Chaosforge Forum

  • March 28, 2024, 10:26
  • Welcome, Guest
Please login or register.



Login with username, password and session length

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - the_scented_llama_of_doom

Pages: [1] 2 3
1
Nightmare! / Re: [N!|AoMC|100%|YAFW] Veteran Angelic
« on: October 22, 2018, 01:52 »
Thanks guys!

Quote
i always skipped the mortuary and cathedral, but this definitely puts you in a good position to try it for the elite, especially if you weren't even aiming for the angelic on this run

Well - the intention was to do the cathedral from the start which helps :-) I had the Angelic in the back of my mind but I've had to abort on previous runs so I was just trying to keep things going. When I found the plasma shotgun in Deimos Lab I knew I could probably pull it off. Once I decided to go for the angelic I knew I pretty much had to do the mortuary (the RNG loves not giving me nukes when I want them) but I was happy to see Limbo instead. Btw: The Elite is much harder than this badge. No AoMC to make life easy! I'm back to the old 'constantly dying on level 3' routine...

Quote
Very nice win!  Conqueror too!  :D  I know from experience that this challenge takes a *lot* of patience, so good for you for sticking out.  :)

Meh - it only took 21 hours apparently :-) Which did involve me leaving my laptop on overnight but, yeah, this takes forever!

2
Quote
The "Tormuse Method."  I love it!  :D  Are you able to reproduce it at will?

Well, I started off at the left side of the map and ended up dancing around the leftmost and second pillar at the bottom. I was being really careful only taking shots when I knew she couldn't fire back. I was safe - HR2 and Int2 pretty much guarantee a Masterminds Brain but it was taking forever. After a while I checked and she was only 'scratched' so I thought, what the heck, maybe the 'Tormuse Method' would work :-)

I headed to the top of the map and set things up exactly as you did. Int2 let me monitor her movements - it looked pretty random in the beginning but she consistently ended up in the firing line. There was one moment when it looked like she might escape, something like this:

.............
......####.@.
......####...
......####...
......####...
.....*.......

It only happened once and she moved back down but it was a little worrying. At some point though the random movements stopped and she basically just kept alternating between being in the firing line and one step away. All in all it worked like a charm - she went down pretty quickly once I got going.

Quote
  I was in a state of mad panic, flying by the seat of my pants when I came up with that.  :P

That video of yours is ridiculously awesome (I've watched it twice)! That bit at the end where you think your way through to a win has an almost mythic quality. Bet the documentary 'The Road to Everyman Angelic' would be fun to watch :-) (The interview with the Spider Mastermind at the end would be the best: you'd have a lot of hellspeak and a translator saying something like:
"Look, the dude had no traits and a weapon that did no damage and no hitpoints. Should've been just another day at the office. I don't know what happened!"

3
Nightmare! / [N!|AoMC|100%|YAFW] Veteran Angelic
« on: October 18, 2018, 07:00 »
Of all the Angelic's this is the one I always thought was within my grasp. I usually play a damage focused game (lots of SoB levels) but this time I went for a speed focused build. The initial idea was to get another Longinus Diamond (got it before in 0.9.9.6) but as I went through the levels everything clicked and I realised I was on track for another Angelic. I guess it's a little tacky using AoMC to get it but I think this is a good platform to aim for an Elite :-)

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Nils Bloodaxe,
 level 18 Arch-Vile Lt. General Scout,
 nuked the Mastermind at the Hell Fortress.
 He survived 455503 turns and scored 1136070 points.
 He played for 21 hours and 50 seconds.
 He opposed the Nightmare!

 He killed 2032 out of 2032 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Angel of Max Carnage!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 11
  Levels completed : 11

-- Awards ----------------------------------------------------

  Medal of Prejudice
  UAC Star (gold cluster)
  Aurora Medallion
  Conqueror Badge
  Grim Reaper's Badge
  Hell Armorer Badge
  Hell Champion Medal
  Veteran Diamond Badge
  Veteran Angelic Badge
  Reaper Platinum Badge
  Longinus Platinum Badge
  Longinus Diamond Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ....................................................|X....#
  .....................................................}|...#
  .....................................................|....#
  ..........................................................#
  ..........................................................#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 66/60   Experience 188164/18
  ToHit Ranged +12  ToHit Melee +12  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Scout

    Ironman          (Level 1)
    Finesse          (Level 3)
    Hellrunner       (Level 3)
    Tough as nails   (Level 3)
    Juggler          (Level 1)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 2)
    Badass           (Level 2)

  Int->Int->HR->Fin->HR->Fin->WK->WK->DM->Jug->TaN->HR->Fin->TaN->TaN->Bad->Iro->Bad->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Angelic Armor [3/7] (40%)
    [b] [ Weapon     ]   Azrael's Scythe (9d9)
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   nothing

-- Inventory -------------------------------------------------

    [a] plasmatic combat shotgun (7d3) [5/5]
    [b] chaingun (1d6)x4 [40/40] (T1)
    [c] burst plasma rifle (1d9)x8 [80/80]
    [d] tactical armor [0/0] (100%)
    [e] 10mm ammo (x140)
    [f] 10mm ammo (x140)
    [g] 10mm ammo (x140)
    [h] 10mm ammo (x140)
    [i] shotgun shell (x70)
    [j] power cell (x70)
    [k] power cell (x70)
    [l] power cell (x70)
    [m] large med-pack
    [n] large med-pack
    [o] large med-pack
    [p] phase device
    [q] phase device
    [r] homing phase device
    [s] 10mm ammo chain (x250)
    [t] shell box (x100)
    [u] shell box (x100)

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 25%   feet 0%   
    Melee      - internal 0%    torso 25%   feet 0%   
    Shrapnel   - internal 0%    torso 25%   feet 0%   

-- Kills -----------------------------------------------------

    317 former humans
    134 former sergeants
    92 former captains
    209 imps
    126 demons
    531 lost souls
    79 cacodemons
    28 hell knights
    63 barons of hell
    105 arachnotrons
    29 former commandos
    59 pain elementals
    66 revenants
    44 mancubi
    50 arch-viles
    10 nightmare imps
    21 nightmare cacodemons
    27 nightmare demons
    11 nightmare arachnotrons
    7 elite former humans
    5 elite former sergeants
    7 elite former commandos
    2 bruiser brothers
    3 shamblers
    1 lava elemental
    1 agony elemental
    1 Angel of Death
    1 Cyberdemon
    1 Spider Mastermind
    1 John Carmack
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  On level 5 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 6 he assembled a tactical boots!
  On level 7 he marched into the Military Base.
  He purified his fellow comrades.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Deimos Lab.
  On level 9 he assembled a burst cannon!
  On level 9 he assembled a tactical armor!
  On level 9 he assembled a plasmatic shrapnel!
  He destroyed the evil within and reaped the rewards!
  On level 11 he arrived at the Containment Area.
  He emerged from the Containment Area victorious!
  On level 12 he found the City of Skulls.
  He wiped out the City of Skulls.
  On level 13 he assembled a ripper!
  On level 14 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  On level 15 he found the Lava Armor!
  On level 16 he found the Tower of Babel!
  On level 17 he invaded the Unholy Cathedral!
  On level 17 he found the Azrael's Scythe!
  He then destroyed the Unholy Cathedral!
  On level 19 he entered the Vaults.
  He cracked the Vaults and cleared them out!
  On level 20 he was foolish enough to enter Limbo!
  On level 20 he found the Angelic Armor!
  He managed to clear Limbo from evil!
  On level 21 he ran for his life from lava!
  He sounded the alarm on level 22!
  On level 22 he arrived at Mt. Erebus.
  He managed to raise Mt. Erebus completely!
  Then at last he found Dis!
  He overloaded a nuclear BFG 9000 on level 24!
  He defeated the Mastermind and found the TRUE EVIL!
  Then finally in Hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 Carmack raises his hands and summons hellspawn!
 You hit the lost soul. The lost soul dies.
 You hit the lost soul. The lost soul dies.
 You miss John Carmack. You are hit!
 You hit John Carmack.
 You hit John Carmack. John Carmack reloads his rocket launcher.
 You hit John Carmack.
 You hit John Carmack. The lost soul hits you. The lost soul hits you.
 You hit John Carmack. You are hit! The lost soul dies. The lost soul dies.
 The lost soul dies. Your Angelic Armor is damaged! The lost soul dies. The
 lost soul dies. The lost soul dies.
 You hit John Carmack.
 You miss John Carmack.
 John Carmack reloads his rocket launcher.
 You hit John Carmack. John Carmack dies. Congratulations! You defeated John
 Carmack! Press <Enter>...

-- General ---------------------------------------------------

 897 brave souls have ventured into Phobos:
 834 of those were killed.
 1 of those was killed by something unknown.
 10 didn't read the thermonuclear bomb manual.
 And 31 couldn't handle the stress and committed a stupid suicide.

 21 souls destroyed the Mastermind...
 3 sacrificed itself for the good of mankind.
 14 killed the bitch and survived.
 4 showed that it can outsmart Hell itself.

--------------------------------------------------------------

There was a plasma shotgun in Deimos Lab but I got a sniper/power mod combo and chose to make a plasmatic combat shotgun instead. I thought it would make more sense because shells are easier to manage as an ammo source. After that I just rolled along - with guaranteed corpse disposal nightmare isn't that bad :-)

My first Longinus Diamond used the knife throwing technique but this time I wanted to do it properly. Between HR3, Fin3 and the ripper the AoD went down hard (although it wasn't damageless - took me a moment to work out the right rhythm to avoid getting hit).

Limbo was alright, felt easier than the Mortuary (first time I've finished it!). Helped a lot that I had some seriously big guns and corpse disposal at the ready.

I periodically ran out of plasma but never shells which, I think, validates my decision with the combat shotgun. Having a massively damaging melee option didn't hurt either :-)

And now I'm finally a full General :-)

4
Whoo hoo! First Angelic! With two bonus diamonds!

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Ashannar, level 7 Arch-Vile Lt. General Scout,
 defeated the Mastermind at the City of Dis.
 He survived 162569 turns and scored 153212 points.
 He played for 2 hours, 24 minutes and 43 seconds.
 He opposed the Nightmare!

 He killed 1092 out of 1255 hellspawn. (87%)
 He was an Angel of Shotgunnery!
 He was also an Angel of Overconfidence!

-- Special levels --------------------------------------------

  Levels generated : 4
  Levels visited   : 1
  Levels completed : 0

-- Awards ----------------------------------------------------

  Mastermind's Brain
  UAC Star (gold cluster)
  Shottyman Gold Badge
  Shottyman Platinum Badge
  Shottyman Diamond Badge
  Shottyman Angelic Badge
  Daredevil Diamond Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ###########.............%..................################
  ##########...............####.X.............###############
  #########.......####.....####.....####.......##############
  ########........####.....####.....####........#############
  #######.........####.....####.....####.........############
  ######..........####..............####..........###########
  #####............................................##########
  #####....####............................####....##########
  #####....####............................####....##########
  #####....####............................####&...##########
  #####....####............................####....##########
  #####............................................##########
  ######..........####..............####..........###########
  #######.........####.....####.....####.........############
  ########........####.....####.....####........#############
  #########.......####.....####.....####.......##############
  ##########...............####...............###############
  ###########................................################
  ###########################################################

-- Statistics ------------------------------------------------

  Health 50/50   Experience 21008/7
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +3  ToDmg Melee +3

-- Traits ----------------------------------------------------

  Class : Scout

    Hellrunner       (Level 2)
    Son of a bitch   (Level 3)
    Intuition        (Level 2)

  SoB->SoB->SoB->HR->HR->Int->Int->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Medical Powerarmor [4/4] (94%)
    [b] [ Weapon     ]   assault shotgun (7d3) [5/6] (T1)
    [c] [ Boots      ]   steel boots [1/1] (100%) (A)
    [d] [ Prepared   ]   nothing

-- Inventory -------------------------------------------------

    [a] green armor [1/1] (72%)
    [b] shotgun shell (x50)
    [c] shotgun shell (x50)
    [d] shotgun shell (x50)
    [e] shotgun shell (x50)
    [f] shotgun shell (x50)
    [g] shotgun shell (x50)
    [h] shotgun shell (x50)
    [i] shotgun shell (x50)
    [j] shotgun shell (x50)
    [k] shotgun shell (x50)
    [l] shotgun shell (x19)
    [m] shotgun shell (x50)
    [n] shotgun shell (x50)
    [o] shotgun shell (x50)
    [p] shotgun shell (x50)
    [q] large med-pack
    [r] large med-pack

-- Resistances -----------------------------------------------

    None

-- Kills -----------------------------------------------------

    6 former humans
    914 former sergeants
    40 former captains
    16 imps
    21 demons
    30 lost souls
    2 cacodemons
    10 hell knights
    27 barons of hell
    9 former commandos
    3 pain elementals
    1 revenant
    8 mancubi
    4 arch-viles
    1 Spider Mastermind

-- History ---------------------------------------------------

  On level 2 he found the Medical Powerarmor!
  He left level 5 as soon as possible.
  On level 6 he entered the Lava Pits.
  He decided it was too hot there.
  Then at last he found Dis!
  On level 8 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | pool of blood | [ m ]ore
 You reload the assault shotgun.
 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | pool of blood | [ m ]ore
 You reload the assault shotgun.
 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | pool of blood | [ m ]ore
 You reload the assault shotgun.
 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | pool of blood | [ m ]ore
 You reload the assault shotgun.
 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | pool of blood | [ m ]ore
 The Spider Mastermind dies. Congratulations! You defeated the Spider
 Mastermind! Press <Enter>...

-- General ---------------------------------------------------

 846 brave souls have ventured into Phobos:
 786 of those were killed.
 1 of those was killed by something unknown.
 10 didn't read the thermonuclear bomb manual.
 And 29 couldn't handle the stress and committed a stupid suicide.

 20 souls destroyed the Mastermind...
 3 sacrificed itself for the good of mankind.
 14 killed the bitch and survived.
 3 showed that it can outsmart Hell itself.

--------------------------------------------------------------

I got lucky with the first 2 levels - nice layouts and I was able to farm a few hundred sergeants on level 2. Had a bad moment on level 1 when I got caught by a Mancubus/Baron tag team. I'd been camping so they were respawning faster than I could kill them! Luckily I managed to make to the level exit... Level 2 was better and left as my kill count hit 1000 - I thought that would be enough to carry me through :-) Level 3 had a great layout and an invulnerability sphere next to the stairs. I was doing really well when I got caught between a Mancubus and a Hell Knight, again! This time I was in a tight spot and what saved my bacon was a hastily slammed door (breaking line of sight with the Mancubus), an env suit and a mad dash to the invulnerability. I just made it! My kill count was good so I basically stair dived from there. Level 7 spawned me right next to a Mancubus Vile pack. Luckily I had a spare env suit and the stairs weren't too far...

I used the Tormuse Method (check out his Everyman Angelic - it's required viewing!) to take down the Spider Mastermind and it worked like a charm!

I get why everyone says this is the easiest Angelic to get - just takes a bit of luck and persistence. I had a great run yesterday when I found a plasma shotgun - was going amazingly until I ran out of ammo on level 6. Oh well - got it today!

5
Nightmare! / Re: [N!|AoMr|81%|YAVP] Marksman Diamond!
« on: October 13, 2018, 04:21 »
Quote
Oh, hey!  I just realized I forgot to reply to your other post requesting tips for AoMr.  :o  Sorry about that, but I guess you didn't need them after all.  Well done!  :D  (Blaster looks like it was a super lucky find!)

No worries - your videos helped a ton (although you're a little too good - I just can't pull off some of those strategies yet. I find 'be very lucky' is my current manoeuvre of choice :-) ). Blaster was a great find - I've been getting really depressed since the RNG seems to take sadistic glee in never generating pistols in a marksman game...

Quote
feel like I want to do a Gun Kata version of this game at some point, just for a change of pace.

I think I played about 10 Technicians to every Scout and the Scouts had a much better average - the Hellrunner levels make quite a difference in the early game. I just haven't got the feel for Gun Kata though - after Sharpshooter my game ramps up nicely but after Gun Kata I feel like things start to slip... Probably because I don't play it enough. My best run prior to this was a masterless Scout that was basically a Gun Kata build with a few SoB levels - worked really well too. I might actually recommend Gun Kata over Sharpshooter because it makes the early game so much easier and makes the 'run like hell through the anomaly' strategy much more reliable... Just take a level of Eagle Eye at some point because good grief do Scouts miss a lot :-/

6
Nightmare! / Re: [N!|AoMr|81%|YAVP] Marksman Diamond!
« on: October 12, 2018, 00:43 »
Quote
great job! are you going to post the run on youtube?

Thanks! I'm not sure if I'll post on youtube to be honest, I play the console version and used a console recorder. I could do a conversion but I don't know if anybody would be interested enough for it to be worth the effort. If you'd like to see the run I uploaded it to my blog here: http://thescentedllamaofdoom.com/marksman-diamond.html. It's a 65 meg file so it takes a while to load unfortunately. If you're running on linux and have asciinema installed there's a 6meg zip at http://thescentedllamaofdoom.com/ttyrecs/marksascii.zip.

If you do watch you'll see I pause for long periods every now and then - that's generally me getting up to get coffee or to clear my head :-) You can use the <> keys to speed up or slow down the playback. Looks decent sped up but you see all the mistakes at normal speed (good grief, so many mistakes!)

Actually it's been really nice analyzing my own play style - there's ton of things I can improve on!

7
Nightmare! / [N!|AoMr|81%|YAVP] Marksman Diamond!
« on: October 11, 2018, 03:01 »
I just checked my mortems and this was my 90th attempt in the past 3 months :-) I've been after this badge for years (since 2013 when I got the Marksman Platinum for the first time). It's quite a relief to finally get it and the icing on the cake: I have a recording of the run for posterity!

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Ilya Bely, level 14 Arch-Vile Lt. General Technician,
 defeated the Mastermind at the City of Dis.
 He survived 288905 turns and scored 544114 points.
 He played for 2 hours, 37 minutes and 53 seconds.
 He opposed the Nightmare!

 He killed 755 out of 932 hellspawn. (81%)
 He was an Angel of Marksmanship!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 3
  Levels completed : 1

-- Awards ----------------------------------------------------

  Mastermind's Brain
  UAC Star (bronze cluster)
  Marksman Diamond Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #####################................................######
  ####################...............####...............#####
  ###################.......####.....####.....####.......####
  ##################........####.....####.....####........###
  #################.........####.....####.....####.........##
  ################..........####..............####..........#
  ###############............................................
  ###############....####............................####....
  ###############....####............................####....
  ###############....####..............%.............####&...
  ###############....####............................####....
  ###############...............X............................
  ################..........####..............####..........#
  #################.........####.....####.....####.........##
  ##################........####.....####.....####........###
  ###################.......####.....####.....####.......####
  ####################...............####...............#####
  #####################................................######
  ###########################################################

-- Statistics ------------------------------------------------

  Health 50/50   Experience 81648/14
  ToHit Ranged +6  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Technician

    Hellrunner       (Level 3)
    Son of a gun     (Level 5)
    Eagle Eye        (Level 3)
    Intuition        (Level 2)
    Sharpshooter     (Level 1)

  SoG->SoG->SoG->EE->EE->EE->MSs->Int->Int->HR->HR->SoG->SoG->HR->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [4/4] (100%)
    [b] [ Weapon     ]   high power pistol (2d6) [3/4]
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   blaster (2d5) [10/10] (P1)

-- Inventory -------------------------------------------------

    [a] pistol (2d4) [6/6] (T1)
    [b] nanofiber red armor [2]
    [c] 10mm ammo (x100)
    [d] 10mm ammo (x100)
    [e] 10mm ammo (x100)
    [f] 10mm ammo (x100)
    [g] 10mm ammo (x100)
    [h] 10mm ammo (x100)
    [i] 10mm ammo (x19)
    [j] small med-pack
    [k] large med-pack
    [l] large med-pack
    [m] large med-pack
    [n] phase device
    [o] phase device
    [p] homing phase device
    [q] homing phase device
    [r] homing phase device
    [s] envirosuit pack
    [t] thermonuclear bomb
    [u] agility mod pack
    [v] Hellwave Pack

-- Resistances -----------------------------------------------

    Fire       - internal 0%    torso 25%   feet 0%   

-- Kills -----------------------------------------------------

    124 former humans
    80 former sergeants
    65 former captains
    147 imps
    44 demons
    69 lost souls
    51 cacodemons
    18 hell knights
    27 barons of hell
    43 arachnotrons
    19 former commandos
    10 pain elementals
    25 revenants
    9 mancubi
    21 arch-viles
    1 nightmare demon
    1 Cyberdemon
    1 Spider Mastermind

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 5 he stormed the Chained Court.
  On level 5 he assembled a high power weapon!
  On level 6 he assembled a tactical boots!
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Hell's Armory.
  On level 9 he assembled a nanofiber armor!
  He left the Armory without drawing too much attention.
  On level 12 he found the City of Skulls.
  He fled the City in terror!
  On level 16 he found the Tower of Babel!
  On level 17 he found the Hellwave Pack!
  On level 23 he stumbled into a complex full of arch-viles!
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | pool of blood | [ m ]ore
 The missile hits the Spider Mastermind. The Spider Mastermind flinched!
 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | pool of blood | [ m ]ore
 The missile hits the Spider Mastermind. The Spider Mastermind flinched!
 Your weapon is empty.
 You reload the high power pistol.
 Fire -- Choose target...
 You see : Ilya Bely (unhurt) | floor | [ m ]ore
 Find a more constructive way to commit suicide. Targeting canceled.
 You are hit!
 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | blood | [ m ]ore
 The missile hits the Spider Mastermind. The Spider Mastermind dies.
 Congratulations! You defeated the Spider Mastermind! Press <Enter>...

-- General ---------------------------------------------------

 743 brave souls have ventured into Phobos:
 687 of those were killed.
 1 of those was killed by something unknown.
 10 didn't read the thermonuclear bomb manual.
 And 26 couldn't handle the stress and committed a stupid suicide.

 19 souls destroyed the Mastermind...
 3 sacrificed itself for the good of mankind.
 13 killed the bitch and survived.
 3 showed that it can outsmart Hell itself.

--------------------------------------------------------------

This was a very lucky game - I had a good supply of medpacks, great level layouts, lots of timely berzerks and maps and a power/bulk mod combo in the Chained Court gave me a high power pistol which I relied on heavily. This is the first AoMr game I've managed that actually spawned a pistol I could use: blaster. It helped a ton with the Revenants.

The other extremely lucky bit was an invulnerability globe just before the anomaly which helped me get through it in one piece. That more than anything else probably made the run.

Worst moment was the first door I opened in Deimos. I had to get up and walk around a bit to catch my breath and when I got back I got greeted with a rocket to the face from a Mancubus. I lost a very promising run recently in almost exactly the same way but for once I managed to do the right and the knock back from the pistol saved me. From there on the run was comfortable.

For me my biggest problem is playing too fast and screwing things up so I took a leaf out of Tormuse's book and took a lot of short breaks to clear my head when I needed it.

Overall I'm super chuffed.

8
Nightmare! / Re: [N!|21%|YAVP] UAC Diamond
« on: October 11, 2018, 02:15 »
Quote
nice run, the chainsaw stairdives are a lot of fun and can get pretty intense at the end, especially when the clock is ticking

Thanks! It's a real adrenaline rush... Tons of fun :-)

Quote
re marksman diamond, i never really got anywhere with that one, but in addition to tormuse's run, there are these two gunkata runs on youtube

You might not believe this - but I just got it! Mortem to follow!

9
Nightmare! / Re: [N!|21%|YAVP] UAC Diamond
« on: October 10, 2018, 01:08 »
Quote
Hey, you beat my time!  Good job!  :D

Thanks! I'm kinda proud of the time - seems to be slightly faster than average for a UAC :-) Then again, having seen your run I can confidently say it's faster because I'm not as good a player - I skipped the Cathedral (didn't want my invulnerability to run out) and zerked up at the chained court and just ran for it...

So... While you're here and the forums are quiet: any advice for the Marksman Diamond? I've managed to get a few good runs going but I keep screwing things up in Deimos - I've underestimated the Armory three times now and got flattened by the Revenants in Deimos as well (got out alive but burnt all my medpacks - didn't get much further) so I'm tempted to just skip all special levels. The problem is the Anomaly uses up all my resources. My strategy there is to use not assemble the speedloader pistol but rather use the agility mod to try and get tactical boots. Then I run like hell through the anomaly and hope for the best. It works pretty well but you tend to burn through med packs...

10
Nightmare! / [N!|21%|YAVP] UAC Diamond
« on: October 09, 2018, 05:48 »
So in my last post (https://forum.chaosforge.org/index.php/topic,8314.0.html) I mentioned that I was really close to getting a pretty decent jump in rank. All I needed was a to get a gold/platinum/diamond run. Turns out 'only' needing a diamond is, uh, tricky. I gave up and started trying for that ever elusive Marksman Diamond (I've been trying for ages now) and approximately 100 attempts a few weeks later I was... frustrated. So I started browsing through the forums looking for advice when I found this: https://forum.chaosforge.org/index.php/topic,7290.msg64012.html#msg64012 and I thought to myself - that looks like fun, maybe I should try?

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Ilya Bely, level 8 Arch-Vile Lt. Colonel Scout,
 defeated the Mastermind at the City of Dis.
 He survived 12101 turns and scored 258521 points.
 He played for 12 minutes and 31 seconds.
 He opposed the Nightmare!

 He killed 185 out of 857 hellspawn. (21%)
 Who gave him the ticket to Hell, anyway?

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 4
  Levels completed : 0

-- Awards ----------------------------------------------------

  UAC Star (silver cluster)
  Major Icarus Cross
  Compet-n Gold Cross
  Untouchable Badge
  UAC Platinum Badge
  UAC Diamond Badge
  Speedrunner Silver Badge
  Speedrunner Gold Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #####################................................######
  ####################...............####...............#####
  ###################.......####.....####.....####.......####
  ##################........####.....####.....####........###
  #################.........####.....####.....####.........##
  ################..........####..............####..........#
  ###############............................................
  ###############....####............................####....
  ###############....####......%.....................####....
  ###############....####.......X....................####&...
  ###############....####............................####....
  ###############............................................
  ################..........####..............####..........#
  #################.........####.....####.....####.........##
  ##################........####.....####.....####........###
  ###################.......####.....####.....####.......####
  ####################...............####...............#####
  #####################................................######
  ###########################################################

-- Statistics ------------------------------------------------

  Health 60/60   Experience 23668/8
  ToHit Ranged +0  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +9

-- Traits ----------------------------------------------------

  Class : Scout

    Ironman          (Level 1)
    Hellrunner       (Level 2)
    Brute            (Level 3)
    Berserker        (Level 1)
    Blademaster      (Level 1)

  Bru->Bru->Ber->Bru->HR->Iro->HR->MBm->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [b] [ Weapon     ]   chainsaw (4d6)
    [c] [ Boots      ]   steel boots [1/1] (96%)
    [d] [ Prepared   ]   shotgun (8d3) [1/1] (T1)

-- Inventory -------------------------------------------------

    [a] pistol (2d4) [1/6]
    [b] green armor [1/1] (9%)
    [c] green armor [1/1] (26%)
    [d] 10mm ammo (x36)
    [e] shotgun shell (x50)
    [f] shotgun shell (x46)
    [g] large med-pack
    [h] large med-pack
    [i] phase device

-- Resistances -----------------------------------------------

    Bullet     - internal 60%   torso 60%   feet 60% 
    Melee      - internal 60%   torso 60%   feet 60% 
    Shrapnel   - internal 60%   torso 60%   feet 60% 
    Acid       - internal 60%   torso 60%   feet 60% 
    Fire       - internal 60%   torso 60%   feet 60% 
    Plasma     - internal 60%   torso 60%   feet 60% 

-- Kills -----------------------------------------------------

    31 former humans
    17 former sergeants
    16 former captains
    49 imps
    10 demons
    22 lost souls
    5 hell knights
    9 barons of hell
    3 former commandos
    2 pain elementals
    11 arch-viles
    1 nightmare imp
    6 nightmare demons
    1 bruiser brother
    1 Cyberdemon
    1 Spider Mastermind

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 5 he stormed the Chained Court.
  On level 8 he encountered the Phobos Anomaly.
  On level 16 he found the Tower of Babel!
  On level 17 he invaded the Unholy Cathedral!
  He fled the Unholy Cathedral seeing no chance to win.
  He left level 18 as soon as possible.
  On level 19 he stumbled into a complex full of arch-viles!
  On level 19 he entered the Vaults.
  He came, he saw, but he left.
  He left level 21 as soon as possible.
  On level 22 he entered the Lava Pits.
  He decided it was too hot there.
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 You hit the Spider Mastermind. The Spider Mastermind flinched! You need to
 taste blood!
 You hit the Spider Mastermind. The Spider Mastermind flinched! You're going
 berserk! You need to taste blood!
 You need to taste blood!
 You hit the Spider Mastermind. The Spider Mastermind flinched! You need to
 taste blood!
 You hit the Spider Mastermind. The Spider Mastermind flinched! You need to
 taste blood!
 You need to taste blood!
 You need to taste blood!
 You hit the Spider Mastermind. The Spider Mastermind flinched! You need to
 taste blood!
 You hit the Spider Mastermind. The Spider Mastermind dies. Congratulations!
 You defeated the Spider Mastermind! Press <Enter>...
 Next! You're going berserk!

-- General ---------------------------------------------------

 720 brave souls have ventured into Phobos:
 665 of those were killed.
 1 of those was killed by something unknown.
 10 didn't read the thermonuclear bomb manual.
 And 26 couldn't handle the stress and committed a stupid suicide.

 18 souls destroyed the Mastermind...
 3 sacrificed itself for the good of mankind.
 12 killed the bitch and survived.
 3 showed that it can outsmart Hell itself.

--------------------------------------------------------------

That was awesome. I had tons of luck (three really nicely timed invulnerability globes) and basically did a kamikaze stair dive the whole way. So I've done it: jumped from Lt. Colonel to Lt. General in one game :-)

11
AoMs and Conqueror? Wow... Tried this once or twice but haven't managed to get a run to click yet. Definitely wasn't even attempting conqueror. Nicely done!

12
Nice run! No idea how you did that without sharpshooter!

Quote
Really, people, how to fight on the Arena damageless at all?

AoMC + Int2 + Chaingun is my combo of choice if you want one of the damageless Hell Arena medals without tearing all your hair out. It even works for N! but hair loss is unavoidable in that scenario...

13
Post Mortem / [U|AoMC+AoP|88%|YAVP] Inquisitor Platinum
« on: August 27, 2018, 23:32 »
I realised that I was two gold badges away from a very nice jump in rank. So I thought the best way to get a gold badge is to get a platinum badge :-) This run wasn't particularly interesting - AoMC makes things much easier as usual. But I've set myself up now for the next run - if I can snag a diamond/platinum/gold combo I'll jump from Lt Colonel to  Lt. General in one game. Definitely aiming for that now!

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Ashannar, level 13 Hell Baron Lt. Colonel Scout,
 defeated the Mastermind at the City of Dis.
 He survived 98716 turns and scored 265174 points.
 He played for 2 hours, 32 minutes and 46 seconds.
 He was a man of Ultra-Violence!

 He killed 762 out of 864 hellspawn. (88%)
 He was an Angel of Max Carnage!
 He was also an Angel of Purity!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 5
  Levels completed : 5

-- Awards ----------------------------------------------------

  Cyberdemon's Head
  Mastermind's Brain
  UAC Star (silver cluster)
  Untouchable Badge
  Hell Armorer Badge
  Hell Champion Medal
  Inquisitor Gold Badge
  Inquisitor Platinum Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ####................................#####################>#
  ###...............####...............######################
  ##.......####.....####.....####.......#####################
  #........####.....####.....####........####################
  .........####.....####.....####.........###################
  .........####..............####..........##################
  ..........................................#################
  ..####...........................%####....#################
  .&####............................####....#################
  ..####............................####....#################
  ..####............................####....#################
  ..........................................#################
  .........####..............####..........##################
  .........####.....####.....####.........###################
  #........####.....####.....####........####################
  ##.......####.....####.....####X......#####################
  ###...............####...............######################
  ####................................#####################>#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 50/50   Experience 78092/13
  ToHit Ranged +12  ToHit Melee +12  ToDmg Ranged +2  ToDmg Melee +2

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 3)
    Hellrunner       (Level 2)
    Son of a bitch   (Level 2)
    Juggler          (Level 1)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Triggerhappy     (Level 1)
    Cateye           (Level 1)

  Int->Int->HR->HR->DM->SoB->SoB->TH->MCe->Fin->Jug->Fin->Fin->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [4] (O)
    [b] [ Weapon     ]   laser rifle (1d7)x5 [34/40]
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   nuclear plasma rifle (1d7)x6 [31/31] (B1)

-- Inventory -------------------------------------------------

    [a] tactical shotgun (8d3) [5/5]
    [b] rocket launcher (6d6) [1/1]
    [c] chaingun (1d6)x4 [40/40] (T1)
    [d] plasma rifle (1d8)x6 [40/40] (P1)
    [e] 10mm ammo (x100)
    [f] 10mm ammo (x100)
    [g] 10mm ammo (x100)
    [h] 10mm ammo (x100)
    [i] 10mm ammo (x100)
    [j] shotgun shell (x29)
    [k] rocket (x8)
    [l] power cell (x5)
    [m] power cell (x50)
    [n] large med-pack
    [o] large med-pack
    [p] large med-pack
    [q] homing phase device
    [r] envirosuit pack
    [s] thermonuclear bomb
    [t] shockwave pack
    [u] 10mm ammo chain (x250)

-- Resistances -----------------------------------------------

    Fire       - internal 0%    torso 25%   feet 0%   

-- Kills -----------------------------------------------------

    89 former humans
    60 former sergeants
    57 former captains
    141 imps
    73 demons
    122 lost souls
    27 cacodemons
    23 hell knights
    58 barons of hell
    19 arachnotrons
    6 former commandos
    14 pain elementals
    23 revenants
    8 mancubi
    17 arch-viles
    7 elite former humans
    5 elite former sergeants
    5 elite former captains
    2 elite former commandos
    2 bruiser brothers
    1 shambler
    1 Cyberdemon
    1 Spider Mastermind
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  He defeated the Hell Arena Master!
  On level 7 he marched into the Military Base.
  On level 7 he assembled a tactical boots!
  He purified his fellow comrades.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Hell's Armory.
  On level 9 he assembled a tactical shotgun!
  On level 9 he assembled a nanofiber armor!
  He destroyed the evil within and reaped the rewards!
  On level 11 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 16 he found the Tower of Babel!
  On level 21 he was bombarded!
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 Targeting canceled.
 Fire -- Choose target...
 You see : out of vision
 Fire -- Choose target...
 You see : out of vision
 Fire -- Choose target...
 You see : out of vision
 You reload the laser rifle.
 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
 The missile hits the Spider Mastermind. The missile hits the Spider
 Mastermind. The missile hits the Spider Mastermind. The Spider Mastermind
 flinched! The missile hits the Spider Mastermind. The Spider Mastermind
 flinched! The missile hits the Spider Mastermind. The Spider Mastermind dies.
 Congratulations! You defeated the Spider Mastermind! Press <Enter>...
 You feel relatively safe now.

-- General ---------------------------------------------------

 598 brave souls have ventured into Phobos:
 545 of those were killed.
 1 of those was killed by something unknown.
 10 didn't read the thermonuclear bomb manual.
 And 25 couldn't handle the stress and committed a stupid suicide.

 17 souls destroyed the Mastermind...
 3 sacrificed itself for the good of mankind.
 11 killed the bitch and survived.
 3 showed that it can outsmart Hell itself.

--------------------------------------------------------------

14
Post Mortem / Re: [U|100%|YAFW] Elite Platinum
« on: August 23, 2018, 01:47 »
Quote
I'm thinking about a rocket jump out of that trap back into the nukage THEN use an envirosuit

I had to take a step away from my laptop to 'recover' after that incident and realised that this was exactly what I should've done. Sigh...

Quote
I wonder though, how can an AoHu pass there... he'd get blown up with plain shotguns as they see you in an instant.

I've successfully used a phase to get past the trap, might be the only way for a AoHu game...

15
Century Lounge / Re: [U|Ao100|99%|YAVP] I can see you!
« on: August 22, 2018, 23:55 »
Whoa! Nice run, congrats... I've never managed Ao100 - much respect for anyone who can make it through the grind!

Pages: [1] 2 3