Chaosforge Forum
DoomRL => Bug Reports => Topic started by: Sylph on September 23, 2010, 13:28
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Hiya, just stuck a bulk mod on some gothic armour, and while using armour shard powerups, realised it went above 200%...
Your armor looks better! Your boots are not damaged.
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Sylph Armor : modified gothic armor [6/6] (226%) (B)
Health: 80% Exp: 7/47% Weapon: modified pistol (2d4) [6/6] (T1)
cautious Phobos Base Lev11
Bug or feature?
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Already been reported. (http://forum.chaosforge.org/index.php/topic,2991.0.html) I imagine something about it is getting fixed, but since gothic armor maxes at 255%, armor shards should be able to get it to that point (just as they can to 200% with any other bulk-modded armor/boots).