Chaosforge Forum

DoomRL => Bug Reports => Topic started by: Ashannar on March 11, 2012, 22:08

Title: [0.9.9.6G] No credit for badge
Post by: Ashannar on March 11, 2012, 22:08
Specifically, the silver daredevil badge (awarded for completing angel of confidence). The mortem says I completed it, the high score screen says I completed it, the game counted as a standard win, but the badge screen says I didn't. I nuked the mastermind but died to JC.

Edit: I just realized that those screens may merely be saying that I attempted the challenge. In that case, though, isn't it a bit counter-intuitive that the game counted as a standard win? It is confusing to me that I can net a standard win without getting the badge.

By the way, I couldn't reload the napalm launcher on that level. Intended behavior?

--------------------------------------------------------------
 DoomRL (v.0.9.9.6G) roguelike post-mortem character dump
--------------------------------------------------------------

 Ashannar, level 9 Mancubus Warrant Officer Scout,
 defeated the Mastermind on level 9 of Hell.
 He survived 77764 turns and scored 68202 points.
 He played for 1 hour, 56 minutes and 27 seconds.
 He didn't like it too rough.

 He killed 414 out of 449 hellspawn. (92%)
 He held his right to remain violent.
 He was an Angel of Confidence!

-- Special levels --------------------------------------------

  Levels generated : 8
  Levels visited   : 3
  Levels completed : 3

-- Awards ----------------------------------------------------

  UAC Star (bronze cluster)
  Hell Armorer Badge
  Technician Silver Badge
  Daredevil Bronze Badge
  Lava Bronze Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #..................................................O.......
  #..................................%....O....%.............
  #..............................................%O.%%..%O.%.
  #..................................................O.......
  #......................X...................................
  #............................................O...........O.
  #...................................................O.X....
  #..............................................O.......OO..
  #....................................................OO....
  #............................................O.....O.......
  #...............................%.............%......%.....
  #==..........................................%.....O.......
  #===..........................................%........O...
  #===..........................%.......................%..O.
  #===.......................................................
  #==................................%.......................
  #..............................O.......O...................
  #...........................................O.O............
  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/50   Experience 39118/9
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Scout

    Hellrunner       (Level 2)
    Son of a gun     (Level 2)
    Dualgunner       (Level 1)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Gun Kata         (Level 1)

  Int->Int->HR->HR->DM->SoG->SoG->DG->MGK->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   tactical armor [0/0] (76%)
    [b] [ Weapon     ]   BFG 9000 (10d8) [10/100]
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   power battery (x120)

-- Inventory -------------------------------------------------

    [a] tactical shotgun (8d3) [5/5]
    [b] rocket launcher (6d6) [0/1]
    [c] super shotgun (8d4)x2 [2/2]
    [d] napalm launcher (7d7) [0/1]
    [e] red armor [4/4] (154%) (B)
    [f] 10mm ammo (x100)
    [g] 10mm ammo (x100)
    [h] shotgun shell (x38)
    [i] agility mod pack
    [j] bulk mod pack
    [k] Hell Staff
    [l] Enviroboots [0]
    [m] shell box (x59)

-- Resistances -----------------------------------------------

    None

-- Kills -----------------------------------------------------

    27 former humans
    33 former sergeants
    6 former captains
    32 imps
    49 demons
    127 lost souls
    70 cacodemons
    19 hell knights
    9 barons of hell
    6 arachnotrons
    5 former commandos
    9 pain elementals
    10 revenants
    5 mancubi
    3 arch-viles
    1 shambler
    1 lava elemental
    1 Cyberdemon
    1 Spider Mastermind

-- History ---------------------------------------------------

  On level 2 he entered Hell's Armory.
  On level 2 he assembled a tactical boots!
  He destroyed the evil within and reaped the rewards!
  On level 4 he ventured into the Halls of Carnage.
  On level 5 he assembled a tactical shotgun!
  On level 6 he assembled a tactical armor!
  On level 7 he found the Hell Staff!
  On level 8 he found the Tower of Babel!
  On level 11 he stumbled into complex full of revenants!
  On level 14 he found the Enviroboots!
  On level 14 he entered the Lava Pits.
  He managed to clear the Lava Pits completely!
  Level 15 was a hard nut to crack!
  Then at last he found Dis!
  He nuked level 16!
  He defeated the Mastermind and found the TRUE EVIL!
  On level 17 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 You wear/wield : a rocket launcher (6d6) [0/1]
 You dodge! You hear the scream of a freed soul! You hear the scream of a
 freed soul!
 You have no more ammo for the rocket launcher!
 You swap your weapons.
 You dodge! You hear the scream of a freed soul!
 You see : a cacodemon (severely wounded) | pool of blood | [ m ]ore
 The missile hits the cacodemon. You hear the scream of a freed soul! You hear
 the scream of a freed soul! You hear the scream of a freed soul! You hear the
 scream of a freed soul! You hear the scream of a freed soul! You hear the
 scream of a freed soul! You hear the scream of a freed soul! You hear the
 scream of a freed soul!
 You see : pool of blood
 You hear the scream of a freed soul! The cacodemon dies. You hear the scream
 of a freed soul! You are hit! You die!... Press <Enter>...
 Boom!

-- General ---------------------------------------------------

 26 brave souls have ventured into Phobos:
 16 of those were killed.

 10 souls destroyed the Mastermind...
 10 killed the bitch and survived.

--------------------------------------------------------------
Title: Re: [0.9.9.6G] No credit for badge
Post by: ih8regin on March 11, 2012, 22:39
it's normal, badges are awarded on the victory event, be it self-nuke alongside mastermind, normal defeat of the mastermind or nuking the mastermind and defeating JC. They do not get awarded if you lose to JC.
Title: Re: [0.9.9.6G] No credit for badge
Post by: Ashannar on March 11, 2012, 22:50
All right, thanks.

Anyone have any idea about the napalm launcher? I shot it against a nearby wall on JC's level to create a pool of lava, walked on it and tried to reload, but the game wouldn't let me.
Title: Re: [0.9.9.6G] No credit for badge
Post by: Uitë on March 12, 2012, 03:23
The napalm launcher problem is explained easily: you just ran out of ammo. It requires rockets to shoot, and you don't have any in your inventory.
Title: Re: [0.9.9.6G] No credit for badge
Post by: Klear on March 12, 2012, 03:30
You must have mistaken it for the acid spitter.