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Messages - Falker

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Requests For Features / Re: Tracking Maps
« on: January 06, 2012, 17:05 »
This is a nice idea indeed, but it's hard to understand how it would work, so there's my idea:
What about adding a palmtop to the game, that will be able to be upgrades every three levels? (I know that's ridiculous, but there's one more option)
OR there should be disks scaterred over the maps that would work exacly like modules, and there should be only three of them in-game. (You don't find it, you lost it forever)
The palmtop would be nice in graphical version too, where instead of a black screen and letters, there would a palmtop pop out with green interface and eye-candy text. (For example when you level up, or when you want to check your inventory)

I think I might have slipped a bit out of the toppic by the last sentence, but even if I did, take that as a mini-suggestion for the current graphical beta version for improvement.

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Requests For Features / "Smarter" Enemies (If I can call that)
« on: January 06, 2012, 10:50 »
I've just got an idea while playing DoomRL when I've got the tracking map...
I found that too easy to play when monsters don't follow, for example: Barrel explosions or loud gunshots.
So there's my idea: Add a new monster that would follow the source of the explosion/sound, or modify the current monsters so they will follow the source of sound.
Of course, they cannot hear everything from first end of the map to second, so every monster should have it's sound range, for example: Former Human would hear everything 3 tiles away, but he won't hear anything 4 tiles away, and the Pinkie would hear everything 7 tiles away, but he won't hear anything 8 tiles away.
Now just the explanation why the Former Human has a such small sound range: I'm pretty sure the walls aren't made of something that absorbs sound, so if for example, the situation would look like this: @#f, and you will fire your weapon, the monster will hear the sound through the wall and go to the sound source.

I don't know if that sounds complicated or not, but I hope you will understand what I am typing even when I have bad English. :)

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