DRL > Requests For Features
Fairly minor change here...
(1/1)
BDR:
I don't know how often people use x, but whenever I'm walking around an open area (like the Arena) I use it so that I don't suddenly find myself dead because I ran three spaces too far. However, the default white text for both no monsters and seeing monsters requires more than a glance, so I put in an extra color message:
BLUE_2 = "There are no monsters in sight.";
What could also be worked in, to further distinguish seeing and not seeing monsters:
RED_4 = "You see*";
Having this by default would be really nice, though I can always just keep copy-pasting it in the inis....
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