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Author Topic: DoomRL the TRPG  (Read 3287 times)

Almafeta

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DoomRL the TRPG
« on: December 13, 2005, 15:57 »

You know, the more I play DoomRL, the more I want to reverse-engineer its rules to make a pen-and-paper minigame out of it.

What's better than taking on hell?  Taking on six times as much hell with you and five of your friends!  :D
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Turgor

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DoomRL the TRPG
« Reply #1 on: December 13, 2005, 16:40 »

That's actually a great idea!

I'm trying to figure out all the game mechanics out at the moment, and putting them up at the wiki at various places (like xp under enemies, various stuff under minor spoilers). Haven't put up half of what i've discovered so far though.

With Kornel's permission, we could start a wiki page about the mechanics in a fashion that allows you to use it as guidelines for such a pen-and-paper game, and put all the data collected so far there.

Kornel Kisielewicz

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DoomRL the TRPG
« Reply #2 on: December 13, 2005, 17:12 »

Actually I was inspired by a P&P game :]. The DoomRL rules are loosely based on GURPS, and there *IS* a fan-made GURPS Doom supplement :-D. Unfortunately a minute with Google revealed that it's homepage is no longer valid. I'll try to browse through my HD, I think I've got a copy somewhere...
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Kornel Kisielewicz

Almafeta

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DoomRL the TRPG
« Reply #3 on: December 13, 2005, 17:16 »

GURPS Doom and the GURPS Doom expansion were from GURPSnet, but GURPSnet recently took down all its conversions.  Luckily, I still have a copy of them.  ^_^

I was actually combining GURPS Lite with GURPS Doom to make a GURPS Doom standalone at one point...  ^^;
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Almafeta

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DoomRL the TRPG
« Reply #4 on: December 13, 2005, 17:18 »

Wait, here it is:

http://gurpsnet.sjgames.com/Archive/Worlds/Doom/

'Doom' and 'Doomstuff' were the original two.
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Turgor

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DoomRL the TRPG
« Reply #5 on: December 13, 2005, 17:24 »

ooh that's nice :)

well i guess another one would be a bit redundant in that case..

but i'm still gonna try to find out every little detail about the mechanics of DoomRL to put in the wiki :)

Kornel Kisielewicz

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« Reply #6 on: December 13, 2005, 17:26 »

The stats in DoomRL do not reflect the ones in GURPS Doom at all. But I took a few inspirations :].
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Malek Deneith

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DoomRL the TRPG
« Reply #7 on: December 13, 2005, 17:54 »

Quoting: Turgor
but i'm still gonna try to find out every little detail about the mechanics of DoomRL to put in the wiki :)

Nice ^^ I always liked knowing the mechanics of the games ... but I think that fastload effects should go to weapons instead of Minor spoilers
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Kornel Kisielewicz

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DoomRL the TRPG
« Reply #8 on: December 13, 2005, 18:21 »

Quoting: Malek
but I think that fastload effects should go to weapons instead of Minor spoilers

You're the main admin, so it's your choice ^_^
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Turgor

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« Reply #9 on: December 13, 2005, 19:03 »

yeah, your choice Malek.

I mainly put them there because when i first play a game, i don't want to know all the numbers and stuff.. but figure out myself how things work. So i consider such info a spoiler. But this being a roguelike, i guess such info is  more important than in an other type of game.

Kornel Kisielewicz

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« Reply #10 on: December 14, 2005, 18:13 »

I guess there could be a SPOILER temlate created, that would javascripticaly hide spoiler information under a "spoiler" link. But that seems a lot of work ^_^.
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