Messages = {
-- Danger!
["Warning!*"] = RED,
["*Nuclear missile deployed.*"] = RED,
["Your * damaged!"] = BROWN,
["Your * destroyed!"] = RED,
["You die*"] = RED,
-- Level Clear feelings
["You feel relatively safe now."] = BLUE,
["*A pity you came to destroy us*"] = BLUE,
["So much for hellish fair-play."] = BLUE,
["Peace comes back to this evil place."] = BLUE,
["Why do they have to come in pairs? And what's that shimmering thing?"] = BLUE,
["As you kill the Angel of Death suddenly the cathedral starts to fall apart!"] = BLUE,
["Suddenly everything is peaceful.*"] = BLUE,
["That seems to be all of them, hopefully..."] = BLUE,
["That had damn well better be all of them!"] = BLUE,
["Well, they sure opened up. Now to see if there's anything left worth taking..."] = BLUE,
["Suddenly the webs fade. From under the webs, items emerge..."] = BLUE,
["Tough son of a bitch...*"] = BLUE,
-- L00t feelings!
["You feel there is something really valuable here!"] = GREEN,
["The lab cache opens."] = GREEN,
["A presence! Of something holy! Here in this hell?*"] = GREEN,
-- Levers of no fun and some profit
["In the State of Denmark there was the odor of decay..."] = RED,
["You feel that smell? That gasoline smell? Oh hell..."] = RED,
["The air is really humid here..."] = BLUE,
["You hear the trumpets of Jericho echoing in the distance..."] = CYAN,
["Khe, he, he, this will be a mess..."] = BROWN,
-- Level events feelings
["The air seems deadly here, you better leave quick!"] = RED, -- TEST THIS
["You feel you need to run!"] = BROWN,
-- Special level stairs
["You feel a breeze of morbid air..." ] = MAGENTA,
["You sense a passage to a place beyond..."] = MAGENTA,
["You shiver from cold..."] = MAGENTA,
}