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931
Discussion / Re: Does anyone even use finesse/whizkid/intuition
« on: June 15, 2009, 14:57 »
Well, I actually toy a bit with Fin on AoMr runs, going like that SoG->SoG->DG->SoG->Fin->Fin. It's funny, for it works like some kind of chaingun analog- being able to empty your magazines between caco's shots is nice.
BTW: Does anybody know how firing time is counted- it stacks that 10% making you fire your pistols at 80% of normal time with Fin(2) or it multiplies, so it is firing time x 90% x 90% which would make you fire at 81% normal time, if I am not terribly wrong with my calculations, which is likely.
BTW: Does anybody know how firing time is counted- it stacks that 10% making you fire your pistols at 80% of normal time with Fin(2) or it multiplies, so it is firing time x 90% x 90% which would make you fire at 81% normal time, if I am not terribly wrong with my calculations, which is likely.
932
Requests For Features / Bunch of ideas
« on: June 14, 2009, 06:36 »
Okay, I've playing DoomRL for a while now (without bigger success, though- only one win) and, well, there is a few things that I would be really glad to see in game:
1. Invulnerability and berserk equals Badass - Okay, it seems strange for me that even if you are un-killable or nearly un-killable and immune to pain your health still drops if it is over 100%. What I suggest is that Berserk Globes and Inv. Globes grants you Badass (3) for the duration of their effect. It is not a big change, but a sensible one, I think.
2. Hell's Arena rewards- I suggest that beating Arena level 3 would give 50% chance that one of its rewards turns into unique weapon or armor. Just like in Hell's Armoury. Well, Arena rewards are rather small, compared to it's hardness, at least for me, and I usually skip it. But, if this would get implemented, entering the Arena and risking your life there would become much more interesting option.
3. Unique destroyed message- This is rather cosmetic- if an unique gets destroyed due to some unlucky accident, barrel for example, you would receive a message, something like "You feel that something valuable was lost". It save your time when you're searching for an unique which is long gone.
4. Second advanced pistol for AoM- Simple- second advanced pistol is guarantee to spawn on level 10 in AoM runs. It would make it easier for all those unlucky ones, who can't find an unique pistol on the whole run.
BTW: Sorry for my poor grammar, English is not my native tongue.
1. Invulnerability and berserk equals Badass - Okay, it seems strange for me that even if you are un-killable or nearly un-killable and immune to pain your health still drops if it is over 100%. What I suggest is that Berserk Globes and Inv. Globes grants you Badass (3) for the duration of their effect. It is not a big change, but a sensible one, I think.
2. Hell's Arena rewards- I suggest that beating Arena level 3 would give 50% chance that one of its rewards turns into unique weapon or armor. Just like in Hell's Armoury. Well, Arena rewards are rather small, compared to it's hardness, at least for me, and I usually skip it. But, if this would get implemented, entering the Arena and risking your life there would become much more interesting option.
3. Unique destroyed message- This is rather cosmetic- if an unique gets destroyed due to some unlucky accident, barrel for example, you would receive a message, something like "You feel that something valuable was lost". It save your time when you're searching for an unique which is long gone.
4. Second advanced pistol for AoM- Simple- second advanced pistol is guarantee to spawn on level 10 in AoM runs. It would make it easier for all those unlucky ones, who can't find an unique pistol on the whole run.
BTW: Sorry for my poor grammar, English is not my native tongue.
933
Pre-0.9.9 / [M|100%|YAAM] FIRST WIN!
« on: June 09, 2009, 12:51 »--------------------------------------------------------------
DoomRL (v.0.9.8.10) roguelike post-mortem character dump
--------------------------------------------------------------
Gomez, level 10 Imp Corporal, defeated the Cyberdemon
on level 25 of the Phobos base.
He survived 121038 turns and scored 96481 points.
He didn't like it too rough.
He killed 564 out of 564 hellspawn. (100%)
This ass-kicking marine killed all of them!
-- Graveyard -------------------------------------------------
###########################################################
#..........................................................
#..........................................................
#...........###............................................
#....###..................###..............................
#....#.............###....#>#..............................
#....#.............###....###...........###................
#..................###..................###................
#.......................................###...###..........
#................}............................###..........
#..........#.....||...........................###........##
#..........###..|....X............###....................##
#..........###....................###....................##
#..................#..............###......................
#..................#.....................###...............
#..................##....#...............###...............
#........................................###...............
#..........................................................
#..........................................................
###########################################################
-- Statistics ------------------------------------------------
Health 59/60 Experience 47902/10
ToHit +0 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Ironman (Level 1)
Hellrunner (Level 3)
Tough as nails (Level 3)
Reloader (Level 2)
Shottyman (Level 1)
Rel->Rel->SM->HR->HR->HR->TaN->TaN->TaN->Iro->
-- Equipment -------------------------------------------------
[a] [ Armor ] Gothic Armor [7/7] (62%)
[b] [ Weapon ] modified double shotgun (7d3)x3 [0/2] (D1)
[c] [ Boots ] nothing
[d] [ Prepared ] rocket launcher (6d6) [1/1]
-- Inventory -------------------------------------------------
[a] red armor [2/4] (36%)
[b] shotgun shell (x33)
[c] shotgun shell (x50)
[d] shotgun shell (x50)
[e] shotgun shell (x50)
[f] shotgun shell (x50)
[g] shotgun shell (x50)
[h] shotgun shell (x50)
[i] shotgun shell (x50)
[j] rocket (x9)
[k] phase device
[l] homing phase device
[m] homing phase device
[n] envirosuit pack
[o] plasteel boots [4/4] (100%)
-- Kills -----------------------------------------------------
113 former humans
79 former sergeants
25 former captains
114 imps
39 demons
53 lost souls
27 cacodemons
13 barons of hell
1 Cyberdemon
9 hell knights
13 arachnotrons
11 former commandos
3 pain elementals
9 arch-viles
2 mancubi
9 revenants
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 3 he entered Hell's Arena.
He left the Arena as a champion!
On level 6 he stormed the Chained Court.
On level 10 he found Hell's Armory.
On level 21 he found the Gothic Armor!
He nuked level 24!
Then at last he found Phobos Arena!
On level 25 he finally defeated the Cyberdemon.
-- Messages --------------------------------------------------
Fire -- Choose target... The Cyberdemon reloads his rocket launcher.
Your weapon is empty.
The Cyberdemon hits you.
Fire -- Choose target... The Cyberdemon hits you.
Fire -- Choose target... The Cyberdemon hits you.
The Cyberdemon fires! Boom!
Fire -- Choose target... The Cyberdemon reloads his rocket launcher.
Fire -- Choose target... The Cyberdemon fires! You are hit!
You use a large med-pack. You feel fully healed. The Cyberdemon reloads his
rocket launcher.
You start running!
The Cyberdemon fires! Boom!
Fire -- Choose target... The Cyberdemon reloads his rocket launcher.
Your weapon is empty.
Fire -- Choose target... The Cyberdemon dies. Congratulations! You defeated
-- General ---------------------------------------------------
Before him 331 brave souls have ventured into Phobos:
275 of those were killed.
6 of those were killed by something unknown.
And 47 couldn't handle the stress and committed a stupid suicide.
Some rumours though, say that the Cyberdemon was killed already!
Is he immortal? 3 souls claim to have killed him...
1 sacrificed itself for the good of mankind.
1 killed the bastard and survived.
1 showed that it can outsmart hell itself.
--------------------------------------------------------------
Yeah! After having terrible luck last time, Ive nuked that god-dammed level 24 and managed to win, at last. This run was very lucky indeed- double shotty on level two served me for the whole game and for the most of the I've carried at least 4 large med-packs. Gothic Armour proved very useful- with it, 3 levels in HR and 3 levels in TAN I was nearly un-killable.
934
Pre-0.9.9 / Re: [M|98%|24|YASD] Almost did it, arrgh....
« on: June 04, 2009, 08:38 »
Next try? You're talking about that AoM where, after finding Trigun, I was toying with one of this "free exp-monster spawn" levers and spawned 3 Barons and one Arach, and was subsequently blasted into oblivion- ON LEVEL 13? :P
935
Pre-0.9.9 / [M|98%|24|YASD] Almost did it, arrgh....
« on: June 03, 2009, 12:21 »--------------------------------------------------------------
DoomRL (v.0.9.8.10) roguelike post-mortem character dump
--------------------------------------------------------------
Dante, level 9 Imp Corporal, killed by a mancubus
on level 24 of the Phobos base.
He survived 100516 turns and scored 66007 points.
He didn't like it too rough.
He killed 442 out of 450 hellspawn. (98%)
He held his right to remain violent.
-- Graveyard -------------------------------------------------
###########################################################
.......................0...............;..................#
....................#.###.................................#
....................#...#..........................####...#
#########...#........V......................."=....#..#...#
............#.........................######=#=##..#..#...#
......0.....#.........M......................=..#..#+##...#
#############.................X.................#........|#
..............M.MM........=...........#....=0...#......}..#
..........................==..........#....==...#..####...#
.........................=..#..............=....#..+..#...#
........0.............................#.....|...#..#..#...#
########......................=####...#.........#..#..#...#
.....O.#................V....=/...#.../.........#.}####...#
.......#............##.....##=#...#...#.........#.........#
########....................==#####.0.#.........#.........#
............==..............=.....B...###########.........#
.==...^....%=.............................................#
0=........................................................#
###########################################################
-- Statistics ------------------------------------------------
Health -3/50 Experience 39330/9
ToHit +0 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Hellrunner (Level 3)
Tough as nails (Level 2)
Son of a gun (Level 3)
Dualgunner (Level 1)
SoG->SoG->DG->SoG->HR->HR->HR->TaN->TaN->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [1/4] (10%)
[b] [ Weapon ] BFG 9000 (10d8) [20/100]
[c] [ Boots ] protective boots [2/2] (70%)
[d] [ Prepared ] modified pistol (2d4) [6/6] (S1)
-- Inventory -------------------------------------------------
[a] modified pistol (2d4) [6/6] (S1)
[b] 10mm ammo (x100)
[c] 10mm ammo (x100)
[d] 10mm ammo (x13)
[e] power cell (x24)
[f] large med-pack
[g] large med-pack
[h] large med-pack
[i] large med-pack
[j] large med-pack
[k] large med-pack
[l] large med-pack
[m] phase device
[n] phase device
[o] envirosuit pack
[p] weapon damage mod
-- Kills -----------------------------------------------------
92 former humans
77 former sergeants
17 former captains
70 imps
48 demons
36 lost souls
23 cacodemons
13 barons of hell
15 hell knights
10 arachnotrons
10 former commandos
3 pain elementals
4 arch-viles
6 mancubi
3 revenants
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 6 he stormed the Chained Court.
On level 13 he ventured into the Halls of Carnage.
He nuked level 22!
On level 24 he finally was killed by a mancubus.
-- Messages --------------------------------------------------
You need to taste blood! There is 10mm ammo (x24) lying here.
You found 24 of 10mm ammo. You feel more calm.
You open the door.
The arch-vile raises his arms! You are engulfed in flames!
Fire -- Choose target...
Fire -- Choose target... The missile hits the arch-vile. You hear an
explosion! You hear an explosion! The barrel explodes! Your red
armor is damaged! The barrel explodes! The arch-vile raises his arms! You
are engulfed in flames! Boom! Argh!!! Lava!
Fire -- Choose target... The missile hits the mancubus. You hear an
explosion! You hear an explosion! You hear an explosion! You hear the
scream of a freed soul! You hear the scream of a freed soul! Argh!!! Lava!
You use a small med-pack. You feel healed. Argh!!! Lava!
Fire -- Choose target... You don't have enough ammo to fire the BFG 9000!
The arch-vile raises his arms! You are engulfed in flames! Your red
-- General ---------------------------------------------------
Before him 292 brave souls have ventured into Phobos:
242 of those were killed.
5 of those were killed by something unknown.
And 42 couldn't handle the stress and committed a stupid suicide.
Some rumours though, say that the Cyberdemon was killed already!
Is he immortal? 3 souls claim to have killed him...
1 sacrificed itself for the good of mankind.
1 killed the bastard and survived.
1 showed that it can outsmart hell itself.
--------------------------------------------------------------
I was sooo close to my first legal win (I've used to savescum some time ago, hence the victories), and YAAM as well. But, well, decided to purge lvel 24 with BFG which turned to be a very, that's very stupid idea.
BTW: Hell all, and sorry for my English, it's not my native language.