spent his last moments firing off his mortars blindly, and was dead without ever seeing his attacker. :)
Tormuse, level 18 Scout,
defeated the Harbinger against all odds.
He survived for 18334 turns.
The run time was 5h 49m 2s.
World seed was 40288.
He scored 7761 points.
He was ULTRAVIOLENT!
He was an Angel of Berserk!
CALLISTO L5 - Lockdown
CALLISTO L5 -> Military Barracks
Military Barracks - Cleared!
EUROPA L2 - Volatile Storage
Europa Concourse -> Europa Ruins L1
Europa Ruins L1 - found Twin Viper
Europa Ruins L2 - The Hunt
Europa Ruins L2 -> Frozen Temple
Frozen Temple - Cleared!
IO L2 -> Shadow Halls L1
Shadow Halls L1 - Low Power
Shadow Halls L3 -> Dark Cathedral
Dark Cathedral - Cleared!
Dark Cathedral - found Exosuit
The Shattered Abyss - Cleared!
The Shattered Abyss - found Soulstealer
Dante Inferno - Cleared!
Dante Inferno - found Firecrown
Dante Station L3 - Exalted Summons
Awards
Medal of Prejudice (+200)
* Won with 100% kills
CRI Star (silver cluster) (+100)
* 50+ kills without taking damage
Conqueror Ribbon (+200)
* Completed all encountered special levels
He killed 774 out of 774 enemies.
46 former grunts 40 ice fiends
6 corrupted grunts 8 toxic fiends
1 former CRI grunt 20 CalSec sentries
11 former grenadiers 8 security sentries
5 corrupted grenadiers 2 military sentries
2 former CRI grenadiers 11 CalSec bots
11 former soldiers 4 security bots
18 corrupted soldiers 72 reavers
5 hellish soldiers 39 cryoreavers
3 former CRI soldiers 25 toxic reavers
4 former sergeants 39 archreavers
2 corrupted sergeants 5 cyberi
1 hellish sergeant 9 cryoberi
1 former CRI sergeant 6 toxiberi
11 former guards 12 medusae
6 corrupted guards 12 archmedusae
5 former commandoes 35 ravagers
6 corrupted commandoes 19 armored ravagers
3 hellish commandoes 13 siege ravagers
4 former CRI commandoes 17 plasma ravagers
1 former heavy 25 CRI marines
2 corrupted heavies 8 CRI bots
1 hellish heavy 21 guardians
5 security drones 12 sentinels
7 combat drones 5 warlocks
46 fiends 12 archwarlocks
17 fire fiends
Traits
Skilled L3
Hellrunner L3
Executioner L3
Hacker L1
Dodgemaster L1
Energy leech L3
GHOST L3
Trait order
Skl->EnL->Skl->EnL->EnL->Hak->MGH->Exe->
Exe->Exe->Skl->MGH->MGH->Hr->Hr->Hr->
Dm
Equipment
Slot #1 : Soulstealer
Slot #2 : shadow blade A
* Guarded 15
* Resilient
* Shadow blade
Body : AV3 combat armor PA
* Swift
* Meshed
* Durable
* Silent
Head : Firecrown
Utility : AV3 utility AMP
* Energetic
* Silent
Relic : medusa's fang
* Kiss of Death
Permanents
Demonblood
Inventory
gas grenade (x3)
krak grenade (x1)
frag grenade (x3)
smoke grenade (x3)
CRI phase kit (x3)
multitool (x3)
combat pack (x3)
military stimpack
stimpack (x3)
small medkit (x3)
large medkit
large medkit
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