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Topics - CrashGordon94

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16
I've been struggling a lot with this challenge... I honestly thought this would be the one!

I got a JS Revolver tricked out with mods, 1-2 shooting most enemies and Sustaining on kills.

But then I made it to Shadow Halls and the big guys (reavers of some kind I think) were banging me up hard, ran out of healing items and ended up getting finished off in Dark Cathedral...

This makes me way more miserable than it probably should.

Crash Gordon, level 14 Technician, killed on
Dark Cathedral by a poison.

He survived for 7903 turns.
The run time was 2h 14m 14s.
He scored 2342 points.
He took MEDIUM risks.
He was an Angel of Marksmanship!

CALLISTO L2 -> Mimir Habitat L1
Mimir Habitat L3 - Low Power
Mimir Habitat L3 -> CalSec Central
CalSec Central - cleared
CALLISTO L6 - Infestation
EUROPA L3 -> Europa Dig Zone L1
Europa Dig Zone L1 - Exalted Curse
Europa Dig Zone L3 -> Tyre Outpost
Tyre Outpost - cleared
IO L3 -> Shadow Halls L1
Shadow Halls L2 -> Dark Cathedral

Awards
  Marksman Bronze Badge
   * Reach Io on Angel of Marksmanship

He killed 342 out of 339 enemies.

  3 former CRI soldiers
  8 former soldiers
  6 reavers
  5 hellish soldiers
  11 corrupted soldiers
  24 ice fiends
  10 turrets
  5 exalted soldiers
  11 exalted fiends
  7 armored ravagers
  3 plasma ravagers
  2 siege ravagers
  20 security drones
  11 CRI marines
  6 CRI bots
  14 fiends
  2 exalted reavers
  19 fire fiends
  10 toxic reavers
  6 corrupted guards
  36 former grunts
  9 archreavers
  9 former guards
  11 ravagers
  12 corrupted grunts
  3 toxic fiends
  1 hellish commando
  4 former CRI grunts
  5 CalSec sentrys
  3 corrupted sergeants
  1 corrupted commando
  3 former commandos
  1 corrupted heavy
  2 hellish sergeants
  4 security bots
  2 military sentrys
  1 kerberos
  11 former sergeants
  7 security sentrys
  3 CalSec bots
  2 military drones
  3 former CRI sergeants
  8 cryobeross
  1 toxiberos
  1 combat drone
  6 rocket turrets
  14 cryoreavers

Traits
  Skilled L2
  Whizkid L3
  Son of a Gun L2
  Headshot L3
  SHARPSHOOTER L3

Trait order
  SoG->SoG->Hsh->Whk->Whk->Whk->MSS->Skl->
  Skl->MSS->Hsh->Hsh->MSS

Equipment
  Slot #1- NONE -
  Slot #2 : JS .44 revolver P2BA2
   * Sustain
   * Stabilized 1
   * Deadly 3
   * Frenzy 3
   * Calibrated 1
   * Finisher 5

  Slot #3 : CRI plasma pistol P2A2
   * Longshot 3
   * Stabilized 1
   * Calibrated 1
   * Deadly 3

  Body    : AV3 combat armor P2BA
   * Metabolic boost
   * Durable
   * Carrier
   * Plated
   * Auto-med 6
   * Smoke-gen
   * Heated

  Head    : AV3 combat helmet PBA
   * Durable
   * Long-range tracking
   * Crit Enhancer 25
   * Aim assist
   * Plated
   * Meshed

  Utility : AV2 utility AMP
   * Aim assist
   * Carrier


Inventory
  energy cell (x100)
  energy cell (x100)
  energy cell (x100)
  energy cell (x42)
  .44 ammo (x50)
  .44 ammo (x28)
  CRI phase kit (x2)

17
I thought for AoLT I should use a melee build, I used Vampyre back in DoomRL due to the combo of not needing ammo and another healing source, but I was pointed to Blademaster here due to the nice defensive bonuses. Worked out better, I think!

Was tricky deciding which guns to have before melee got going, I'll admit.

Stressed a bit about mods since they were kind of important but I found what I picked worked well.

Sometimes it seemed a bit strange when I seemed to get or not get my defensive bonuses but generally I was blazing through things once I had a pair of katanas!

I somehow got two special levels on Europa. I wanted to go to CRI Amory for all the loot... But there was only one Red Keycard. >:( Will note not to go there again unless I use a stash already.

First time visiting Shattered Abyss and I one-shot the Swordmaster! The Demonic Sword might not be compatible with dual-wielding but Frenzy and a higher Vampiric rating gave it niche uses... Still mostly stuck with my katanas though.

I finally got 100% kills, I thought I might've gotten screwed over by a minor enemy still being alive when I finished the Summoner but it seems not!

Crash Gordon, level 19 Technician, defeated
The Summoner against all odds.
He survived for 7831 turns.
The run time was 2h 37m 31s.
He scored 4899 points.
He took MEDIUM risks.
He was an Angel of Light Travel!

CALLISTO L2 -> Callisto Rift L1
Callisto Rift L1 - The Hunt
Callisto Rift L3 -> The Rift
The Rift - cleared
EUROPA L2 -> Asterius Habitat L1
Asterius Habitat L1 - Exalted Summons
Asterius Habitat L2 -> Asterius Breach
Asterius Breach - cleared
EUROPA L5 -> The Pit
The Pit - cleared
IO L2 - Lockdown
IO L3 -> CRI Laboratory L1
CRI Laboratory L2 - Secure Vault
CRI Laboratory L2 -> CRI Armory
CRI Armory - cleared
The Shattered Abyss - cleared
BEYOND L2 -> Limbo
Limbo - cleared
BEYOND L3 - The Hunt

Awards
  Medal of Prejudice (+200)
   * Won with 100% kills
  Explorer Ribbon (+50)
   * Visited all encountered special levels
  Conqueror Ribbon (+100)
   * Completed all encountered special levels
  CRI Bronze Badge
   * Win any game with 100% kills
  CRI Silver Badge
   * Win a MEDIUM or higher game with 100% kills
  Lightfoot Bronze Badge
   * Reach Io on Angel of Light Travel
  Lightfoot Silver Badge
   * Complete Angel of Light Travel

He killed 549 out of 549 enemies.

  23 corrupted commandos
  28 reavers
  32 ice fiends
  4 CRI commandos
  1 CRI bot MkII
  4 CRI sergeants
  2 hellish sergeants
  2 former CRI guards
  51 fiends
  15 CRI turrets
  17 cryoreavers
  9 security drones
  9 military sentrys
  6 toxibeross
  7 armored ravagers
  3 corrupted grunts
  1 CRI heavy
  29 former grunts
  3 exalted reavers
  1 corrupted heavy
  2 CRI soldiers
  12 combat drones
  8 kerbeross
  26 CRI bots
  2 guardian bots
  5 plasma ravagers
  3 former CRI sergeants
  9 former guards
  10 former sergeants
  6 corrupted guards
  24 CRI marines
  10 ravagers
  3 corrupted sergeants
  16 fire fiends
  1 former CRI grunt
  1 Summoner
  10 siege ravagers
  9 turrets
  3 cryobeross
  3 former commandos
  2 military drones
  7 CalSec bots
  6 security bots
  4 former CRI commandos
  19 toxic reavers
  4 CRI guards
  37 archreavers
  2 exalted fiends
  6 security sentrys
  6 rocket turrets
  1 Swordmaster
  4 CalSec sentrys
  27 corrupted soldiers
  9 CRI grunts
  7 former soldiers
  3 former CRI soldiers
  3 toxic fiends

Traits
  Skilled L3
  Whizkid L3
  Powerjack L1
  Juggernaut L3
  Toxicologist L2
  Bladedancer L3
  BLADEMASTER L3

Trait order


Equipment
  Slot #1 : CRI plasma launcher
  Slot #2 : demonic sword
   * Frenzy 10
   * Vampiric 5

  Slot #3 : AV2 katana B2A
   * Disruptive 3
   * Guarded 10
   * Critical 25
   * Vampiric 2
   * Barbed 3

  Slot #4 : AV2 katana BA
   * Critical 25
   * Disruptive 3
   * Surrounded
   * Barbed 3

  Body    : AV2 combat armor PBA3
   * Metabolic boost
   * Swift
   * Critical 10
   * Carrier
   * Durable
   * Powered
   * Smoke-gen

  Head    : combat helmet P2BA
   * Plated
   * Crit Enhancer 25
   * Critical 10
   * Durable

  Utility : AV3 utility AMP
   * Auto-med 10
   * Pockets
   * Metabolic boost


Inventory
  energy cell (x100)
  multitool (x1)
  stimpack (x1)
  small medkit (x1)
  large medkit

18
I actually started out wanting to do Angel of Marksmanship (since I was trying to make Buletstorm work) but it wasn't unlocked so I went for Angel of Carnage.

I went for Army of Darkness since I don't really know of a better Master for Rocket Launcher builds.

My big focuses were dropping mods on everything (particularly Autoloader, Second Chamber, critical-related stuff and Durable) but I was convinced to work Hellrunner in too, though I tried not to delay MAD levels or crucial mods.

For Callisto, I figured it had to be Mines or Rift since other branches' rewards weren't relevant. This time it was Mines.

For Europa, I wanted Conamara Chaos Biolabs (for ENV gear to use Toxic with impunity) but I had to settle with Dig Zone for Tyre Outpost and its nifty gear.

For Io, I stuck with the main branch and Frozen Lock since I wanted the rare mod... I didn't get the rare mod, I won't be going there again. >:(

Beyond I went to Limbo of course.

Some close calls but it was relatively easy overall!

Crash Gordon, level 16 Marine, defeated
The Summoner against all odds.
He survived for 7538 turns.
The run time was 2h 26m 18s.
He scored 4426 points.
He took MEDIUM risks.
He was an Angel of Carnage!

CALLISTO L2 -> Callisto Mines L1
Callisto Mines L2 - Infestation
Callisto Mines L3 -> Callisto Anomaly
Callisto Anomaly - cleared
EUROPA L3 -> Europa Dig Zone L1
Europa Dig Zone L1 - Exalted Summons
Europa Dig Zone L3 -> Tyre Outpost
Tyre Outpost - cleared
IO L2 - Lockdown
IO L5 -> Infernal Lock
Infernal Lock - cleared
BEYOND L2 -> Limbo
Limbo - cleared
BEYOND L3 - Exalted Summons

Awards
  Explorer Ribbon (+50)
   * Visited all encountered special levels
  Conqueror Ribbon (+100)
   * Completed all encountered special levels
  Rocket Bronze Badge
   * Reach Io on Angel of Carnage
  Rocket Silver Badge
   * Complete Angel of Carnage (AoC)

He killed 476 out of 482 enemies.

  36 archreavers
  9 corrupted grunts
  54 fiends
  8 plasma ravagers
  4 military bots
  11 exalted fiends
  16 rocket turrets
  17 turrets
  18 military sentrys
  9 security sentrys
  4 former CRI grunts
  4 CalSec bots
  9 former CRI soldiers
  1 Summoner
  2 corrupted sergeants
  3 hellish sergeants
  17 ravagers
  2 combat drones
  5 former soldiers
  13 former guards
  23 fire fiends
  2 siege ravagers
  7 former sergeants
  9 cryobeross
  3 corrupted heavys
  12 CRI marines
  1 guardian bot
  11 hellish soldiers
  10 former CRI commandos
  19 corrupted soldiers
  9 hellish commandos
  30 former grunts
  5 toxic reavers
  16 ice fiends
  2 former CRI sergeants
  14 armored ravagers
  9 CRI bots
  8 reavers
  4 corrupted commandos
  11 toxic fiends
  1 cyberos
  8 security drones
  8 cryoreavers
  4 kerbeross
  1 former commando
  1 CalSec sentry
  8 toxibeross
  4 security bots

Traits
  Ironman L3
  Hellrunner L3
  Reloader L2
  Army Surplus L1
  Whizkid L3
  ARMY OF DARKNESS L3

Trait order
  Hr->Arm->Whk->Rel->Rel->Iro->MAD->Whk->
  Whk->MAD->Hr->Hr->MAD->Iro->Iro

Equipment
  Slot #1 : rocket launcher B2A2
   * Precise
   * Critical 25
   * Second chamber
   * Autoloader

  Slot #2 : rocket launcher
  Slot #3- NONE -
  Body    : AV3 combat armor PBA2
   * Metabolic boost
   * Plated
   * Swift
   * Durable
   * Fireproof
   * Powered
   * Auto-repair

  Head    : AV2 marine helmet PB2A
   * Crit Enhancer 25
   * Critical 10
   * Bot scanner
   * Durable
   * Health Monitor
   * Aim assist

  Utility : AV3 utility AMP
   * Improved adrenaline
   * Adrenal
   * Metabolic boost


Inventory
  rocket (x10)
  rocket (x10)
  rocket (x10)
  rocket (x10)
  rocket (x7)
  bulk mod pack
  CRI phase kit (x2)
  stimpack (x1)
  small medkit (x3)
  small medkit (x2)
  large medkit

19
I was actually kind of struggling to get into the game a little bit, starting and struggling on Medium, I switched down to Easy and checked out a bunch of guides and it made me feel better about the whole thing.

I feel pretty good about my trait choice but I feel like I was playing dumb with my tactics and being clumsy, also had an overflowing inventory much of the time. I can definitely get better. Army of Darkness is great though, which is funny since I'm not fond of its DoomRL equivalent.

Crash Gordon, level 15 Marine, defeated
The Summoner against all odds.
He survived for 9468 turns.
The run time was 2h 15m 23s.
He scored 2844 points.
He wanted to take it EASY.

CALLISTO L4 -> Callisto Docking Bay
Callisto Docking Bay - cleared
CALLISTO L5 - Volatile Storage
EUROPA L2 -> Europa Dig Zone L1
Europa Dig Zone L3 - The Hunt
Europa Dig Zone L3 -> Tyre Outpost
Tyre Outpost - cleared
IO L2 -> Io Black Site L1
Io Black Site L2 - Exalted Curse
Io Black Site L2 -> Black Site Vaults
BEYOND L2 - Exalted Summons
BEYOND L2 -> Limbo
Limbo - cleared

Awards
  Explorer Ribbon (+50)
   * Visited all encountered special levels
  JoviSec Bronze Badge
   * Reach Io
  JoviSec Silver Badge
   * Win a game

He killed 343 out of 357 enemies.

  23 archreavers
  2 exalted ravagers
  3 corrupted grunts
  36 fiends
  2 plasma ravagers
  10 exalted fiends
  8 rocket turrets
  18 turrets
  2 security sentrys
  4 former CRI grunts
  6 CalSec bots
  4 exalted reavers
  2 CRI guards
  5 former CRI soldiers
  2 corrupted guards
  1 Summoner
  4 exalted kerbeross
  5 corrupted sergeants
  3 hellish sergeants
  21 ravagers
  6 combat drones
  13 former soldiers
  17 former guards
  20 fire fiends
  2 siege ravagers
  7 former sergeants
  2 cryobeross
  2 corrupted heavys
  9 CRI marines
  5 hellish soldiers
  1 military drone
  2 former CRI commandos
  4 corrupted soldiers
  2 hellish commandos
  22 former grunts
  4 toxic reavers
  10 ice fiends
  4 former CRI sergeants
  11 armored ravagers
  4 CRI bots
  17 reavers
  3 corrupted commandos
  2 cybeross
  6 security drones
  7 cryoreavers
  1 kerberos
  1 CalSec sentry
  1 hellish grunt
  1 toxiberos
  2 security bots

Traits
  Ironman L2
  Tough as Nails L2
  Reloader L2
  Army Surplus L1
  Whizkid L2
  Field Medic
  Reload Dance
  ARMY OF DARKNESS L3

Trait order
  Rel->Rel->RDa->Iro->Arm->Whk->MAD->Whk->
  MAD->Iro->FMc->MAD->TaN->TaN

Equipment
  Slot #1 : AV2 12ga auto-shotgun BA2
   * Critical 25
   * Autoloader
   * Stabilized 1
   * Deadly 4
   * Poisoned 3

  Slot #2 : 12ga dual shotgun PB2
   * Second chamber
   * Frenzy 8
   * Autoloader

  Slot #3 : AV1 rocket launcher PBA
   * Critical 25
   * Frenzy 8
   * Second chamber
   * Autoloader

  Body    : combat armor P2B
   * Durable
   * Auto-med 3
   * Plated

  Head    : AV3 combat helmet PA2
   * Critical 10
   * Long-range tracking
   * Plated
   * Meshed
   * Auto-repair
   * Heated

  Utility : AV3 shotgun AMP
   * Shotgun spread control
   * Shotgun focus mode
   * Shotgun autoloader


Inventory
  rocket (x10)
  rocket (x10)
  rocket (x10)
  12ga shell (x50)
  12ga shell (x26)
  EMP grenade (x3)
  krak grenade (x3)
  multitool (x1)
  stimpack (x3)
  large medkit
  large medkit

20
Century Lounge / [M|ArchAo666|29%|YAVP] Pop goes the Apostle!
« on: January 24, 2021, 00:41 »
For some backstory, I've actually had some thoughts now of taking a break from this game, now I've bought Jupiter Hell and I'm likely to switch to that for at least a bit I figure.

...But this is something I really wanted to do: Try Archangel of 666, finally use the Dragonslayer + Berserker Armor, hit max level and take out the Apostle. So I thought I'd cross that off my list before switching to Jupiter Hell.

Build choice seemed obvious: I gotta be a Scout for easy stairdiving and I gotta have a melee Master since I'll be stuck with the Dragonslayer so Blademaster it is! Hellrunner came first since I wouldn't be going straight into melee (though I did get into Chainswording people earlier than might be strictly justifiable and it seemed to work out). After the Master, Finesse into Whizkid, Dodgemaster and Juggler seemed obvious. Of course after a while, I started picking up whatever seemed helpful since I was running out of things to pick. My very last level I grabbed Eagle Eye over Reloader since the former could be possibly helpful maybe, while the latter would be 100% pointless. I mean, Juggler obviously stopped being useful after I got stuck with the Dragonslayer but I can't say I was dearly missing an extra level of Eagle Eye.

I re-assembled the Chainsword after Whizkid so I could P-mod it, I think I had a fliud-related mishap that destroyed my first Tactical Boots so I had to rebuild them anyway... And ended up throwing away the A-modded pair because Nyarlaptotep's Boots were even better, it seemed. For a while I was lugging around an Onyx Mod, if I didn't find the Berserker Armor somehow then I was going to see if I could do the Cybernano assembly to add it to my list. Of course, that didn't end up happening.

I almost got screwed out of picking up the Dragonslayer
Spoiler (click to show/hide)

For a while I was stressed, first that I might have accidentally selected Angel of 100 instead due to the character screen and fake-out level messages... Then I was worried that I might have missed the Berserker Armor thanks to the annoying Berserk screen filter making it hard to see what anything is. Thankfully that didn't turn out to be the case and I was able to snag it! It kind of disappointed me at first because I thought it was protecting less than my Cerberus Gothic, but I don't think the math holds up on that and not needing to worry about armor durability anymore was awesome! I will say I initially misunderstood the formula and the Protection worked the exact opposite way I thought it would.

When I got the respective gear I dumped out weapons and then armor, eventually Mods too. Then I stockpiled Large Medkits to be safe, plus Phase Devices to aid with stairdiving and nukes in case I got Invulnerability so I could just clear out a level and go straight to the end (weirdly when I did that to Level 616 the nuke went off immediately without a timer. O.o Thankfully I was already invincible when it did. I wonder if there was some deliberate thing happening there since that's the fake "number of the beast".)

As far as tactics, I mostly started stairdiving after getting all my gear but for a while I would seek out enemies just to make doubly sure I got to Level 25, and even to the end I often sought out healing items I saw just to make sure I was good on health. I kept picking up Uniques though, mostly just to pad my item list, though the Hell Staff was genuinely handy as a free extra phase in case I didn't like where I started. I also think I ran into two Hellwave Packs (used the first off the ground, then came across another that I picked up) but I'm pretty sure I misunderstood something unless I ran into an odd bug there.

Nightmare Arachnotrons swarming around me were the closest I came to actually dying, but my stores of medkits helped me anyway. A common annoyance later on were those multi-line messages I had to Enter-mash through to keep moving.

When I got to Level 666 there was some kind of flash or explosion or something that killed the enemy I saw and blue-texted but I looked anyway and found the Apostle! ...And got an error message (preserved in my Mortem).

But it still registered, getting me the Medals, Arch-Vile rank and a hilariously inflated score topping my scoreboard.

For as long and tedious as it was over multiple sessions, I still enjoy the accomplishment of having done this quite a bit, and I can't rule out ever doing it again either. It's just kind of neat to be so overpowered and carefree in this game, as a contrast to how I usually feel on it.

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Crash, level 25 Hell Baron 1st Lieutenant Scout,
 completed 100 levels of torture on level 666 of Hell.
 He survived 272582 turns and scored 3268961 points.
 He played for 6 hours, 17 minutes and 56 seconds.
 He didn't like it too rough.

 He killed 6155 out of 21117 hellspawn. (29%)
 Who gave him the ticket to Hell, anyway?
 He was an Archangel of 666!

 He saved himself 7 times.

-- Special levels --------------------------------------------

  Levels generated : 0
  Levels visited   : 0
  Levels completed : 0

-- Awards ----------------------------------------------------

  UAC Star (silver cluster)
  Experience Cross
  Apostle Insignia

-- Graveyard -------------------------------------------------

  ###########################################################
  .....==.....#.............................^...0...#.#.....#
  ##...=..##.|#............=...+........;........|.|#.#.....#
  ##..%%.^##..#...........|.=....................}h./.#.....#
  ...%%.......#...c.........R.....%............}.|0.#h#.....#
  ...%..|.....++.......0........................|}h.#.#.....#
  ##..==.##...#.......A.............................#.#0....#
  ##..=..##...#..==...............................B.#.#.\...#
  ............#.===.................................#.#0....#
  ............#=.==..............O.......X%.........#.+.....#
  ####+###+######/.=.##################.....#/#######.#.....#
  ..............=.......=.............#..........*..#.#.....#
  .....A.................====.........#|............#.#.....#
  ........||.....}.!.....====.....0...+}}}......!...#.#...+.#
  ..[A...|......|}|......=.=........|}#|}}|.........#.#.....#
  ........+......|}}|............%..|}#||}.....0....#.#.....#
  ###+##+############################/###############.#...".#
  ......................0.%%.........|}}}...........#%#%....#
  ........................|.|........||}.|.......}..#%#.....#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 86/100   Experience 1857116/25
  ToHit Ranged +2  ToHit Melee +12  ToDmg Ranged +0  ToDmg Melee +15

-- Traits ----------------------------------------------------

  Class : Scout

    Ironman          (Level 5)
    Finesse          (Level 3)
    Hellrunner       (Level 3)
    Eagle Eye        (Level 1)
    Brute            (Level 5)
    Juggler          (Level 1)
    Berserker        (Level 1)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 2)
    Blademaster      (Level 1)

  HR->HR->Bru->Bru->Ber->Bru->MBm->Fin->Fin->WK->WK->DM->Jug->Int->Int->HR->Fin->Bru->Bru->Iro->Iro->Iro->Iro->Iro->EE->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Berserker Armor [6]
    [b] [ Weapon     ]   Dragonslayer (9d9)
    [c] [ Boots      ]   cerberus protective boots [0/0] (100%) (A)
    [d] [ Prepared   ]   nothing

-- Inventory -------------------------------------------------

    [a] large med-pack
    [b] large med-pack
    [c] large med-pack
    [d] large med-pack
    [e] large med-pack
    [f] large med-pack
    [g] large med-pack
    [h] large med-pack
    [i] large med-pack
    [j] envirosuit pack
    [k] thermonuclear bomb
    [l] blood skull
    [m] fire skull
    [n] Hell Staff
    [o] Nyarlaptotep's Boots [6/6] (100%)

-- Resistances -----------------------------------------------

    Bullet     - internal 60%   torso 95%   feet 60% 
    Melee      - internal 60%   torso 95%   feet 60% 
    Shrapnel   - internal 60%   torso 95%   feet 60% 
    Acid       - internal 60%   torso 60%   feet 100%
    Fire       - internal 60%   torso 60%   feet 100%
    Plasma     - internal 60%   torso 60%   feet 60% 

-- Kills -----------------------------------------------------

    289 former humans
    552 former sergeants
    832 former captains
    110 imps
    29 demons
    408 lost souls
    75 cacodemons
    182 hell knights
    766 barons of hell
    251 arachnotrons
    5 former commandos
    62 pain elementals
    314 revenants
    484 mancubi
    586 arch-viles
    16 nightmare imps
    131 nightmare cacodemons
    600 nightmare demons
    76 nightmare arachnotrons
    42 nightmare arch-viles
    2 elite former humans
    10 elite former captains
    10 elite former commandos
    128 bruiser brothers
    117 shamblers
    22 lava elemental
    24 agony elementals
    31 Cyberdemons
    1 Apostle

-- History ---------------------------------------------------

  On level 11 he assembled a chainsword!
  On level 15 he assembled a tactical boots!
  He left level 17 as soon as possible.
  Entering level 18 he was almost dead...
  On level 18 he found the Frag Shotgun!
  On level 19 he encountered an armed nuke!
  On level 19 he found the Necroarmor!
  He flooded the entire level 26 with acid!
  He nuked level 29!
  On level 31 he assembled a chainsword!
  On level 32 he stumbled into a nightmare demon cave!
  On level 33 he found the Cybernetic Armor!
  On level 34 he was bombarded!
  Level 36 was a hard nut to crack!
  On level 37 he assembled a tactical boots!
  On level 37 he found the Anti-Freak Jackal!
  On level 40 he stumbled into a nightmare arachnotron cave!
  On level 42 he assembled a cerberus boots!
  On level 43 he found the Revenant's Launcher!
  On level 44 he encountered an armed nuke!
  On level 46 he assembled a fireproof armor!
  On level 46 he found the Dragonslayer!
  On level 55, hell froze over!
  On level 56 he assembled a cerberus armor!
  On level 57 he encountered an armed nuke!
  On level 59 he stumbled into a nightmare demon cave!
  He sounded the alarm on level 62!
  On level 62 he found the BFG 10K!
  Level 71 blasted him with an unholy atmosphere!
  He left level 71 as soon as possible.
  On level 73 he encountered an armed nuke!
  On level 75 he found the Hell Staff!
  On level 78 he ran for his life from acid!
  He left level 79 as soon as possible.
  He left level 80 as soon as possible.
  He left level 85 as soon as possible.
  Level 86 blasted him with an unholy atmosphere!
  On level 86 he found the Malek's Armor!
  He left level 88 as soon as possible.
  On level 89, hell froze over!
  He left level 91 as soon as possible.
  He left level 93 as soon as possible.
  He left level 101 as soon as possible.
  On level 104 he ran for his life from acid!
  He left level 106 as soon as possible.
  He left level 107 as soon as possible.
  On level 108 he was bombarded!
  On level 111 he stumbled into a nightmare cacodemon cave!
  On level 112 he stumbled into a complex full of arch-viles!
  He left level 114 as soon as possible.
  He left level 115 as soon as possible.
  He left level 117 as soon as possible.
  Level 120 was a hard nut to crack!
  On level 123 he stumbled into a complex full of arch-viles!
  He left level 126 as soon as possible.
  On level 129 he encountered an armed nuke!
  He left level 129 as soon as possible.
  On level 130 he stumbled into a nightmare arachnotron cave!
  He left level 130 as soon as possible.
  He left level 132 as soon as possible.
  On level 133 he stumbled into a complex full of revenants!
  He left level 133 as soon as possible.
  He left level 134 as soon as possible.
  On level 136 he encountered an armed nuke!
  On level 137 he found the Mjollnir!
  On level 139 he stumbled into a complex full of arch-viles!
  He left level 140 as soon as possible.
  He left level 141 as soon as possible.
  He left level 144 as soon as possible.
  On level 145 he stumbled into a nightmare cacodemon cave!
  He left level 145 as soon as possible.
  He left level 147 as soon as possible.
  He left level 150 as soon as possible.
  On level 151 he found the Berserker Armor!
  He left level 152 as soon as possible.
  Level 157 was a hard nut to crack!
  He left level 158 as soon as possible.
  On level 159 he stumbled into a complex full of arch-viles!
  On level 159 he ran for his life from acid!
  Level 162 blasted him with an unholy atmosphere!
  He nuked level 164!
  On level 165 he found the Trigun!
  On level 166 he encountered an armed nuke!
  He left level 168 as soon as possible.
  He left level 169 as soon as possible.
  On level 172 he stumbled into a nightmare cacodemon cave!
  He left level 173 as soon as possible.
  On level 177 he encountered an armed nuke!
  He left level 181 as soon as possible.
  He left level 184 as soon as possible.
  He left level 189 as soon as possible.
  On level 190 he encountered an armed nuke!
  On level 191 he found the Jackhammer!
  He left level 195 as soon as possible.
  On level 197 he encountered an armed nuke!
  On level 197 he found the Nyarlaptotep's Boots!
  He left level 202 as soon as possible.
  On level 206 he encountered an armed nuke!
  He sounded the alarm on level 211!
  Level 213 was a hard nut to crack!
  On level 215 he found the Acid Spitter!
  On level 218 he was bombarded!
  On level 222, hell froze over!
  On level 228 he stumbled into a nightmare arachnotron cave!
  He left level 228 as soon as possible.
  He sounded the alarm on level 246!
  He left level 247 as soon as possible.
  He left level 248 as soon as possible.
  He left level 249 as soon as possible.
  On level 251 he stumbled into a nightmare arachnotron cave!
  On level 252 he stumbled into a agony elemental cave!
  He left level 252 as soon as possible.
  On level 255 he stumbled into a nightmare cacodemon cave!
  He left level 260 as soon as possible.
  On level 261 he stumbled into a complex full of mancubi!
  He left level 261 as soon as possible.
  On level 263 he stumbled into a nightmare cacodemon cave!
  He left level 271 as soon as possible.
  On level 276 he encountered an armed nuke!
  He left level 276 as soon as possible.
  On level 277 he stumbled into a complex full of revenants!
  He left level 290 as soon as possible.
  On level 293 he stumbled into a complex full of arch-viles!
  On level 293, hell froze over!
  On level 294 he stumbled into a nightmare demon cave!
  He left level 294 as soon as possible.
  He left level 295 as soon as possible.
  On level 297 he ran for his life from acid!
  He left level 300 as soon as possible.
  On level 302 he stumbled into a nightmare cacodemon cave!
  He left level 302 as soon as possible.
  On level 303 he stumbled into a nightmare demon cave!
  He left level 311 as soon as possible.
  On level 313 he stumbled into a complex full of arch-viles!
  On level 315 he ran for his life from acid!
  He nuked level 315!
  He left level 316 as soon as possible.
  On level 319 he was bombarded!
  He left level 321 as soon as possible.
  On level 323 he stumbled into a complex full of arch-viles!
  On level 326 he encountered an armed nuke!
  He left level 328 as soon as possible.
  He left level 332 as soon as possible.
  On level 333, hell froze over!
  He left level 335 as soon as possible.
  On level 337 he stumbled into a nightmare arachnotron cave!
  On level 339 he encountered an armed nuke!
  He left level 340 as soon as possible.
  Level 341 blasted him with an unholy atmosphere!
  He left level 342 as soon as possible.
  Level 345 was a hard nut to crack!
  He left level 345 as soon as possible.
  He left level 346 as soon as possible.
  On level 349 he stumbled into a complex full of mancubi!
  On level 350 he stumbled into a complex full of revenants!
  On level 350 he ran for his life from acid!
  On level 351 he stumbled into a nightmare arachnotron cave!
  He left level 351 as soon as possible.
  On level 352 he ran for his life from acid!
  On level 353 he stumbled into a nightmare cacodemon cave!
  He left level 354 as soon as possible.
  On level 355 he ran for his life from acid!
  On level 359 he stumbled into a nightmare arachnotron cave!
  He left level 361 as soon as possible.
  On level 365 he found the Grammaton Cleric Beretta!
  On level 367 he stumbled into a nightmare demon cave!
  Level 372 blasted him with an unholy atmosphere!
  He sounded the alarm on level 373!
  Level 375 blasted him with an unholy atmosphere!
  On level 379 he encountered an armed nuke!
  He left level 379 as soon as possible.
  On level 384 he found the Shielded Armor!
  He left level 385 as soon as possible.
  On level 386 he stumbled into a nightmare arachnotron cave!
  He left level 386 as soon as possible.
  He left level 390 as soon as possible.
  On level 393 he found the Charch's Null Pointer!
  He left level 394 as soon as possible.
  Level 396 was a hard nut to crack!
  He left level 397 as soon as possible.
  He left level 402 as soon as possible.
  He left level 403 as soon as possible.
  On level 405, hell froze over!
  On level 406 he was bombarded!
  On level 408 he stumbled into a nightmare demon cave!
  He left level 408 as soon as possible.
  He left level 415 as soon as possible.
  On level 416 he stumbled into a nightmare arachnotron cave!
  On level 418 he encountered an armed nuke!
  He left level 418 as soon as possible.
  On level 422 he stumbled into a complex full of arch-viles!
  He left level 423 as soon as possible.
  On level 424 he stumbled into a nightmare cacodemon cave!
  Level 429 was a hard nut to crack!
  He nuked level 430!
  On level 433 he stumbled into a complex full of arch-viles!
  He left level 436 as soon as possible.
  Level 437 was a hard nut to crack!
  On level 437 he found the Hellwave Pack!
  On level 438 he stumbled into a nightmare demon cave!
  He left level 443 as soon as possible.
  He left level 444 as soon as possible.
  Level 446 was a hard nut to crack!
  Level 448 was a hard nut to crack!
  He left level 448 as soon as possible.
  He left level 451 as soon as possible.
  He left level 452 as soon as possible.
  Level 453 was a hard nut to crack!
  He left level 454 as soon as possible.
  On level 456, hell froze over!
  He left level 459 as soon as possible.
  He left level 460 as soon as possible.
  He left level 461 as soon as possible.
  Level 462 was a hard nut to crack!
  He left level 463 as soon as possible.
  Level 468 was a hard nut to crack!
  Level 469 was a hard nut to crack!
  He left level 472 as soon as possible.
  He left level 476 as soon as possible.
  He left level 479 as soon as possible.
  On level 483 he encountered an armed nuke!
  On level 484 he stumbled into a complex full of arch-viles!
  On level 484 he was bombarded!
  He left level 486 as soon as possible.
  He left level 488 as soon as possible.
  Level 489 was a hard nut to crack!
  He left level 489 as soon as possible.
  On level 490, hell froze over!
  He left level 490 as soon as possible.
  On level 491 he stumbled into a nightmare arachnotron cave!
  He left level 493 as soon as possible.
  On level 494, hell froze over!
  He sounded the alarm on level 503!
  Level 504 was a hard nut to crack!
  He left level 504 as soon as possible.
  On level 505 he encountered an armed nuke!
  On level 506 he stumbled into a complex full of arch-viles!
  He sounded the alarm on level 506!
  On level 507 he stumbled into a lava elemental cave!
  He left level 512 as soon as possible.
  On level 513 he was bombarded!
  He left level 514 as soon as possible.
  He left level 515 as soon as possible.
  Level 518 was a hard nut to crack!
  On level 519 he stumbled into a nightmare cacodemon cave!
  He left level 519 as soon as possible.
  On level 521 he stumbled into a complex full of revenants!
  On level 522 he stumbled into a complex full of arch-viles!
  He left level 522 as soon as possible.
  On level 524 he stumbled into a nightmare demon cave!
  He left level 524 as soon as possible.
  He left level 526 as soon as possible.
  He left level 528 as soon as possible.
  On level 530 he stumbled into a nightmare demon cave!
  He left level 530 as soon as possible.
  On level 531 he stumbled into a complex full of revenants!
  On level 531 he encountered an armed nuke!
  He left level 534 as soon as possible.
  He left level 535 as soon as possible.
  Level 538 was a hard nut to crack!
  On level 539 he stumbled into a nightmare cacodemon cave!
  On level 544 he stumbled into a nightmare demon cave!
  He left level 544 as soon as possible.
  On level 547 he stumbled into a complex full of mancubi!
  He left level 548 as soon as possible.
  On level 551, hell froze over!
  He left level 551 as soon as possible.
  Level 554 blasted him with an unholy atmosphere!
  He left level 554 as soon as possible.
  He left level 555 as soon as possible.
  Level 556 was a hard nut to crack!
  He left level 561 as soon as possible.
  On level 563 he stumbled into a nightmare demon cave!
  On level 566 he stumbled into a complex full of revenants!
  Level 566 blasted him with an unholy atmosphere!
  He left level 566 as soon as possible.
  He left level 567 as soon as possible.
  He left level 569 as soon as possible.
  He left level 572 as soon as possible.
  He left level 573 as soon as possible.
  On level 579 he stumbled into a nightmare demon cave!
  On level 580 he ran for his life from acid!
  He left level 580 as soon as possible.
  On level 582 he encountered an armed nuke!
  He left level 585 as soon as possible.
  On level 586 he encountered an armed nuke!
  On level 587 he was bombarded!
  On level 588 he stumbled into a complex full of revenants!
  Level 588 was a hard nut to crack!
  He nuked level 590!
  He left level 595 as soon as possible.
  Level 596 blasted him with an unholy atmosphere!
  He left level 596 as soon as possible.
  He left level 599 as soon as possible.
  He left level 600 as soon as possible.
  He left level 602 as soon as possible.
  On level 608 he stumbled into a nightmare cacodemon cave!
  He left level 608 as soon as possible.
  He left level 609 as soon as possible.
  On level 610 he stumbled into a agony elemental cave!
  He left level 612 as soon as possible.
  On level 614, hell froze over!
  He nuked level 616!
  He left level 617 as soon as possible.
  He left level 618 as soon as possible.
  He left level 619 as soon as possible.
  On level 621 he stumbled into a nightmare arachnotron cave!
  He left level 623 as soon as possible.
  He left level 625 as soon as possible.
  Level 630 blasted him with an unholy atmosphere!
  Level 632 was a hard nut to crack!
  On level 635 he encountered an armed nuke!
  Level 637 was a hard nut to crack!
  He nuked level 637!
  On level 638 he stumbled into a nightmare cacodemon cave!
  He left level 638 as soon as possible.
  Level 640 blasted him with an unholy atmosphere!
  On level 641, hell froze over!
  He nuked level 645!
  On level 646 he stumbled into a nightmare arachnotron cave!
  He left level 646 as soon as possible.
  Level 649 was a hard nut to crack!
  On level 650 he stumbled into a nightmare demon cave!
  He left level 653 as soon as possible.
  He left level 658 as soon as possible.
  He left level 659 as soon as possible.
  On level 660 he stumbled into a complex full of mancubi!
  He left level 663 as soon as possible.
  On level 666 he finally completed 100 levels of torture.

-- Messages --------------------------------------------------

 You need to taste blood!
 You need to taste blood!
 You need to taste blood!
 You need to taste blood!
 You are hit! The Apostle raises his arms! You need to taste blood!
 You are hit! You need to taste blood!
 You use a large med-pack. You feel fully healed. You need to taste blood!
 You dodge! The missile hits the Apostle. You need to taste blood!
 The Apostle raises his arms! You need to taste blood!
 You need to taste blood!
 You hit the Apostle. You need to taste blood!
 You hit the Apostle. You are engulfed in flames! That hurt! You' going
 berserk! You need to taste blood!
 You hit the Apostle. The Apostle dies. Error: beings[apostle].OnDie -- Lua
 error : lua\\beings.lua:1541: attempt to read undeclared variable
 Error written to error.log, please report! Next!

-- General ---------------------------------------------------

 356 brave souls have ventured into Phobos:
 307 of those were killed.
 2 of those were killed by something unknown.
 6 didn't read the thermonuclear bomb manual.
 And 27 couldn't handle the stress and committed a stupid suicide.

 14 souls destroyed the Mastermind...
 1 sacrificed itself for the good of mankind.
 3 killed the bitch and survived.
 10 showed that it can outsmart Hell itself.

--------------------------------------------------------------

21
This wasn't my first attempt, but I hadn't actually tried it many times before.

I picked a Vampyre build since it seems like the perfect for this challenge (No need for ammo + another source of healing!), though my post Master trait picks were different (on AoB I'd get Finesse into Whizkid but with the limited inventory I just stocked up on more durability).

I had some close calls but I wasn't afraid to back out of things.

Things of note:
• I abused the ammo items early on (Shell Box + Shotgun, then Chaingun + Ammo Chain) until I got going with melee... Then held onto the Chaingun and an ammo chain for a while after just in case.
• I didn't get enough Agility mods to make tactical boots, but I was drowning in Technical so I eventually say "screw it!" and build some Grappling Boots to deal with knockback.
• Hell Level 6 generated a Staff-looking Unique but I had to pass it up since it was in a really bad spot. :(
• My Angelic Armor was in bad shape by the end but I had an Invulnerability Globe near the end so I used that to nuke the Spider Mastermind with the Nuclear BFG and popped the Lava Element against JC, who went down really quick!

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Crash, level 11 Hell Baron 2nd Lieutenant Marine,
 nuked the Mastermind at the Hell Fortress.
 He survived 82956 turns and scored 123628 points.
 He played for 1 hour, 6 minutes and 24 seconds.
 He didn't like it too rough.

 He killed 669 out of 704 hellspawn. (95%)
 He held his right to remain violent.
 He was an Angel of Light Travel!

 He saved himself once.

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 9
  Levels completed : 8

-- Awards ----------------------------------------------------

  Cyberdemon's Head
  Grim Reaper's Badge
  Hell Armorer Badge
  Hell Champion Medal
  Gatekeeper Gold Badge
  Lightfoot Bronze Badge
  Lightfoot Silver Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  .......................................................||.#
  ..........................................................#
  .....................................................|||.|#
  .....................................................|.X}|#
  .........................................................|#
  .......................................................|..#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 147/80   Experience 57484/11
  ToHit Ranged +0  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +9

-- Traits ----------------------------------------------------

  Class : Marine

    Ironman          (Level 2)
    Tough as nails   (Level 2)
    Brute            (Level 3)
    Berserker        (Level 1)
    Badass           (Level 2)
    Vampyre          (Level 1)

  Bad->Bad->Bru->Bru->Ber->MVm->TaN->TaN->Bru->Iro->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Angelic Armor [5/11] (44%)
    [b] [ Weapon     ]   Longinus Spear (8d8)
    [c] [ Boots      ]   grappling steel boots [2/2] (66%)
    [d] [ Prepared   ]   nothing

-- Inventory -------------------------------------------------

    [a] nanofiber red armor [2]
    [b] large med-pack
    [c] large med-pack
    [d] large med-pack

-- Resistances -----------------------------------------------

    Bullet     - internal 60%   torso 85%   feet 60% 
    Melee      - internal 60%   torso 85%   feet 60% 
    Shrapnel   - internal 60%   torso 85%   feet 60% 
    Acid       - internal 60%   torso 60%   feet 60% 
    Fire       - internal 60%   torso 60%   feet 60% 
    Plasma     - internal 60%   torso 60%   feet 60% 

-- Kills -----------------------------------------------------

    97 former humans
    49 former sergeants
    13 former captains
    77 imps
    73 demons
    200 lost souls
    41 cacodemons
    28 hell knights
    7 barons of hell
    20 arachnotrons
    2 former commandos
    13 pain elementals
    18 revenants
    10 mancubi
    8 arch-viles
    2 nightmare demons
    2 bruiser brothers
    2 shamblers
    1 lava elemental
    1 agony elemental
    1 Angel of Death
    1 Cyberdemon
    1 Spider Mastermind
    1 John Carmack
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  He defeated the Hell Arena Master!
  On level 7 he sneaked into the Phobos Lab.
  He broke through the lab.
  On level 8 he encountered the Phobos Anomaly.
  On level 8 he assembled a nanofiber armor!
  On level 9 he entered Deimos Lab.
  On level 9 he assembled a piercing blade!
  He destroyed the evil within and reaped the rewards!
  On level 12 he assembled a high power weapon!
  On level 12 he romped upon the Abyssal Plains.
  He slaughtered the beasts living there.
  On level 14 he ventured into the Spider's Lair.
  He fled the Lair, knowing how to fear Arachnotrons!
  On level 16 he found the Tower of Babel!
  On level 17 he invaded the Unholy Cathedral!
  On level 17 he found the Longinus Spear!
  He then destroyed the Unholy Cathedral!
  On level 20 he assembled a grappling boots!
  On level 20 he was foolish enough to enter Limbo!
  On level 20 he found the Angelic Armor!
  He managed to clear Limbo from evil!
  On level 22 he entered the Lava Pits.
  He managed to clear the Lava Pits completely!
  Then at last he found Dis!
  He overloaded a nuclear BFG 9000 on level 24!
  He defeated the Mastermind and found the TRUE EVIL!
  Then finally in Hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 You hit the lost soul. The lost soul dies. Carmack raises his hands and
 summons hellspawn!
 You hit the lost soul. The lost soul dies. You feel like a killing machine!
 You're going berserk! You need to taste blood!
 You need to taste blood!
 You hit the lost soul. The lost soul dies. John Carmack reloads his rocket
 launcher. You need to taste blood!
 You hit John Carmack. You're going berserk! The lost soul hits you. The lost
 soul hits you. You need to taste blood!
 You hit John Carmack. You need to taste blood! You feel vulnerable again.
 You hit John Carmack. You're going berserk! The lost soul hits you. Carmack
 raises his hands and summons hellspawn! The lost soul hits you. The lost soul
 hits you. You need to taste blood!
 You hit John Carmack. John Carmack dies. Congratulations! You defeated John
 Carmack! Press <Enter>...
 You feel relatively safe now.

-- General ---------------------------------------------------

 313 brave souls have ventured into Phobos:
 270 of those were killed.
 2 of those were killed by something unknown.
 4 didn't read the thermonuclear bomb manual.
 And 25 couldn't handle the stress and committed a stupid suicide.

 12 souls destroyed the Mastermind...
 1 sacrificed itself for the good of mankind.
 2 killed the bitch and survived.
 9 showed that it can outsmart Hell itself.

--------------------------------------------------------------

22
After being away for ages, I came back to DoomRL. Angel of Shotgunnery gave me way more trouble than such an easy challenge should.

I almost always went for Shottyhead (Fireangel is obviously useless for the challenge and Army of the Dead doesn't sit right with me with how it clashes with the Assemblies, I can expound if people really want to hear). I chickened out of many of the special levels but I took my chances with Deimos Lab in case I found something useful such as Assault Shotgun + Sniper Mod. No luck on either of those... But I got a Nano Mod! Because of that, I made a mental to make my next levels after Shottyhead Finesse and both Whizkids in case I found a Super Shotgun... In the last few levels I got exactly that! And I'd found a nuke so I was on track for a full win!

With Nano Super Shotgun in hand I could discard my Tactical Shotgun and shells to make room and go nuts with medkits and armor and such. I could skip the Mortuary because of my nuke but went into the Lava Pits. I didn't have an environmental suit and didn't have luck with the Phase Devices so I had to just bounce. :( ...But then the last level before Dis had an Invulnerability Globe near the exit! :)

Maybe it's a small thing but this made me really quite happy.

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Crash, level 11 Mancubus 2nd Lieutenant Scout,
 nuked the Mastermind at the Hell Fortress.
 He survived 77164 turns and scored 111717 points.
 He played for 1 hour, 27 minutes and 43 seconds.
 He didn't like it too rough.

 He killed 647 out of 686 hellspawn. (94%)
 He held his right to remain violent.
 He was an Angel of Shotgunnery!

 He saved himself once.

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 6
  Levels completed : 5

-- Awards ----------------------------------------------------

  UAC Star (silver cluster)
  Hell Armorer Badge
  Hell Champion Medal
  Shottyman Silver Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ......................................%.%%%%%...%..........
  ..........................................%%%..............
  .....................................%.........%...........
  ...................................................%...%.%.
  ..............................................%.......%....
  ...........................................................
  .........................................................%.
  ............................%...............%..............
  ...........................................................
  ..............................%.%.%%.......................
  ..................................%........................
  ........................}.................%....%...........
  ........................||....X.%%........%..%.............
  ...........................................................
  .................................%...........%.............
  ...........................................%....%..........
  .................................................%......%..
  ...........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 26/50   Experience 50620/11
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 2)
    Hellrunner       (Level 1)
    Reloader         (Level 2)
    Juggler          (Level 1)
    Intuition        (Level 1)
    Whizkid          (Level 2)
    Shottyman        (Level 1)
    Shottyhead       (Level 1)

  Rel->Rel->SM->Fin->Jug->HR->MSh->Fin->WK->WK->Int->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   fireproof red armor [4/4] (80%)
    [b] [ Weapon     ]   nano super shotgun (5d4)x2
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   shell box (x60)

-- Inventory -------------------------------------------------

    [a] blue armor [2/2] (100%)
    [b] blue armor [2/2] (100%)
    [c] blue armor [2/2] (86%)
    [d] fireproof red armor [4/4] (50%)
    [e] small med-pack
    [f] small med-pack
    [g] large med-pack
    [h] large med-pack
    [i] large med-pack
    [j] large med-pack
    [k] large med-pack
    [l] phase device
    [m] homing phase device
    [n] technical mod pack
    [o] technical mod pack
    [p] agility mod pack
    [q] bulk mod pack
    [r] bulk mod pack
    [s] shell box (x100)
    [t] shell box (x100)

-- Resistances -----------------------------------------------

    Melee      - internal 0%    torso -30%  feet 0%   
    Fire       - internal 0%    torso 55%   feet 0%   

-- Kills -----------------------------------------------------

    97 former humans
    75 former sergeants
    21 former captains
    60 imps
    47 demons
    196 lost souls
    43 cacodemons
    43 hell knights
    10 barons of hell
    7 arachnotrons
    8 former commandos
    13 pain elementals
    4 revenants
    1 mancubus
    6 arch-viles
    5 elite former humans
    2 elite former sergeants
    2 bruiser brothers
    2 shamblers
    1 agony elemental
    1 Cyberdemon
    1 Spider Mastermind
    1 John Carmack
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  He defeated the Hell Arena Master!
  On level 5 he assembled a tactical shotgun!
  On level 7 he marched into the Military Base.
  He purified his fellow comrades.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Deimos Lab.
  On level 9 he assembled a tactical boots!
  On level 9 he assembled a fireproof armor!
  On level 9 he assembled a fireproof armor!
  He destroyed the evil within and reaped the rewards!
  On level 12 he assembled a nanofiber armor!
  On level 12 he found the City of Skulls.
  He wiped out the City of Skulls.
  On level 16 he found the Tower of Babel!
  He sounded the alarm on level 20!
  On level 22 he assembled a nano-shrapnel!
  On level 22 he entered the Lava Pits.
  He decided it was too hot there.
  Then at last he found Dis!
  He nuked level 24!
  On level 24 he assembled a fireproof armor!
  He defeated the Mastermind and found the TRUE EVIL!
  Then finally in Hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 Fire -- Choose target...
 You see : John Carmack (severely wounded) | pool of blood | [ m ]ore
 You are hit! The hell knight dies. The hell knight dies.
 Fire -- Choose target...
 You see : John Carmack (severely wounded) | pool of blood | [ m ]ore
 Fire -- Choose target...
 You see : John Carmack (mortally wounded) | pool of blood | [ m ]ore
 Fire -- Choose target...
 You see : John Carmack (mortally wounded) | pool of blood | [ m ]ore
 Fire -- Choose target...
 You see : John Carmack (almost dead) | pool of blood | [ m ]ore
 Fire -- Choose target...
 You see : John Carmack (almost dead) | pool of blood | [ m ]ore
 John Carmack dies. Congratulations! You defeated John Carmack! Press
 <Enter>...
 You feel relatively safe now.

-- General ---------------------------------------------------

 291 brave souls have ventured into Phobos:
 250 of those were killed.
 2 of those were killed by something unknown.
 4 didn't read the thermonuclear bomb manual.
 And 24 couldn't handle the stress and committed a stupid suicide.

 11 souls destroyed the Mastermind...
 1 sacrificed itself for the good of mankind.
 2 killed the bitch and survived.
 8 showed that it can outsmart Hell itself.

--------------------------------------------------------------

23
--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Crash, level 14 Mancubus Warrant Officer Technician,
 committed a stupid suicide on level 41 of Hell.
 He survived 107399 turns and scored 138914 points.
 He played for 2 hours, 4 minutes and 8 seconds.
 He didn't like it too rough.

 He killed 648 out of 689 hellspawn. (94%)
 He held his right to remain violent.
 He was an Angel of 100!

-- Special levels --------------------------------------------

  Levels generated : 0
  Levels visited   : 0
  Levels completed : 0

-- Awards ----------------------------------------------------

  None

-- Graveyard -------------------------------------------------

  ###########################################################
  ###.#.............#.+.......#.........+...0#.......#\...+..
  ###.#^...0........#.#.......#^......0.#....#.......#....#..
  ###.#..........[..#.#......./.........#...0+.......+....#..
  ###.#######+#######.#.......#.^.......#....#.......#....#..
  ###.................+.......#....=....+...}#......0#....+..
  ######+####+####/#######/####/##==+#######=####+####+######
  ###................./.......#.====....+====#.......#..../..
  ###.................#.......#..==...=.#==..#......===.+.#..
  ###.................#......./..==.==..#==..=.......===..#..
  ###...............|.#.......#..===....#.=====..[...===.0#..
  ###.......|.........+.......#.=====...+.==.#=.....=====.+..
  ######/####/#.##/#..===#===#====##+#######=####/####+######
  ###........0....c..==X===..====.......+.....;./............
  ###........i.........=....===.=.......#.......#/#########..
  ###.................#.......==/.......####/####./......\#..
  ###########+#.#.#############=#.......#.......#.#.......#..
  ###.................+.........#......./.......#.#0..0...+%.
  ###########################################################
  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/50   Experience 92708/14
  ToHit Ranged +6  ToHit Melee +6  ToDmg Ranged +3  ToDmg Melee +3

-- Traits ----------------------------------------------------

  Class : Technician

    Finesse          (Level 2)
    Son of a bitch   (Level 3)
    Eagle Eye        (Level 3)
    Juggler          (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 2)
    Scavenger        (Level 1)

  EE->EE->Int->WK->WK->MSc->Int->Fin->Jug->SoB->SoB->Fin->EE->SoB->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [b] [ Weapon     ]   tactical rocket launcher (6d6) [2/5] (S1)
    [c] [ Boots      ]   cerberus steel boots [0/0] (100%)
    [d] [ Prepared   ]   rocket box (x6)

-- Inventory -------------------------------------------------

    [a] hyperblaster (2d4)x3 [40/40]
    [b] fire shield [4/4] (153%)
    [c] ballistic vest [1/1] (100%)
    [d] rocket (x6)
    [e] power cell (x50)
    [f] power cell (x25)
    [g] large med-pack
    [h] large med-pack
    [i] large med-pack
    [j] large med-pack
    [k] large med-pack
    [l] large med-pack
    [m] large med-pack
    [n] homing phase device
    [o] homing phase device
    [p] bulk mod pack
    [q] bulk mod pack
    [r] bulk mod pack
    [s] nano pack
    [t] shockwave pack
    [u] antigrav protective boots [2/2] (100%)
    [v] rocket box (x20)

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 0%    feet 100%
    Fire       - internal 0%    torso 0%    feet 100%

-- Kills -----------------------------------------------------

    84 former humans
    98 former sergeants
    64 former captains
    87 imps
    37 demons
    73 lost souls
    21 cacodemons
    19 hell knights
    23 barons of hell
    29 arachnotrons
    9 former commandos
    4 pain elementals
    12 revenants
    37 mancubi
    40 arch-viles
    5 nightmare imps
    6 nightmare demons

-- History ---------------------------------------------------

  Level 17 blasted him with an unholy atmosphere!
  On level 17 he assembled a tactical shotgun!
  On level 20 he assembled a hyperblaster!
  On level 21 he assembled a tactical rocket launcher!
  On level 23 he assembled a antigrav boots!
  On level 28 he stumbled into a complex full of arch-viles!
  On level 28 he encountered an armed nuke!
  On level 29, hell froze over!
  On level 34 he stumbled into a complex full of arch-viles!
  On level 35 he assembled a fire shield!
  On level 35 he assembled a cerberus boots!
  Level 37 was a hard nut to crack!
  On level 41 he found the Medical Powerarmor!
  On level 41 he finally committed a stupid suicide.

-- Messages --------------------------------------------------

 wear/wield : a tactical rocket launcher (6d6) [0/5] (S1)
 You quickly reload the tactical rocket launcher.
 Fire -- Choose target...
 You see : a nightmare imp (unhurt) | floor | [ m ]ore
 The missile hits the nightmare imp.
 Fire -- Choose target...
 You see : a nightmare imp (wounded) | floor | [ m ]ore
 The missile hits the nightmare imp.
 Fire -- Choose target...
 You see : a nightmare imp (severely wounded) | floor | [ m ]ore
 Targeting canceled.
 Fire -- Choose target...
 You see : a nightmare demon (wounded) | open door | [ m ]ore
 The missile hits the nightmare demon. The barrel explodes! Your duelist armor
 is damaged! The barrel explodes! Your duelist armor is completely destroyed!
 You die!... Press <Enter>...

-- General ---------------------------------------------------

 256 brave souls have ventured into Phobos:
 222 of those were killed.
 2 of those were killed by something unknown.
 1 didn't read the thermonuclear bomb manual.
 And 21 couldn't handle the stress and committed a stupid suicide.

 10 souls destroyed the Mastermind...
 1 sacrificed itself for the good of mankind.
 2 killed the bitch and survived.
 7 showed that it can outsmart Hell itself.

--------------------------------------------------------------

So I'd been doing a bunch of Angel of 100 runs as a Scavenger, primarily for the sake of building all Assemblies, every time I washed out and mostly pretty early.

Here I got in DEEP, from having managed to buid a load of awesome stuff, then nearaly halfway through I rocket-jumped with my projectile hitting a barrel and the explosions annihliated me...

I could probably pull it off again, but this feels so bad that I really want to do something else isntead.

24
--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Crash, level 12 Mancubus Warrant Officer Marine,
 nuked the Mastermind at the Hell Fortress.
 He survived 81482 turns and scored 130000 points.
 He played for 1 hour, 48 minutes and 23 seconds.
 He didn't like it too rough.

 He killed 724 out of 727 hellspawn. (99%)
 He was a real killing machine...
 He was an Angel of Berserk!

 He saved himself once.

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 8
  Levels completed : 7

-- Awards ----------------------------------------------------

  Gambler's Shield
  Grim Reaper's Badge
  Hell Armorer Badge
  Berserker Silver Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ......................................................|...#
  ......................................................X}|.#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 120/60   Experience 63068/12
  ToHit Ranged +0  ToHit Melee +8  ToDmg Ranged +0  ToDmg Melee +12

-- Traits ----------------------------------------------------

  Class : Marine

    Finesse          (Level 2)
    Brute            (Level 4)
    Berserker        (Level 1)
    Whizkid          (Level 2)
    Badass           (Level 2)
    Vampyre          (Level 1)

  Bru->Bru->Ber->Bad->Fin->MVm->Fin->WK->WK->Bad->Bru->Bru->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Angelic Armor [11/11] (100%)
    [b] [ Weapon     ]   ripper (6d6) (T)
    [c] [ Boots      ]   lava protective boots [2]
    [d] [ Prepared   ]   Longinus Spear (8d8)

-- Inventory -------------------------------------------------

    [a] powered red armor [5/5] (100%)
    [b] nanofiber red armor [2]
    [c] Lava Armor [4/4] (100%)
    [d] large med-pack
    [e] large med-pack
    [f] large med-pack
    [g] large med-pack
    [h] large med-pack
    [i] large med-pack
    [j] large med-pack
    [k] large med-pack
    [l] large med-pack
    [m] large med-pack
    [n] large med-pack
    [o] large med-pack
    [p] large med-pack
    [q] homing phase device
    [r] blood skull
    [s] hatred skull
    [t] tactical boots [0/0] (100%)

-- Resistances -----------------------------------------------

    Bullet     - internal 60%   torso 95%   feet 60% 
    Melee      - internal 60%   torso 95%   feet 60% 
    Shrapnel   - internal 60%   torso 95%   feet 60% 
    Acid       - internal 60%   torso 60%   feet 85% 
    Fire       - internal 60%   torso 60%   feet 100%
    Plasma     - internal 60%   torso 60%   feet 60% 

-- Kills -----------------------------------------------------

    132 former humans
    82 former sergeants
    17 former captains
    111 imps
    59 demons
    153 lost souls
    39 cacodemons
    36 hell knights
    16 barons of hell
    13 arachnotrons
    4 former commandos
    9 pain elementals
    8 revenants
    10 mancubi
    17 arch-viles
    2 nightmare demons
    5 elite former humans
    2 elite former sergeants
    2 bruiser brothers
    1 shambler
    1 lava elemental
    1 agony elemental
    1 Angel of Death
    1 Cyberdemon
    1 Spider Mastermind
    1 John Carmack

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 5 he stormed the Chained Court.
  On level 7 he assembled a tactical boots!
  On level 7 he marched into the Military Base.
  He purified his fellow comrades.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Hell's Armory.
  On level 9 he assembled a nanofiber armor!
  He destroyed the evil within and reaped the rewards!
  On level 10 he ran for his life from acid!
  On level 11 he assembled a power armor!
  On level 12 he found the Lava Armor!
  On level 12 he romped upon the Abyssal Plains.
  He slaughtered the beasts living there.
  On level 13 he assembled a tactical boots!
  On level 14 he assembled a lava boots!
  On level 14 he ventured into the Halls of Carnage.
  On level 16 he found the Tower of Babel!
  On level 17 he invaded the Unholy Cathedral!
  On level 17 he found the Longinus Spear!
  He then destroyed the Unholy Cathedral!
  On level 20 he was foolish enough to enter Limbo!
  On level 20 he assembled a ripper!
  On level 20 he found the Angelic Armor!
  He managed to clear Limbo from evil!
  On level 22 he entered the Lava Pits.
  He managed to clear the Lava Pits completely!
  Then at last he found Dis!
  He nuked level 24!
  He defeated the Mastermind and found the TRUE EVIL!
  Then finally in Hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 You dodge! John Carmack reloads his rocket launcher.
 You dodge! Carmack raises his hands and summons hellspawn!
 You hit the lost soul. The lost soul dies.
 You hit the lost soul. The lost soul dies. You feel like a killing machine!
 You're going berserk! John Carmack reloads his rocket launcher. You need to
 taste blood!
 You need to taste blood!
 You hit John Carmack. You need to taste blood!
 You hit John Carmack. You're going berserk! You need to taste blood!
 You hit John Carmack. You need to taste blood!
 You hit John Carmack. You're going berserk! You are hit! You need to taste
 blood!
 You hit John Carmack. You need to taste blood! You feel vulnerable again.
 You hit John Carmack. John Carmack dies. Congratulations! You defeated John
 Carmack! Press <Enter>...
 You feel relatively safe now. You're going berserk!

-- General ---------------------------------------------------

 205 brave souls have ventured into Phobos:
 181 of those were killed.
 1 of those was killed by something unknown.
 And 14 couldn't handle the stress and committed a stupid suicide.

 9 souls destroyed the Mastermind...
 1 sacrificed itself for the good of mankind.
 2 killed the bitch and survived.
 6 showed that it can outsmart Hell itself.

--------------------------------------------------------------

After getting so close to winning AoB as a Vampyre Marine a few times and then trying some more as a Blademaster Scout (never getting that far), i gave the former another shot.

I was lucky with getting a Nano AND Onyx mod! I don't know if Powered Red Armor and Lava Boots were the best of use them strictly speaking but both of those served me VERY well this run, actually. Between the Power Armor and the Nanofiber Red I put together earlier, I didn't have to worry about Armor, throwing out a whole boatload of Blues and Greens, I did hang onto the Lava Armor I found as a backup though. Meanwhile, the Lava Boots saved me a lot of hassle in later levels without needing to worry about envirosuits.

I was practically choking on Bulk and Agility mods that I didn't need, I wasted some of the latter trying to make a second set of Tactical Boots and this time A-mod them, but then realised I only had Whizkid 1. At least that didn't cost me anything.

Conversely I was starved for Power mods, it took me WAY longer than it should have to put together my Ripper...

Funnily enough, I discovered that the Longinus Spear + Angelic Armor set seemed to "count" with the former in the prepared slot instead, which is interesting (and helpful!). The AA seemed weirdly fragile in terms of durability though.

I found an Invulnerability Globe close enough to Dis to not need my Lava Element there, so I got to use it on JC! If I held onto the extra nuke I stumbled onto I could've nuked him too but he went down easily anyway.

I definitely got very lucky but in general it seemed pretty simple once I got going even though it was tough at the start, which I guess is how melee builds tend to go. Very happy in any case!

EDIT: Fixed the title.

25
--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Crash, level 10 Mancubus Warrant Officer Marine,
 rode a mancubus rocket on level 6 of Hell.
 He survived 75887 turns and scored 74589 points.
 He played for 58 minutes and 35 seconds.
 He didn't like it too rough.

 He killed 571 out of 592 hellspawn. (96%)
 He held his right to remain violent.
 He was an Angel of Berserk!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 6
  Levels completed : 4

-- Awards ----------------------------------------------------

  Longinus Gold Badge

-- Graveyard -------------------------------------------------

  ===========================================================
  ===========================================================
  ==================================.......===========.||.===
  ===============================.............========....===
  ==============================...............=======%|..===
  ==============================..........X....==============
  =============================........M...s..%.=============
  =============================....|....M.......=============
  ================...==========.......[[;.......=============
  ===============.....%======%=M.....[|=|[......=|===.=======
  ===============.....=======%=......[.=+[......=============
  ================...==========.......[[;.......=============
  =============================....|.......|....=============
  =============================........|........=============
  ==============================...............==============
  ==============================..M............=======.|..===
  ===============================..........%..========....===
  ==================================.......===========....===
  ===========================================================
  ===========================================================

-- Statistics ------------------------------------------------

  Health 0/60   Experience 49600/10
  ToHit Ranged +0  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +9

-- Traits ----------------------------------------------------

  Class : Marine

    Finesse          (Level 2)
    Brute            (Level 3)
    Berserker        (Level 1)
    Whizkid          (Level 2)
    Badass           (Level 1)
    Vampyre          (Level 1)

  Bru->Bru->Ber->Bad->Fin->MVm->Fin->WK->WK->Bru->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nanofiber red armor [2]
    [b] [ Weapon     ]   ripper (6d6) (T)
    [c] [ Boots      ]   grappling plasteel boots [1/3] (27%)
    [d] [ Prepared   ]   Longinus Spear (8d8)

-- Inventory -------------------------------------------------

    [a] tactical armor [0/0] (100%)
    [b] ballistic red armor [2/4] (46%) (A)
    [c] bullet-proof vest [1/1] (100%)
    [d] large med-pack
    [e] large med-pack
    [f] large med-pack
    [g] large med-pack
    [h] large med-pack
    [i] large med-pack
    [j] homing phase device
    [k] homing phase device
    [l] envirosuit pack
    [m] envirosuit pack
    [n] thermonuclear bomb
    [o] technical mod pack
    [p] blood skull
    [q] blood skull
    [r] fire skull
    [s] fire skull
    [t] tactical boots [0/0] (100%)

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 0%    feet 25% 
    Fire       - internal 0%    torso 13%   feet 12% 

-- Kills -----------------------------------------------------

    123 former humans
    66 former sergeants
    19 former captains
    103 imps
    59 demons
    104 lost souls
    34 cacodemons
    19 hell knights
    11 barons of hell
    6 arachnotrons
    2 former commandos
    4 pain elementals
    1 revenant
    5 mancubi
    3 arch-viles
    5 elite former humans
    2 elite former sergeants
    2 bruiser brothers
    1 agony elemental
    1 Angel of Death
    1 Cyberdemon

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 5 he stormed the Chained Court.
  On level 5 he assembled a tactical boots!
  On level 7 he assembled a tactical armor!
  On level 7 he marched into the Military Base.
  He purified his fellow comrades.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Deimos Lab.
  On level 9 he assembled a nanofiber armor!
  He fought hard, but decided the reward was not worth it.
  On level 10 he assembled a grappling boots!
  On level 10 he found the Trigun!
  On level 12 he romped upon the Abyssal Plains.
  He barely escaped the trap set for him.
  On level 16 he found the Tower of Babel!
  On level 17 he assembled a ripper!
  On level 17 he invaded the Unholy Cathedral!
  On level 17 he found the Longinus Spear!
  He then destroyed the Unholy Cathedral!
  On level 21 he assembled a ballistic armor!
  On level 21 he assembled a grappling boots!
  On level 22 he found the BFG 10K!
  On level 22 he arrived at Mt. Erebus.
  On level 22 he finally rode a mancubus rocket.

-- Messages --------------------------------------------------

 You swap your weapons. There is rocket (x3) lying here.
 You hit the cacodemon. The cacodemon dies. There is rocket (x3) lying here.
 You swap your weapons. There is rocket (x3) lying here.
 Boom! Boom! Boom!
 Boom! You are hit! Boom! Boom! Boom! Boom!
 The mancubus hits you. Your red armor is damaged! The mancubus hits you.
 You swap your weapons.
 You hit the mancubus. The mancubus hits you.
 You use a large med-pack. You feel fully healed. The mancubus hits you. Your
 red armor is completely destroyed!
 You hit the mancubus. The mancubus dies.
 There is rocket (x3) lying here.
 You are hit!
 The lost soul hits you.
 You swap your weapons. Boom! The missile hits the lost soul. You are hit!
 The lost soul hits you. You are hit! You die!... Press <Enter>...

-- General ---------------------------------------------------

 188 brave souls have ventured into Phobos:
 166 of those were killed.
 1 of those was killed by something unknown.
 And 13 couldn't handle the stress and committed a stupid suicide.

 8 souls destroyed the Mastermind...
 1 sacrificed itself for the good of mankind.
 2 killed the bitch and survived.
 5 showed that it can outsmart Hell itself.

--------------------------------------------------------------

It was the furthest I had gotten in Angel of Berserk (going Vampyre build as you can see), the first time I beat the Unholy Cathedral (maybe even the first time I visited it), I was on track for a Full Win... Then I forgot to chug one of my numerous med-kits at one point in a tangle against Mancubi...

It felt absolutely horrible, to come so close and then totally screw it up. :(

26
--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Crash, level 21 Mancubus Warrant Officer Technician,
 completed 100 levels of torture on level 100 of Hell.
 He survived 204816 turns and scored 674539 points.
 He played for 5 hours, 1 minute and 11 seconds.
 He didn't like it too rough.

 He killed 1821 out of 1944 hellspawn. (93%)
 He held his right to remain violent.
 He was an Angel of 100!

 He saved himself once.

-- Special levels --------------------------------------------

  Levels generated : 0
  Levels visited   : 0
  Levels completed : 0

-- Awards ----------------------------------------------------

  Experience Medal
  Centurial Silver Badge
  Centurial Gold Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ###..#.########...#}..##.####...=..=#.#.###...#############
  ###...#.#####.#.....####...##....=.......##...#############
  ##.......#....#......##....=.==.===....=.......############
  ###.....X.................#.==.==.==..==.....#.############
  ###....#.#..................=====.==.===....##.############
  ###.....#..#...............======.=.====........###########
  ###......###...............=======..=.==........###########
  #####..#.#####...#.........==.===..=.==.........###########
  ##...##.######..##.#......#..====.=..=....[....#.##########
  ##.........##........;........======............###########
  ##.#........#..#..#.......##....===............############
  ##|............#######..........=....#....##....###########
  #....#..#.......#######.....#[...==..=########..###########
  ###.#.##...##....######......}....==.==..##################
  #####.#...####...#####..........=...=...###################
  ######.#=#############.#..#.....#.......###################
  #########==###########...=.#..;#.#.#.....##################
  #########==###########...=.##.#####.....#.#################
  ###########################################################

-- Statistics ------------------------------------------------

  Health 92/100   Experience 424324/21
  ToHit Ranged +0  ToHit Melee +10  ToDmg Ranged +0  ToDmg Melee +15

-- Traits ----------------------------------------------------

  Class : Technician

    Ironman          (Level 5)
    Finesse          (Level 3)
    Hellrunner       (Level 3)
    Brute            (Level 5)
    Juggler          (Level 1)
    Dodgemaster      (Level 1)
    Whizkid          (Level 2)
    Malicious Blades (Level 1)

  Fin->HR->HR->DM->Bru->Bru->MMB->WK->WK->Bru->Iro->HR->Iro->Iro->Bru->Bru->Iro->Iro->Fin->Fin->Jug->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   cerberus gothic armor [0/0] (104%) (A)
    [b] [ Weapon     ]   Butcher's Cleaver (5d6)
    [c] [ Boots      ]   cerberus steel boots [0/0] (100%) (A)
    [d] [ Prepared   ]   chainsword (8d3) (P)

-- Inventory -------------------------------------------------

    [a] Necroarmor [6/6] (100%)
    [b] Shielded Armor [2]
    [c] small med-pack
    [d] small med-pack
    [e] small med-pack
    [f] small med-pack
    [g] large med-pack
    [h] large med-pack
    [i] large med-pack
    [j] large med-pack
    [k] large med-pack
    [l] large med-pack
    [m] large med-pack
    [n] large med-pack
    [o] large med-pack
    [p] large med-pack
    [q] phase device
    [r] phase device
    [s] fire skull
    [t] hatred skull
    [u] tactical boots [0/0] (94%) (A)

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 95%   feet 50% 
    Melee      - internal 0%    torso 95%   feet 75% 
    Shrapnel   - internal 0%    torso 95%   feet 50% 
    Acid       - internal 0%    torso 70%   feet 100%
    Fire       - internal 0%    torso 95%   feet 100%
    Plasma     - internal 0%    torso 50%   feet 0%   

-- Kills -----------------------------------------------------

    89 former humans
    126 former sergeants
    162 former captains
    120 imps
    25 demons
    347 lost souls
    40 cacodemons
    53 hell knights
    204 barons of hell
    82 arachnotrons
    3 former commandos
    36 pain elementals
    108 revenants
    115 mancubi
    147 arch-viles
    25 nightmare imps
    21 nightmare cacodemons
    62 nightmare demons
    14 nightmare arachnotrons
    1 nightmare arch-vile
    1 elite former human
    4 elite former sergeants
    3 elite former captains
    1 elite former commando
    19 bruiser brothers
    1 lava elemental
    7 agony elementals
    5 Cyberdemons

-- History ---------------------------------------------------

  On level 8 he assembled a grappling boots!
  On level 8 he assembled a chainsword!
  On level 20 he assembled a chainsword!
  On level 25 he encountered an armed nuke!
  On level 26 he assembled a tactical boots!
  On level 27 he found the Jackhammer!
  On level 28 he assembled a cerberus armor!
  Level 30 was a hard nut to crack!
  On level 37 he found the Medical Powerarmor!
  On level 38 he stumbled into a nightmare demon cave!
  On level 42 he assembled a nanofiber armor!
  On level 42 he assembled a cerberus boots!
  On level 43 he stumbled into a complex full of revenants!
  On level 45 he assembled a chainsword!
  He sounded the alarm on level 46!
  On level 47 he stumbled into a nightmare demon cave!
  Level 48 was a hard nut to crack!
  Level 49 blasted him with an unholy atmosphere!
  On level 52 he stumbled into a nightmare demon cave!
  On level 58 he assembled a chainsword!
  Level 61 was a hard nut to crack!
  On level 61 he assembled a cerberus armor!
  On level 62 he found the Anti-Freak Jackal!
  On level 65, hell froze over!
  On level 69, hell froze over!
  On level 69 he found the Butcher's Cleaver!
  On level 77, hell froze over!
  On level 77 he found the Necroarmor!
  Level 78 was a hard nut to crack!
  Level 79 was a hard nut to crack!
  On level 80 he assembled a cerberus armor!
  On level 81 he was bombarded!
  On level 82 he found the BFG 10K!
  On level 85 he encountered an armed nuke!
  On level 86 he encountered an armed nuke!
  On level 88 he found the Shielded Armor!
  Level 93 was a hard nut to crack!
  He left level 96 as soon as possible.
  On level 98 he stumbled into a complex full of revenants!
  On level 100 he stumbled into a agony elemental cave!
  On level 100 he finally completed 100 levels of torture.

-- Messages --------------------------------------------------

 You hit the lost soul. The lost soul dies. Next!
 The pain elemental hits you.
 You hit the pain elemental. You hit the pain elemental. The pain elemental
 dies.
 You hit the lost soul. The lost soul dies. Next!
 You hit the lost soul. The lost soul dies. Next!
 You hit the lost soul. The lost soul dies. Next!
 You hit the lost soul. The lost soul dies. Next!
 You hit the lost soul. The lost soul dies. Next!
 You hit the lost soul. The lost soul dies. You feel relatively safe now.
 Next!
 There are stairs leading downward here.
 You did it! You completed 100 levels of DoomRL! You're the champion! Press
 <Enter>...

-- General ---------------------------------------------------

 183 brave souls have ventured into Phobos:
 161 of those were killed.
 1 of those was killed by something unknown.
 And 13 couldn't handle the stress and committed a stupid suicide.

 8 souls destroyed the Mastermind...
 1 sacrificed itself for the good of mankind.
 2 killed the bitch and survived.
 5 showed that it can outsmart Hell itself.

--------------------------------------------------------------

I tried this SEVERAL times but finally pulled it off! I decided that Malicious Blades was the way to go, with the lack of late-game ammo worries, and no guarantees of a Chainsaw.

As you would probably expect, it was mostly an issue of getting off the ground. At the beginning I was mostly relying on Shotguns (prioritising the more general prerequisite skills first) and doing that without Shottyman was rough. I started mixing in melee when I had a Chainsword and Brute to help with it.

Once I got Malicious Blades and a pair of Chainswords, it didn't take me long to throw out my ranged weapons and stick to charging at people. Once I had my Cerberus Duelist Armor, I felt pretty close to unstoppable a lot of the time, at least it was quite smooth sailing for the most part.

Lava was really annoying until I got my Cerberus Boots, then not a worry afterwards.

A while after Whizkid 2, I realised after a shameful delay that I should work on replacing my Chainswords with new ones I could slap P-mods on. Shortly after the second one, I found the Butcher's Cleaver and paired that with one of the P-Chainswords, throwing out the extra. This was my final weapon setup, since I didn't find the Dragonslayer or anything like that.

From there, I had modded up more sets of Cerberus Armor as backup, I threw out some Armor I probably shouldn't have (particularly the Nanofiber Red as an infinite-durability backup) and my bloated stockpile of basic mods (no regrets there) to try and make room for more med-packs and other emergency things and necessities.

I wasn't too sure about traits after Whizkid 2, so ended up with extra Ironman/Finesse/Brute because that seemed just generally helpful. Juggler was tempting at the start when I actually did have need to swap weapons, but it didn't have any room to sheen when I finally got pushed to take it.

Only rare mods I found were Sniper mods, disappointing since I wanted Onyx or Nano for Armor...

In any case, I was almost surprised by how simple things seemed to get once I got my Mastery and solid gear, with only a few close calls.

27
Discussion / Just beat HTNR, got screwed out of my Mortem
« on: March 22, 2020, 11:31 »
I'd won (even fully) on ITYTD several times, but had been bashing my head against HNTR numerous times never winning. Mostly aimed for Ammochain but then tried Fireangel and Cateye sometimes.

This time I decided to try Entrenchment and it worked out great! Seemed to suit my lack of understanding of cover and dodging, lol.

I was lucky enough to find a Nano mod and build myself a Nanomachic Laser Rifle + P, and things went VERY smoothly from there! Found a Sniper mod towards the end but didn't find much use for it.

I had made and hoarded too much Armor over the course of the game and had more Technical mods than I really wanted.

After my Mastery, I of course snagged both levels of Whizkid than a second level of Badass since I had the first already, finished off with Triggerhappy 2.

I cleared out the Mortuary and snagged the guaranteed Nuclear BFG and Angelic Armor.

I nuked the Mastermind and pounded John Carmack with ease! I believe I had 727/728 kills.

...But it didn't save my Mortem. Not in the folder, nor the mortem.txt file. Both dated 2016.

I really wanted to share it, as unimpressive to Veterans as it might be, but nope... So I guess we'll have to make do with this combined bug-whine and story.

I'm still happy to beat it, and now I want to move onto the Angel Challenges!

28
Bug Reports / Save file won't erase?
« on: December 04, 2016, 15:53 »
Hey, been playing this game for a while but now I seem to have a bug where I have a save at Deimos Level 6 on I'm Too Young To Die. I played it through to a partial win and it's still there. Now I loaded it and quit with Q a few times but that didn't wipe it either. I also got a rather strange weapon drop, but I dunno if that's relevant.

I'm using Windows 10, I'm playing the latest version and I copied over from my previous computer, not sure what other details are needed.

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