DRL > Bug Reports
Cacodemon accuracy bug on Hell's Arena
Potman:
I used to win easily in the last version, so there must be something that's happened since then. Also, Cacos have never been a problem for me outside Hell's Arena, except maybe in large numbers.
Blade:
I don't know, why all of you think that Cacodemons are hard. After all this AVs, BoHs and commandos they are really rest.)) If you have a chaingun, they cause absolutely no problems, only in numbers. And they have very little to-hit ratio.))
I'll repost from shoutbox that i uploaded record of how innacurate are they here. You need a DosRecorder to play this record.
Here DosRecorder is.
TFoN:
Err, I haven't almost any space left on my hard disk -_-
Could you just give the numbers? I, personally, am almost always hit by them, in Coward and without HR.
Blade:
They have size of 4 Mb.
On Hell's Arena they have fired 14 times and they missed 8 of them. I was in coward all the time, haven't moved from side to side, and haven't picked HellRunner.
TFoN:
What if I tell you I currently have 3 left? :P
Don't ask... And I had no idea a computer can even run this way.
Could you test this a few more times and see if those numbers stick?
Either way it goes, although this means they hit less often than I had thought, 50% is a lot considering how often other projectiles (PRs, CGs and IIRC fireballs) miss in the same situation.
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