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Author Topic: Game crash on linux native  (Read 634 times)

darksergio

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Game crash on linux native
« on: June 23, 2024, 18:30 »

hello, I could like to report that the games crash when running the native build under vulkan, still trying to track the crash report, but the issue does happen when running the game on proton GE 9.4
my linux distro is nobara 40, specs are ryzen 5 5500, RX5700XT and 32gb of ram
« Last Edit: June 23, 2024, 19:56 by darksergio »
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TuxThePenguin

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Re: Game crash on linux native
« Reply #1 on: June 30, 2024, 05:35 »

I have had the same problem



00:00:10.08 [INFO    ] Loading material data/texture/decals/blood_01/blood_01... (35%)
00:00:10.11 [INFO    ] Loading texture data/texture/ui/icons/ui_tooltip_door_01_diffuse.png...
00:00:10.12 [DEBUG   ] ./jh() [0x7f86a3]
00:00:10.12 [DEBUG   ] ./jh() [0x7f856a]
00:00:10.12 [DEBUG   ] ./jh() [0x7f859b]
00:00:10.12 [DEBUG   ] /usr/lib/libc.so.6(+0x3cae0) [0x7e5c59450ae0]
00:00:10.12 [DEBUG   ] /usr/lib/libnvidia-glcore.so.555.58(+0xdb6b97) [0x7e5c3d1b6b97]
00:00:10.12 [DEBUG   ] /usr/lib/libnvidia-glcore.so.555.58(+0xd7105e) [0x7e5c3d17105e]
00:00:10.12 [DEBUG   ] /usr/lib/libnvidia-glcore.so.555.58(+0xd7112d) [0x7e5c3d17112d]
00:00:10.12 [DEBUG   ] /usr/lib/libnvidia-glcore.so.555.58(+0xd760b1) [0x7e5c3d1760b1]
00:00:10.12 [DEBUG   ] ./jh() [0x75d735]
00:00:10.12 [DEBUG   ] ./jh() [0x758a4a]
00:00:10.12 [DEBUG   ] ./jh() [0x566a1b]
00:00:10.12 [DEBUG   ] ./jh() [0x529f92]
00:00:10.12 [DEBUG   ] ./jh() [0x419705]
00:00:10.12 [DEBUG   ] ./jh() [0x59d767]
00:00:10.12 [DEBUG   ] /usr/lib/libc.so.6(+0x25c88) [0x7e5c59439c88]
00:00:10.12 [DEBUG   ] /usr/lib/libc.so.6(__libc_start_main+0x8c) [0x7e5c59439d4c]
00:00:10.12 [DEBUG   ] ./jh() [0x40426e]
00:00:10.12 [CRITICAL] Game has crashed! Please send this crash report to chaosforge team!
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