General > Announcements
DoomRL 0.9.8.7 for Linux and FreeBSD - released!
Picklish:
--- Quote from: Adral on May 09, 2007, 08:18 ---I have not been playing with ldconfig, at least not consciously. About the different behaviour, executing doomrl_konsole only opens a new konsole window that gets closed a millisecond later, but I get no messages.
--- End quote ---
Ah, I should have figured it out from your first post.
You said you had an AMD64 and your ldd spew all uses /usr/lib32, so therefore you've installed 64-bit Linux. The doomrl elf is 32-bit, so you need the corresponding i386 versions of the libvorbisfile, libogg, and libvorbis packages. I'm guessing you can do that from the package manager.
I'm guessing that the libvorbisfile.so.3 exists in /usr/lib (the 64-bit version) but not in /usr/lib32.
Adral:
--- Quote from: Picklish on May 09, 2007, 10:13 ---Ah, I should have figured it out from your first post.
You said you had an AMD64 and your ldd spew all uses /usr/lib32, so therefore you've installed 64-bit Linux. The doomrl elf is 32-bit, so you need the corresponding i386 versions of the libvorbisfile, libogg, and libvorbis packages. I'm guessing you can do that from the package manager.
--- End quote ---
Yes, I have 64-bit Kubuntu installed on my computer. I have searched the repositories, but I found no way to install 32-bit libraries, is there any way to "force" the game to read the 64-bit version of them (preferably without breaking anything :P)?
Anyway, thank you very much, really. I am still a Linux noob :P. I'll search some more to see if there's a way of installing the missing libraries.
Picklish:
--- Quote from: Adral on May 10, 2007, 15:09 ---Yes, I have 64-bit Kubuntu installed on my computer. I have searched the repositories, but I found no way to install 32-bit libraries, is there any way to "force" the game to read the 64-bit version of them (preferably without breaking anything :P)?
--- End quote ---
You definitely can't mix and match. :P
The repository probably only includes 64-bit versions by default to prevent you from installing the wrong ones.
This site should have what you need: http://packages.ubuntulinux.org/
mulander:
Hi I tried doomrl today and all seems to work fine except one *little* glitch.
Just to be clear I am running it on Arch Linux.
I saw it posted before on the forum, but there was no solution supplied.
The problem is that after character death, the player statistics and high scores are not saved.
This happens both when I return to the menu and exit manualy and also when I set the MenuReturn setting to false.
log.txt contains these information.
--- Code: ---<TSystems/0/0> Closed.
<TSystems/0/0> Closing
<TSystems/0/0> Detaching
<TSystems/0/0> Detached
<TSystems/0/0> killing...
<TTextModeOutput/0/0> ...myself!
--- End code ---
Comparing this to a valid quit (run the game and quit when the menu loads)
--- Code: ---<TSystems/0/0> Closed.
<TSystems/0/0> Closing
<TSystems/0/0> Detaching
<TSystems/0/0> Detached
<TSystems/0/0> Closed
--- End code ---
The terminal is broken after the game ends so I can't copy the whole error message, I managed to get this part only:
--- Code: ---An unhandled exception occurred at $0805A433
--- End code ---
Note that this is a quite serious problem, becouse it disables any feature unlocking :/
Note also that files player.dat and score.dat are not even created.
It happens on both the sound and nosound version of the game.
2 of my friends also confirmed that these issue exits.
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