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Topics - Fusilliban

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1
Bug Reports / Teleporter causes error on all-lava map
« on: June 20, 2014, 18:25 »
Today I encountered my first lava-spreads-super-fast map.  I had cerberus boots and so didn't have to cry about losing a good run.

The map had a teleporter, which wasn't eaten by lava.  Stepping in it made this happen:

----------------------------------------------------------------------
Timestamp   : 6/20/2014 20:16:13
Error level : ERROR
Message     : Lua hook OnEnter caught ELuaStateException!

Call path     : items[teleport].OnEnter
Call params   : (<object>)
Error message : Lua error : lua\\main.lua:601: Unknown property "target" requested on object of type TItem!
----------------------------------------------------------------------

----------------------------------------------------------------------
Timestamp   : 6/20/2014 20:16:16
Error level : ERROR
Message     : Lua hook OnEnter caught ELuaStateException!

Call path     : items[teleport].OnEnter
Call params   : (<object>)
Error message : Lua error : lua\\main.lua:594: Unknown property "target" requested on object of type TItem!
----------------------------------------------------------------------

But the game didn't crash, so that's good.

2
After seeing how much fun it was, I made a nanomach napalm launcher.  I equipped it as soon as I made it and headed off into the great black yonder to wreak havoc with it.  Shottyman put a rocket in it.  I did not test nanomach rocket/missile launchers, but I'd bet a dollar that it works there too, and a second dollar that a nanomach missile launcher eats 4 rockets regardless of how loaded it was pre-assembly.

This only happened once, it doesn't chew through my rockets or anything, and 1 rocket for infinity rockets is a trade I'm happy to make.  But it feels unintentional and so I report it.

Kornel &c, please let me know if this and my other report are too minor and you'd rather not get stuff like this.

3
This is unlikely to come up in most non 100/666 games, but I just disassembled my third Trigun on this run.  Uniques are marked "found" on pickup, so if you unload/scavenge them on the ground, yahtzee!

I assume this is unintentional behavior, and will revel in having this many nano packs while I still can.

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