Chaosforge Forum

DoomRL => Requests For Features => Topic started by: Jorge Alonso on January 11, 2008, 08:14

Title: Cross maps between "maze of rooms" and "city"
Post by: Jorge Alonso on January 11, 2008, 08:14
As the title says, why not a map whit "buildings" like the "city" levels, and inside of every "building", a "maze of rooms"? Mini-example:

Code: [Select]
######################
#                    #
#        ########### #
# ####+# #     +   + #
# # #  # ########+## #
# # +  # #   #     # #
# ###### #   +     # #
#        #+######### #
#                    #
######################
Title: Re: Cross maps between "maze of rooms" and "city"
Post by: 007bistromath on January 11, 2008, 09:42
I like this idea. It encourages a mix of strategies on one floor.
Title: Re: Cross maps between "maze of rooms" and "city"
Post by: TFoN on January 14, 2008, 09:18
I like it too. It makes it much more of a "city" when the buildings have rooms.

It's also a nice build for vaults, items appearing in "back rooms" with monsters in the front.
Title: Re: Cross maps between "maze of rooms" and "city"
Post by: Rola on January 15, 2008, 02:12
Maybe I would be wiser if there were no barrels generated outside the "buildings"? I like the idea, reminds me of a certail level in Doom2.