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Icy's Guide to Ranks, Medals, and Badges

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Icy:
Platinum Badges

Technician Platinum Badge

Discover every advanced Assembly.

Refer to Technician Gold Badge's strategy for farming Schematics as the fastest way to collect all the Assemblies. Note that as you begin to get most Assemblies, Schematics becomes less likely to spawn. You can improve your rewards if you play on a higher difficulty however, so if you're feeling confident, use the same strategy, but on Ultra-Violence instead.

Armorer Platinum Badge

Pickup 1000 or more exotics/uniques across all games.

While you can achieve this over a long duration of normal gameplay, having unnecessary items distract your other games is undesireable. That said, the best way to earn this badge is the slog of playing Angel of Overconfidence, dropping your Assault Shotgun, Minigun, and Combat Pistol, and then picking them all up to earn 3 Exotics. In the time spent doing so, I suggest trying to make use of all the games, such as going after Uniques when they spawn, getting kills to build up your Ranks, or otherwise just suiciding immediately.

Heroic Platinum Badge

Achieve 32 or more different medals across all games.

Likewise with other badges that rely on medal counts, treat this as a bonus badge. Use the medals section of this guide for help.

Gatekeeper Platinum Badge

Exit Phobos Anomaly without taking damage on Nightmare or nuking.

The only hope for earning this badge is to find a floor 7 Invulnerability and charge through. Phase Devices can help a lot, but you would be very fortunate to rush through the Bruiser Brothers while taking no damage. You also can't camp the doors perfectly well because the Nightmare Imps can open them. This badge is pretty much all luck, so play in any manner that gets you the most runs efficiently. Try to have Hellrunner 2 before entering so that you can make Invulnerability effectively last more. If you play with Angel of Max Carnage and likely also Angel of Light Travel, get a lucky Phase Device, and have a strong weapon, you could potentially just kill the 2 Bruiser Brothers, but it's far less likely than just simply getting Invulnerability.

UAC Platinum Badge

Win a standard game on Nightmare.

Nothing fancy here, but you'll have to learn how to improve your gameplay from Ultra-Violence to taking on Nightmare. Double ammo, powerup duration, and more experience are all helpful, and respawning enemies means you can farm ammo and weapons, such as stockpiling Shotguns to rotate through instead of reloading, or repeatedly killing Arachnotrons for Cells. The other big challenge is you can't save the game, so you'll have to make sure you're ready for a session before playing. If you haven't already, take the time to develop the skill of killing enemies in fluids, door frames, and on other corpses. Chainguns kill in place, while Shotguns can knockback, so use them both where appropriate. Weapons that destroy corpses are also important, which often will be Rocket Launchers. You also can always rush through games if you have a nasty floor or can rely on Invulnerability to get you through. Don't take too long on most floors or use Run->Wait too excessively because enemy respawning increases in probability as time goes on.

Veteran Platinum Badge

Fully win on Ultra-Violence or harder.

The easiest way to get a full win on Ultra-Violence is to play Angel of Max Carnage + Angel of Overconfidence, get the Nuclear BFG from Limbo/The Mortuary, and get the Lava Element from Mt Erebus/The Lava Pits. You can also of course find your own nukes and Invulnerability, although it's a bit more luck-based. Remember that a full win involves surviving, so you can't simply nuke JC unless you're still Invulnerable. Make use of the Assault Shotgun and Minigun to clear through the regular floors. If you find the bonus levels to be too hard, you can attempt a full game instead for better chances of finding a nuke, as well as Envirosuits and Phase Devices to help with getting the Lava Element. For JC, have Dodgemaster for his rockets, and try to attack him as directly as you can to quickly kill him.

Strongman Platinum Badge

Win a standard game on Hurt Me Plenty or harder with only fist kills.

(Note: Not personally achieved.)

Since you're limited to only fists, the easiest way to get through this challenge is to rush through the game, grab the Chainsaw from the easy version of The Chained Court, and try to avoid enemies as best you can. A few levels in Brute and Berserker will give you some power, but you'll be losing health as you get your kills. Other weapons can be used so long as you don't wield anything when anything dies, but it can be risky and ruin an attempt. My suggestion is to use a Scout with Brute->Brute->Berserker and try to gather some Invulnerabilities and Berserk Paks to get to the end. Use the Chainsaw to weaken the Cyberdemon and Spider Mastermind, but be sure to switch back to nothing before killing.

Elite Platinum Badge

Win a standard game on Ultra-Violence or harder, completing all bonus levels that are generated.

Given that all bonus levels must be completed, you'll need strategies for all of the hard version of The Chained Court, The Wall/Containment Area, Unholy Cathedral, Limbo/The Mortuary and more. You'll need your build to be fairly multi-purposed with levels in Brute, Hellrunner, and Juggler to help. One strategy that helps is you're able to nuke any level to have it considered clear, so a lucky Invulnerability can help a lot for some of the dangerous and gimmicky bonus levels. Deimos Lab also only need you to activate 2 levers instead of needing to clear everything. Most classes and builds can work for this challenge, but I would suggest a Cateye Scout build or otherwise a masterless Scout for the most versatility.

Demonic Platinum Badge

Win a standard game on Nightmare, Visiting all bonus levels that are generated.

(Note: Not personally achieved.)

Visiting a level is simply entering and exiting, which can help with effectively skipping most of the content of bonus levels. Save Homing Phase Devices for Abyssal Plains, Halls of Carnage, and Limbo/The Mortuary if you're able to. Most of the others are not too hard to just run to the exit. That said, the game is still on Nightmare, so you'll need to be a strong player in general to work your way through the game. Scout's stair sense is very helpful for this challenge.

Reaper Platinum Badge

Kill everything in Limbo or The Mortuary and exit on Nightmare, without nuking.

Play on Angel of Max Carnage + Angel of Overconfidence and get yourself to the Nuclear BFG. Limbo is significantly easier, but if you're lucky, The Mortuary can work too. If you can't find Envirosuits or Phase Devices, rocket jumping can also quickly get you to the top right corner, but be sure you have a few Med Paks to survive running back later. Once you have the Nuclear BFG, clear the island of all corpses which can naturally respawn due to Nightmare, even if you have to destroy the walls. Let the Nuclear BFG charge, then fire off to all the other nearby islands. Watch out for Cacodemons and Nightmare Cacodemons, which you should take out with the Minigun. Be patient, and once you stop seeing enemies dying to all your shots, move your way back to the centre and then clear out the other side in the same way. It takes some time, but it's pretty easy once you have the Nuclear BFG.

Berserker Platinum Badge

Win the game on Angel of Berserk on Ultra-Violence or harder, with 75% kills or more.

Functionally, this challenge is just an easier version of Gargulec Cross, so refer to the strategies for that and Gargulec Medal. Angel of Berserk + Angel of Overconfidence is the fastest way to get yourself to the end of the game, and if you're willing to just go for this badge instead of also trying to get 100% kills, you can simply rush towards the end and create a setup where you can safely and repeatedly kill a weak enemy such as Lost Souls from a Pain Elemental, or something an Archvile is repeatedly reviving. It may also be the case where Nightmare is easier so that creating a setup itself is easier and you can just repeatedly kill a respawning enemy, as well as having Invulnerability and Berserk Paks provide double duration.

Marksman Platinum Badge

Win with 100% kills on Angel of Marksmanship on Ultra-Violence or harder.

Pistols start off being very weak, but after getting some traits, they can become very deadly, so it's generally easiest to play from the start of the game. Angel of Overconfidence or Angel of Light Travel could be used, but I would recommend a pure Angel of Marksmanship game. Focus first on building up power with Son of a Gun and Dualgunner, then build it up indirectly with Eagle Eye. Gun Kata or Sharpshooter both work very well, but I wouldn't recommend Bullet Dance as much since it blocks Eagle Eye as well as Dodgemaster, which is helpful for trivializing the Cyberdemon fight, who is otherwise very tough for pistol builds. Find safe spots to camp and slowly pick away at enemies, while avoiding crowds as much as you can. The game gets easier once your Pistols start dealing faster and stronger damage, but it takes some time to complete.

Shottyman Platinum Badge

Win on Angel of Shotgunnery on Nightmare.

When combining this with Angel of Overconfidence, you should be able to get to the end without too much difficulty as the Assault Shotgun is very powerful and useful. It may take some attempts if you get bad luck with floors, but rushing to the end works pretty well. Grab a little extra ammo to be sure you don't run out, and then corner shoot the Spider Mastermind. I recommend using a Scout and Intuition 2.

Lightfoot Platinum Badge

Win with 20000 turns or less on Angel of Light Travel or Archangel of Light Travel, on Ultra-Violence or harder.

Note: Although the in-game description doesn't say, the difficulty must be Ultra-Violence or Nightmare. Since Angel of Light Travel provides you with a speed boost, getting under 20000 turns is a little less difficult than it may sound. You'll naturally need to rush, so a Scout's stair sense makes this the easiest. You won't be able to really use Run->Wait, so Intuition 2 is also helpful to get around enemies as effectively as possible. Grab the Chainsaw from the easy version of The Chained Court and hope you find at least a few Berserk Paks and Invulnerabilities to reduce the amount of turns you need to spend fighting. Remember that real time is not a factor, so you can still plan out how you play. I also would recommend Angel of Max Carnage so that you can kill much faster, but it will be more dangerous as you need to rush.

Eagerness Platinum Badge

Win on Angel of Impatience on Ultra-Violence or harder, as a Scout or Technician class.

Angel of Impatience + Angel of Overconfidence as a Scout is the most efficient way to earn this badge. Get Intuition 2, navigate your way around enemies to get to Dis, and slowly chip away at the Spider Mastermind's health. Since you can't bring Med Paks or other helpful consumables, you'll need to be cautious with your health. Overall, it's not too difficult, but you may need a bit of fortunate luck if you're more of an intermediate player.

Daredevil Platinum Badge

Win with 100% kills on Angel of Confidence on Ultra-Violence or harder.

Angel of Max Carnage + Angel of Confidence helps make this more efficient and arguably easier. Be sure to get Dodgemaster before reaching the Cyberdemon for a safe and easy kill. I would suggest detouring to Hell's Armory/Deimos Lab for some good early items and supplies, but skip all the other bonus levels. Juggler is also helpful since you likely won't have a chance to get the strongest weapons possible or build up your traits enough, but being able to swap weapons for each situation is good use of ammo and helps reduce your hits.

Inquisitor Platinum Badge

Win on Angel of Purity on Ultra-Violence or harder.

Angel of Purity + Angel of Overconfidence helps get you to the end, but you'll likely have to clear out a good number of enemies as you can't simply rely on Invulnerabilities or Berserk Paks. Scout is the best with stair sense and I would also recommend Intuition 2. Use the Assault Shotgun for the first few floors and as you rush to the stairs, and use the Combat Pistol for the Spider Mastermind to efficiently make use of your ammo. You may want a point or two into Eagle Eye to help.

Quartermaster Platinum Badge

Win on Angel of Red Alert or Archangel of Red Alert on Nightmare.

If you use Angel of Max Carnage + Angel of Red Alert, this challenge isn't too much different than most Nightmare games. Clear out all the enemies that come along your way and try to find the stairs as soon as you can. If you find them early, you can make use of the time limit to gather other items or build some experience. Angel of Max Carnage makes the game more dangerous, but it significantly helps with handling the time limit for each floor. If you find any Invulnerabilities, you can also hide around it before the floor explodes and then use it for easy clears. I'd suggest going out of your way for Homing Phase Devices as they are excellent for getting you out of difficult situations.

Hunter Platinum Badge

Win on Angel of Darkness on Nightmare.

Angel of Darkness + Angel of Overconfidence gets you to the end quickly, but you'll still need to be wandering through each floor to find the stairs. Intuition 2 helps your vision significantly, so I highly recommend getting it. You can also detour a bit for some huge experience points to get early levels, but stay focused on finding the end of each floor and avoiding enemies as best as you can.

Destroyer Platinum Badge

Win on Angel of Max Carnage with less than 200 damage on Ultra-Violence or harder.

Naturally, Angel of Max Carnage + Angel of Overconfidence makes this much easier since not only are you already near the end of the game, but you also have less of a game to be taking damage in. Go with a Scout and rush to the stairs. So long as you make it to the end without dying, you most likely are under the damage requirement.

Masochist Platinum Badge

Win on Angel of Masochism or Archangel of Masochism, on Hurt Me Plenty or harder, with 0 skill points in Badass.

The lack of Badass functionally just means you can't store the health you receive from each level up. If you play with Angel of Max Carnage + Angel of Masochism, you can carefully walk your way through levels and clear out enemies without taking too much damage. If you're defensive and avoid getting hit, you can effectively nullify the challenge of Angel of Masochism. Try to time your level ups so that you're full before the Cyberdemon and the later floors of Hell.

Centurial Platinum Badge

Win on Angel of 100 or Archangel of 666 on Ultra-Violence or harder.

For the most part, this is just a test of how good you are at DoomRL as it's quite rare to find a floor so significantly difficult that it ruins a run. If you're confident in your abilities, Angel of Max Carnage helps speed up the game significantly and makes the start much easier with the Chaingun being stronger, but any mistake you make can be a quick death. Try to get all of the best items as you can, have a plan for your build, and try to use multiple ammo types so you're not reliant on just one and risk running out. Nano Paks are often critical, but they're quite rare and don't need to be entirely depended on if you're versatile enough. If you plan on skipping floors, using a Scout may be your best choice.

Everyman Platinum Badge

Win on Angel of Humanity or Archangel of Humanity, completing all bonus levels that are generated.

Note: 0 levels are generated on Angel of 100, so you can earn this by just completing it. That said, Angel of Humanity + Angel of 100 may be quite difficult for most players, even though it can be played on Hey Not Too Rough. If you attempt this, simply play it like normal but play extremely defensively and always put yourself into a safe position before progressing. Scout with early Intuition and stair sense helps a lot, but isn't completely necessary.

The other strategy that I suggest is Angel of Humanity + Angel of Overconfidence on Hurt Me Plenty. Start the first floor killing everything using Assault Shotgun and keeping damage taken as close to 0 as possible. Save all the Mod Paks until the floor is clear, and select Brute->Brute->Berserker. Enter Unholy Cathedral with Ballistic Red Armor and Chainsword and clear everything out, which shouldn't be too excessively difficult. With Azrael's Scythe and 2 Med Paks, The Vaults can be cleared with spamming Whisper of Death, but you will have only 5 maximum HP for the rest of the game. The big obstacle if Limbo/The Mortuary where you'll most likely need a Phase Device to get yourself into the top right corner to grab the Nuclear BFG and then slowly clear out the level. Try to avoid destroying the Med Paks if possible. Then in Mt Erebus/The Lava Pits, use Whisper of Death 3 more times and melee attack the Lava Elemental, assuming your Ballistic Red Armor is still intact. The remainder of the game is simply careful play. It's a fairly specific strategy, but it works fairly well if you can handle playing without taking a hit and can get a bit of fortunate luck.

Arena Platinum Badge

Kill everything in all 3 waves in Hell's Arena, then exit, on Nightmare.

As this is an easier version of Hell Arena Pwnage Medal, refer to some of the strategies there. Angel of Max Carnage + Angel of Light Travel helps make you fast and powerful, and I highly recommend using Intuition 2 and then Hellrunner for the best control over the enemies. Try to lure enemies all into the same area for easier corpse destroying, and use the Chaingun to finish them off as they stand on top of other corpses. Avoid using Run->Wait so that time isn't passing and increasing the chance of enemy respawns.

Longinus Platinum Badge

Kill everything in Unholy Cathedral without nuking, then exit, on Nightmare.

Fortunately, Nightmare difficulty isn't too much harder for Unholy Cathedral since Lost Souls can't respawn and you can kill the Demons in the door frame. Angel of Berserk + Angel of Overconfidence is generally the easiest way to clear this, but you may need a bit of luck with the first floor. I suggest using a Marine and going with Brute->Brute->Berserker so that you can functionally play as Berserk the whole time. Use the Chainsaw boost at the beginning of Unholy Cathedral and rely on Berserker to keep you Berserk when fighting the Angel of Death.

Scavenger Platinum Badge

Kill everything in The Vaults without nuking or using Arena Master's Staff, then exit.

Since you can't use the Arena Master's Staff, your only choices are Phase Devices or Azrael's Scythe. I recommend the Azrael's Scythe strategy, so play on Angel of Overconfidence on Hurt Me Plenty or harder, clear out everything on the first floor, then clear out Unholy Cathedral. You can combine Angel of Overconfidence with Angel of Max Carnage for more power, Angel of Berserk to start with a Chainsaw, Angel of Humanity to effectively start with Ballistic Armor and Chainsword, or go with none of them if you prefer as all of these can work. On Hurt Me Plenty, you'll need at least two Med Paks as you enter The Vaults in order to use Whisper of Death enough times to kill everything, so try to use them a bit sparingly for the other floors.

Icy:
Diamond Badges

Technician Diamond Badge

Discover all Assemblies.

As before, use the same strategy as suggested for Technician Gold Badge, and switching to Ultra-Violence to earn better rewards as you discover most of the Assemblies. You may actually want to grind this badge out as once you have all the Assemblies, you can no longer get Schematics, which is a good thing as you will benefit more from other rewards in your other games. Try to make as many of them as you can and rely on Schematics for the rest.

Armorer Diamond Badge

Pickup 3 or more of all exotics/uniques in total across all games.

Note: You can only gain 1 of any exotic/unique counts per game towards this badge. Each exotic/unique must be collected in 3 different games. As before, refer to Armorer Gold Badge for finding all the Exotics and Uniques, except now do it 3 times each. It's not particularly difficult, just a grind. For most people, Dragonslayer tends to be the last one due to its rarity and requirements to earn, which can be a detour if you happen to find it in a game when you have a different goal in mind.

Heroic Diamond Badge

Achieve all medals across all games.

Once again, treat this badge as a bonus. Use the Medals section of this guide to help you collect them all.

Gatekeeper Diamond Badge

Kill everything in Phobos Anomaly on Ultra-Violence or harder without taking damage or nuking, then kill everything in Tower of Babel without taking damage or nuking or being invincible at the time of killing.

This challenge is a bit of word salad, but essentially you just need to clear out both Phobos Anomaly and Tower of Babel without getting hit. Phobos Anomaly is the main challenge due to the trap, so you'll either need a lucky Invulnerability just before it, or a lucky Phase Device to get you into the room after it. Angel of Max Carnage helps a lot with more efficiently clear enemies, and be sure to have Dodgemaster for the Cyberdemon to get a safe kill. Games for this challenge are both a bit long and also luck-based, so it can be annoying but it's not too difficult overall.

UAC Diamond Badge

Win a standard game on Nightmare in 20 minutes or less.

With 20 minutes to get through Nightmare and not much help, you will be very reliant on conveniently placed Invulnerabilities and stairs. Scout is the class to go with for stair sense and faster movement, and I highly recommend using Intuition so that you know where any Invulnerabilities are. You'll have to take Phobos a bit slowly and safely for any reasonable chance to survive, and then rush through Deimos and Hell. I recommend a pace of 10 minutes, 5 minutes, and 5 minutes for the 3 episodes. Once you get going with stacks of Invulnerabilities, the game eases up a lot. Make sure you have enough levels and gear to take out the Cyberdemon and Spider Mastermind, and be sure to visit The Chained Court to grab the Chainsaw for easy kills while Invulnerable.

Veteran Diamond Badge

Fully win on Nightmare.

To get a full win, you have to kill JC without dying, so the best strategy is to use Angel of Max Carnage + Angel of Overconfidence, grab the Nuclear BFG from Limbo/The Mortuary, and then try to get the Lava Element from Mt Erebus or The Lava Pits. The Lava Element isn't too hard to get since you can destroy most corpses by sending them into lava. Alternatively, you could just try to find an Invulnerability near the end of the game, and even possibly a nuke or Trigun. For JC, focus on directly attacking him as much as possible before the level starts to get flooded with his spawns. While it's efficient to rush to the end, you may want to detour a little for experience to make sure the JC fight is easier. I recommend getting Finesse, Juggler, Intuition 2, and Hellrunner to help.

Strongman Diamond Badge

Win a standard game with 100% kills on Hurt Me Plenty or harder with only fist kills.

(Note: Not personally achieved.)

Given that you have to rely on your fists and can't skip any enemies, a Vampyre build is the best choice. Try to find safe spots on each floor where you can use Run->Wait to draw in each enemy and kill them before you take too much damage. The Chainsaw is very helpful for the Cyberdemon and Spider Mastermind, and nuking floors is still acceptable so long as you aren't wielding anything as the timer runs out. The ending of this challenge gets very difficult with Archviles, Barons, and other tough enemies outdamaging you more often than not.

Elite Diamond Badge

Win a standard game with 90% or more kills on Nightmare.

(Note: Not personally achieved.)

The easiest way to earn this badge is to treat the game like a regular Nightmare challenge, and then near the end of the game, create a safe setup where you can repeatedly kill an enemy, ideally one that drops ammo if you aren't strong enough with melee attacks. 90% kills, especially if you might be skipping the majority of enemies, will take a fair bit of time to build up, so make sure you're ready for a long session since you can't save. The ending is very easy if you can find yourself a Nano Pak to avoid ammo issues, but be cautious of destroying corpses with some of the recharging weapons.

Demonic Diamond Badge

Win a standard game on Nightmare, taking less than 200 damage.

(Note: Not personally achieved.)

You're likely going to take the bulk of your damage at the start where your character is weak and you can't find Invulnerabilities until floor 7, so don't quit out if you're at the end of Phobos with 100 damage already. You'll either need to rely on Invulnerabilities and rushing through the game, or otherwise taking it extremely slow and clearing out everything as safely as possible. Phobos Anomaly is likely the most damaging part of the run, so I suggest going for an efficient grind and rushing through, so that you don't end up wasting time with playing slow and ending up with bad Phobos Anomaly luck. Be sure to get Dodgemaster for the Cyberdemon and always be cautious for the rest of the floors.

Reaper Diamond Badge

Kill everything in Limbo or The Mortuary and exit on Nightmare, on Angel of Confidence, without nuking.

With Angel of Max Carnage + Angel of Confidence, you just need to find yourself a way to get to the top right corner for the Nuclear BFG and then slowly clear out all the corpses and enemies. Limbo is much easier since you can separate yourself from the enemies easier, but it can be much harder to get to the Nuclear BFG. Try to enter with Invulnerability or Berserk to help you survive. For the start of the run, try to play efficiently and just get enough experience so you have Dodgemaster for the Cyberdemon, then rush through the floors.

Berserker Diamond Badge

Win the game on Angel of Berserk on Nightmare with 60% kills or more.

Similar to Gargulec Cross and Berserker Platinum Badge, playing with Angel of Berserk + Angel of Overconfidence starts you with a Chainsaw and near the end of the game. It's most efficient to rush to the stairs through the floors and then try to create a safe setup to repeatedly kill a respawning enemy. Nightmare does change your approach compared to the other challenges on Ultra-Violence, but you can make better use of more experience and double Berserk and Invulnerability duration, including from the Chainsaw boost. Focus with putting points into Brute and Berserker and carefully make your way through the levels. Scouts are good for stair sense, but Marines are also nice for even more powerup duration.

Marksman Diamond Badge

Win on Angel of Marksmanship on Nightmare.

Angel of Marksmanship + Angel of Overconfidence can get you to the end early, but you'll have to be a bit careful and lucky to get to Dis. Use a Scout, Intuition 2, and Eagle Eye, and once you get to the Spider Mastermind, you'll have plenty of ammo to kill it. You'll generally be too weak to kill most enemies along the way, so rush through and accept that it may take some attempts to get to the end.

Shottyman Diamond Badge

Win with 80% or more kills on Angel of Shotgunnery on Nightmare.

Angel of Overconfidence helps make this a much shorter game and you can simply farm a weak enemy at the end of the game for the needed kills, preferably a Former Sergeant. In doing so, you also set yourself up to earn Shottyman Angelic Badge, which actually has an easier requirement of 50% kills. I highly recommend you do that and read the strategy suggested for that badge.

Lightfoot Diamond Badge

Win with 0 melee kills on Angel of Light Travel or Archangel of Light Travel, on Nightmare.

Because you can't have melee kills, Shotguns tend to be the next best weapon in terms of ammo efficiency. Angel of Max Carnage + Angel of Light Travel helps with the inventory restriction and makes the game faster. You'll definitely need Dodgemaster for the Cyberdemon, but you could still use the Chainsaw if you're careful not to finish it off with it. With both power and speed, you can take your time clearing out enemies, but make sure you don't run out of ammo. If you're fortunate to find a recharging weapon or Nano Pak, this challenge becomes significantly easier. It's still Nightmare difficulty though, so you'll need to be a pretty strong player.

Eagerness Diamond Badge

Win on Angel of Impatience on Nightmare as a Technician class.

Angel of Impatience + Angel of Overconfidence is the most efficient way to get this badge, but without stair sense, not being able to bring consumables, and dealing with all the tough enemies, you'll need some decent luck to get through this. Try to find Invulnerabilities and rush for stairs. Use the Assault Shotgun early on to help clear out groups of enemies, and save your bullets for the Spider Mastermind. A point in Eagle Eye or 2 will be enough to slowly corner shoot the Spider Mastermind to death. This challenge isn't too excessively difficult if you're fine with playing through lots of runs.

Inquisitor Diamond Badge

Win on Angel of Purity on Nightmare as a Marine class.

In terms of efficient strategies, this badge has one of the most spammiest, luck-driven strategies in that you'll simply want to playing on Angel of Purity + Angel of Overconfidence, and go with Eagle Eye->Eagle Eye->Intuition->Intuition as you rush through the levels in hopes of finding the stairs. Use the Assault Shotgun throughout most of the game, then use the Combat Pistol for the Spider Mastermind. Even while firing at it outside of your vision, your ammo supply will be enough that you can still easily kill it if you play patiently enough. Because you can't rely on Invulnerabilities, you'll mostly be relying on the luck of finding stairs. Expect to attempt this a couple hundred times, and don't choke when you finally get to Dis.

Quartermaster Diamond Badge

Win with 100% kills on Angel of Red Alert or Archangel of Red Alert on Ultra-Violence or harder.

Angel of Max Carnage + Angel of Red Alert makes this challenge much more doable since you don't have much time to be slowly killing enemies or using Run->Wait. Intuition 2 and Cateye helps significantly with searching out enemies, so I highly recommend that build. Alternatively, you can use Gunrunner in order to have effectively have more time per level and to also attack more frequently. Try to always run through the middle so that you can more efficiently search for enemies that hide at the edges. Overall, this challenge is likely going to give you some bad floors, so you'll need some luck to make sure you don't miss any enemies. Wait out the timer for when you find Invulnerabilities, and always keep a few Homing Phase Devices handy.

Hunter Diamond Badge

Win on Angel of Darkness, on Nightmare, visiting all bonus levels that are generated.

With Angel of Overconfidence, 3 of the 4 bonus levels can be safely exited immediately, but you'll either need a Phase Device or luck to get through Limbo/The Mortuary. You'll also be forced to specifically take the bonus level stairs on every floor they appear, making it somewhat harder than normal to rush through the game. With the starting items, you may want to kill some enemies for the very fast experience gains and put them into some defensive traits such as Intuition and Hellrunner. This challenge takes some luck, but when you get it, it's not too insanely difficult.

Destroyer Diamond Badge

Win on Angel of Max Carnage with less than 50 damage on Nightmare

By far the easiest way to earn this is to use a Scout, Intuition 2, Angel of Max Carnage + Angel of Overconfidence, and just run as fast as you can to the end of the game. The Spider Mastermind will be very easy, the only challenge is getting there. Try to avoid enemies as much as you can, but you do have the power to kill them if you need to, just don't spend too much time and lose control of the level.

Masochist Diamond Badge

Win on Angel of Masochism or Archangel of Masochism, on Nightmare, with 0 skill points in Badass and Ironman.

For the most part, this is a regular game of Nightmare, but with high emphasis on not taking damage. Use Angel of Max Carnage + Angel of Masochism to help with clearing enemies before they can damage you, play defensively, and try to treat this like a regular game as best you can. Phobos Anomaly is the most difficult section because of the trap, so you may need a lucky Invulnerability or Phase Device. If you're able to, try to enter just before you level-up so you can heal as the trap enemies kill each other. The rest is pretty straight-forward, although pretty tough.

Centurial Diamond Badge

Win on Angel of 100 or Archangel of 666 on Nightmare.

100 floors of Nightmare generally will give you at least a few really rough floors, so I suggest going with pure Angel of 100 and not mixing with Angel of Max Carnage. Scout is also the recommended class because of stair sense so you can quickly escape any bad levels. Use the early levels to repeatedly kill a respawning Former Sergeant to gather a large supplies of Shotgun Shells, and take the time to clear everything out. The early experience will help build up some important traits like Intuition, Hellrunner, and Dodgemaster. Ideally, you'll be fortunate to find some corspe destroying weapons, Inquisitor Set, and useful Mod Paks.

Everyman Diamond Badge

Win on Angel of Humanity or Archangel of Humanity, completing all bonus levels that are generated, on Ultra-Violence or harder.

(Note: Not personally achieved.)

Note: 0 levels are generated on Angel of 100, so you can earn this by just completing it. This is essentially the same as Everyman Platinum Badge and the same strategies are all possible, but with needing to play on Ultra-Violence, the bonus levels are much more difficult. Spamming Whisper of Death works all the same, but you'll need more Med Paks to kill everything. As I haven't personally achieved this badge, I can't say for certain, but I do think Angel of Humanity + Angel of 100 might be the way to go. The game is much longer and tougher, but you don't have to worry about gimmicks and randomness of all the bonus levels. Scout with Intuition 2 would be pretty essential, but instant healing with Technician and quick access to Mod Paks with Scavenger is how it was done by Tormuse.

Daredevil Diamond Badge

Win with 80% or more kills on Angel of Overconfidence on Nightmare.

Because of the respawning enemies, you can simply rush to the end of the game and repeatedly kill a respawning enemy until your kill count is a high enough percentage. Skip as many bonus levels as you can in order to reduce this requirement, and try to have your setup ready on floor 7, but not too much earlier. It also helps if the enemy you repeatedly kill drops ammo such as a Former Human, Former Sergeant, Arachnotron, etc. Angel of Max Carnage + Angel of Overconfidence makes this easiest, but you may be interested in doing it with Angel of Shotgunnery instead in order to earn multiple different badges at the same time, including Shottyman Angelic Badge.

Arena Diamond Badge

Kill everything in all 3 waves in Hell's Arena, then exit, on Angel of Berserk, on Nightmare.

(Note: Not achieved by anyone in the current version of the game.)

This challenge is extremely difficult as you don't have much to heal with as you fight enemies in close combat, and controlling respawns is a problem when you can't really use range attacks. Angel of Light Travel helps speed you up, which I think is the optimal choice, but you'll still need to find a way to get enough power to kill enemies, as well as not taking too much damage before actually entering Hell's Arena. A very lucky Butcher's Cleaver might be key, but maybe there's an easier way for this badge.

Longinus Diamond Badge

Kill everything in Unholy Cathedral without nuking, then exit, on Nightmare, with 0 skill points in Brute.

Essentially, use the same strategy as covered in Longinus Platinum Badge, but use Eagle Eye instead of Brute. Comparatively, you'll do less damage and have slightly less accuracy, but it's not a world of a difference really. You might need an extra help from the first floor such as Invulnerability, an extra Berserk Pak, or some other supplies, but it's about the same in difficulty overall.

Scavenger Diamond Badge

Kill everything in The Vaults without nuking or using Arena Master's Staff on Nightmare, then exit.

Refer to Scavenger Platinum Badge for using the Azrael's Scythe strategy as it's by far the easiest way to earn this badge, although the challenge is still very tough and requires some luck. The big increase in difficulty is needing to clear the first floor on Nightmare as the respawning mean you need to destroy corpses. I recommend Angel of Humanity + Angel of Overconfidence, even though it may feel suicidal, it consistently provides you with excellent starting gear. Angel of Max Carnage + Angel of Overconfidence can work too if you want an easier floor 1. You'll need at least 4 Whisper of Deaths for The Vaults, but possibly 5 due to Revenants respawning at an untimely point, so be conservative with your Med Paks.

Icy:
Angelic Badges

UAC Angelic Badge

Win a standard game on Nightmare without taking damage.

(Note: Deemed impossible!)

Getting through without damage Phobos Base Entry can be annoying, especially if you want to farm kills for ammo, but it's not too bad. The main bulk of the challenge is floors 2-6 where there are tons of enemies, likely at least a couple of stairs far away, and no real equipment or traits to help you safely get kills. Then from there, you almost certainly need Invulnerability to spawn on floor 7 to get through Phobos Anomaly without damage, as the only other way is a very lucky Phase Device use. And if by multiple miracles you get through all of Phobos, you then need to heavily rely on a huge stack of Invulnerabilities to get through the next 16 floors. Hypothetically, and on an individual level basis, it's possible, but getting everything required in a single game is not realistic at all, and would be horrendous to grind for.

Veteran Angelic Badge

Fully win with 100% kills on Nightmare.

The big advantage here compared to most Angelic Badges is you aren't restricted with how you can play this, allowing you to take advantage of Angel of Max Carnage + Angel of Overconfidence for example. There's nothing too fancy about this challenges, except you'll need to be a master of the game with destroying corpses, avoiding hits, killing enemies appropriately, and all other factors of top-level play. The main obstacle is making sure you can get to JC, which is easiest if you grab the Nuclear BFG in Limbo/The Mortuary, and the Lava Element in Mt Erebus/The Lava Pits. Once you have the Nuclear BFG, you also have an easy method of corpse disposal too. Remember that to fully win the game, you must survive killing JC, so a double nuke is not always an option. A lucky Trigun with some Invulnerabilities at the beginning of the game is also an easy way to win.

Some players prefer doing this more purely, which can be more consistent, but also quite a lot longer of a game. Going through Phobos and Deimos allows you more chances to find a Thermonuclear Bomb, which allows you to skip Limbo/The Mortuary, but I would still recommend getting the Lava Element. Having a much stronger character for the later levels and JC also significantly increases your chance of surviving, and bonus levels such as Hell's Armory/Deimos Lab, and The Wall/Containment Area can offer you useful items to making you much stronger. If you prefer, you may want a nice in-between of using just Angel of Max Carnage so that you still have the time to build your character, but gameplay is more efficient and rewarding for good decision-making. Remember not to wield Berserker Armor as killing the Apostle does not count as a full win.

Strongman Angelic Badge

Win a standard game with 90% kills or more on Nightmare with only fist kills.

(Note: Not personally achieved.)

Since you only need 90% kills, this means you can effectively rush most of the game and then repeatedly farm a respawning enemy near the very end with a nice setup. Marine has the best melee trait with Vampyre, but Scout has stair sense to help skip through most of the game. Grab the Chainsaw in the easy version of The Chained Court as a buffer weapon for the Cyberdemon and Spider Mastermind before striking with the final blow with your fists. Nuking the Spider Mastermind also works. For the actual setup, trapping a Former Human, Former Sergeant, or Imp, isolating it from the rest of the level, and then repeatedly killing it a gross number of times will get you all the kills you need. Lost Souls from Pain Elementals work, but you will likely need to be using Vampyre to survive some of the inevitable attacks. Shielded Armor is excellent and gives you more selection in what enemy to trap, and while you can only get kills with your fists, you can still use other weapons for softening up enemies and destroying corpses. Prepare yourself for a long game.

Speedrun Angelic Badge

Win a standard game on Nightmare in 4 minutes or faster.

(Note: Deemed impossible!)

Quickly breaking down the timer, there are 240 seconds to complete 24 floors, or an average of 10 seconds for 24 consecutive floors. Let alone all the dangers of a standard Nightmare game, but the actual distance running through levels, being slowed down by enemies appearing and attacking, while also needing a quick form to kill the Cyberdemon and Spider Mastermind, there simply isn't enough time to beat this fast enough. You would need fast stairs that are several degrees beyond lottery luck. Even with IDDQD, beating this in 4 minutes would be extremely difficult, and I recommend anyone who thinks they're fast enough to even try to do it on I'm Too Young To Die. I can personally see somewhere around 8:30 being within the realms of possibility without several miracles performed, and I think a more appropriate time for this challenge would have been 10 minutes, but 4 minutes is simply not possible.

Elite Angelic Badge

Win a standard game with 100% kills on Nightmare, completing all bonus levels that are generated.

(Note: Not personally achieved.)

Quite honestly, this challenge is extremely fair and has nothing unique or special about it. Going for 100% kills and clearing all the bonus levels on Nightmare is very difficult, but a master of the game can definitely achieve it with many different build types. Important keys for this badge are farming Shotgun Shells at the beginning so you don't have ammo issues, planning out a way to tackle all of the tricky bonus levels like The Wall/Containment Area, Unholy Cathedral, and Limbo/The Mortuary, and gaining a form of corpse destruction as soon as you can. The rest is simply DoomRL itself in a nutshell. If you want to rely on luck, finding the Trigun would be extremely beneficial.

Demonic Angelic Badge

Win a standard game with 100% kills, without taking damage, on Nightmare.

(Note: Deemed impossible!)

Unlike most Nightmare challenges where you could hypothetically just get a giant stack of Invulnerability and run for the stairs repeatedly, this badge requires you to actually kill everything on every floor. Between the sheer amount of enemies that is, controlling every corpse, and managing to never take hits, especially in the early levels of the game, there's simply not enough room for realistic possibility of completing this. This badge is impossible.

Berserker Angelic Badge

Win the game on Angel of Berserk and Angel of Masochism on Nightmare.

(Note: Not personally achieved.)

Given that melee attacking will usually result in you being unable to avoid damage, while also having few ways to heal said damage, you can get chipped away at pretty quickly. Marine with Vampyre allows you to heal, and once getting to that point, the rest of the game isn't too different than a regular Angel of Berserk attempt, although certainly still much harder. A Scout and simply running through the levels can also work as always, although without guns, you have little control of any enemies that can get in your way. I would suggest the stair diving strategy, but both can work.

Marksman Angelic Badge

Win with 50% or more kills on Angel of Marksmanship and Angel of Darkness on Nightmare.

(Note: Not personally achieved.)

Being stuck with Pistols, not being able to effectively see, not being able to use Run->Wait due to less vision, and not being able to see the stairs, this combination is rather brutal. Extremely fast experience gains helps a bit, so you can still somewhat attempt stair diving, but you will need to create an enemy respawning trap near the end of the game to farm up the needed kills, ideally with a Former Human or Former Captain to keep ammo levels high. While a Scout is still good for Intuition and higher natural speed, the lack of stair sense may mean a Marine with the double powerup duration may be more useful so you can rush through with Invulnerability luck.

Shottyman Angelic Badge

Win with 50% or more kills on Angel of Shotgunnery and Angel of Overconfidence on Nightmare.

By far, this is the easiest Angelic Badge, and is easier than many Diamond and even some Platinum Badges. You'll need a bit of luck, but start off the first few floors simply killing only those enemies that cross your path and collecting the useful items you find, but do try to make an effort to survive and keep your health in good shape. Ideally on floor 7, you'll find some Former Sergeants that you can isolate from other enemies and repeatedly kill. If you can't destroy all the other enemies in the level and have to deal with them respawning, try to use barrels to close off parts of the level so that you can repeatedly kill a respawning Former Sergeant without being interrupted. Once setup, use Run->Wait repeatedly to get it to respawn, kill it, and then continue doing so until your kill count is a high enough percentage. This could potentially be done with other weak enemies, but ammo can be a concern. You can also do this on floor 6 or possibly floor 5 if you find a really nice setup, but be sure to buffer an extra amount, assuming 50 or so enemies per floor (including Mt Erebus/The Lava Pits). While you only need 50% kills, you may want to go for 80% kills while you're at it since the setup is trivial once in place, and 80% gets you a pair of Diamond Badges as well. This badge is a bit tedious, but it's not too exceptionally hard to get with this strategy.

Lightfoot Angelic Badge

Win with 0 melee kills on Archangel of Light Travel, on Nightmare.

With no access to melee attacks, the Shotgun becomes the weapon of choice as it has excellent ammo efficiency. The rest of the most efficient strategy is using a Scout with Intuition and stair diving, hoping to collect some Invulnerabilities along the way. With the speed boost, you can quickly move and control most floors better than normal, significantly making diving easier than other Nightmare challenges. This is definitely one of the easier Angelic Badges.

Eagerness Angelic Badge

Win with 90% or more kills on Angel of Impatience and Angel of Red Alert on Nightmare.

(Note: Not achieved by anyone.)

Because of the time limit, and also the need to kill enemies, while also suviving without bringing Med Paks with you, this challenge is extremely difficult and may be bordering on impossibility. I would suggest using a Gunrunner build so that you have extra running time, and can attack extra enemies as you seek out the stairs. Once you know where the stairs are, buff up your kill count as much as you safely can, then exit. If you find Invulnerability, camp and protect it, then let the level explode so you can get a large boost to your kill count. You'll likely need a lot of floors with this to get the kill count high enough. A Trigun can also help a lot with giving you more access to nuking floors.

Inquisitor Angelic Badge

Win the game on Angel of Purity and Angel of Red Alert on Nightmare.

(Note: Not achieved by anyone.)

With this combination, you have no stair sense, no Invulnerabilities to rely on, and being absolutely forced to push through hordes of difficult enemies. The Scout's early Intuition and the Marine's powerup bonus won't be helpful here, so I would suggest using a Scout with Hellrunner and Dodgemaster early as you rush through the levels. Use Shotguns, which are strong even without useful traits to support it. You also need to make sure you have a method to kill the Cyberdemon, so finding a Plasma Rifle and plenty of ammo is also important as Shotguns and melee are out of the question with the time limit and constraints. I don't think this challenge is realistically impossible, but I may be mistaken. It might be pretty close to bordering it though.

Quartermaster Angelic Badge

Win with 80% kills or more on Archangel of Red Alert, on Ultra-Violence or harder.

(Note: Not personally achieved.)

With only a brief amount of time before each level explodes, it's most important to actually find and camp at the stairs, using up all the time available to buff up your kill count before moving on. Speed is important, so avoid using heavy armors. The most recommended build would be a Scout with Gunrunner since you will inherently be faster, but also be able to stay in your running state for much longer, and attack additional enemies as you search for the stairs. If you find Invulnerabilities, camp and protect them, waiting for the timer to nearly run out before using them. A Trigun is also extremely helpful as it can be used before the countdown runs out. One other strategy is to find a cave with a long horizontal river, survive the explosion, and then use the Berserker Armor strategy with spawning Nightmare Demons slowly all getting killed in the river. However, this would require naturally finding everything and ideally occurring near the end of the game, which is very unrealistic luck-wise, but would trivialize the entire challenge. Most realistically, use Gunrunner.

Masochist Angelic Badge

Win on Archangel of Masochism on Nightmare.

(Note: Not achieved by anyone.)

This is probably the easiest unachieved badge left, but it's still extremely difficult and requires masterful play combined with very good luck. Not being able to restore tactics means you can only run once per floor, hurting the general stair diving ability, and without most forms of healing, you effectively have 50 health for the entire game. The only ways to heal are with Vampyre, Medical Armor, and Medical Powerarmor. While you can hypothetically get large stacks of Invulnerabilities and Berserk Packs to help through Deimos and Hell, getting through Phobos and minimizing the permanent damage is very tough, especially with Phobos Anomaly. Because you can't heal, this is one of the few cases where you can have something permanently taken away from you, and it adds a lot of mental and emotional toil with every mistake and bad luck. All that said, I think someone will achieve this eventually.

Centurial Angelic Badge

Win on Archangel of 666 on Nightmare.

(Note: Not personally achieved.)

Functionally, this isn't too too much harder than completing Angel of 100 on Nightmare, as your character should be fully built and already essentially immortal by 100 floors anyway. An extra 566 floors does increase the probability that you get a few to potentially screw you over, and because the amount of enemies that keep spawning is uncapped, some of the late floors are absolutely packed with well over 100 enemies. Use the same strategies as Diamond Angelic Badge, and quickly try to get Inquisitor set, Phaseshift Armor (PAO), Anti-grav Phaseshift Boots (A), and one of the god weapons in the game. Dragonslayer is excellent with providing you Berserk to keep you alive as you'll most definitely want to use a Scout and be stair diving each floor. Save Homing Phase Devices for caves with Nightmare Arachnotrons, Nightmare Cacodemons, and Shamblers which all have deadly amounts of plasma damage. Some luck will be required early on to get the needed items, and because you can't save during Nightmare games, you'll either need to do one mega session, or you'll have to leave your computer on running, unfortunately. All that said, this is one of the "easier" Angelic Badges.

Pacifist Angelic Badge

Win with exactly 1 kill on Archangel of Pacifism.

(Note: Deemed impossible!)

At first glance, this badge might seem within the realms of possibility since nothing on a level-by-level basis is impossible, but the issue is how many levels there are. This is akin to flipping a coin 24 times, and while heads isn't uncommon, tails is bound to show up. Across 24 floors, you can't be getting killed, enemies can't be dying to attacking each other, blowing up barrels, spawning in acid or lava, or any other means. You have no stair sense and not much for class abilities, so you also will need to run across half the map at least a bunch of times with no way of defending yourself.

The other major barrier is Phobos Anomaly where you essentially must have a Phase Device to skip past the trap room, which will almost inevitably result in some enemies dying. Again, this in isolation isn't a huge ask, but on top of all the other luck required, it will result in a ton of games ending.

One player used save scumming as a means as a proof of concept that it is possible, although this shouldn't be too shocking and of course, it doesn't actually count. Under proper gameplay without cheating, I can't see this badge being possible without a grotesque amount of grinding required. One may want to record a video in their attempts for proof if they are genuinely trying to get this badge.

Everyman Angelic Badge

Win on Archangel of Humanity on Nightmare.

This is an extremely tough badge that essentially requires good luck to succeed. Going through Nightmare with only one trait and basically no health means you have to play fairly damagelessly, but you don't have any character abilities to support this. Given that you only get one trait, there are functionally only 30 builds. Naturally, Scout will be the best class because of stair sense, and among the traits, Intuition is definitely the best choice given your reliance on Invulnerabilities. Although Invulnerabilities only start appearing on floor 7, Intuition also helps a lot with finding Berserk Packs, as well as Health Globes which will functionally work like Soulspheres. Hellrunner is also a good choice because of the faster movement speed and dodging bonus.

Given that leveling offers you no benefits, there is no incentive to kill enemies unnecessarily, so simply run as well as you can to the end. Ideally you can just nuke the Spider Mastermind, and possibly the Cyberdemon as well, but using the AI trap on the Spider Mastermind can work too, although it's much harder and a bit risky to setup without Intuition 2. Grabbing the Chainsaw and Berserk Paks at the easy version of The Chained Court is also helpful for the speed and resistance, and the Chainsaw is your fastest boss killer when Invulnerable in most cases and especially with Berserk. Overall, you'll need masterful play and very fortunate luck to complete this. For more thorough details, refer to my research thread here.

Icy:
(Reserved post if ever needed in the future.)

Icy:
tl;dr: Pick Scout, use Intuition, play Angel of Max Carnage, and play Angel of Overconfidence.

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