In theory, Armorer Diamond is an "easy" Diamond that nearly any serious player could win, you just need to find three of every special item across all your runs, and as long as you're good enough to beat HMP difficulty for the Azrael Scythe, you should eventually get this badge without ever touching N! or even UV. Yet according to the
0.9.9.7 Badge Hunters thread, only two players ever reported winning it;
Tormuse and
Icy, i.e. two of the greatest DRL players. Oh no... that doesn't sound like an "easy badge anyone can win" at all...
So when I first revisited 0.9.9.7 and started my conquest of it a couple months ago with my
Eagerness Angelic run, I was only two uniques shy of getting Armorer Diamond, one Dragonslayer and one Subtle Knife needed to complete finding three of every special. Even back before that I was a very hardcore DRL player despite not playing N! before then, with a playtime of somewhere around 700ish hours and nearly 200 games recorded, I reasonably should have already won it long ago with that sort of time invested into the game. But still, just one Dragonslayer and one Subtle Knife, it can't be that much longer to get it, right? Any given run at this point could win it, while I had just five Diamonds and no Angelics yet, so there would a lot of runs to go through before I could think about having to make dedicated runs for this badge...
Well with those two Uniques, the Dragonslayer is perhaps the rarest single piece of equipment in the game, with it having a minimum spawning depth of 16, a spawning weight of 1, and since it's a melee weapon, it cannot spawn in vaults, nor can it randomly drop in any of the special levels. So in standard game depths, you have exactly only 7 floors it can spawn on (Hell 1 through 7), and there's no place where it could drop with enhanced odds unlike other Uniques. However if the Dragonslayer was all I needed, it wouldn't be too bad, as there is a way to guarantee it spawning in a certain special level;
clear Hell's Arena on N! with no damage, and then later the artifact weapon in Unholy Cathedral will be replaced with the Dragonslayer.
Getting the Dragonslayer that way is difficult, but wouldn't take too long to do in dedicated runs if it came down to that, especially if I do it in certain challenges. The actual bigger problem is the Subtle Knife, which is among the group of those bafflingly terrible Uniques added in 0.9.9.7 with a minimum spawning depth of 15 and spawning weight of 1, while as a melee weapon, it also cannot spawn in vaults nor in any special level, so it's basically as rare as the Dragonslayer (you only get one more floor you can find it in comparison), except there is no way to force it to spawn if it became the last Unique I needed (the Mjollnir was also among this group of Uniques in 0.9.9.7 and is a melee weapon too, so having that be your last Unique would also be just as bad, but I've had unusual luck finding it with over a half dozen of them on my file). Of all Uniques, I absolutely do not want Armorer Diamond gatekept by this one, as my only recourse would be to speedrun A666 to force this badge...
Well after nearly 60 games in my return to 0.9.9.7, with 11 Diamonds and 5 Angelics achieved, with none of those games having the Dragonslayer nor Subtle Knife, I decided to go for
Centurlal Diamond, with some hope I could get Armorer Diamond out of the way there, yet alas I would find neither Unique I needed. 13 games later, with my Diamond count now at 16 and my Angelic count at 6, I decided to go for
Centurial Angelic, not only to get that badge but to also double it up with Armorer Diamond, surely I would get both Uniques I need after 666 floors? Well I did find the Dragonslayer in that run after 385 floors, but still never found the Subtle Knife even after 666 floors. The Dragonslayer is the far far
far better weapon and did speed up the rest of that particular A666 run, but if I had to only find one, I would have actually preferred the Subtle Knife, since as mentioned, there is a way to force the Dragonslayer to spawn in the standard game and so I could do that as its own run (which I'm probably going to need to do anyway for Gutts' Heart to finish out Heroic Diamond), while with the Subtle Knife, my only recourse would be to grind out A666 games... Still there are many other Diamonds and Angelics left, just maybe I could find it in one of those runs, or otherwise in the several AoOC games I pumped out to get enough Carmack kills for Apostle rank?
Yet here I am, with 22 Diamonds, a record 10 Angelics, and said Apostle ranking, the RNG did not drop the Subtle Knife in any of those runs. With only a few other Diamonds and winnable Angelics left, at this pace I was going to do everything else I could do before I got Armorer Diamond. Since in the remaining runs, I may be unable to detour for Uniques that spawn and not wanting to risk losing something like a Destroyer Diamond or Masochist Angelic run for seeking an out-of-the-way Unique, I decided I should just bite bullet and grind through A666 to get Armorer Diamond done now. I got unlucky with the Centurial Angelic run not having a Subtle Knife drop, but surely I would get it in the next A666 game, and it wouldn't take that long if I just speed through it on HNTR with Blademaster, right?
Well in the first run, I would find the Dragonslayer again (and the Berserker Armor but I forgot to pick it up), yet it'll be a second consecutive A666 game that the Subtle Knife would never drop... (Here's the
link to that mortem I posted on the JH Discord if you want to see it, can't post multiple A666 mortems in the same post without running out the character limit.)
Well I could only try again, surely it won't be a third A666 game without the Subtle Knife ever dropping, right? And in this run I had a lot better luck with other items, including an early Chainsaw you almost never see in 0.9.9.7's A100/666 that let me get through the game much faster, many Uniques early on including a floor 17 Lava Armor and floor 23 Malek's Armor that let me comfortably stair dive much sooner, and the Dragonslayer yet again. Yet that luck ended up for nought, as I would go an entire third A666 game without the Subtle Knife ever dropping... (
link to mortem.)
To say I was frustrated at this is an understatement, how do I find five Dragonslayers without ever doing the guaranteed method for it in this file before finding a third Subtle Knife, and why does the RNG keep giving me the other stupidly rare yet also useless Uniques like the Mjollnir and Mega Buster (the latter of which I've found
14 fucking times!). There's nothing I can do about it though but just boot up yet another A666 game. My Unique luck this time was much worse, with not finding my first Unique until floor 48, which ended up being that fucking useless ass Mega Buster of course, and the pace didn't pick up that much from there. However on floor 223, at last, the grind for Armorer Diamond would end when the RNG finally decided to drop the
Subtle Knife, at which point I just killed myself, as there were too many floors left and 0.9.9.7's A666 is far too repetitive to put up with any longer.
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DoomRL (0.9.9.7) roguelike post-mortem character dump
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WHOCREATEDTHESUBTLEKNIFE?!,
level 22 Apostle Chaos Lt. General Scout,
committed a stupid suicide on level 223 of Hell.
He survived 188170 turns and scored 799559 points.
He played for 4 hours, 34 minutes and 57 seconds.
He didn't like it too rough.
He killed 1980 out of 4378 hellspawn. (45%)
He was an Archangel of 666!
He saved himself 3 times.
-- Special levels --------------------------------------------
Levels generated : 0
Levels visited : 0
Levels completed : 0
-- Awards ----------------------------------------------------
UAC Star (bronze cluster)
Experience Medal
Armorer Diamond Badge
-- Graveyard -------------------------------------------------
######################################################=====
###.......#.#.......+...===...........+.........#.....=====
#########.#.#.......#..=====..........#.......0.#.....=====
###.0...#.+.+.......#...===...........#.........+.....Bh=h=
###.....#.#+#########......%........}.#.........#.....=====
###.....+0#.........+.......%..=......+|.......0#.....=====
######+####+####+####=====....==##+#######+####+####+#=====
###.......#.......|.+=====...==......++.......#.......=====
###.......+.........#=====....#######.#.......#.......=====
######=####.........#.=...............#|......+........====
###...=...+.........#................%#.......#......A.====
###..==h..#.........+.............%...........#........====
#####=+=###+####+######==#==....##/==.####+####+####+##====
###.....=..0........+..=====......=====...............=====
###.................#..=====......=====...............=====
###=.==.......^.....#...===.>.....=.===......|....[...=====
###==......|........#..............===#########+#######====
###.................+.................+.....0........".====
########################......X....####################====
#######################################################====
-- Statistics ------------------------------------------------
Health 0/70 Experience 551536/22
ToHit Ranged +0 ToHit Melee +10 ToDmg Ranged +0 ToDmg Melee +15
-- Traits ----------------------------------------------------
Class : Scout
Ironman (Level 2)
Finesse (Level 3)
Hellrunner (Level 3)
Reloader (Level 1)
Brute (Level 5)
Juggler (Level 1)
Berserker (Level 1)
Dodgemaster (Level 1)
Intuition (Level 2)
Whizkid (Level 2)
Blademaster (Level 1)
Int->Int->HR->Bru->Bru->Ber->Fin->Fin->WK->WK->HR->Bru->MBm->Jug->Bru->Bru->HR->Fin->DM->Iro->Rel->Iro->
-- Equipment -------------------------------------------------
[a] [ Armor ] phaseshift armor [4] (AOP)
[b] [ Weapon ] nanomachic rocket launcher (6d7) (P1)
[c] [ Boots ] antigrav plasteel boots [2/2] (100%) (A)
[d] [ Prepared ] shell box (x80)
-- Inventory -------------------------------------------------
[a] tactical rocket launcher (6d7) [0/5] (P1)
[b] assault shotgun (10d3) [6/6] (P3T2)
[c] nuclear BFG 9000 (8d6) [68/68] (B2)
[d] napalm launcher (7d10) [1/1] (B1P3T1)
[e] red armor [6] (AOP)
[f] cerberus ballistic vest [0/0] (100%) (A)
[g] Berserker Armor [0]
[h] ripper (7d6) (B)
[i] Subtle Knife (3d5)
[j] rocket (x6)
[k] large med-pack
[l] large med-pack
[m] large med-pack
[n] large med-pack
[o] homing phase device
[p] agility mod pack
[q] nano pack
[r] onyx armor pack
[s] Hell Staff
[t] cerberus plasteel boots [0/0] (100%) (A)
[u] Nyarlaptotep's Boots [6/6] (100%)
[v] rocket box (x20)
-- Resistances -----------------------------------------------
Bullet - internal 60% torso 90% feet 60%
Melee - internal 60% torso 90% feet 60%
Shrapnel - internal 60% torso 90% feet 60%
Acid - internal 60% torso 60% feet 95%
Fire - internal 60% torso 60% feet 85%
Plasma - internal 60% torso 60% feet 60%
-- Kills -----------------------------------------------------
121 former humans
189 former sergeants
197 former captains
104 imps
22 demons
155 lost souls
62 cacodemons
78 hell knights
331 barons of hell
98 arachnotrons
9 former commandos
20 pain elementals
94 revenants
109 mancubi
200 arch-viles
26 nightmare imps
25 nightmare cacodemons
53 nightmare demons
25 nightmare arachnotrons
7 nightmare arch-viles
3 elite former humans
3 elite former sergeants
4 elite former captains
6 elite former commandos
22 bruiser brothers
7 shamblers
5 lava elemental
2 agony elementals
3 Cyberdemons
-- History ---------------------------------------------------
On level 9 he assembled a tactical boots!
On level 10 he assembled a tactical shotgun!
Level 22 blasted him with an unholy atmosphere!
On level 26 he assembled a tactical boots!
On level 26 he assembled a cerberus boots!
On level 28 he ran for his life from acid!
On level 28 he assembled a chainsword!
On level 28 he assembled a tactical rocket launcher!
Level 32 blasted him with an unholy atmosphere!
Level 34 blasted him with an unholy atmosphere!
On level 44 he stumbled into a nightmare demon cave!
On level 48, hell froze over!
On level 48 he found the Mega Buster!
On level 49 he assembled a cerberus armor!
Level 50 blasted him with an unholy atmosphere!
He flooded the entire level 52 with lava!
On level 53 he stumbled into a nightmare arachnotron cave!
On level 54 he stumbled into a nightmare demon cave!
On level 55 he found the Revenant's Launcher!
Level 61 blasted him with an unholy atmosphere!
Level 65 blasted him with an unholy atmosphere!
He sounded the alarm on level 66!
On level 68, hell froze over!
On level 70 he stumbled into a complex full of revenants!
He left level 75 as soon as possible.
Level 76 was a hard nut to crack!
On level 77 he found the Grammaton Cleric Beretta!
On level 78 he found the Hell Staff!
Level 79 was a hard nut to crack!
On level 79 he found the Cybernetic Armor!
Level 81 was a hard nut to crack!
He left level 86 as soon as possible.
He left level 87 as soon as possible.
He nuked level 89!
He left level 90 as soon as possible.
He left level 95 as soon as possible.
On level 96 he was bombarded!
On level 96 he found the Charch's Null Pointer!
He left level 100 as soon as possible.
On level 103 he encountered an armed nuke!
He left level 104 as soon as possible.
He left level 107 as soon as possible.
He left level 109 as soon as possible.
On level 110 he assembled a antigrav boots!
He left level 111 as soon as possible.
On level 115 he stumbled into a nightmare arachnotron cave!
He left level 115 as soon as possible.
Level 116 was a hard nut to crack!
He left level 116 as soon as possible.
He left level 117 as soon as possible.
He left level 118 as soon as possible.
On level 119 he stumbled into a nightmare arachnotron cave!
He left level 119 as soon as possible.
He left level 121 as soon as possible.
He left level 122 as soon as possible.
He left level 126 as soon as possible.
He left level 127 as soon as possible.
He left level 128 as soon as possible.
He left level 129 as soon as possible.
He left level 130 as soon as possible.
He left level 133 as soon as possible.
He left level 134 as soon as possible.
On level 135 he found the Jackhammer!
He left level 136 as soon as possible.
He left level 137 as soon as possible.
He sounded the alarm on level 138!
He left level 138 as soon as possible.
He left level 139 as soon as possible.
He left level 140 as soon as possible.
On level 141, hell froze over!
He left level 142 as soon as possible.
He left level 143 as soon as possible.
He left level 144 as soon as possible.
He left level 145 as soon as possible.
He left level 146 as soon as possible.
He left level 147 as soon as possible.
He left level 148 as soon as possible.
On level 149 he assembled a ripper!
He left level 149 as soon as possible.
He left level 152 as soon as possible.
He left level 153 as soon as possible.
He left level 154 as soon as possible.
He left level 155 as soon as possible.
He left level 156 as soon as possible.
On level 157 he stumbled into a nightmare cacodemon cave!
He left level 157 as soon as possible.
He sounded the alarm on level 158!
He left level 158 as soon as possible.
On level 159 he found the Necroarmor!
On level 160 he ran for his life from acid!
On level 160 he found the Berserker Armor!
He left level 163 as soon as possible.
He left level 165 as soon as possible.
On level 166 he encountered an armed nuke!
He left level 166 as soon as possible.
On level 167 he found the Nyarlaptotep's Boots!
He left level 168 as soon as possible.
He left level 169 as soon as possible.
He left level 170 as soon as possible.
He left level 171 as soon as possible.
On level 172 he assembled a nanomanufacture ammo!
He left level 172 as soon as possible.
He left level 173 as soon as possible.
He left level 174 as soon as possible.
He left level 175 as soon as possible.
He left level 176 as soon as possible.
He left level 177 as soon as possible.
Level 178 was a hard nut to crack!
On level 178 he found the Hellwave Pack!
On level 179 he stumbled into a nightmare demon cave!
He left level 179 as soon as possible.
Level 180 was a hard nut to crack!
He left level 180 as soon as possible.
He left level 181 as soon as possible.
He left level 182 as soon as possible.
He left level 183 as soon as possible.
He left level 184 as soon as possible.
On level 185 he stumbled into a nightmare cacodemon cave!
He left level 185 as soon as possible.
He left level 186 as soon as possible.
He left level 187 as soon as possible.
He left level 188 as soon as possible.
He left level 189 as soon as possible.
He left level 190 as soon as possible.
He left level 191 as soon as possible.
He left level 192 as soon as possible.
He left level 193 as soon as possible.
He left level 194 as soon as possible.
He left level 195 as soon as possible.
He left level 196 as soon as possible.
He left level 197 as soon as possible.
On level 198 he stumbled into a nightmare demon cave!
He left level 198 as soon as possible.
He left level 199 as soon as possible.
He left level 200 as soon as possible.
He left level 201 as soon as possible.
He left level 202 as soon as possible.
He left level 203 as soon as possible.
He left level 204 as soon as possible.
He left level 205 as soon as possible.
He left level 206 as soon as possible.
On level 207 he stumbled into a nightmare cacodemon cave!
He left level 207 as soon as possible.
He left level 208 as soon as possible.
On level 209 he found the Trigun!
He left level 210 as soon as possible.
He left level 211 as soon as possible.
On level 212 he was bombarded!
He left level 212 as soon as possible.
He left level 213 as soon as possible.
He left level 214 as soon as possible.
He left level 215 as soon as possible.
He left level 216 as soon as possible.
He left level 217 as soon as possible.
He left level 218 as soon as possible.
He left level 219 as soon as possible.
He left level 220 as soon as possible.
Level 221 was a hard nut to crack!
He left level 221 as soon as possible.
He left level 222 as soon as possible.
On level 223 he was bombarded!
On level 223 he found the Subtle Knife!
On level 223 he finally committed a stupid suicide.
-- Messages --------------------------------------------------
You need to taste blood!
Boom! That hurt! You' going berserk! You need to taste blood!
Boom! You need to taste blood!
Boom! That hurt! You' going berserk! You need to taste blood!
Boom! You need to taste blood!
Boom! You need to taste blood!
Boom! That hurt! You' going berserk! You need to taste blood!
Boom! That hurt! You' going berserk! You need to taste blood!
Boom! That hurt! You' going berserk! You need to taste blood!
Boom! That hurt! You' going berserk! You need to taste blood!
Boom! That hurt! You' going berserk! You need to taste blood!
Boom! That hurt! You' going berserk! You need to taste blood!
Boom! You need to taste blood!
Boom! That hurt! You' going berserk! You need to taste blood!
Boom! That hurt! You' going berserk! You need to taste blood!
Boom! That hurt! You' going berserk! You die!... Press <Enter>...
-- General ---------------------------------------------------
406 brave souls have ventured into Phobos:
194 of those were killed.
1 of those was killed by something unknown.
97 didn't read the thermonuclear bomb manual.
And 9 couldn't handle the stress and committed a stupid suicide.
105 souls destroyed the Mastermind...
7 sacrificed itself for the good of mankind.
61 killed the bitch and survived.
37 showed that it can outsmart Hell itself.
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So once I started attempting Armorer Diamond directly, with only two Uniques I needed for it, it took me four A666 games and running through
2221 floors before I finally got the second Unique I was missing for it. The play time on my 0.9.9.7 file as I got Armorer Diamond was
1031 hours!. Even if you assume half that time was from the game being run idle, it's insane it took that long to get a badge that is purely grinding, especially when I ended up having to bruteforce it sooner by running those A666 games, who knows how even longer it would have been if I didn't do that, I almost certainly get the rest of the Diamonds and winnable Angelics before I win Armorer Diamond, it's no wonder only Tormuse and Icy won this badge previously. I wonder what the hell Game Hunter was thinking when he bumped the old easy Armorer requirements to what they are now, surely there was a more sensible middle ground between the two (well to be a bit fair to him, the Armorer badges got changed in 0.9.9.5, before 0.9.9.7 added all those 15 depth 1 weight Uniques including the Subtle Knife, but even prior to 0.9.9.5 with a smaller specials list and Armorer Diamond then requiring just finding one of every special, only
Tormuse reported winning it then, so it's not like Armorer Diamond was an overly common Diamond then to merit bumping up its requirement to such an absurd degree). If you're wondering, it also took me finding
1695 specials total before I got Armorer Diamond. Well with Armorer Diamond done, I now got
23 Diamonds, tying papilio's reported total for second most Diamonds, of which I'm especially not looking forward to Destroyer and Arena Diamond, but at least those won't be purely grinding out 666 floors after 666 floors after 666 floors...