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Author Topic: (v 0.10.8) [M|ArchAoHu|100%|YAAM] Archangel of Humanity with 100% kills  (Read 26 times)

Asbadagba

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video:
https://www.youtube.com/watch?v=DclcKIi9hIQ

I was originally trying to do archaohu on UV with 100% kills and I actually managed to get all the way to deimos with that, but it's really tough...
So i downgraded to HNTR, just to see if all kills could be done in the first place

As far as I know ArchAoHu 100% hasn't been beaten before, but it's more annoying than difficult if anything
in fact I'm not sure if I'd even rank it at angelic in terms of difficulty, this is more of a diamond
(in the current version of the game at least)

nonetheless, I think it's a fine run that's definitely worthy of being posted!

for the builds, in theory most of them could work, since hntr isn't that bad, but personally I'd go with:

scout | hellrunner
The most generally applicable I'd say
Hellrunner is good in every situation, you can run away from most of your problems when you throw in scout's passive speed and tactical boots into the mix

tech | whizkid
also a great pick, you can assemble yourself some pretty gnarly equipment and in aohu you start with one of each modpack + 2 more tech mods if you're technician, so you're not gonna be short on options
I personally don't really like playing whizkid, so I went with S/hellrunner instead, but hey, you do you!

you'd think scout | intuition would also be good, but ehhhh
S/int is absolutely the best choice for everyman angelic, but the circumstances here are different
on HNTR there aren't that many enemies to warrant powerup chaining
and since were doing 100% kills, you're gonna spot all the powerups anyway,
intuition doesn't end up being much help here in the end

phobos:

you almost certainly wanna do hell's arena, it's pretty easy in hntr
and just like in regular aohu you'll get one of three exotic items as a reward for beating it:

phaseshift armor - an incredible +25% speed boost out of the box, great for extending overheal/powerups and just general mobility

ballistic vest - you can apply ballistic on it for a massive 90% resistance to all physical attacks,
it also has a 0% speed penalty, so you could slap an agility mod on it for a decent speed boost

and there's also the acid proof boots...
yeah, uh, just restart if you get the boots

alternatively, you could skip arena and go for the chained court
(doing both arena and the chained court is a pain in the ass, the unchained court is probably going to kill you, I wouldn't recommend it)
the chainsaw may help against the cyberdemon and it's also your best damage dealer while you're invuln; it's up to you whether you want it or not
I'd still go with arena though, that rocket launcher is gonna help a lot later on

the actual regular floors in phobos are pretty easy, I don't have much to say here, just keep cornershooting
(and if you get a pinky group, try to use the enviroment)

for anomaly:
the first ambush has two cacodemons, but both of them are on the east side of the room, so just rocket jump backwards and cornershoot from there
for the bruisers, you wanna start by firing a rocket into one of their tents and then you wanna bait them near walls so you can get some guaranteed rocket hits on them;
while also radar scanning them in between for some extra dps

deimos:

still fairly easy on HNTR, you will start encountering barons and revenants later, but the early floors aren't much different from phobos

I'd highly suggest doing hell's armory/deimos lab - there's a guaranteed shell box, two modpacks, a possible exotic/unique item
and best of all - you can maintain your kill count without waking the shamblers
If it's hell's armory and you have good plasma armor, hmm maybe you could try actually fighting the shambler, but on deimos lab? hell no

the cyberdemon is biggest challenge here, fighting him head on is sketchy and while you can get lucky with an invuln, there's no guarantee that'll happen

Some other ways of cheesing him (besides invulns):
if you have a chainsaw and a berserk, you can kill him relatively quickly and with minimal damage taken
(both phaseshift and the ballistic vest will work in this case)

if you have the ballistic vest, then you can turn it into a ballistic ballistic vest which will result in an armor with a whopping 90% melee resistance; if you have enough medikits you can shotgun him down at melee range

if you got lucky with a light amp, then you can use that to stay outside of his vision while you rocket the walls next to him
(the rocket launcher doesn't have the best accuracy, but remember - accuracy only applies if you're aiming at an enemy, you'll hit walls 100% of the time and if an enemy is close enough they'll take full damage anyway)

if you went whizkid you could probably make yourself some beefy enough armor to tank his rockets directly

also tip: the radsuit gives you +25% fire resistance, might be relevant if you don't have a fireproof red armor

Make no mistake though, you CAN beat him in a fair fight
I didn't get any of these things in this particular run, so that was my only option
And somehow, I came out of babel alive!

hell:

This is one of the few challenges where the late game is actually harder than the early game, since the game is expecting you to have a lot of traits by now
(and also it's expecting you to not get one-shot by the VMR gang)
this is HNTR though, the floors are quite empty, so you *probably* won't get a hot start where you'll get slaughtered
and also, you'll definitely have better gear by now, which will somewhat make up for the lack of traits...

I got an arachnotron cave which was pretty scary, but I did manage to pull through it,
aside from that it was mostly smooth sailing in hell
(you'll have to exercise caution whenever you see a Vile/Mancubus/Revenant though)

Oh and don't accidentally step into lava like I did in another run, that's an instant kill if you don't have fire resistant boots lol

the spidermaster would've been tricky, but in the current version the spidermaster doesn't seem to have the erratic movement that its known for, so as long as you can outspeed it (an A modded phaseshift can easily do so), then you can just keep circling around a pillar while you slowly shotgun away at it.

If you have a nuke then you can use that too, as long as you don't mind the partial win :P
(I don't think the nuke is necessary in the current version though)

if you're wondering about the other special floors:

toxin refinery - medical armor is near useless, not worth it
central processing - could be done for a guaranteed ballistic vest (if you didn't get one from arena)
phobos lab - maybe, but those pinkies can easily kill you if you're not careful
military base - the zombies can do a surprising amount of damage, but it could be done for a guaranteed combat shotgun
^(and you'll have the mods to turn it into a tactical shotgun immediately)

the wall - ehhhhhhhhhhh, maybe, I don't think the backpack is worth it though; missile launcher also isn't much better than a regular RL
containment area - the ambush is probably gonna kill you...
city of skulls - quite beatable, but the skulls aren't really gonna help you much (there aren't that many corpses on HNTR)
abyssal plains - you'll probably die, and again, the reward isn't worth it imo
halls of carnage - if you have a homing phase, you could get yourself a bfg, but you'll still have to do some fighting if you wanna maintain 100% kills, is that worth the bfg?
spider's lair - could be considered if you get an invuln right before it, but otherwise hell no

the vaults - you're gonna fail the kill count (and if you phase into the middle vault you're gonna die)
house of pain - all the rooms are filled with lethal enemies and in return you'll get a CHANCE to get some exotics/uniques? ayayai...
unholy cathedral - if you have a chainsaw and a hatred skull and some really beefy melee armor, um maybe? the spear/scythe won't be of much use at this point though
the mortuary  - well, there is a guaranteed nuke here, yes... but good luck full clearing this bad boy
limbo - see the above
lava pits and mt erebus - if you don't have lava boots, then the lava elemental is probably gonna kick your ass; the reward isn't worth it either

mortem:
Spoiler (click to show/hide)
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Omega Tyrant

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Some notes with the special levels:

Quote
containment area - the ambush is probably gonna kill you...

You don't need to trigger the ambush to get the Missile Launcher and Rocket Box there, and not triggering it will keep 100% kills intact, while all that will be in the level before the ambush are some Imps and Pinkies, so you absolutely should go in Containment Area if you can destroy the wall. The Missile Launcher is also a big upgrade over the vanilla Rocket Launcher; 0.8 firing time, +10 accuracy, and has an actual clip while still having slightly better reloading time at 1.2 seconds, while the one thing it lacked before, rocket jumping, it now has! You could get a Shell Box from the crates as well if you're lucky. Even in an Everyman Angelic run I say you should absolutely go in if you don't got any powerups active and find the Containment Area stairs before the normal stairs while having the means to break the wall.

Quote
unholy cathedral - if you have a chainsaw and a hatred skull and some really beefy melee armor, um maybe? the spear/scythe won't be of much use at this point though

One thing to note about the Scythe is that Whisper Of Death has no minimum HP requirement (at least as of now, it is in the proposal list to give it one...), so if you could get the Scythe and got a bunch of medkits or other healing around, you could abuse it to kill all enemies on a level (and that could be a way to actually clear Mortuary/Limbo without nuking them). Of course this isn't an option on HNTR though since you can't get the Scythe there...

Quote
lava pits and mt erebus - if you don't have lava boots, then the lava elemental is probably gonna kick your ass; the reward isn't worth it either

Well the Lava Element is basically an extra life if you were to get into an unsurvivable situation. This aspect of it is limited when you got only a single floor left before Dis and the Mastermind is currently free to corner shoot to death if you can outrun her, but if you do have the means to clear Lava Pits or Erebus and you're doing a 100% ArchAoHu run, it could be worth it for that insurance that you won't get screwed over by a Hell 7 Arachnotron cave or some terrible hot start. Also you have a high chance to get special armors, and getting something like the Lava Armor, Cybernetic Armor, or ESV would be farther insurance for Hell 7 not killing you (though if you get the Cybernetic Armor and don't got a nuke for the Mastermind, you shouldn't put it on as you then won't be able to outrun her).

Congrats on doing this though, now time to do it again with the nerfed Shotguns :p
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