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Messages - gilgatex

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31
Discussion / Re: Quick questions thread!
« on: September 08, 2011, 18:16 »
I just beat the game in 19 minutes and 3 seconds.  I got the Compet-n Gold Cross (for beating it in under 20 minutes) but I did not get the Compet-n Silver cross (for beating it in under 30 minutes).  Is this intended behavior?

32
0.9.9.4 / Re: [M|AoMr|98%|YAVP ] 656 out of :666: hellspawn.
« on: September 08, 2011, 15:46 »
I checked the wiki on the vaults and now I feel stupid :(  Oh well, maybe I'll give it a try when I do an AoSh run.

Skipping mortuary was basically a judgment call.  I'd rather for sure beat it than risk dying sooo close to the end.

I always get the skulls, but I haven't figured out good timing to use them.  I have to say of the special levels I tried, the City of Skulls one was the hardest.  Marksman is definitely not for killing swarms!  I could shoot fast, but not that fast

33
0.9.9.4 / [M|AoMr|98%|YAVP ] 656 out of :666: hellspawn.
« on: September 08, 2011, 13:41 »

--------------------------------------------------------------
 DoomRL (v.0.9.9.4) roguelike post-mortem character dump
--------------------------------------------------------------

 John Romero, level 11 Cacodemon Sergeant Major Technician,
 defeated the Cyberdemon on level 25 of the Phobos base.
 He survived 115421 turns and scored 110609 points.
 He played for 1 hour, 43 minutes and 4 seconds.
 He didn't like it too rough.

 He killed 656 out of 666 hellspawn. (98%)
 He held his right to remain violent.
 He was an Angel of Marksmanship!

-- Special levels --------------------------------------------

  Levels generated : 9
  Levels visited   : 7
  Levels completed : 6

-- Awards ----------------------------------------------------

  Hell Armorer Badge
  Aurora Medallion
  UAC Star (bronze cluster)
  Hell Champion Medal
  Marksman Silver Badge
  Heroic Bronze Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #..........................................................
  #..........................................................
  #.......###................................................
  #.......###................................................
  #.......###..###...........................................
  #............###....||............................###......
  #............###....}||...........................#>#......
  #..................###..#..X.........###..........###......
  #......###.........###..#......###...###...................
  #......###.........###..##.....###...###...................
  #......###.....................###.........................
  #...........................................###............
  #...........................................###......###...
  #...........................................###......###...
  #....................###.............................###...
  #....................###...................................
  #....................###...................................
  #..........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 50/50   Experience 59214/11
  ToHit Ranged +6  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Technician

    Hellrunner       (Level 2)
    Son of a gun     (Level 3)
    Eagle Eye        (Level 3)
    Whizkid          (Level 2)
    Sharpshooter     (Level 1)

  SoG->SoG->SoG->EE->EE->WK->EE->MSs->WK->HR->HR->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   modified nanoskin red armor [8/8] (96%) (T)
    [b] [ Weapon     ]   modified pistol (2d6) [3/8] (A1B1P2)
    [c] [ Boots      ]   gothic boots [10/10] (153%)
    [d] [ Prepared   ]   10mm ammo chain (x41)

-- Inventory -------------------------------------------------

    [a]   modified pistol (2d4) [13/13] (B3)
    [b]   modified red armor [4/4] (155%) (AB)
    [c]   Medical Powerarmor [4/4] (100%)
    [d]   10mm ammo (x100)
    [e]   10mm ammo (x66)
    [f]   small med-pack
    [g]   large med-pack
    [h]   homing phase device
    [i]   envirosuit pack
    [j]   envirosuit pack
    [k]   bulk mod pack
    [l]   shockwave pack
    [m]   blood skull
    [n]   hatred skull
    [o]   hatred skull
    [p]   Arena Master's Staff
    [q]   10mm ammo chain (x250)

-- Resistances -----------------------------------------------

    Fire       - internal 0%    torso 25%   feet 0%   

-- Kills -----------------------------------------------------

    96 former humans
    71 former sergeants
    15 former captains
    78 imps
    49 demons
    221 lost souls
    26 cacodemons
    16 barons of hell
    1 Cyberdemon
    20 hell knights
    11 arachnotrons
    6 former commandos
    14 pain elementals
    9 arch-viles
    10 mancubi
    7 revenants
    2 bruiser brothers
    1 shambler
    1 lava elemental
    1 agony elemental
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 1 he assembled a speedloader pistol!
  On level 3 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 6 he stormed the Chained Court.
  On level 6 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 6 he assembled a tactical armor!
  He flooded the entire level 10 with lava!
  On level 10 he entered Hell's Armory.
  On level 10 he found the Revenant's Launcher!
  On level 10 he found the Nano Pack!
  He destroyed the evil within and reaped the rewards!
  On level 14 he ventured into the Halls of Carnage.
  On level 15 he encountered the Phobos Hellgate.
  On level 17 he ran for his life from acid!
  On level 17 he found the City of Skulls.
  He wiped out the City of Skulls.
  On level 19 he assembled a nanofiber skin armor!
  On level 20 he entered the Vaults.
  On level 20 he found the Malek's Armor!
  He managed to scavenge a part of the Vaults treasures.
  Level 23 was a hard nut to crack!
  On level 23 he entered the Lava Pits.
  On level 23 he found the Medical Powerarmor!
  He managed to clear the Lava Pits completely!
  Then at last he found Phobos Arena!
  On level 25 he finally defeated the Cyberdemon.

-- Messages --------------------------------------------------

 Fire -- Choose target...
 You see : a Cyberdemon (severely wounded) [m]ore | pool of blood
 The missile hits the Cyberdemon.
 Fire -- Choose target...
 You see : a Cyberdemon (mortally wounded) [m]ore | pool of blood
 The missile hits the Cyberdemon.
 Fire -- Choose target...
 You see : a Cyberdemon (mortally wounded) [m]ore | pool of blood
 The missile hits the Cyberdemon.
 Fire -- Choose target...
 You see : a Cyberdemon (almost dead) [m]ore | pool of blood
 The missile hits the Cyberdemon. You are hit!
 Fire -- Choose target...
 You see : a Cyberdemon (almost dead) [m]ore | pool of blood
 The missile hits the Cyberdemon. The Cyberdemon dies. You feel relatively
 safe now. Congratulations! You defeated the Cyberdemon! Press <Enter>...

-- General ---------------------------------------------------

 430 brave souls have ventured into Phobos:
 396 of those were killed.
 5 of those were killed by something unknown.
 2 didn't read the thermonuclear bomb manual.
 And 22 couldn't handle the stress and committed a stupid suicide.

 5 souls destroyed the Cyberdemon...
 5 killed the bastard and survived.

--------------------------------------------------------------

My first AoMr win and my highest score to date.  I had tried AoMr several times trying various dual weapon configurations, then I decided to throw caution to the wind and go with a whizkid/tech build and just build up one really good weapon with sharpshooter.  Boy it paid off! I was close to 100%, but then my phase devices didn't want to put me in that third vault on The Vaults.  Since I had already lost the 100%, I skipped most of level 24 not realizing I didn't have a nuke.  Since I had never beaten it before, the stairs to the last level were just too tempting.  Cyberdemon was easy.

34
Discussion / Re: Quick questions thread!
« on: September 06, 2011, 07:17 »
Also, has anyone figured out a way to get this to work in full-screen on Windows 7?  I tried DOSBox but it said the game can't be run in DOS mode.  (For those of you that don't have Windows 7, they disabled full screen for the console for whatever stupid reason)

35
Discussion / Re: Quick questions thread!
« on: September 06, 2011, 07:11 »
I notice some people post their stats in their signature prefaced by a version number (as I'm attempting to copy now).  Does that mean the players get wiped with each version?

36
Discussion / Re: Quick questions thread!
« on: September 04, 2011, 20:34 »
No. Being able to damage walls at all is based on damage type: melee, bullet, shrapnel, and piercing damage will have no effect.  And though other weapons have the possibility of damaging walls, most walls reduce all damage by 10 (possibly to 0), so weapons like the plasma rifle may still be unable to damage the wall despite having an effective damage type.

So the achievement to "Clear out The Wall on AoMr or AoB" would require either phase items or some kind of nuke/invulnerability combo then?

37
Discussion / Re: Quick questions thread!
« on: September 04, 2011, 18:55 »
Couple quick questions:

1) Can you hack through a wall with a shotgun/pistol/melee weapon if given enough time?
2) Can you use shotgun/pistol/melee weapon to hack through the doors in Halls of Carnage?

38
Bug Reports / [0.9.9.4] Access Error
« on: September 04, 2011, 15:47 »
Crashed when I tried to fully reload my combat shotgun.  Attached is the error.log

Using Win7 Pro 64-bit with sound.

[thelaptop: fixed the title]

39
Discussion / Re: Quick questions thread!
« on: September 04, 2011, 15:35 »
In Angel of Impatience, is losing a mod completely if you try to use it on a weapon that can't be modded anymore an intended behavior?

40
Bug Reports / Re: [0.9.4.4] Argh! Acid! (minor bug)
« on: September 03, 2011, 08:41 »
I'm just trying to help.  Maybe your advice should go in a sticky thread (cause I didn't know there was a quick questions thread)

41
Bug Reports / Re: DoomRL typos
« on: September 03, 2011, 08:40 »
It says "You have no armor that needs repairing".  It should be "Your equipped armor does not need repairing". 

I do have armor that needs repairing.  It's just not equipped :)  So technically the first statement is incorrect.

42
Bug Reports / Re: [0.9.4.4] Bug with ammo boxes and Shottyman
« on: September 03, 2011, 08:20 »
Ah ok.  So much I have to learn :)

43
Bug Reports / [0.9.4.4] Bug with ammo boxes and Shottyman
« on: September 03, 2011, 07:03 »
If you have a shell box prepared, the Shottyman reload skill still takes from your inventory when you move, rather than the shell box.  Reloading the normal way still takes from the shell box.

Win7 Pro 64-bit
0.9.4.4 Windows

44
Bug Reports / Re: [0.9.4.4] Combat shotgun doesn't reload properly
« on: September 03, 2011, 06:46 »
It's normal. "You pump a shell into the combat shotgun chamber" means that you pump one of the 5 combat shotgun's shells.

Ah, thanks!  Didn't know.  That makes sense.

45
Bug Reports / [0.9.4.4] Argh! Acid! (minor bug)
« on: September 03, 2011, 06:45 »
This is a minor thing, but it says "Argh! Acid" and makes a noise like you're losing damage when you're in invulnerability mode (even though you don't).

Win7 Pro 64-bit
0.9.4.4 Windows

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