DoomRL > Post Mortem

[U|97%|YAFW] Failed theorycrafting turned Masterless full win

(1/1)

Vid-szhite:
What a game!

This game was meant to be a theorycrafting game for Survivalist, but like a dippy, I forgot to actually plan out the levels to make sure I'd have enough to get it, so I opened with my favorite traits and then realized I was going to miss Son of a Gun 5 if I did literally anything else, so I ended up going Masterless Marine Dualgunner. Honestly, though, my fave! Even got a combat pistol and a nano pack in Deimos Lab! Made myself a Powered Red Armor so I could get rid of a power mod and dump the rest of my armor and make room in my inventory. Ended up being the only armor I needed from there on out!

What I'm getting out of this game is that Survivalist is better in Angel of 100, because the power level of the gunplay was solid, it seriously felt like I was playing HMP, it just couldn't actually finish itself without more level-ups.

Agility mods would not stop dropping. I swear I found like 10 of them. Never got the right combo to finish Cerberus Boots, but hell, a win's a win.

I wanted to save a homing phase device in case Halls of Carnage showed up (it did) but the level prior, my one phase device ended up sending me straight into the two mancubi and baron I was trying to run from, so I had to pop the homer to survive. In spite of not having one, though, I snagged the BFG by the skin of my teeth and cleaned house! The very next turn after picking it up, lava washed over the tile it was on.

Had a crazy idea that I was going to try clearing Limbo even though I had no more ammo for my pistols and barely any for my shotgun because I had a homing phase device and the BFG and plenty of cells and a cell pack. Lucky for me, the opening went well and I gibbed all the corpses in the center while killing the viles, and the homing phase device took me straight to the Nuclear BFG, so now I had the infinite ammo weapon I'd need to fully clear the level. I killed the viles on the east side with the last few bullets in my combat pistol then wiped the rest out with my Nuclear BFG, working my way over slowly.

It was honestly routine at that point. I've cleared Limbo before.

I almost lost the game going through the Lava Pits with only one envirosuit. I tried to run through and medpack spam with my tactical boots once my protective boots got close to melted, but that was a hilariously bad idea as expected, so I homing phase device'd it right out of there, only for the next level to start me in a tiny hellhouse with about 20+ X marks outside the only door. I tried waiting to see if any would leave, but instead they all came right in immediately and I had 30% health. There were mancubi, viles, knights, barons, the works. Lucky for me I had SoG 5 and some heavily modded pistols by then, because I needed all of that firepower just to not die. Eventually the viles showed their faces and I could finally thin the herd until I had an opening to get out with 20% life remaining. But there, just a few tiles away across the street to the north, was a large health globe. Saved! There was even an invulnerability right next to the stairs as well as a nuke. Great! I could get a full win after all!

Could've nuked JC with how much invuln time I had left, but I didn't want to chance it, so I just attacked him normally and won that way. Almost didn't make it though! I still had no healing items, so any damage I took was permanent, and he summoned huge squads of knights.

I'm proud of this win for one thing: it's become abundantly clear to me that I'm casually fully-winning on Ultra-Violence now, even doing silly things like diving into superior Chained Court just for funsies and mods and feeling pretty comfortable with the whole thing. I think that means I'm finally a good player!

Spoiler (click to show/hide)--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Ya Girl Juniper,
 level 15 Cyberdemon Major Marine,
 nuked the Mastermind at the Hell Fortress.
 She survived 174701 turns and scored 397585 points.
 She played for 3 hours, 5 minutes and 9 seconds.
 She was a woman of Ultra-Violence!

 She killed 1132 out of 1156 hellspawn. (97%)
 She held her right to remain violent.

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 9
  Levels completed : 7

-- Awards ----------------------------------------------------

  UAC Star (silver cluster)
  Grim Reaper's Badge
  Hell Armorer Badge
  Hell Champion Medal

-- Graveyard -------------------------------------------------

  ###########################################################
  ................................................%%........#
  ..........................................................#
  ..............................................%...........#
  ..............................................%...........#
  ...............................................%..........#
  ............................................%.............#
  .....................................X.......||%..........#
  .............................................}............#
  ............................................|.............#
  ..................................................%.......#
  ..........................................................#
  .......................................................%.%#
  ..................................................%.......#
  ..........................................................#
  .........................................................%#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 27/60   Experience 119988/15
  ToHit Ranged +4  ToHit Melee +4  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Marine

    Finesse          (Level 2)
    Son of a gun     (Level 5)
    Eagle Eye        (Level 2)
    Dualgunner       (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 2)
    Badass           (Level 1)

  SoG->SoG->DG->SoG->EE->EE->Int->Int->Fin->Fin->WK->WK->Bad->SoG->SoG->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   powered red armor [5/5] (98%)
    [b] [ Weapon     ]   combat pistol (3d6) [17/20] (B1P3)
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   pistol (2d6) [7/10] (B2P2T1)

-- Inventory -------------------------------------------------

    [a] tactical rocket launcher (6d6) [0/5]
    [b] assault shotgun (8d3) [6/6] (P1)
    [c] nuclear BFG 9000 (8d6) [1/40]
    [d] BFG 9000 (10d6) [20/100] (F1)
    [e] Angelic Armor [7/7] (100%)
    [f] 10mm ammo (x140)
    [g] 10mm ammo (x140)
    [h] 10mm ammo (x140)
    [i] 10mm ammo (x60)
    [j] shotgun shell (x70)
    [k] rocket (x14)
    [l] power cell (x10)
    [m] envirosuit pack
    [n] agility mod pack
    [o] protective boots [1/4] (19%) (APT)
    [p] 10mm ammo chain (x206)

-- Resistances -----------------------------------------------

    Melee      - internal 0%    torso 25%   feet 0%   
    Acid       - internal 25%   torso 25%   feet 25% 
    Fire       - internal 25%   torso 75%   feet 25% 

-- Kills -----------------------------------------------------

    114 former humans
    104 former sergeants
    59 former captains
    148 imps
    84 demons
    238 lost souls
    49 cacodemons
    45 hell knights
    86 barons of hell
    28 arachnotrons
    15 former commandos
    18 pain elementals
    24 revenants
    35 mancubi
    42 arch-viles
    5 nightmare imps
    11 nightmare demons
    7 elite former humans
    5 elite former sergeants
    5 elite former captains
    2 elite former commandos
    2 bruiser brothers
    2 shamblers
    1 Cyberdemon
    1 Spider Mastermind
    1 John Carmack
    1 Arena Master

-- History ---------------------------------------------------

  She started her journey on the surface of Phobos.
  On level 2 she entered Hell's Arena.
  She left the Arena as a champion!
  On level 4 she assembled a tactical boots!
  On level 5 she stormed the Chained Court.
  She defeated the Hell Arena Master!
  On level 7 she assembled a tactical shotgun!
  On level 7 she assembled a tactical armor!
  On level 7 she marched into the Military Base.
  She purified her fellow comrades.
  On level 8 she encountered the Phobos Anomaly.
  On level 9 she found the Butcher's Cleaver!
  On level 9 she entered Deimos Lab.
  On level 9 she assembled a fireproof armor!
  She destroyed the evil within and reaped the rewards!
  On level 11 she assembled a power armor!
  On level 11 she witnessed the Wall.
  She massacred the evil behind the Wall!
  On level 14 she ventured into the Halls of Carnage.
  On level 16 she found the Tower of Babel!
  On level 19 she entered the Vaults.
  She managed to scavenge a part of the Vaults treasures.
  On level 20 she was foolish enough to enter Limbo!
  On level 20 she found the Angelic Armor!
  She managed to clear Limbo from evil!
  On level 22 she assembled a tactical rocket launcher!
  On level 22 she entered the Lava Pits.
  She decided it was too hot there.
  On level 23 she found the Hellwave Pack!
  Then at last she found Dis!
  She nuked level 24!
  She defeated the Mastermind and found the TRUE EVIL!
  Then finally in Hell itself, she killed the final EVIL.

-- Messages --------------------------------------------------

 hell knight. You are hit!
 The missile hits the hell knight. The hell knight dies.
 The missile hits the hell knight. The missile hits the hell knight. The hell
 knight dies.
 The missile hits the hell knight. You hear the scream of a freed soul!
 The missile hits the baron of hell.
 The missile hits John Carmack.
 You use a phase device. You feel yanked in a non-existing direction! You
 dodge!
 You reload the combat pistol.
 You dualreload your guns! You are hit!
 You hear the scream of a freed soul!
 John Carmack reloads his rocket launcher.
 The missile hits John Carmack. John Carmack dies. Congratulations! You
 defeated John Carmack! Press <Enter>...
 You feel relatively safe now.

-- General ---------------------------------------------------

 657 brave souls have ventured into Phobos:
 601 of those were killed.
 4 of those were killed by something unknown.
 2 didn't read the thermonuclear bomb manual.
 And 31 couldn't handle the stress and committed a stupid suicide.

 19 souls destroyed the Mastermind...
 2 sacrificed itself for the good of mankind.
 9 killed the bitch and survived.
 8 showed that it can outsmart Hell itself.

--------------------------------------------------------------

--- End code ---

Navigation

[0] Message Index

Go to full version