General > Announcements
DoomRL 0.9.9.8 RELEASED! Jupiter Hell Classic ANNOUNCED!
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Kornel Kisielewicz:
I can finally share some exciting updates with you today!
First up, we're thrilled to announce our new project - Jupiter Hell Classic! This commercial total conversion/expansion brings the venerable DRL (formerly known as DoomRL/Doom, the Roguelike) into the Jupiter Hell universe! While modernized in terms of user experience and visuals, it retains all the beloved features of DRL, including (but not limited to!) readable and bright 2D sprites, corner-shooting, shotgun-scouting, gift-dropping, weapon unloading, and of course, DIAGONAL MOVEMENT :D.
You can wishlist Jupiter Hell Classic on Steam now :
https://store.steampowered.com/app/3126530/Jupiter_Hell_Classic/
In additon, all improvements will also be backported to good ol' Doo^D^D^D DRL, which you can test RIGHT NOW! After an 11-year hiatus, DRL 0.9.9.8 is finally here!
https://drl.chaosforge.org/
This release not only includes the usual DRL updates but also modernizes the game with new APIs, in-game settings, improved UX, new graphics, idle animations, and the ability to save and quit the game at any point.
Future development of Jupiter Hell Classic will benefit the open-source DRL, so if you want to support it (or other classic ChaosForge roguelikes, hint, hint), help us by promoting Jupiter Hell Classic!
To celebrate, Jupiter Hell is on its biggest sale yet – grab it now at 70% off on Steam!
https://store.steampowered.com/app/811320/Jupiter_Hell/
Finally, join us on the Jupiter Hell Discord to celebrate!
https://discord.gg/jupiterhell
drugon:
These are great news. I wonder if there are any plans for proper Android port and some new specials. Like Gravitational Beam Emitter from Blame! and Guyver armor for example.
P.S. So throwing knives got a solid buff?
Steve:
I'm not really sure where to post bug reports for this project, so I'll just post here.
When setting keybindings, I can set center numpad to wait, but pressing center numpad doesn't make me wait. Also, I cannot set "repeat move mode" to numpad 0 at all.
I'm excited to see this project is still in development. Keep up the good work!
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