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Author Topic: (v0.10.8) [N!|ArchAoHu|23%|YAVP] Everyman Angelic (& Chaos General)  (Read 55 times)

Asbadagba

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video:

build order? nu-uh buddy, this is archangel of humanity

in regular angel of humanity you're heavily relying on traits to keep you going, whether it be bulking up into a tank build to give yourself some room for error, or all in'ing into offense traits and killing things before they get a chance to attack

in archangel of humanity however, all of that goes out the window
you only get ONE SINGLE TRAIT at the start of the game, any more xp/levels gained during the game is just funny numbers on your hud
and of course, you have the regular angel of humanity handicap of having your maximum health divided by 5, making you extremely vulnerable past phobos
most enemies can just one shot you and since you only get 1 trait, there isn't much hope for you to fight back

anyway though, I went scout | intuition
my strat here is to just stairdive till I win, relying on powerups
intuition is unquestionably the best choice for that
and yeah I know, dumpster diving for invulns is lame, but I really have no idea what else you'd do on this one...

you do still start with a bunch of useful crap though:
an equipped red armor, a bunch of medikits and one of each basic modpacks
that red armor is gonna be your only shot at tanking things on phobos

the modpacks are kinda like a substitute for lack of traits
there's a bunch of options on what you could do with them, but I opted for:

technical mod goes onto my shotgun, giving it a pretty rad 20% fire rate boost (on top of scout's passive 10%)

agility mod goes onto any steel boots I can find,
or if I can't find any by anomaly, then it'll go on an armor

bulk mod is just a fail safe in case my red armor gets damaged before anomaly (you're gonna get one shot if it gets damaged)

power mod I didn't end up having a particular use case for, but i guess you could use it for a tactical shotty if you find the ingredients for it or maybe to beef up one of your armors for the cyberdemon

floors:

phobos 1-5 isn't so bad, a tech modded shotgun is more than enough to clear everything, invulns can't spawn yet, but intuition still helps you out by spotting health globes (which fully heal you here) and berserk packs
you can still very much die if you get some shitty hot start with a bunch of hell knights or something, but most of the time you'll be fine

chained court is kind of annoying, the idea is to first sit around and shotgun any zombies coming my way, then later i grab all the berserks and b-line to the exit
I also swap to my green armor for a bit to save some powerup time
(remember, time based powerups are a bad thing if you're wearing heavy armor)

phobos 6-7 has a bunch of scary enemies that can easily kick your ass (plasma zombies, revenants, barons, arachnotrons), this is where you stop being able to fight back and start trying to exit while grabbing anything important
remember, xp is useless, so there's no point in trying to kill anything that you don't have to

also on phobos 7 I got lucky and found an invuln for anomaly
PSA: don't forget to take your armor off when you're invuln
(or if you have one with a positive speed modifier, then put that on)

anomaly is um...
well I'll be blunt, you better bring an invuln/rocket launcher/phase device for this one or you're fucked
your movement speed is pretty bad even with berserk due to your heavy armor and lack of traits
and even with berserk+armor the nightmare cacos can roll enough damage to one shot you at 100% health anyway
if you're berserked, then you don't get the dodge bonus from running
and if you're not berserked then you're gonna get clapped by the cacos or bruisers

it is actually possible to get through without an invuln/launcher/phase device, it did happen a few times for me, but the chances are slim and I'd rather go out of my way to grab a launcher/phase earlier in phobos instead
(if there's a vault and a computer map shows you that there is a launcher/phase device inside of it, you should seriously consider clearing it)

deimos and hell are highly luck dependent since your ability to fight back at this stage of the game starts falling off hard
not much to say really, just try and grab all the invulns you can,
take off your armor while invuln and rocket jump if needed

in fact I got so lucky with invulns that I managed to get both
the compet-n platinum medal (win in less than 10 minutes real time)
and the untouchable medal (win with less than 200 damage taken)

It's kind of a shame this was the winning run to be honest,
some of my other runs were far more impressive in terms of clearing floors the hard way (but then the next floor vaporized me with a hot start)
It is what it is though, this is considered to be one of the hardest badges in the game and even beating it this way is glorious enough

and yeah, that's angelic #12 for me, which gets me to chaos general!
I haven't been posting them all on the forums, but I have videos of them on youtube
I'm thinking about making a mortem dump thread when I'm done with all non-impossible ones

Mortem:
Spoiler (click to show/hide)
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