just YASD at the summoner, some thoughts on the new version + mortem
- nerfing of technician helps a lot with difficulty in later game - as fun as it is to one-shot everything with a P3A2 chaingun
- chaingun still feels OP even with nerfing, it feels wrong for it to take rifle skills
- shotgun kind of feels weird now with doors giving more cover, i rather liked the ability to blast enemies hard at the risk of them blasting you
- late game ammo shortage is helped a bit with more enemies dropping plasma, but cri marines don't seem to be dropping any guns. i remember someone dropped a plasma pistol in the older version, but maybe it was someome else? i didnt encounter any plasma pistol on this run. 9mm lategame ammo shortage still hurts a bit, making an early pierce pistol's usefulness drop off later
- more stuff seems to be dropping 44 ammo later in the game so maybe next time i might hold onto the rifle for longer?
- ability to set gender? not sure how prohibitive VO is but would not require a model change
- could it be possible to increase the time of the idle VO? it seems like every time i get up to grab a beer i come back to insults
- dropships/teleports and more text are great. i assume more transition stuff is coming between special branches/levels too? levels also feel more diverse on this run, with different elevator placement
khiijol, level 13 Marine, killed on
Precipice of Defeat by a summoner.
He survived for 11425 turns.
The run time was 2h 21m 48s.
He scored 4293 points.
He was ULTRAVIOLENT!
CALLISTO L4 -> Military Barracks
Military Barracks - cleared
EUROPA L2 -> Europa Dig Zone L1
IO L4 -> Io Warehouse
Io Warehouse - cleared
BEYOND L1 -> The Arena
The Arena - cleared
He killed 462 out of 463 enemies.
1 former CRI grunt
4 corrupted sergeants
4 former grunts
6 corrupted heavys
36 fire fiends
24 turrets
41 archreavers
10 siege ravagers
24 ravagers
6 hellish soldiers
23 former guards
1 former CRI sergeant
7 former CRI soldiers
2 hellish sergeants
29 fiends
3 hellish heavys
14 corrupted soldiers
6 plasma ravagers
18 rocket turrets
8 hellish commandos
15 security bots
17 CRI marines
16 CRI bots
9 exalted soldiers
6 former sergeants
4 corrupted commandos
22 reavers
14 former soldiers
37 armored ravagers
12 exalted fiends
3 exalted ravagers
14 former commandos
8 former heavys
1 toxic reaver
16 cryoreavers
8 security drones
Traits
Skilled L1
Ironman L2
Hellrunner L2
Reloader L2
Son of a Bitch L2
Son of a Gun L2
Whizkid
Equipment
Slot #1 : ADV rocket launcher
Slot #2 : chaingun PA
Slot #3 : CRI plasma rifle P
Body : - NONE -
Utility : ADV rifle critical amp
Inventory
energy cell (x15)
rocket (x10)
rocket (x9)
7.62 ammo (x100)
7.62 ammo (x30)
krak grenade (x2)
large medkit
maybe i didnt YASD at the summoner as i got my ass kicked again, will have to try a different approach next time
khiijol, level 14 Scout, killed on
Precipice of Defeat by a summoner.
He survived for 10896 turns.
The run time was 2h 8m 33s.
He scored 4701 points.
He was ULTRAVIOLENT!
CALLISTO L3 -> Valhalla Terminal L1
Valhalla Terminal L2 -> Valhalla Command
Valhalla Command - cleared
EUROPA L3 -> Conamara Chaos Biolabs L1
Conamara Chaos Biolabs L2 -> Containment Area
Containment Area - cleared
IO L4 -> Io Warehouse
Io Warehouse - cleared
BEYOND L1 -> The Arena
The Arena - cleared
Awards
Explorer Ribbon (+50)
* Visited all encountered special levels
Conqueror Ribbon (+100)
* Completed all encountered special levels
He killed 484 out of 485 enemies.
14 former soldiers
36 fire fiends
1 corrupted sergeant
5 former CRI soldiers
19 turrets
15 rocket turrets
6 corrupted heavys
5 toxic reavers
8 former commandos
4 former grunts
13 cryoreavers
32 former guards
12 siege ravagers
4 military drones
9 CRI marines
16 reavers
2 military bots
4 plasma ravagers
1 former CRI grunt
33 security bots
5 former heavys
4 combat drones
2 corrupted commandos
42 fiends
6 security drones
15 exalted soldiers
40 archreavers
1 hellish sergeant
9 exalted ravagers
18 exalted fiends
1 hellish heavy
35 ravagers
12 CRI bots
6 exalted reavers
2 former CRI sergeants
37 armored ravagers
4 corrupted soldiers
10 former sergeants
Traits
Hellrunner L2
Juggler
Packrat L1
Son of a Bitch L2
Gun hoarder
Deadly precision
Whizkid L2
Second Wind
Scavenger
Running
Equipment
Slot #1 : CRI plasma shotgun P
Slot #2 : 7.62 assault rifle P3
Slot #3 : rocket launcher
Body : blue armor
Utility : ADV accuracy amp
Inventory
energy cell (x50)
energy cell (x21)
rocket (x10)
rocket (x10)
rocket (x1)
7.62 ammo (x100)
7.62 ammo (x100)
7.62 ammo (x11)
[/spoiler]
lugging around power mods through the first two branches to put in the plasma rifle did the trick. souped up PR is delightfully nasty even without utility damage modifier
khiijol, level 14 Technician, defeated
The Summoner against all odds.
He survived for 11733 turns.
The run time was 2h 13m 10s.
He scored 6261 points.
He was ULTRAVIOLENT!
CALLISTO L3 -> Valhalla Terminal L1
Valhalla Terminal L2 -> Valhalla Command
Valhalla Command - cleared
EUROPA L2 -> Europa Dig Zone L1
Europa Dig Zone L3 -> Tyre Outpost
Tyre Outpost - cleared
IO L4 -> Io Warehouse
Io Warehouse - cleared
BEYOND L1 -> The Arena
Awards
Medal of Prejudice (+200)
* Won with 100% kills
CRI Star (bronze cluster) (+25)
* 25+ kills without taking damage
Explorer Ribbon (+50)
* Visited all encountered special levels
He killed 499 out of 499 enemies.
1 summoner
30 former soldiers
45 fire fiends
7 corrupted sergeants
5 former CRI soldiers
25 turrets
13 rocket turrets
5 corrupted heavys
12 former commandos
4 former grunts
13 siege ravagers
6 cryoreavers
20 former guards
17 CRI marines
19 reavers
3 hellish soldiers
2 military bots
9 plasma ravagers
1 former CRI grunt
29 security bots
7 former heavys
4 combat drones
10 corrupted commandos
34 fiends
10 security drones
12 exalted soldiers
42 archreavers
2 hellish sergeants
3 exalted ravagers
12 exalted fiends
1 hellish heavy
21 ravagers
16 CRI bots
3 exalted reavers
2 former CRI sergeants
8 hellish commandos
30 armored ravagers
10 corrupted soldiers
8 former sergeants
Traits
Ironman L2
Tough as Nails L1
Juggler
Packrat L2
Son of a Bitch L2
Whizkid L3
Tinkerer
Overkill
Equipment
Slot #1 : CRI plasma rifle P3B
Slot #2 : rocket launcher A
Slot #3 : chaingun PBA2
Body : red armor PBA
Utility : CRI accuracy amp
Inventory
energy cell (x50)
energy cell (x50)
energy cell (x50)
energy cell (x23)
rocket (x10)
7.62 ammo (x100)
7.62 ammo (x100)
7.62 ammo (x21)
military stimpack
military stimpack
small medkit (x3)
large medkit
large medkit
[/spoiler]