DRL > Requests For Features

Fairly minor change here...

(1/1)

BDR:
I don't know how often people use x, but whenever I'm walking around an open area (like the Arena) I use it so that I don't suddenly find myself dead because I ran three spaces too far.  However, the default white text for both no monsters and seeing monsters requires more than a glance, so I put in an extra color message:

BLUE_2       = "There are no monsters in sight.";

What could also be worked in, to further distinguish seeing and not seeing monsters:

RED_4        = "You see*";

Having this by default would be really nice, though I can always just keep copy-pasting it in the inis....

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