Chaosforge Forum

  • July 22, 2019, 15:27
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: 1 ... 3 4 [5]

Author Topic: AliensRL 0.8 Beta 2  (Read 21795 times)

skarczew

  • Elder
  • Major General
  • *
  • *
  • Offline Offline
  • Posts: 974
    • View Profile
Re: AliensRL 0.8 Beta 2
« Reply #60 on: April 04, 2010, 04:41 »

It is huge o.o .

As for other additions:
 - I was thinking about the possibility of using flares (should be stored & used the same way as grenades, after hitting the ground they should disperse the shadows around);
 - Motion scanner; useful to notify about movements in the darkness / behind the wall;
 - Image Intensifier; when used it makes the FoV wider, at the cost of everything being in greenish tones; should be unusable (blinding effect) where there is too much light;
Logged

Kornel Kisielewicz

  • God Hand
  • Apostle
  • *
  • *
  • Offline Offline
  • Posts: 4444
    • View Profile
    • http://chaosforge.org/
Re: AliensRL 0.8 Beta 2
« Reply #61 on: April 04, 2010, 14:15 »

BTW, AliensRL webpage has got a lift up for the upcoming release ;)
Logged
at your service,
Kornel Kisielewicz

Thomas

  • DoomRL Wiki and Testing Ops
  • Elder Chaos Guard
  • Major General
  • *
  • *
  • Offline Offline
  • Posts: 881
  • How's it going?
    • View Profile
Re: AliensRL 0.8 Beta 2
« Reply #62 on: April 05, 2010, 04:49 »

Yeah, but the template you used still has "DoomRL" instead of "AliensRL" above the screenshots/downloads/features links.
Logged
Arch-Vile Chaos Major Thomas
[26/26/26/25/9/1]
Medals: 35/43 Specials: 69/67 Assemblies: 36/40

skarczew

  • Elder
  • Major General
  • *
  • *
  • Offline Offline
  • Posts: 974
    • View Profile
Re: AliensRL 0.8 Beta 2
« Reply #63 on: April 06, 2010, 04:57 »

Thomas is right, I've just noticed it too.
Logged
Pages: 1 ... 3 4 [5]