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16
Nightmare! / Re: [N!|YAAM/YAFW] Dual Angelic Badges! (And lots of other shinies too!) :D
« on: November 25, 2013, 13:08 »
This is some serious bussiness! Awesome run, I'm looking forward for some detailed comments :)
17
Discussion / Re: Quick questions thread!
« on: October 26, 2013, 15:03 »
Generally, exotics are purple and uniques are green
18
Discussion / Re: Quick questions thread!
« on: October 24, 2013, 12:25 »
Either that, or go for Int2 and then for Shottyhead, the knockback from shotguns combined with cornershooting (yeah, learn how to cornershoot, if you haven't already :) will help you great deal in avoiding getting hit in general.
19
Discussion / Re: Quick questions thread!
« on: October 22, 2013, 01:00 »
I'd guess 18 fire dmg, but I no proof here.
20
Post Mortem / [U|AoMr|YAAM] Another platinum, this time properly earned :)
« on: October 15, 2013, 08:23 »
No sereging this time :) I did dozens of UV runs on AoMr, the early game (especially arena) need some serious luck, at least at my level of skill. But once I had MSs, I was confident to win it. Blaster in armory was a nice addon, finally afer all these games I have Brick silver :)
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
Material Defender,
level 14 Cyberdemon Lt. General Technician,
defeated the Mastermind at the City of Dis.
He survived 119842 turns and scored 308664 points.
He played for 2 hours, 1 minute and 4 seconds.
He was a man of Ultra-Violence!
He killed 818 out of 818 hellspawn. (100%)
This ass-kicking marine killed all of them!
He was an Angel of Marksmanship!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 4
Levels completed : 4
-- Awards ----------------------------------------------------
Mastermind's Brain
Medal of Prejudice
UAC Star (bronze cluster)
Hell Armorer Badge
Hell Champion Medal
Brick Silver Badge
Marksman Gold Badge
Marksman Platinum Badge
-- Graveyard -------------------------------------------------
###########################################################
#>#####################................................####
######################...............####...............###
#####################.......####.....####.....####.......##
####################........####.....####.....####........#
###################.........####.....####.....####.........
##################.........X####..............####.........
#################..........................................
#################....####............................####..
#################....####.........%..................####..
#################....####............................####&.
#################....####............................####..
#################..........................................
##################..........####..............####.........
###################.........####.....####.....####.........
####################........####.....####.....####........#
#####################.......####.....####.....####.......##
######################...............####...............###
#>#####################................................####
###########################################################
-- Statistics ------------------------------------------------
Health 50/50 Experience 95557/14
ToHit Ranged +6 ToHit Melee +6 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Class : Technician
Hellrunner (Level 2)
Son of a gun (Level 5)
Eagle Eye (Level 3)
Dodgemaster (Level 1)
Intuition (Level 2)
Sharpshooter (Level 1)
SoG->SoG->SoG->EE->EE->EE->MSs->HR->HR->DM->Int->Int->SoG->SoG->
-- Equipment -------------------------------------------------
[a] [ Armor ] powered red armor [5/5] (100%)
[b] [ Weapon ] high power combat pistol (3d5) [1/10]
[c] [ Boots ] plasteel boots [2/2] (100%) (A)
[d] [ Prepared ] 10mm ammo chain (x53)
-- Inventory -------------------------------------------------
[a] high power blaster (2d6) [6/6]
[b] blue armor [4/4] (100%) (P)
[c] 10mm ammo (x140)
[d] 10mm ammo (x140)
[e] 10mm ammo (x140)
[f] 10mm ammo (x140)
[g] large med-pack
[h] large med-pack
[i] large med-pack
[j] large med-pack
[k] large med-pack
[l] large med-pack
[m] large med-pack
[n] large med-pack
[o] phase device
[p] phase device
[q] envirosuit pack
[r] thermonuclear bomb
[s] shockwave pack
[t] 10mm ammo chain (x250)
[u] 10mm ammo chain (x250)
[v] 10mm ammo chain (x250)
-- Resistances -----------------------------------------------
Melee - internal 0% torso 25% feet 0%
Acid - internal 0% torso 0% feet 50%
Fire - internal 0% torso 50% feet 25%
-- Kills -----------------------------------------------------
87 former humans
100 former sergeants
49 former captains
154 imps
64 demons
92 lost souls
61 cacodemons
23 hell knights
45 barons of hell
31 arachnotrons
19 former commandos
9 pain elementals
20 revenants
19 mancubi
21 arch-viles
7 elite former humans
5 elite former sergeants
5 elite former captains
2 elite former commandos
2 bruiser brothers
1 shambler
1 Cyberdemon
1 Spider Mastermind
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 1 he assembled a speedloader pistol!
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 7 he marched into the Military Base.
On level 7 he assembled a high power weapon!
He purified his fellow comrades.
On level 8 he encountered the Phobos Anomaly.
On level 9 he entered Hell's Armory.
On level 9 he assembled a tactical boots!
On level 9 he assembled a power armor!
He destroyed the evil within and reaped the rewards!
On level 11 he assembled a high power weapon!
On level 11 he arrived at the Containment Area.
He emerged from the Containment Area victorious!
On level 16 he found the Tower of Babel!
On level 18 he assembled a high power weapon!
Then at last he found Dis!
On level 24 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
There is 10mm ammo (x36) lying here.
You don't have enough room in your backpack. There is 10mm ammo (x36) lying
here.
There are stairs leading downward here.
You enter the damned city of Dis...
There is a lever (woah!) here.
You pull the lever...
You quickly reload the high power combat pistol.
You quickly reload the high power combat pistol.
You quickly reload the high power combat pistol.
You quickly reload the high power combat pistol.
The missile hits the Spider Mastermind. The Spider Mastermind dies.
Congratulations! You defeated the Spider Mastermind! Press <Enter>...
You feel relatively safe now.
-- General ---------------------------------------------------
343 brave souls have ventured into Phobos:
286 of those were killed.
3 of those were killed by something unknown.
5 didn't read the thermonuclear bomb manual.
And 8 couldn't handle the stress and committed a stupid suicide.
41 souls destroyed the Mastermind...
3 sacrificed itself for the good of mankind.
30 killed the bitch and survived.
8 showed that it can outsmart Hell itself.
--------------------------------------------------------------
21
General Discussion / Re: Do you want to know more? [y/n] - Jupiter Hell interview on IndieStatik
« on: October 15, 2013, 04:53 »
I haven't been so excited about a game since the announcement of Diablo 3 :D I can't wait to make my first kickstarter contribution :)
22
General Discussion / Re: Jupiter Hell: What Happens When Two Games Love Each Other Very Much
« on: October 15, 2013, 04:47 »
DoomRL has really good learning curve. It starts off easy(ish), but the depth of the game is huge and at the same time, achievable. It gradually leads the player to improve with various challenges and it motivates with unlocking more stuff and also those shiny badges :)
Second major asset is the RNG, it surprises even after days of playtime, there is a LOT of stuff to discover (oh, it's DS again...)
Thirdly, it's the community, I doubt I'd spent so much time with DoomRL if it wasn't for the forums.
And lastly, losing is FUN :-)
Second major asset is the RNG, it surprises even after days of playtime, there is a LOT of stuff to discover (oh, it's DS again...)
Thirdly, it's the community, I doubt I'd spent so much time with DoomRL if it wasn't for the forums.
And lastly, losing is FUN :-)
23
Post Mortem / Re: [UV|100%|YAFW] Elite Platinum & minor bug
« on: October 08, 2013, 12:43 »
Well, you say that, yet you did nice plat and diamond run, that just begged to be copied :)
24
Post Mortem / Re: [UV|100%|YAFW] Elite Platinum & minor bug
« on: October 08, 2013, 08:47 »I wouldn't post it had there not been that bug thing, which is apparantely fixed.
25
Post Mortem / [UV|100%|YAFW] Elite Platinum & minor bug
« on: October 08, 2013, 08:10 »
So this run was quite straightforward, it's notable mainly for small bug with the Grammaton Cleric Cross. It's not necessery to kill SM with GCB, you only need to have it in the prepard slot. I planned to kill him with GCB, but hit him one too many times with the scythe. That got me pissed for a second, until i realized that I got the cross anyway. The game probably tracks whether its equipped and that's it..
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
Ian McTaggart,
level 15 Cyberdemon Lt. General Scout,
defeated the Mastermind at the City of Dis.
He survived 123965 turns and scored 354093 points.
He played for 2 hours, 11 minutes and 51 seconds.
He was a man of Ultra-Violence!
He killed 1147 out of 1147 hellspawn. (100%)
This ass-kicking marine killed all of them!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 11
Levels completed : 11
-- Awards ----------------------------------------------------
Grammaton Cleric Cross
Medal of Prejudice
UAC Star (bronze cluster)
Aurora Medallion
Conqueror Badge
Grim Reaper's Badge
Hell Armorer Badge
Hell Champion Medal
Elite Platinum Badge
-- Graveyard -------------------------------------------------
###########################################################
#>#####################................................####
######################...............####...............###
#####################.......####.....####.....####.......##
####################........####.....####.....####........#
###################.........####.....####.....####.........
##################..........####..............####.........
#################............%.............................
#################....####....X.......................####..
#################....####............................####..
#################....####............................####&.
#################....####............................####..
#################..........................................
##################..........####..............####.........
###################.........####.....####.....####.........
####################........####.....####.....####........#
#####################.......####.....####.....####.......##
######################...............####...............###
#>#####################................................####
###########################################################
-- Statistics ------------------------------------------------
Health 36/50 Experience 113322/15
ToHit Ranged +0 ToHit Melee +10 ToDmg Ranged +0 ToDmg Melee +15
-- Traits ----------------------------------------------------
Class : Scout
Finesse (Level 1)
Hellrunner (Level 3)
Reloader (Level 1)
Brute (Level 5)
Berserker (Level 1)
Dodgemaster (Level 1)
Intuition (Level 2)
Blademaster (Level 1)
HR->HR->Bru->Bru->Ber->Bru->MBm->DM->Fin->Int->Int->HR->Bru->Rel->Bru->
-- Equipment -------------------------------------------------
[a] [ Armor ] blue armor [2/2] (150%) (B)
[b] [ Weapon ] Azrael's Scythe (9d9)
[c] [ Boots ] tactical boots [0/0] (100%)
[d] [ Prepared ] Grammaton Cleric Beretta (2d6) [18/18]
-- Inventory -------------------------------------------------
[a] plasmatic shotgun (8d3) [1/1]
[b] tactical shotgun (8d3) [5/5]
[c] red armor [4/4] (195%) (B)
[d] red armor [4/4] (62%) (B)
[e] red armor [1/6] (25%) (P)
[f] Cybernetic Armor [7/7] (97%)
[g] 10mm ammo (x100)
[h] shotgun shell (x70)
[i] shotgun shell (x5)
[j] large med-pack
[k] large med-pack
[l] large med-pack
[m] large med-pack
[n] large med-pack
[o] large med-pack
[p] phase device
[q] phase device
[r] homing phase device
[s] lava element
[t] shockwave pack
[u] Enviroboots [0]
[v] shell box (x100)
-- Resistances -----------------------------------------------
Bullet - internal 60% torso 60% feet 60%
Melee - internal 60% torso 60% feet 60%
Shrapnel - internal 60% torso 60% feet 60%
Acid - internal 60% torso 60% feet 60%
Fire - internal 60% torso 60% feet 60%
Plasma - internal 60% torso 80% feet 60%
-- Kills -----------------------------------------------------
113 former humans
75 former sergeants
28 former captains
155 imps
106 demons
254 lost souls
51 cacodemons
40 hell knights
52 barons of hell
79 arachnotrons
16 former commandos
42 pain elementals
48 revenants
10 mancubi
27 arch-viles
13 nightmare imps
7 nightmare cacodemons
22 nightmare demons
2 bruiser brothers
1 shambler
1 lava elemental
1 agony elemental
1 Angel of Death
1 Cyberdemon
1 Spider Mastermind
1 Arena Master
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 5 he stormed the Chained Court.
On level 5 he found the Arena Master's Staff!
He defeated the Hell Arena Master!
On level 6 he assembled a tactical boots!
On level 6 he assembled a piercing blade!
On level 6 he assembled a tactical shotgun!
On level 7 he sneaked into the Phobos Lab.
He broke through the lab.
On level 8 he encountered the Phobos Anomaly.
On level 9 he entered Hell's Armory.
On level 9 he assembled a tactical armor!
He destroyed the evil within and reaped the rewards!
On level 10 he assembled a plasmatic shrapnel!
On level 10 he found the Grammaton Cleric Beretta!
On level 11 he witnessed the Wall.
He massacred the evil behind the Wall!
Level 12 was a hard nut to crack!
On level 12 he romped upon the Abyssal Plains.
He slaughtered the beasts living there.
On level 14 he ventured into the Spider's Lair.
He cleared the Lair, kickin' serious spider ass!
On level 16 he found the Tower of Babel!
On level 17 he invaded the Unholy Cathedral!
On level 17 he found the Azrael's Scythe!
He then destroyed the Unholy Cathedral!
On level 19 he entered the Vaults.
On level 19 he found the Enviroboots!
He cracked the Vaults and cleared them out!
On level 20 he found the Cybernetic Armor!
On level 20 he was foolish enough to enter Limbo!
He managed to clear Limbo from evil!
On level 22 he entered the Lava Pits.
He managed to clear the Lava Pits completely!
Then at last he found Dis!
On level 24 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
You wear/wield : a Grammaton Cleric Beretta (2d6) [18/18]
You swap your weapons.
You start running!
You dodge! Boom! Boom! You dodge! Boom! You dodge! Boom! Boom! You dodge!
Boom!
You are hit! You are hit! You are hit! You are hit! You are hit! You are hit!
You hit the Spider Mastermind. The Spider Mastermind flinched!
You hit the Spider Mastermind. The Spider Mastermind flinched!
You hit the Spider Mastermind. The Spider Mastermind flinched!
You hit the Spider Mastermind. The Spider Mastermind flinched! You feel like
a killing machine! You're going berserk! You need to taste blood!
You hit the Spider Mastermind. The Spider Mastermind flinched! You need to
taste blood!
You hit the Spider Mastermind. The Spider Mastermind dies. Congratulations!
You defeated the Spider Mastermind! Press <Enter>...
You feel relatively safe now. Next!
-- General ---------------------------------------------------
330 brave souls have ventured into Phobos:
276 of those were killed.
3 of those were killed by something unknown.
5 didn't read the thermonuclear bomb manual.
And 6 couldn't handle the stress and committed a stupid suicide.
40 souls destroyed the Mastermind...
3 sacrificed itself for the good of mankind.
29 killed the bitch and survived.
8 showed that it can outsmart Hell itself.
--------------------------------------------------------------
26
Discussion / Re: Quick questions thread!
« on: October 08, 2013, 05:45 »
It does work in UC (unless I'm remembering it wrong and it will result in some hilarious yasd in the future)
But as Aki said, it's better to save it in case of gettig caught up by a vile pack or something.
But as Aki said, it's better to save it in case of gettig caught up by a vile pack or something.
27
Post Mortem / [H|AoMs+AoMC|100%|YAVP] Masochist platinum
« on: September 29, 2013, 06:28 »
Turns out Angel of Masochism stacks nicely with Angel of Max Carnage :)
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
Sandy Peterson,
level 12 Cyberdemon Mjr General Scout,
defeated the Mastermind at the City of Dis.
He survived 93679 turns and scored 169608 points.
He played for 1 hour, 55 minutes and 56 seconds.
He wasn't afraid to be hurt plenty.
He killed 725 out of 725 hellspawn. (100%)
This ass-kicking marine killed all of them!
He was an Angel of Max Carnage!
He was also an Angel of Masochism!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 5
Levels completed : 5
-- Awards ----------------------------------------------------
Mastermind's Brain
Medal of Prejudice
UAC Star (gold cluster)
Untouchable Medal
Shambler's Head
Hell Arena Key
Masochist Platinum Badge
-- Graveyard -------------------------------------------------
###########################################################
#>#####################................................####
######################......X........####...............###
#####################.......####.....####.....####.......##
####################........####.....####.....####........#
###################.........####.....####.....####.........
##################..........####..............####.........
#################..........................................
#################....####.%..........................####..
#################....####............................####..
#################....####............................####&.
#################....####............................####..
#################..........................................
##################..........####..............####.........
###################.........####.....####.....####.........
####################........####.....####.....####........#
#####################.......####.....####.....####.......##
######################...............####...............###
#>#####################................................####
###########################################################
-- Statistics ------------------------------------------------
Health 49/50 Experience 62518/12
ToHit Ranged +12 ToHit Melee +12 ToDmg Ranged +2 ToDmg Melee +2
-- Traits ----------------------------------------------------
Class : Scout
Finesse (Level 2)
Hellrunner (Level 3)
Son of a bitch (Level 2)
Dodgemaster (Level 1)
Intuition (Level 2)
Triggerhappy (Level 1)
Cateye (Level 1)
Int->Int->SoB->HR->HR->DM->SoB->TH->MCe->Fin->Fin->HR->
-- Equipment -------------------------------------------------
[a] [ Armor ] energy shield [0/0] (86%)
[b] [ Weapon ] plasma rifle (1d7)x8 [12/40] (F1)
[c] [ Boots ] plasteel boots [2/2] (84%) (A)
[d] [ Prepared ] chaingun (1d6)x4 [52/52] (B1)
-- Inventory -------------------------------------------------
[a] tactical shotgun (8d3) [5/5]
[b] powered red armor [5/5] (100%)
[c] 10mm ammo (x140)
[d] 10mm ammo (x95)
[e] 10mm ammo (x140)
[f] 10mm ammo (x140)
[g] phase device
[h] homing phase device
[i] envirosuit pack
[j] thermonuclear bomb
[k] shockwave pack
[l] 10mm ammo chain (x250)
[m] 10mm ammo chain (x250)
[n] 10mm ammo chain (x250)
[o] 10mm ammo chain (x250)
[p] 10mm ammo chain (x250)
[q] 10mm ammo chain (x250)
[r] 10mm ammo chain (x250)
[s] shell box (x100)
[t] shell box (x100)
-- Resistances -----------------------------------------------
Acid - internal 0% torso 80% feet 50%
Fire - internal 0% torso 80% feet 25%
Plasma - internal 0% torso 80% feet 0%
-- Kills -----------------------------------------------------
112 former humans
100 former sergeants
44 former captains
96 imps
42 demons
145 lost souls
39 cacodemons
24 hell knights
21 barons of hell
25 arachnotrons
9 former commandos
13 pain elementals
5 revenants
20 mancubi
12 arch-viles
5 elite former humans
5 elite former sergeants
2 elite former captains
2 bruiser brothers
1 shambler
1 agony elemental
1 Cyberdemon
1 Spider Mastermind
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 7 he marched into the Military Base.
On level 7 he assembled a tactical shotgun!
He purified his fellow comrades.
On level 8 he encountered the Phobos Anomaly.
On level 9 he entered Hell's Armory.
On level 9 he assembled a power armor!
He destroyed the evil within and reaped the rewards!
Level 11 was a hard nut to crack!
On level 11 he arrived at the Containment Area.
He emerged from the Containment Area victorious!
On level 12 he romped upon the Abyssal Plains.
He slaughtered the beasts living there.
On level 14 he ran for his life from acid!
On level 16 he found the Tower of Babel!
On level 23 he was targeted for extermination!
Then at last he found Dis!
On level 24 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
There is a lever (woah!) here.
You pull the lever...
You reload the plasma rifle.
You reload the plasma rifle.
You wear/wield : an energy shield [0/0] (86%)
You reload the plasma rifle.
The missile hits the Spider Mastermind. The missile hits the Spider
Mastermind. The missile hits the Spider Mastermind. The Spider Mastermind
flinched! The missile hits the Spider Mastermind. The Spider Mastermind
flinched! The missile hits the Spider Mastermind. The Spider Mastermind
flinched! The missile hits the Spider Mastermind. The Spider Mastermind
flinched! The missile hits the Spider Mastermind. The Spider Mastermind
flinched! The missile hits the Spider Mastermind. The Spider Mastermind
flinched! The missile hits the Spider Mastermind. The Spider Mastermind dies.
Congratulations! You defeated the Spider Mastermind! Press <Enter>...
You feel relatively safe now.
-- General ---------------------------------------------------
321 brave souls have ventured into Phobos:
269 of those were killed.
3 of those were killed by something unknown.
5 didn't read the thermonuclear bomb manual.
And 6 couldn't handle the stress and committed a stupid suicide.
38 souls destroyed the Mastermind...
3 sacrificed itself for the good of mankind.
27 killed the bitch and survived.
8 showed that it can outsmart Hell itself.
--------------------------------------------------------------
28
Nightmare! / Re: [N|AoB+AoOc|93%|YAVP] Sereging those diamonds again
« on: September 28, 2013, 04:00 »
Yep, Sereg was the one who found its potential :D
29
Post Mortem / Re: |H|YAAM| Inquisitor set+Ammochain=
« on: September 26, 2013, 17:34 »
Yeah, Inquisitors set + napalm launcher = fun. Congratz on nice run, I never managed to get so lucky to get these outside Ao100/Arch666...
30
Post Mortem / Re: [M|AoLT|100%|YAAM] derping around
« on: September 26, 2013, 17:31 »
Drunk posts ftw :D