DRL > Nightmare!

(v0.10.8) [N!|AoB+AoRa|55%|YAVP] Every Dual Angel combo on N! World 1-7

(1/1)

Asbadagba:
video:
https://www.youtube.com/watch?v=4Y3WeY1oRw8

Angel of berserk = You're only allowed to use melee weapons
Angel of red alert = every floor spawns with a nuke, set to detonate in 5 ingame minutes

aora on top of aob certainly makes the early game tougher,
since normally you wanna be playing phobos slowly due to how weak melee starts off
aora also disables stair sense, so you can't just stairdive as scout
(although in the current version, regular aob already has a 15 minute nuke in the form of the enrage timer)

though once you get to deimos you'll probably have hellrunner and so it's not much different from regular aob thereafter
albeit you still don't get scout's stairsense meaning you can't just invuln stairdive to the end willynilly
(unless you're playing marine in which case you won't have it anyway, but scout is the way to go for aora)

attempts: 29
skill: 50/100
luck: 66/100

difficulty: diamond

i think it's somewhere in the diamond range in terms of difficulty,
there's some luck involved in getting through phobos, but afterwards it's just regular aob basically
if there was a kill req it could be a high diamond, depending on how many kills you'd need
and if it had a really tight kill req it could maybe even pass as an angelic
but just winning with these two together isn't that tough

build order:

Bru, Bru, Ber, Bru, Int, HR, HR, MBm, Fin, Fin, WK,

i went blademaster (again), it's the obvious choice in a time sensitive challenge like angel of red alert

---

also you might notice i skipped one of the dualies, aob+aop
that combo turned out to be insanely luck based, like on par with the toughest angelics
so i'm gonna be skipping it for now, but i will return to it once i'm done with the rest

---

mortem:
Spoiler (click to show/hide)--------------------------------------------------------------
 DRL (0.10.8) roguelike post-mortem character dump
--------------------------------------------------------------

 aob and aora, level 11 Cyberdemon Chaos Marshal Scout,
 defeated the Mastermind at the City of Dis.
 He survived 24858 turns and scored 659066 points.
 He played for 22 minutes and 23 seconds.
 He opposed the Nightmare!

 He killed 435 out of 777 encountered hellspawn. (55%)
 He killed 443 out of 795 enemy spawns total.
 He was an Angel of Berserk!
 He was also an Angel of Red Alert!

-- Special levels --------------------------------------------

  Levels generated : 12
  Levels visited   : 0
  Levels completed : 0

-- Awards ----------------------------------------------------

  Malicious Knives Cross     Won & killed only with knives/fists
  UAC Star (silver cluster)  50+ kills without taking damage
  Minor Icarus Cross         Won the game in less than 40,000 turns
  Compet-n Silver Cross      Won the game in under 30 minutes

-- Graveyard -------------------------------------------------

  ###########################################################
  #########................................##################
  ########...............####...............#################
  #######.......####.....####.....####.......################
  ######........####.....####.....####........###############
  #####.........####.....####.....####.........##############
  ####..........####..............####..........#############
  ###............................................############
  ###....####............................####....############
  ###...&####............................####..0.############
  ###....####............................####....############
  ###....####............................####....############
  ###............................................############
  ####..........####............%.####..........#############
  #####.........####.....####...X.####.........##############
  ######........####.....####.....####........###############
  #######.......####.....####.....####.......################
  ########...............####...............#################
  #########................................##################
  ###########################################################

-- Statistics ------------------------------------------------

  Health 58/50   Experience 59634/11
  ToHit Ranged +0  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +9

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 2)
    Hellrunner       (Level 2)
    Brute            (Level 3)
    Berserker        (Level 1)
    Intuition        (Level 1)
    Whizkid          (Level 1)
    Blademaster      (Level 1)

  Bru->Bru->Ber->Bru->Int->HR->HR->MBm->Fin->Fin->WK->

-- Equipment -------------------------------------------------

    [ Armor      ]   red armor [4/4] (87%)
    [ Weapon     ]   chainsword (8d2)
    [ Boots      ]   tactical boots [0/0] (96%)
    [ Prepared   ]   nothing

-- Inventory -------------------------------------------------

    green armor [1/1] (100%)
    blue armor [2/2] (100%)
    blue armor [1/2] (20%)
    blue armor [2/2] (80%)
    red armor [4/4] (91%) (B)
    combat knife (2d5)
    combat knife (2d5)
    small med-pack
    small med-pack
    large med-pack
    large med-pack
    phase device
    homing phase device
    envirosuit pack
    technical mod pack
    technical mod pack
    bulk mod pack
    fire skull
    hatred skull

-- Resistances -----------------------------------------------

    bullet     - internal 50%   torso 50%   feet 50% 
    melee      - internal 50%   torso 50%   feet 50% 
    shrapnel   - internal 50%   torso 50%   feet 50% 
    acid       - internal 50%   torso 50%   feet 50% 
    fire       - internal 50%   torso 75%   feet 50% 
    plasma     - internal 50%   torso 50%   feet 50% 

-- Kills -----------------------------------------------------

    51 former humans
    53 former sergeants
    10 former captains
    9 former commandos
    64 imps
    73 demons
    55 lost souls
    28 cacodemons
    12 hell knights
    22 barons of hell
    5 arachnotrons
    7 pain elementals
    21 revenants
    9 mancubi
    10 arch-viles
    10 nightmare imps
    2 bruiser brothers
    1 Cyberdemon
    1 Spider Mastermind

    Melee kills   : 309
    Unarmed kills : 17
    Other kills   : 117

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  He arrived at the Phobos Anomaly.
  He left level 9 as soon as possible.
  On level 13 he assembled a tactical boots!
  He found the Tower of Babel.
  On level 21 he assembled a chainsword!
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 You hit the Spider Mastermind. The Spider Mastermind flinched! You need to
 taste blood!
 You hit the Spider Mastermind. The Spider Mastermind flinched!
 You hit the Spider Mastermind. You're going berserk!
 You hit the Spider Mastermind. You need to taste blood!
 You hit the Spider Mastermind. The Spider Mastermind flinched!
 You hit the Spider Mastermind. You need to taste blood!
 You hit the Spider Mastermind. You're going berserk! You need to taste blood!
 You hit the Spider Mastermind. The Spider Mastermind flinched!
 You need to taste blood! You are hit!(x3) You dodge! Boom! You dodge! Boom!
 You dodge! Boom!
 You hit the Spider Mastermind. The Spider Mastermind flinched!
 You hit the Spider Mastermind. You need to taste blood!
 You hit the Spider Mastermind. You're going berserk! You need to taste blood!
 You hit the Spider Mastermind. The Spider Mastermind dies. Next!
 Congratulations! You defeated the Spider Mastermind!

-- General ---------------------------------------------------

 1648 brave souls have ventured into Phobos:
 1416 of those were killed.
 6 of those were killed by something unknown.
 80 didn't read the thermonuclear bomb manual.
 And 47 couldn't handle the stress and committed a stupid suicide.

 99 souls destroyed the Mastermind...
 10 sacrificed itself for the good of mankind.
 62 killed the bitch and survived.
 27 showed that it can outsmart Hell itself.

--------------------------------------------------------------

--- End code ---

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