Jupiter Hell > Post Mortem
[1.6|I|Royal|Ma|YAAM] A toxic crusader (Royal Diamond badge)
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Tormuse:
I've been making a lot of attempts at the Royal Trial challenge lately at Inferno difficulty, and I finally won with a Survivor build, nabbing the Royal Diamond badge in the process. Yay! :D I can't take all the credit, though, since Rexio kind of stole the show partway through. :P
It wasn't the first time I tried to put Rexio to use in this challenge, but it was the first time I was able to level him up enough to properly take on the late game opposition. I think what was different this time was a combination of me being extra careful with early Rexio, due to losing him early in previous attempts, and the fact that this time, he had the "toxin" modifier, so he had a ranged attack, so he pulled aggro of the enemies really easily, which helped me move into positions to control the battlefield more easily. (Though the beginning was still a bit touch and go, because on his first level-up, he lost his 100% poison resistance, so he took damage from his own attacks, and it took time for him to level up enough to get it back again)
One thing that did complicate matters a bit was that I encountered a bug where walking into Rexio while holding a melee weapon displayed the message "ouch" on the screen and permanently disabled my ability to bring up the menu for trading places with him and so on for the rest of the game. After that, any time I walked into him, I melee attacked him instead of bringing up the usual menu. I'm reliably informed that the "ouch" message is supposed to be displayed if your very first move into Rexio is with a melee weapon, and it isn't supposed to display this after he's been tamed, but apparently, if you do it after taming, he remains tamed, but you're unable to interact with him any more. This meant I had to generally be very careful about any movement when he was around, and it made navigating single-file paths quite tedious, because I frequently had to just wait on the spot for him to decide to randomly move in the correct direction for every step I wanted to take.
The only other really notable thing was that this was my first time seeing the Summoner as the final boss again since JH was released to the public. (He's so shiny now!) :D He's had some super mean design revisions, including doing a simultaneous summon of two archwarlocks on either side of me at point-blank range when he entered his last stage, one of which had the "deadly" modifier. If I hadn't had a phase kit, I probably would've been in trouble there. Also, he was notably uninterested in Rexio and kept making a beeline toward me. I was thankful for my autoloader barbed double shotgun, which let me keep pounding on him while running away, while Rexio handled most of the other mobs that got summoned in. It allowed me to deliver the coup de grace, myself. :)
Tormuse, level 16 Marine,
defeated The Summoner against all odds.
He survived for 21144 turns.
The run time was 5h 35m 48s.
World seed was 10615.
He scored 20196 points.
He challenged the INFERNO!
He took the royal way!
CALLISTO L1 -> MDF Central
MDF Central - Cleared!
MDF Central -> Callisto Docking Bay
Callisto Docking Bay - Cleared!
Callisto Docking Bay -> The Rift
The Rift - Cleared!
The Rift -> Valhalla Command
Valhalla Command - Cleared!
Valhalla Command -> Callisto Anomaly
Callisto Anomaly - Cleared!
Callisto Anomaly -> Military Barracks
Military Barracks - Cleared!
Military Barracks -> Valhalla Spaceport
EUROPA L1 -> The Pit
The Pit - Cleared!
The Pit -> Containment Area
Containment Area - Cleared!
Containment Area -> Tyre Outpost
Tyre Outpost - Cleared!
Tyre Outpost -> Frozen Temple
Frozen Temple - Cleared!
Frozen Temple -> Asterius Breach
Asterius Breach - Cleared!
Asterius Breach -> Refueling Base
Refueling Base - Cleared!
Refueling Base -> Europa Central Dig
IO L1 -> Infernal Lock
Infernal Lock - Cleared!
Infernal Lock - found Exosuit
Infernal Lock -> Dark Cathedral
Dark Cathedral - Cleared!
Dark Cathedral -> Noxious Hollow
Noxious Hollow - Cleared!
Noxious Hollow -> CRI Armory
CRI Armory - Cleared!
CRI Armory -> Black Site Vaults
Black Site Vaults - Cleared!
Black Site Vaults -> Io Warehouse
Io Warehouse - Cleared!
Io Warehouse -> Gateway
The Shattered Abyss - Cleared!
The Shattered Abyss - found Soulstealer
Limbo - Cleared!
Limbo -> Precipice of Defeat
Awards
Medal of Prejudice (+200)
* Won with 100% kills
CRI Star (bronze cluster) (+50)
* 25+ kills without taking damage
Conqueror Ribbon (+200)
* Completed all encountered special levels
Blind Luck Star (+50)
* Won despite getting down to 1hp at some point
Royal Silver Badge
* Complete the Royal Trial
Royal Gold Badge
* Fully complete (all levels) the Royal Trial
Royal Platinum Badge
* Fully complete the Royal Trial on Hard+
Royal Diamond Badge
* Complete Royal Trial on Nightmare!
He killed 632 out of 632 enemies.
7 former grunts 4 military sentries
1 former CRI grunt 14 CalSec bots
4 former soldiers 8 security bots
13 hellish soldiers 5 military bots
3 former CRI soldiers 5 guardian bots
11 CRI soldiers 38 reavers
1 former sergeant 44 cryoreavers
3 hellish sergeants 36 toxic reavers
1 former CRI sergeant 86 archreavers
13 former guards 7 kerberi
4 CRI guards 3 cyberi
6 former commandoes 26 cryoberi
8 hellish commandoes 7 toxiberi
2 former CRI commandoes 2 medusae
8 CRI commandoes 1 archmedusa
2 former heavies 16 ravagers
5 hellish heavies 5 armored ravagers
1 CRI heavy 4 siege ravagers
5 fanatics 1 plasma ravager
2 security drones 6 CRI marines
6 combat drones 14 CRI bots
60 fiends 7 warlocks
20 fire fiends 4 archwarlocks
42 ice fiends 4 cryowatchers
11 toxic fiends 2 pyrowatchers
2 CalSec sentries 4 AsterTech sentries
5 security sentries
Traits
Ironman L3
Furious L2
Hellrunner L1
Tough as Nails L3
Rip and tear L1
Angry Motherfucker L3
SURVIVOR L2
Trait order
Hr->AMf->AMf->TaN->MSV->AMf->TaN->TaN->
MSV->Iro->Fur->Fur->Iro->RaT->Iro
Equipment
Slot #1 : AV3 7.62 assault rifle +B
* Speed-loader
* Auto-calibrated
* Calibrated 2
* Freezing 2
Slot #2 : CCB katana BAC
* Retaliate
* Freezing 2
* Guarded 10
* CC BioLabs
Slot #3 : AV2 12ga dual shotgun BA
* Stabilized 1
* Swap Harness
* Barbed 10
* Autoloader
Body : AV2 marine armor PB
* Acid shield
* Durable
* Meshed
* Compartments
Head : analytic visor B
* Durable
* Aim assist
* Tactical computer
Utility : AV3 utility AMP
* Metabolic boost
* Improved adrenaline
Relic : reaver's tendon
* Reaver's speed
Permanents
Demonblood
CRI backpack
Crystal skin
CRI backpack
Inventory
12ga shell (x50)
12ga shell (x2)
7.62 ammo (x100)
7.62 ammo (x100)
7.62 ammo (x55)
plasma grenade (x3)
gas grenade (x3)
krak grenade (x3)
smoke grenade (x2)
multitool (x4)
military stimpack
military stimpack
stimpack (x2)
large medkit
large medkit
large medkit
large medkit
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