DRL > Post Mortem

(v0.10.9) [H|ArchAoHu|100%|YAAM] Archangel of Humanity on HMP with 100% kills

(1/1)

Asbadagba:
video:
https://www.youtube.com/watch?v=9RpFjx9_jTA

omega wanted me to do ArchAoHu 100% after the shotgun falloff nerf,
well here it is, but doing it on htnr again would be boring, so this time it's hurt me plenty!

I don't really have much to say about this one, I did do a detailed write up on my archaohu 100% on hntr video, so check the description on that one if you wanna try it yourself.
doing it on HMP is harder obviously, but all the strategic decisions are the same

https://www.youtube.com/watch?v=DclcKIi9hIQ

https://forum.chaosforge.org/index.php/topic,9338.msg71702

the only that really changes on HMP is anomaly,
instead of rocket jumping backwards, you wanna rocket jump forward since there are cacos on both sides now,
but beyond that the game plays out pretty much the same as on hntr

there are a few things I got wrong in the write up of my first vid though:

if you get the acid proof boots, then you can still definitely win
it's also a nice combo if you get central processing, since the acid proof boots completely counter the annoying acid walking you have to do normally
still, if you want the best odds of success, I'd recommend restarting for a phaseshift or ballistic vest

going to chained court is probably a bad idea, since the bruiser brothers are best fought with a rocket launcher
even if you get lucky with a ballistic vest, the bruis-ario and bruigi can whoop your ass regardless, you really wanna be using a rocket launcher on them instead and if that doesn't kill them, then finish them off with cornershots
granted you can find a rocket launcher randomly, but if you're betting on that why not just do hell's arena?
the chainsaw won't really help with much besides maybe killing cyb or the spidermaster if you get lucky with an invuln right before the stairs
You'll probably find some other weapons that can do just as much damage by that point anyway

and most importantly, if you get the containment area, you should absolutely go there for the guaranteed missile launcher
one of the recent patches made it so the missile launcher allows rocket jumping, making it an actual upgrade to the rocket launcher unlike before
it also comes with +10 accuracy, which lets you consistently hit things at the edge of your vision without any levels in eagle eye,
quite relevant for the cyberdemon if you intend to fight him the hard way
(preferably with a fireproof red armor and a radsuit to knock his rockets down to 1 damage)

the starting area is easy, it's just imps and pinkies; you also don't have to do the ambush, allowing you to maintain your kill count
Just don't go for the backpack; even with a phase device, killing all those barons may be possible, but it's very sketchy

everything else I said still applies though

oh, also I think this is possible on UV, but it's very luck based with how full of deadly enemies the floors are
(my best run in UV was early deimos if I recall)

mortem:
Spoiler (click to show/hide)--------------------------------------------------------------
 DRL (0.10.9) roguelike post-mortem character dump
--------------------------------------------------------------

 archaohurt me plenty,
 level 11 Cyberdemon Chaos Marshal Scout,
 defeated the Mastermind at the City of Dis.
 He survived 99896 turns and scored 199523 points.
 He played for 1 hour, 6 minutes and 51 seconds.
 He wasn't afraid to be hurt plenty.

 He killed 614 out of 614 encountered hellspawn. (100%)
 He killed 630 out of 630 enemy spawns total.
 This ass-kicking marine killed all of them!
 He was an Archangel of Humanity!

-- Special levels --------------------------------------------

  Levels generated : 12
  Levels visited   : 3
  Levels completed : 1

-- Awards ----------------------------------------------------

  Cyberdemon's Head          Killing the Cyberdemon w/o taking damage
  Medal of Prejudice         Won with 100% kills
  UAC Star (silver cluster)  50+ kills without taking damage
  Untouchable Medal          Won taking less than 200 damage
  Hell Champion Medal        Clear Hell's Arena

-- Graveyard -------------------------------------------------

  ###########################################################
  ####................................#####################>#
  ###...............####...............######################
  ##.......####.....####.....####.......#####################
  #........####.....####.....####........####################
  .........####.....####.....####.........###################
  .........####..............####..........##################
  .....................................X....#################
  ..####............................####....#################
  .&####............................####....#################
  ..####............................####%...#################
  ..####............................####....#################
  ..........................................#################
  .........####..............####..........##################
  .........####.....####.....####.........###################
  #........####.....####.....####........####################
  ##.......####.....####.....####.......#####################
  ###...............####...............######################
  ####................................#####################>#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 10/10   Experience 55097/11
  ToHit Ranged -2  ToHit Melee -2  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Scout

    Hellrunner       (Level 1)

  HR->

-- Equipment -------------------------------------------------

    [ Armor      ]   Malek's Armor [3/3] (100%)
    [ Weapon     ]   tactical shotgun (8d3) [0/5]
    [ Boots      ]   tactical boots [0/0] (100%)
    [ Prepared   ]   shell box (x39)

-- Inventory -------------------------------------------------

    double shotgun (9d3)x2 [2/2] (T)
    missile launcher (6d6) [5/5] (B)
    fireproof red armor [4/4] (100%)
    shotgun shell (x15)
    rocket (x10)
    rocket (x9)
    large med-pack
    phase device
    homing phase device
    homing phase device
    envirosuit pack
    technical mod pack
    fireproof plasteel boots [2/2] (100%)
    shell box (x100)
    rocket box (x25)
    rocket box (x25)
    rocket box (x25)

-- Resistances -----------------------------------------------

    acid       - internal 0%    torso 30%   feet 0%   
    fire       - internal 0%    torso 30%   feet 0%   
    plasma     - internal 0%    torso 30%   feet 0%   

-- Kills -----------------------------------------------------

    66 former humans
    63 former sergeants
    39 former captains
    13 former commandos
    188 imps
    43 demons
    85 lost souls
    45 cacodemons
    21 hell knights
    17 barons of hell
    5 arachnotrons
    5 pain elementals
    8 revenants
    19 mancubi
    9 arch-viles
    2 bruiser brothers
    1 Cyberdemon
    1 Spider Mastermind

    Pistol kills  : 10
    Shotgun kills : 577
    Unarmed kills : 0
    Other kills   : 43

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 6 he assembled a tactical shotgun!
  On level 7 he found the Mjollnir!
  He arrived at the Phobos Anomaly.
  On level 9 he was stumbling in the dark!
  On level 9 he entered Hell's Armory.
  He left the Armory without drawing too much attention.
  On level 11 he arrived at the Containment Area.
  He broke into the Containment Area, but gave up against the overwhelming forces.
  On level 12 he assembled a fireproof armor!
  On level 12 he assembled a tactical boots!
  He found the Tower of Babel.
  On level 17 he stumbled into a complex full of mancubi!
  On level 17 he found the Malek's Armor!
  On level 20 he assembled a fireproof boots!
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 You quickly reload the tactical shotgun.
 You quickly reload the tactical shotgun.
 You quickly reload the tactical shotgun.
 You quickly reload the tactical shotgun.
 You quickly reload the tactical shotgun.
 You quickly reload the tactical shotgun.
 You quickly reload the tactical shotgun.
 You stop running.
 You use a large med-pack. Nothing happens.
 You start running!
 You quickly reload the tactical shotgun.
 You quickly reload the tactical shotgun.
 You quickly reload the tactical shotgun.
 You quickly reload the tactical shotgun.
 The Spider Mastermind dies. Congratulations! You defeated the Spider
 Mastermind!

-- General ---------------------------------------------------

 2178 brave souls have ventured into Phobos:
 1870 of those were killed.
 8 of those were killed by something unknown.
 85 didn't read the thermonuclear bomb manual.
 And 67 couldn't handle the stress and committed a stupid suicide.

 148 souls destroyed the Mastermind...
 20 sacrificed itself for the good of mankind.
 95 killed the bitch and survived.
 33 showed that it can outsmart Hell itself.

--------------------------------------------------------------

--- End code ---

Navigation

[0] Message Index

Go to full version