Chaosforge Forum

  • March 28, 2024, 18:16
  • Welcome, Guest
Please login or register.



Login with username, password and session length

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - Andrew Freeman

Pages: [1]
1
Discussion / An old fan...
« on: April 15, 2008, 09:40 »
Hey all, I kind of forgot about this game for about a year, and I just decided to give this great game another try, and was I impressed by the changes!  I especially liked how the computer maps are useful now!  And besides that, I noticed tweaks to the monsters and weapons which I greatly appreciate!  Bravo!

2
Pre-0.9.9 / [M|AoMr|74%|17]
« on: January 25, 2007, 17:13 »
--------------------------------------------------------------
 DoomRL (v.0.9.8.5) roguelike post-mortem character dump
--------------------------------------------------------------

 Marksman, level 5 Human Corporal, nuked himself.
 on level 17 of the Phobos base.
 He survived 47712 turns and scored 7258 points.
 He didn't like it too rough.

 He killed 142 out of 192 hellspawn. (74%)
 He was an Angel of Marksmanship!

 He stormed the Chained Court.
 He faced The Wall.

-- Statistics ------------------------------------------------

  Health -203/50   Experience 7324/5
  ToHit +3  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Tough as nails (Level 1)
    Son of a gun   (Level 2)
    Eagle Eye      (Level 1)
    Dualgunner     (Level 1)

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [b] [ Weapon     ]   advanced pistol (2d5) [6/6]
    [c] [ Boots      ]   plasteel boots [8/8] (90%)
    [d] [ Prepared   ]   pistol (2d4) [6/6]

-- Inventory -------------------------------------------------

    [a] blue armor [2/2] (100%)
    [b] blue armor [2/2] (92%)
    [c] blue armor [2/2] (94%)
    [d] blue armor [2/2] (100%)
    [e] 10mm ammo (x26)
    [f] 10mm ammo (x100)
    [g] 10mm ammo (x100)
    [h] 10mm ammo (x100)
    [i] 10mm ammo (x100)

-- Kills -----------------------------------------------------

    32 former humans
    10 former sergeants
    12 former captains
    19 imps
    22 demons
    17 lost souls
    4 cacodemons
    1 hell knight
    3 arachnotrons
    2 pain elementals

-- History ---------------------------------------------------

 He started his journey on the suface of Phobos.
 On level 2 he battled through the complex.
 On level 3 he battled through the complex.
 On level 4 he found hellish caves.
 On level 5 he battled through the complex.
 He then stormed the Chained Court.
 On level 6 he found hellish caves.
 On level 7 he battled through the complex.
 On level 8 he found a hellish city.
 On level 9 he found a hellish city.
 On level 10 he battled through the complex.
 On level 11 he battled through the complex.
 On level 12 he battled through the complex.
 On level 13 he found a hellish city.
 Afterwards he witnessed the Wall.
 On level 14 he found a hellish city.
 On level 15 he battled through a maze of rooms.
 On level 16 he found hellish caves.
 On level 17 he found hellish caves.
 There he finally nuked himself..

-- General ---------------------------------------------------

 Before him 3 brave souls have ventured into Phobos:
 3 of those were killed.

--------------------------------------------------------------

I did WAY better on this than I thought I would; in fact, this is the farthest I have gotten in this release so far!  Who'da thunk it?  By the way, Dualweilding with an advanced pistis is sweet; it's almost like having a miniature double shotgun! (Of course, I'd still prefer the shotgun...)

3
Discussion / Wolf RL?
« on: September 09, 2006, 15:56 »
That's right, Wolfenstein RL.

I know I'll probably never see it, and I'm not sure why I'm so gun-ho about it, since it's essentially a dumbed-down version of Doom RL, but I still want it.  Perhaps if one of us could get our hands on the Doom RL source code (wink wink, nudge nudge) this could happen.

What I see would make this different from Doom is there would be more stealth and conservation of ammo (there is only one type of ammo here!)  Does anyone remember the really, really old version of Wolfenstein, before it was 3D?  You had limited ammo and a few grenades, so you had to use your wits.  I guess what I want to see is the original Wolfenstain plus the features and enemies implemented by Wolfenstain 3D.

This is what I see as far as enemies:

Guard: Your average Former Human.  I remember from the game he went down with a single bullet -- That's my kind of enemy!

SS Troop: The Former Human Sergeant or Captain with a sub-machine gun.  A bit more health.

Dog: Basically an itty-bitty demon.  Isn't it cute?  Also goes down with a bullet.

Mutant: Two pistols, fast firing rate; my childhood memories of these guys were painful.

Bosses: Remember the big beefy guys with grappling guns for hands?  They could easily replace Hell Knights and Barons.  Only every couple levels, mind!

I'm sure there were more.  I think there might have been ninjas for some reason, as well as Hitler-ghosts and the Fueher himelf in his little robot suit!

In Wolf 3D, there were only three guns and a knife, as well as only one type of ammo.  The origianl non-3d Wolf had grenades as well.  Like I said before, maybe this one would rely a bit more on strategy than running in guns-a-blazing, since Guards and Dogs both easily fell to a single bullet each.

Anywho, I'm starting to ramble, so I'll throw this topicopen for discussion.  I know I probably won't see this happen, at least not here, but tell me what you think!

4
Discussion / Official Doom Extreme Haiku Challenge
« on: August 26, 2006, 03:57 »
In the pirit of livening up the discussion boards and wasting time, I present the Official Doom Extreme Haiku Challenge!  Try to come up with the best Doom related Haikus!

For those unfamiliar with the rules, a Haiku is a three line, non-rhyming poem  of 5, 7, and 5 syllables.
I'll go first:

BFG9K,
Slices, dices, toasts and frags,
All things in its path

5
Pre-0.9.9 / Lowest score possible
« on: July 13, 2006, 20:07 »
I thought it would be interesting to see how LOW a score I could get!  Here it is!
--------------------------------------------------------------
 DoomRL (v.0.9.8 (WIN-S)) roguelike post-mortem character dump
--------------------------------------------------------------

Mega Shmuck, level 1 soldier, killed by a former human
 on level 1 of the Phobos base.
 He survived 672 turns and scored 43 points.

 He killed 0 out of 6 hellspawn. (0%)
 My, was he a wimpy chump.


-- Statistics ------------------------------------------------

  Health -2/50   Experience 0/1
  ToHit +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Son of a gun   (Level 1)

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [ Weapon     ]   nothing
    [c] [ Boots      ]   nothing

-- Inventory -------------------------------------------------

*I think you get points for your items, so I dropped my stuff as soon as I could.

-- Kills -----------------------------------------------------

*None, but I had to make sure none of the soldiers stupidly shot each other to get to me.

-- History ---------------------------------------------------

 He started his journey on the suface of Phobos.
 There finally he was killed by a former human.

I got 43 points!  Can anyone else do better-- I mean, worse?
And if anyone thinks this was a complete waste of time, that's what video games are for!

6
Requests For Features / Playing as a demon
« on: June 24, 2006, 02:41 »
Hey everyone.  Here's an idea.  What if as a bonus for beating the game at a certain difficulty level, the game unlocks a special level where you play as one of the demons?  For instance you could play as an Arch-Vile, killing humans and resurrecting them as your own minions?  Maybe the higher score or difficulty you beat the game in, the stronger demon you get to play?

7
Pre-0.9.9 / Hah Hah, I did it!
« on: June 23, 2006, 07:17 »
--------------------------------------------------------------
 DoomRL (v.0.9.8 (WIN-S)) roguelike post-mortem character dump
--------------------------------------------------------------

 Kill Phil, level 7 soldier, defeated the Cyberdemon
 on level 20 of the Phobos base.
 He survived 94805 turns and scored 43530 points.

 He killed 509 out of 527 hellspawn. (97%)
 He held his right to remain violent.

 He found the Phobos Arena.
 He stormed the Chained Court.
 He ventured into the Halls of Carnage.
 He fought on Hell's Arena.
 He faced The Wall.

-- Statistics ------------------------------------------------

  Health 38/60   Experience 37134/7
  ToHit +6  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Ironman        (Level 1)
    Hellrunner     (Level 1)
    Tough as nails (Level 1)
    Eagle Eye      (Level 2)
    Cateye         (Level 2)

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   blue armor [0/2] (22%)
    [ Weapon     ]   BFG 9000 (8d8) [20/100]
    [c] [ Boots      ]   plasteel boots [8/8] (100%)

-- Inventory -------------------------------------------------

    [a] blue armor [2/2] (81%)
    red armor [1/4] (15%)
    [c] advanced rocket launcher (4d5) [1/1]
    [d] plasma rifle (1d8)x8 [40/40]
    [e] rocket (x6)
    [f] power cell (x4)
    [g] power cell (x50)
    [h] thermonuclear bomb
    large med-pack

-- Kills -----------------------------------------------------

    70 former humans
    73 former human sergeants
    41 former human captains
    52 imps
    56 demons
    58 lost souls
    37 cacodemons
    22 barons of hell
    1 Cyberdemon
    24 hell knights
    8 arachnotrons
    18 former human commanders

-- History ---------------------------------------------------

 He started his journey on the suface of Phobos.
 On level 2 he battled through a maze of rooms.
 Afterwards he fought on Hell's Arena.
 On level 3 he battled through a maze of rooms.
 He then stormed the Chained Court.
 On level 4 he battled through a maze of rooms.
 On level 5 he battled through a maze of rooms.
 He then stormed the Chained Court.
 On level 6 he battled through a maze of rooms.
 On level 7 he found a hellish city.
 Afterwards he witnessed the Wall.
 On level 8 he battled through a maze of rooms.
 On level 9 he battled through a maze of rooms.
 Afterwards he witnessed the Wall. (Skipped this one)
 On level 10 he battled through a maze of rooms.
 On level 11 he battled through a maze of rooms.
 He then ventured into the Halls of Carnage.
 On level 12 he found a hellish city.
 On level 13 he battled through a maze of rooms.
 On level 14 he battled through a maze of rooms.
 On level 15 he found hellish caves. (Cacodemons, what else?)
 On level 16 he battled through a maze of rooms.
 On level 17 he battled through a maze of rooms.
 On level 18 he found a hellish city.
 On level 19 he found a hellish city.
 Then at last he found the Phobos Arena.
 There finally he defeated the Cyberdemon.

-- General ---------------------------------------------------

 Before him 25 brave souls have ventured into Phobos:
 23 of those were killed.
 1 of those was killed by something unknown.
 And 1 couldn't handle the stress and commited a stupid suicide.

--------------------------------------------------------------

I beat the Cyberdemon by collecting 4 plasma rifles and overcharging them all, then I finished him off with two busts of ye olde BFG.  In the battle I used a large medkit and a phase device.

Wow, what a rush, I didn't expect to beat him on my first encounter with him!

Pages: [1]