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0.9.9.1 / (U/100%/AoMr/YAAM) Blaster Smackdown
« on: March 20, 2010, 01:34 »--------------------------------------------------------------
DoomRL (v.0.9.9.1) roguelike post-mortem character dump
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Kata Hunter, level 14 Imp Sergeant Major, defeated the Cyberdemon
on level 25 of the Phobos base.
He survived 143662 turns and scored 280502 points.
He played for 2 hours, 29 minutes and 38 seconds.
He was a man of Ultra-Violence!
He killed 944 out of 944 hellspawn. (100%)
This ass-kicking marine killed all of them!
He was an Angel of Marksmanship!
He saved himself once.
-- Awards ----------------------------------------------------
Medal of Prejudice
UAC Star (silver cluster)
Hell Champion Medal
Veteran Bronze Badge
Veteran Silver Badge
Veteran Gold Badge
Marksman Bronze Badge
Marksman Silver Badge
Marksman Gold Badge
Arena Gold Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 39/50 Experience 83238/14
ToHit Ranged +4 ToHit Melee +4 ToDmg Ranged +3 ToDmg Melee +3
-- Traits ----------------------------------------------------
Finesse (Level 2)
Son of a bitch (Level 3)
Son of a gun (Level 3)
Eagle Eye (Level 2)
Dualgunner (Level 1)
Intuition (Level 2)
Whizkid (Level 1)
SoG->SoG->SoG->DG->Fin->Fin->SoB->WK->SoB->SoB->EE->EE->Int->Int->
-- Equipment -------------------------------------------------
[a] [ Armor ] blue armor [2/2] (78%)
[b] [ Weapon ] modified pistol (2d5) [1/10] (B2P1)
[c] [ Boots ] modified protective boots [2/2] (94%) (AT)
[d] [ Prepared ] modified blaster (2d6) [19/20] (A1P2)
-- Inventory -------------------------------------------------
[a] green armor [1/1] (100%)
[b] blue armor [2/2] (100%)
[c] blue armor [2/2] (100%)
[d] blue armor [2/2] (100%)
[e] modified red armor [4/4] (200%) (AB)
[f] red armor [4/4] (100%)
[g] 10mm ammo (x49)
[h] 10mm ammo (x100)
[i] 10mm ammo (x100)
[j] large med-pack
[k] large med-pack
[l] large med-pack
[m] phase device
[n] phase device
[o] phase device
[p] homing phase device
[q] envirosuit pack
[r] technical mod pack
-- Kills -----------------------------------------------------
72 former humans
67 former sergeants
67 former captains
186 imps
107 demons
153 lost souls
56 cacodemons
53 barons of hell
1 Cyberdemon
42 hell knights
29 arachnotrons
9 former commandos
25 pain elementals
19 arch-viles
25 mancubi
31 revenants
2 bruiser brothers
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 6 he stormed the Chained Court.
On level 9 he found Hell's Armory.
On level 12 he ventured into the Halls of Carnage.
On level 15 he encoutered the Phobos Hellgate.
He nuked level 21!
Then at last he found Phobos Arena!
On level 25 he finally defeated the Cyberdemon.
-- Messages --------------------------------------------------
Fire -- Choose target...
Fire -- Choose target... Find a more constructive way to commit suicide.
Fire -- Choose target...
Fire -- Choose target... The missile hits the Cyberdemon. The missile
hits the Cyberdemon.
Fire -- Choose target... The missile hits the Cyberdemon. The missile
hits the Cyberdemon.
Fire -- Choose target... The missile hits the Cyberdemon. The missile
hits the Cyberdemon.
Fire -- Choose target... The missile hits the Cyberdemon. The missile
hits the Cyberdemon.
Fire -- Choose target... The missile hits the Cyberdemon. The missile
hits the Cyberdemon.
Fire -- Choose target... The missile hits the Cyberdemon. The missile
hits the Cyberdemon. The Cyberdemon dies. You feel relatively safe
-- General ---------------------------------------------------
Before him 56 brave souls have ventured into Phobos:
48 of those were killed.
2 didn't read the thermonuclear bomb manual.
And 4 couldn't handle the stress and committed a stupid suicide.
Some rumours though, say that the Cyberdemon was killed already!
Is he immortal? 2 souls claim to have killed him...
2 killed the bastard and survived.
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This is my first UV win ever, too. I've gotten a few decent UV runs in a standard game, but none fruitful, and certainly none compare to the relative ease of this run. Here's a quick rundown:
- Normal first couple of levels, lvl2 Hell Arena (surprise!). I went in with a decent amount of supplies, 3-4 small medis, an extra green armor, nothing fancy but I still needed Arena Gold.
- Did really well in Arena, took very little damage up until the second baron (burned through at least two medis on him alone). I swear I thought I was going to die, as he was standing right next to me as I hopelessly shot at him at 12%. Somehow I managed four bullets at that distance without taking a hit, and he died. Arena Gold cleared for version 0.9.9.1, that's a good sign.
- Very next level I get a vault: computer map reveals there's an exotic ranged weapon inside. I VERY CAREFULLY complete the level ('cause I know there are most certainly a horde of demons in there and I didn't want to release them until everything else was taken care of) and cross my fingers. Behold, a blaster sits in the middle of the room.
- At this point I saved my game, just because it was such an amazing beginning to a UV AoMr: maybe I'll use it later to test out other builds (currently I'm only level 4 with SoaG(x3) and DG, so it's basically barebone). See attachment for the save if anyone cares to try it out.
The rest of the run was fairly uneventful, aside from it being the first time I cleared Hell's Armory on UV (three plasmas and a combat, wtf), first time I reached/cleared Hellgate on UV (spoiler: there are Arch-viles at that difficulty), and first run into the last leg of the game on UV. There were some ridiculous instances, like:
- burning all my medis in an Arach cave somewhere in the 11-13 region
- two Hell arenas in a row (21-22): nuked the first, second was nothing but some number of Revs and a FOUR vile-pack
- pain elemental cave on 24, which was laughably easy with my offensive build/infinite shot
Cyberdemon, too, was laughably easy, as I came in with so much gear and used none of it (especially that AB red, I'm wondering why I forgot to equip it). There were times when I would simply remove the other pistol and hit the enemy with the blaster: at 2d6+6, they would be pushed back half the time, and the fire rate was at a ridiculous 0.20 per shot, so I never took damage like that. Hell, maybe I should have gotten rid of the other weapon altogether, the damn thing was slowing me down (0.29, so slow).
Overall, I'm superbly pleased with this run, especially after missing what would have been a unique pistol from level 2 on a previous run (damn enemies wouldn't stop coming). Blaster + offensive build = absolute domination. Just...don't ever move around, because compared to your blaster, you yourself move like a turtle.
EDIT: Oh, and it's my first YAAM ever, too. Which is weird for a UV AoMr game, but hey, it's my first blaster, gotta celebrate with a parade of badges.