Eagerness Platinum was the last Platinum badge I could get without playing Nightmare, so I went and finally got it. Also took the opportunity to try out Gunrunner, which I have never used before. The run went pretty smoothly without much bumps. Hell's Armory got a bit dicey when I was below 50% health before the Shambler was released and I didn't have Gunrunner yet, but through careful maneuvering between the buildings, I was able to kill it without getting hit. Then Armory had an Onyx mod, which I used to make the uncommon Lava Boots since I was blocked out of Whizkid and the Tower Shield sucks, allowing me to get the Armory's Supercharge. Those Lava boots would prove very clutch later, as Hell had a lot of annoying lava rivers that I was able to just ignore. Also found a Nano mod shortly after Armory, which had a Super Shotty as well, but too bad Gunrunner blocks Whizkid, so I just went for Power Red Armor instead of being able to make the rest of the game free. Spider's Lair was a bit concerning with no medits for backup, but it didn't get too dicey with some careful play. Mortuary I was iffy on with no skulls nor guaranteed medkits on me, but it actually was one of the easiest UV Mortuary runs I had yet, Gunrunner could handle it pretty damn well. And then since I had Lava Boots and Power Red Armor, Mt. Erebus was free (while I also found out that the Lava Element gives you a full heal, so that's nice to know). Unfortunately no Invuln spawned on the penultimate floor, so no full win, but it was funny just being able to run at the Mastermind and repeatedly flinching it with the BFG and Super Shotty, getting me a free damageless win on it.
I sorta regret not taking Brute after Gunrunner, as with the Shielded Armor, I could have easily done Cathedral if I did and so had the rare opportunity to get a UV AoI Conqueror. The later game though maybe could have gotten gnarly if I delayed Intuition and more Finesse + Hellrunner on top of losing 20 max HP to clear The Vaults with the Scythe, so perhaps it was for the best.
Overall Gunrunner was pretty fun when it works how you want it to, but having no control over the automatic firing when running could be annoying. That, alongside the severe Whizkid block, significant additional investment needed (Shottyman is practically necessary despite not being a prerequisite), and the limitation of only working when running, hinders it greatly, but it is usable. I could have just went with Shottyhead, which was available at the same time after I went for Shottyman before Gunrunner, but things would get boring if I keep picking Shottyhead all the time. I would still put Gunrunner above Gun Kata though among the Scout masteries, at least the investment it requires to get going isn't as absurd as what Gun Kata needs.
Also really hoping 0.9.9.8 lets Juggler work with any weapon swapping, it gets annoying have to exit out so much to modify my keybindings to use it with exotic/unique weapons. Anyway here is the mortem:
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
IMPATIENCE, level 15 Cyberdemon General Scout,
defeated the Mastermind at the City of Dis.
He survived 401211 turns and scored 360464 points.
He played for 3 hours, 37 minutes and 9 seconds.
He was a man of Ultra-Violence!
He killed 1508 out of 1508 hellspawn. (100%)
This ass-kicking marine killed all of them!
He was an Angel of Impatience!
He saved himself 5 times.
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 9
Levels completed : 9
-- Awards ----------------------------------------------------
Cyberdemon's Head
Mastermind's Brain
Medal of Prejudice
UAC Star (gold cluster)
Aurora Medallion
Grim Reaper's Badge
Hell Armorer Badge
Chessmaster's Token
Hell Champion Medal
Eagerness Platinum Badge
-- Graveyard -------------------------------------------------
###########################################################
######................................#####################
#####...............####...............####################
####.......####.....####.....####.......###################
###........####.....####........#........##################
##.........####.....####..................#################
#..........####............................################
............................................###############
....####.............................###....###############
...&####..............................##....###############
....####..............................##....###############
....####...............................#....###############
............................................###############
#..........####............................################
##.........####.....#.........X...........#################
###........####.....#........%...........##################
####.......####.....##..................###################
#####...............##.................####################
######................................#####################
###########################################################
-- Statistics ------------------------------------------------
Health 115/60 Experience 114518/15
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Class : Scout
Ironman (Level 1)
Finesse (Level 3)
Hellrunner (Level 3)
Reloader (Level 2)
Juggler (Level 1)
Dodgemaster (Level 1)
Intuition (Level 2)
Shottyman (Level 1)
Gunrunner (Level 1)
HR->HR->Rel->Fin->Jug->Rel->SM->DM->MGr->Int->Int->HR->Fin->Fin->Iro->
-- Equipment -------------------------------------------------
[a] [ Armor ] plasma shield [0/0] (100%)
[b] [ Weapon ] super shotgun (9d4)x2 [0/2] (P1)
[c] [ Boots ] tactical boots [0/0] (100%)
[d] [ Prepared ] nothing
-- Inventory -------------------------------------------------
[a] elephant gun (12d3) [1/1]
[b] tactical shotgun (8d3) [5/5]
[c] rocket launcher (6d6) [1/1] (T1)
[d] laser rifle (1d7)x5 [40/40] (T1)
[e] missile launcher (6d7) [4/4] (P1)
[f] nuclear BFG 9000 (8d6) [40/40]
[g] BFG 9000 (10d6) [10/130] (B1)
[h] powered red armor [5/5] (100%)
[i] Angelic Armor [7/7] (100%)
[j] chainsaw (5d6) (B)
[k] shotgun shell (x54)
[l] shotgun shell (x70)
[m] shotgun shell (x70)
[n] shotgun shell (x70)
[o] rocket (x14)
[p] rocket (x14)
[q] rocket (x14)
[r] rocket (x14)
[s] power cell (x70)
[t] power cell (x70)
[u] lava protective boots [2]
[v] shell box (x95)
-- Resistances -----------------------------------------------
Plasma - internal 0% torso 95% feet 0%
-- Kills -----------------------------------------------------
110 former humans
80 former sergeants
56 former captains
161 imps
51 demons
665 lost souls
64 cacodemons
28 hell knights
57 barons of hell
42 arachnotrons
15 former commandos
61 pain elementals
34 revenants
26 mancubi
31 arch-viles
7 elite former humans
5 elite former sergeants
5 elite former captains
2 elite former commandos
2 bruiser brothers
1 shambler
1 lava elemental
1 agony elemental
1 Cyberdemon
1 Spider Mastermind
1 Arena Master
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 5 he stormed the Chained Court.
He defeated the Hell Arena Master!
On level 5 he found the Arena Master's Staff!
On level 7 he marched into the Military Base.
On level 7 he assembled a tactical boots!
He purified his fellow comrades.
On level 8 he encountered the Phobos Anomaly.
On level 9 he entered Hell's Armory.
On level 9 he assembled a elephant gun!
On level 9 he assembled a lava boots!
He destroyed the evil within and reaped the rewards!
On level 10 he assembled a power armor!
On level 11 he arrived at the Containment Area.
He emerged from the Containment Area victorious!
On level 12 he found the Shielded Armor!
On level 12 he assembled a fireproof armor!
On level 12 he found the City of Skulls.
He wiped out the City of Skulls.
On level 13 he assembled a tactical shotgun!
On level 14 he ventured into the Spider's Lair.
He cleared the Lair, kickin' serious spider ass!
On level 16 he found the Tower of Babel!
On level 18 he found the Berserker Armor!
On level 20 he was foolish enough to enter the Mortuary!
On level 20 he found the Angelic Armor!
He managed to clear the Mortuary from evil!
Level 21 blasted him with an unholy atmosphere!
On level 22 he found the Cybernetic Armor!
On level 22 he arrived at Mt. Erebus.
He managed to raise Mt. Erebus completely!
Then at last he found Dis!
On level 24 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
The missile hits the Spider Mastermind. The Spider Mastermind flinched!
You quickly reload the BFG 9000. Your power battery is depleted.
The missile hits the Spider Mastermind. The Spider Mastermind flinched!
The missile hits the Spider Mastermind. The Spider Mastermind flinched!
The missile hits the Spider Mastermind. The Spider Mastermind flinched!
You prepare the super shotgun instantly!
The Spider Mastermind flinched! The Spider Mastermind flinched!
The Spider Mastermind flinched!
The Spider Mastermind flinched! The Spider Mastermind flinched!
The Spider Mastermind flinched! The Spider Mastermind flinched!
The Spider Mastermind flinched! The Spider Mastermind flinched!
The Spider Mastermind flinched! The Spider Mastermind flinched!
The Spider Mastermind flinched! The Spider Mastermind flinched!
The Spider Mastermind dies. Congratulations! You defeated the Spider
Mastermind! Press <Enter>...
You feel relatively safe now.
-- General ---------------------------------------------------
186 brave souls have ventured into Phobos:
69 of those were killed.
48 didn't read the thermonuclear bomb manual.
And 6 couldn't handle the stress and committed a stupid suicide.
63 souls destroyed the Mastermind...
6 sacrificed itself for the good of mankind.
32 killed the bitch and survived.
25 showed that it can outsmart Hell itself.
--------------------------------------------------------------