Chaosforge Forum

DoomRL => Requests For Features => Topic started by: Jorge Alonso on May 25, 2007, 00:11

Title: Traits stadistics
Post by: Jorge Alonso on May 25, 2007, 00:11
1) Highscores screen with the traits of each brave marines.

2) Player screen with stadistic of use of traits.
Title: Re: Traits stadistics
Post by: DaEezT on May 25, 2007, 01:11
1) Highscores screen with the traits of each brave marines.
Not needed IMO. The game archives all your mortems in the mortems folder and each mortem contains the order of traits.
Squeezing that kind of info into the highscore screen and score.dat seems redundant to me.
You can just use grep to find the mortem with the same score as the highscore entry and you'll have the mortem with all its information :)

2) Player screen with stadistic of use of traits.
Fine with me, although it should probably divided into normal and challenge games (but not challenge specific).
Title: Re: Traits stadistics
Post by: Jorge Alonso on May 25, 2007, 05:30
Not needed IMO. The game archives all your mortems in the mortems folder and each mortem contains the order of traits.

I mean: You go to the highscores screen, and you can say: Hey!, my best/worst positions are with traits X and Y, or when I use trait Z; I need improve my habilities with trait W, and this time I not get trait V.

Also, we all can share this info to see what traits or combos are more powerfull that others, with objetive data. Maybe we will find something interesting/surprise.