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Author Topic: (v0.10.8) [N!|AoB+AoD|93%|YAFW] Every Dual Angel combo on N! World 1-8  (Read 14 times)

Asbadagba

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video:
https://www.youtube.com/watch?v=xsxsZ06QUCg

Angel of berserk = You're only allowed to use melee weapons
Angel of darkness:

(-) your vision is reduced,
(-) you cannot see previously visited tiles
(-) map revealers and stair sense do not work
(-) enemy respawning is enabled (to no effect on nightmare! though)

(+) but xp is doubled

difficulty: platinum

attempts: 11
skill: 40/100
luck: 50/100

while the early game can be annoying from the reduced vision, the double xp makes you powerscale really hard after the first few floors

the thing about pure melee is that you're relatively weak at first,
but once you get your mastery (or around ~level 6 for masterless), the "early game" is over and you can start going ham without much consequence
(^this is also why i consider shotguns into melee the most fool proof way of beating the game)

if you go for a melee-tank build, then the later floors are going to become a cakewalk no matter what the game throws at you pretty much
and since angel of darkness doubles xp gain, you're going to make the oh-so brutal early aob on n! go by much quicker.
as such, I think I'll rate this one at platinum

(my first N! win years ago was actually with this exact angel combo of aob+aod and the overpowered v0.9.9.8 vampyre)
(i definitely would not rate my skill level at the time above platinum)

also this is one of the combos for cheesing the gargulec cross (if you don't mind the annoyance that is 100%'ing in angel of darkness)
if you are gonna go for the garg, you may also consider going nightmare instead of uv for this one
"uv is harder than n!" is a common opinion that I used to subscribe too,
but after doing the angelics... yeah, i don't really agree with that anymore in most cases
(there's still more enemies on n!, most special/boss floors are way harder, enemies are more accurate, bosses have more hp, early game is tougher, etc.)

build order:

Bru, Bru, Ber, Int, TaN, TaN, Bru, Bad, HR, HR, Fin, TaN, HR, Fin, WK, WK, Fin, Bru, Bru, Bad

i went bru bru ber into int, since levelling is faster and I'm gonna be relying on powerup chains instead of throwing knives
intuition still reveals powerups, not sure if that's intended or not (you'd think it wouldn't in aod since computer maps and stair sense don't work?)
i went masterless since i wanna tank up due to the reduced vision
and then after that it's just the usual suspects: hellrunner, finesse, whizkid, etc.
you get so many levels from the doubled xp, eventually there's more than you know what to do with

---

also that's it for the aob+X dual angels, or world 1 as i called it.
the last one is aob+aoms, but i already beat that as berserker angelic
and there's also aob+aop that i skipped since it turned out to be stupidly difficult, so i'll save that for last

mortem:
Spoiler (click to show/hide)
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