Jupiter Hell Classic has entered Steam Early Access!

If you remember DRL, this carries that same core spirit, rebuilt on its original engine but with upgraded graphics, UX, FX, and most importantly new content. It isn't just DRL with polish - while integrating some Jupiter Hell ideas (more advanced traits, itemization, class skills), it blends them with DRL's mechanics, playing to its strenghts of environmental interaction and destruction.
AVAILABLE NOW ON : STEAMCompared to Jupiter Hell? Clean 2D tiles, full environmental destruction, fluids with gameplay effects, faster pacing, 8-directional movement with DRL's dodge mechanics and other DRL mechanical idiosyncrasies, and a much easier platform for visually modding the game more info in
Steam forums FAQ )
This is the start of our Early Access journey - regular updates, new things to discover, and a growing identity that's distinct from both Jupiter Hell and its venerable predecessor. It's also a quicker testbed for potential ideas for the future :).
As with all our releases, the success of this launch really depends on you - yes, you. Traditional roguelikes are a niche, mostly overlooked by mainstream press and big content creators. If you enjoy what we're doing (and trust me, we have a lot more planned!), help us spread the word. Tell your friends, leave a review, share it in your communities, and let us know what you think!
Questions about mechanics, design, EA plans, or the future of ChaosForge? Ask away. I'll be glad to answer here!
Thanks for letting me make roguelikes all these years <3