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Messages - abcgi

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1
General Discussion / Re: Game Engine
« on: January 24, 2017, 02:48 »
it would much better be spent developing the current, or next game, right? :)

Hells yes.

Anytime I see "Unity" on any game my heart sinks.

Loved your list above on why your own engine (I know you're not going to rewrite libraries you don't have to). No need for a long article, just more time spent making:
!!!!!!! JUPITER HELL !!!!!!!!!!!

2
General Discussion / Re: Status Update : November 2015
« on: January 24, 2017, 02:40 »
This. Very much this.

this++

This forum needs upvote buttons :D

3
Looks great!

4
General Discussion / Re: Status Update : November 2015
« on: January 23, 2017, 03:43 »
Do females like the film, "Starship Troopers" . . . people that choose to be soldiers are all the same and treated equally.

5
General Discussion / Re: Design Rant : Inventory
« on: January 23, 2017, 03:38 »
"Items on Floor" - this is getting close to the classic game design mistake of trying to funnel players out of the way they want to play the game but is still probably a good idea and will make the game more accessible to the general public.
 
PS an easy way to avoid inventory management is to get rid of it :)

6
Announcements / Re: DoomRL 0.9.9.5 RELEASED!
« on: January 07, 2012, 22:40 »
Looks absolutely awesome - nice one!

On the download page it would be handy to have a link to the download for the OSX SDL download (I'm using Mac a lot these days)...

YouTube is a great idea to show it off.

ABCGi

7
Will do mate and will give you some like love :)

ABCGi

8
Discussion / Re: Great new Forum
« on: December 03, 2006, 21:58 »
heh :)

--
ABCGi

9
Discussion / Great new Forum
« on: November 28, 2006, 15:38 »
Hey Kornel,

Slash let me know about your new stylin forum :) Nice one...

Just opened all yours sites and bookmarked all tabs - you have at
least 9 sites and/or subsites! Plus lots of games - good work.

I note you have now released DoomRL - thanks for playtesting
version - will download real deal now.

Greets from ABCGi :)

--
Adam

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